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@@ -19,6 +19,7 @@ type CreationAgentClientOptions = {
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apiBase: string;
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messages: CreationAgentClientMessages;
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createSessionTimeoutMs?: number;
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executeActionTimeoutMs?: number;
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readRetry?: ApiRetryOptions;
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writeRetry?: ApiRetryOptions;
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};
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@@ -84,6 +85,7 @@ export function createCreationAgentClient<
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apiBase,
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messages,
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createSessionTimeoutMs = 15000,
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executeActionTimeoutMs,
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readRetry = DEFAULT_CREATION_AGENT_READ_RETRY,
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writeRetry = DEFAULT_CREATION_AGENT_WRITE_RETRY,
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}: CreationAgentClientOptions) {
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@@ -152,6 +154,7 @@ export function createCreationAgentClient<
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messages.executeAction,
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{
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retry: writeRetry,
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timeoutMs: executeActionTimeoutMs,
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},
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);
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@@ -10,6 +10,7 @@ import type { TextStreamOptions } from '../aiTypes';
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import { createCreationAgentClient } from '../creation-agent';
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const MATCH3D_AGENT_API_BASE = '/api/creation/match3d/sessions';
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const MATCH3D_EXECUTE_ACTION_TIMEOUT_MS = 20 * 60 * 1000;
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const match3dAgentHttpClient = createCreationAgentClient<
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CreateMatch3DSessionRequest,
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@@ -29,6 +30,7 @@ const match3dAgentHttpClient = createCreationAgentClient<
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streamIncomplete: '抓大鹅共创消息流式结果不完整',
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executeAction: '执行抓大鹅共创操作失败',
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},
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executeActionTimeoutMs: MATCH3D_EXECUTE_ACTION_TIMEOUT_MS,
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});
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/**
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@@ -1,5 +1,6 @@
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export {
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deleteMatch3DWork,
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generateMatch3DWorkTags,
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getMatch3DWorkDetail,
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listMatch3DGallery,
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listMatch3DWorks,
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@@ -1,4 +1,6 @@
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import type {
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GenerateMatch3DWorkTagsRequest,
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GenerateMatch3DWorkTagsResponse,
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Match3DWorkDetailResponse,
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Match3DWorkMutationResponse,
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Match3DWorksResponse,
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@@ -79,6 +81,22 @@ export function updateMatch3DWork(
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);
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}
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/**
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* 根据当前作品名称与题材生成发布标签。
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*/
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export function generateMatch3DWorkTags(payload: GenerateMatch3DWorkTagsRequest) {
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return requestJson<GenerateMatch3DWorkTagsResponse>(
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`${MATCH3D_WORKS_API_BASE}/tags`,
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{
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify(payload),
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},
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'生成抓大鹅作品标签失败',
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{ retry: MATCH3D_WORKS_WRITE_RETRY },
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);
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}
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/**
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* 发布抓大鹅作品。发布门槛由后端最终确认。
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*/
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@@ -105,6 +123,7 @@ export function deleteMatch3DWork(profileId: string) {
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export const match3dWorksClient = {
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delete: deleteMatch3DWork,
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generateTags: generateMatch3DWorkTags,
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getDetail: getMatch3DWorkDetail,
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listGallery: listMatch3DGallery,
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list: listMatch3DWorks,
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@@ -161,14 +161,29 @@ describe('miniGameDraftGenerationProgress', () => {
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);
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expect(progress?.steps.map((step) => step.id)).toEqual([
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'match3d-work-title',
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'match3d-item-names',
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'match3d-material-sheet',
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'match3d-slice-images',
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'match3d-upload-images',
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'match3d-generate-models',
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]);
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expect(progress?.phaseId).toBe('match3d-material-sheet');
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expect(progress?.phaseLabel).toBe('生成素材图');
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expect(progress?.estimatedRemainingMs).toBe(103_000);
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expect(progress?.estimatedRemainingMs).toBe(583_000);
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});
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test('match3d draft generation starts from title generation', () => {
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const state = createMiniGameDraftGenerationState('match3d');
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const progress = buildMiniGameDraftGenerationProgress(
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state,
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state.startedAtMs + 1_000,
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);
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expect(progress?.phaseId).toBe('match3d-work-title');
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expect(progress?.phaseLabel).toBe('生成游戏名称');
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expect(progress?.steps[0]?.detail).toBe('根据题材设定生成作品名称与标签。');
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});
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test('match3d generation anchors show theme and fixed three items', () => {
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@@ -30,10 +30,12 @@ export type MiniGameDraftGenerationPhase =
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| 'square-hole-cover'
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| 'square-hole-shapes'
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| 'square-hole-ready'
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| 'match3d-work-title'
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| 'match3d-item-names'
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| 'match3d-material-sheet'
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| 'match3d-slice-images'
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| 'match3d-upload-images'
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| 'match3d-generate-models'
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| 'match3d-ready'
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| 'puzzle-images'
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| 'puzzle-select-image'
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@@ -140,29 +142,41 @@ const SQUARE_HOLE_STEPS = [
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] as const satisfies ReadonlyArray<MiniGameStepDefinition>;
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const MATCH3D_STEPS = [
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{
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id: 'match3d-work-title',
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label: '生成游戏名称',
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detail: '根据题材设定生成作品名称与标签。',
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weight: 8,
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},
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{
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id: 'match3d-item-names',
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label: '生成物品名称',
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detail: '根据题材生成本局的 3 个物品名称。',
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weight: 16,
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weight: 8,
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},
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{
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id: 'match3d-material-sheet',
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label: '生成素材图',
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detail: '生成一张 1:1 的网格素材图。',
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weight: 30,
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weight: 18,
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},
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{
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id: 'match3d-slice-images',
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label: '切割独立图片',
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detail: '把素材图切成独立物品参考图。',
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weight: 14,
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weight: 8,
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},
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{
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id: 'match3d-upload-images',
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label: '上传图片资产',
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detail: '写入切割图片并准备进入草稿页。',
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weight: 40,
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detail: '写入素材图和独立物品参考图。',
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weight: 8,
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},
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{
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id: 'match3d-generate-models',
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label: '生成3D模型',
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detail: '调用 Hyper3D Rodin 生成 GLB 模型并转存。',
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weight: 50,
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},
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] as const satisfies ReadonlyArray<MiniGameStepDefinition>;
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@@ -234,7 +248,7 @@ export function createMiniGameDraftGenerationState(
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: kind === 'square-hole'
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? 'square-hole-draft'
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: kind === 'match3d'
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? 'match3d-item-names'
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? 'match3d-work-title'
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: 'compile',
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startedAtMs: Date.now(),
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completedAssetCount: 0,
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@@ -270,6 +284,9 @@ function resolveSquareHolePhaseByElapsedMs(
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function resolveMatch3DPhaseByElapsedMs(
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elapsedMs: number,
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): MiniGameDraftGenerationPhase {
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if (elapsedMs >= 92_000) {
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return 'match3d-generate-models';
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}
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if (elapsedMs >= 72_000) {
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return 'match3d-upload-images';
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}
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@@ -279,7 +296,10 @@ function resolveMatch3DPhaseByElapsedMs(
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if (elapsedMs >= 16_000) {
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return 'match3d-material-sheet';
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}
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return 'match3d-item-names';
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if (elapsedMs >= 4_000) {
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return 'match3d-item-names';
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}
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return 'match3d-work-title';
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}
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function resolvePuzzleTimelineByElapsedMs(elapsedMs: number) {
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@@ -422,7 +442,7 @@ export function buildMiniGameDraftGenerationProgress(
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: normalizedState.kind === 'square-hole'
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? Math.max(0, 12_000 - elapsedMs)
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: normalizedState.kind === 'match3d'
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? Math.max(0, 120_000 - elapsedMs)
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? Math.max(0, 10 * 60_000 - elapsedMs)
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: null,
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activeStepIndex,
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steps: buildMiniGameProgressSteps(
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@@ -395,6 +395,7 @@ describe('puzzleLocalRuntime', () => {
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rank: 1,
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nickname: '本地玩家',
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elapsedMs: clearedRun.currentLevel?.elapsedMs ?? 0,
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visibleTags: [],
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isCurrentPlayer: true,
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},
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]);
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