Merge remote-tracking branch 'origin/master' into codex/tiaoyitiao

# Conflicts:
#	server-rs/crates/api-server/src/jump_hop.rs
#	server-rs/crates/api-server/src/modules/jump_hop.rs
This commit is contained in:
2026-06-06 21:04:46 +08:00
451 changed files with 25780 additions and 2687 deletions

View File

@@ -17,6 +17,7 @@ import type {
JumpHopRuntimeRunSnapshotResponse,
JumpHopWorkDetailResponse,
JumpHopWorkProfileResponse,
JumpHopWorkSummaryResponse,
} from '../../../packages/shared/src/contracts/jumpHop';
import type {
BabyObjectMatchDraft,
@@ -41,6 +42,7 @@ import type {
CustomWorldGalleryCard,
CustomWorldLibraryEntry,
} from '../../../packages/shared/src/contracts/runtime';
import type { WoodenFishWorkSummaryResponse } from '../../../packages/shared/src/contracts/woodenFish';
import { normalizeCustomWorldProfileRecord } from '../../data/customWorldLibrary';
import type { HydratedSavedGameSnapshot } from '../../persistence/runtimeSnapshotTypes';
import {
@@ -51,6 +53,7 @@ import { ApiClientError } from '../../services/apiClient';
import type { AuthUser } from '../../services/authService';
import {
createBarkBattleDraft,
deleteBarkBattleWork,
generateAllBarkBattleImageAssets,
listBarkBattleGallery,
listBarkBattleWorks,
@@ -611,6 +614,7 @@ vi.mock('../../services/puzzle-runtime', () => ({
vi.mock('../../services/jump-hop/jumpHopClient', () => ({
jumpHopClient: {
createSession: vi.fn(),
deleteWork: vi.fn(),
executeAction: vi.fn(),
getGalleryDetail: vi.fn(),
getLeaderboard: vi.fn(),
@@ -652,6 +656,7 @@ vi.mock('../../services/big-fish-runtime', () => ({
vi.mock('../../services/bark-battle-creation', () => ({
createBarkBattleDraft: vi.fn(),
deleteBarkBattleWork: vi.fn(),
generateAllBarkBattleImageAssets: vi.fn(),
listBarkBattleGallery: vi.fn(),
listBarkBattleWorks: vi.fn(),
@@ -675,6 +680,7 @@ vi.mock('../../services/wooden-fish/woodenFishClient', () => ({
woodenFishClient: {
checkpointRun: vi.fn(),
createSession: vi.fn(),
deleteWork: vi.fn(),
executeAction: vi.fn(),
finishRun: vi.fn(),
getGalleryDetail: vi.fn(),
@@ -2720,6 +2726,7 @@ beforeEach(() => {
vi.mocked(upsertProfileBrowseHistory).mockResolvedValue([]);
vi.mocked(clearProfileBrowseHistory).mockResolvedValue([]);
vi.mocked(deleteRpgEntryWorldProfile).mockResolvedValue([]);
vi.mocked(deleteBarkBattleWork).mockResolvedValue({ items: [] });
vi.mocked(listVisualNovelGallery).mockResolvedValue({ works: [] });
vi.mocked(listVisualNovelWorks).mockResolvedValue({ works: [] });
vi.mocked(woodenFishClient.listGallery).mockResolvedValue({
@@ -2728,6 +2735,7 @@ beforeEach(() => {
nextCursor: null,
});
vi.mocked(woodenFishClient.listWorks).mockResolvedValue({ items: [] });
vi.mocked(woodenFishClient.deleteWork).mockResolvedValue({ items: [] });
vi.mocked(listLocalBabyObjectMatchDrafts).mockResolvedValue([]);
vi.mocked(deleteLocalBabyObjectMatchDraft).mockResolvedValue([]);
vi.mocked(jumpHopClient.listGallery).mockResolvedValue({
@@ -2736,6 +2744,7 @@ beforeEach(() => {
nextCursor: null,
});
vi.mocked(jumpHopClient.listWorks).mockResolvedValue({ items: [] });
vi.mocked(jumpHopClient.deleteWork).mockResolvedValue({ items: [] });
vi.mocked(jumpHopClient.getSession).mockRejectedValue(
new Error('未找到跳一跳会话'),
);
@@ -2748,6 +2757,7 @@ beforeEach(() => {
nextCursor: null,
});
vi.mocked(woodenFishClient.listWorks).mockResolvedValue({ items: [] });
vi.mocked(woodenFishClient.deleteWork).mockResolvedValue({ items: [] });
vi.mocked(woodenFishClient.getSession).mockRejectedValue(
new Error('未找到敲木鱼会话'),
);
@@ -4223,6 +4233,115 @@ test('background match3d draft failure notifies and reopens failed retry page',
expect(match3dCreationClient.executeAction).toHaveBeenCalledTimes(1);
});
test('failed match3d draft retry reuses current session instead of creating another draft', async () => {
const user = userEvent.setup();
const failedSession = buildMockMatch3DAgentSession({
sessionId: 'match3d-retry-failed-session',
draft: null,
stage: 'collecting_config',
updatedAt: '2026-05-18T12:05:00.000Z',
});
const persistedFailedWork: Match3DWorkSummary = {
workId: 'match3d-retry-failed-work',
profileId: 'match3d-retry-failed-profile',
ownerUserId: 'user-1',
sourceSessionId: failedSession.sessionId,
gameName: '重试抓鹅',
themeText: '霓虹水果摊',
summary: '抓大鹅素材生成失败,可重新打开处理。',
tags: ['水果', '抓大鹅'],
coverImageSrc: null,
referenceImageSrc: null,
clearCount: 12,
difficulty: 4,
publicationStatus: 'draft',
playCount: 0,
updatedAt: '2026-05-18T12:05:00.000Z',
publishedAt: null,
publishReady: false,
generationStatus: 'generating',
generatedItemAssets: [],
};
let rejectCompile!: (reason?: unknown) => void;
vi.mocked(match3dCreationClient.createSession).mockResolvedValue({
session: failedSession,
});
vi.mocked(match3dCreationClient.executeAction).mockReturnValueOnce(
new Promise((_, reject) => {
rejectCompile = reject;
}),
);
vi.mocked(match3dCreationClient.getSession).mockResolvedValue({
session: failedSession,
});
render(<TestWrapper withAuth />);
await openCreateTemplateHub(user);
await user.click(await findCreationTypeButton('抓大鹅'));
await user.click(
await screen.findByRole('button', { name: '生成抓大鹅草稿' }),
);
await screen.findByRole('progressbar', { name: '抓大鹅草稿生成进度' });
await user.click(screen.getByRole('button', { name: '返回创作中心' }));
await openDraftHub(user);
vi.mocked(listMatch3DWorks).mockResolvedValue({
items: [persistedFailedWork],
});
await act(async () => {
rejectCompile(new Error('抓大鹅素材服务失败'));
await Promise.resolve();
});
const failureDialog = await screen.findByRole('dialog', {
name: '发生错误',
});
await user.click(within(failureDialog).getByRole('button', { name: '关闭' }));
const draftPanel = getPlatformTabPanel('saves');
await user.click(
await within(draftPanel).findByRole('button', {
name: /继续创作《(?:重试抓鹅|抓大鹅草稿)》/u,
}),
);
const reopenedFailureDialog = await screen.findByRole('dialog', {
name: '发生错误',
});
await user.click(
within(reopenedFailureDialog).getByRole('button', { name: '关闭' }),
);
vi.mocked(match3dCreationClient.executeAction).mockResolvedValueOnce({
session: buildMockMatch3DAgentSession({
sessionId: failedSession.sessionId,
stage: 'draft_ready',
draft: {
profileId: persistedFailedWork.profileId,
gameName: persistedFailedWork.gameName,
themeText: persistedFailedWork.themeText,
summary: persistedFailedWork.summary,
tags: persistedFailedWork.tags,
coverImageSrc: null,
referenceImageSrc: null,
clearCount: persistedFailedWork.clearCount,
difficulty: persistedFailedWork.difficulty,
generatedItemAssets: [],
},
}),
});
await user.click(await screen.findByRole('button', { name: '重新生成草稿' }));
await waitFor(() => {
expect(match3dCreationClient.executeAction).toHaveBeenCalledTimes(2);
});
expect(match3dCreationClient.createSession).toHaveBeenCalledTimes(1);
expect(match3dCreationClient.executeAction).toHaveBeenNthCalledWith(
2,
failedSession.sessionId,
expect.objectContaining({ action: 'match3d_compile_draft' }),
);
});
test('running match3d persisted draft reopens progress instead of unfinished result', async () => {
const user = userEvent.setup();
const runningSession = buildMockMatch3DAgentSession({
@@ -4916,6 +5035,113 @@ test('failed parallel puzzle generations stay as separate non-generating drafts'
.toBeTruthy();
});
test('failed puzzle draft retry reuses current session instead of creating another draft', async () => {
const user = userEvent.setup();
const failedSession = buildMockPuzzleAgentSession({
sessionId: 'puzzle-retry-failed-session',
draft: null,
stage: 'collecting_anchors',
updatedAt: '2026-05-18T12:00:00.000Z',
});
const persistedFailedWork: PuzzleWorkSummary = {
workId: `puzzle-work-${failedSession.sessionId}`,
profileId: `puzzle-profile-${failedSession.sessionId}`,
ownerUserId: 'user-1',
sourceSessionId: failedSession.sessionId,
authorDisplayName: '测试玩家',
workTitle: '',
workDescription: '一套雨夜猫街主题拼图。',
levelName: '第1关',
summary: '一套雨夜猫街主题拼图。',
themeTags: [],
coverImageSrc: null,
coverAssetId: null,
publicationStatus: 'draft',
updatedAt: '2026-05-18T12:00:00.000Z',
publishedAt: null,
playCount: 0,
remixCount: 0,
likeCount: 0,
publishReady: false,
generationStatus: 'failed',
levels: [],
};
let rejectCompile!: (reason?: unknown) => void;
vi.mocked(createPuzzleAgentSession).mockResolvedValue({
session: failedSession,
});
vi.mocked(getPuzzleAgentSession).mockResolvedValue({
session: failedSession,
});
vi.mocked(executePuzzleAgentAction).mockReturnValueOnce(
new Promise((_, reject) => {
rejectCompile = reject;
}),
);
render(<TestWrapper withAuth />);
await openCreateTemplateHub(user);
await user.click(await findCreationTypeButton('拼图'));
await user.click(await screen.findByRole('button', { name: '生成草稿' }));
await screen.findByRole('progressbar', { name: '拼图图片生成进度' });
await user.click(screen.getByRole('button', { name: '返回创作中心' }));
await openDraftHub(user);
vi.mocked(listPuzzleWorks).mockResolvedValue({
items: [persistedFailedWork],
});
await act(async () => {
rejectCompile(new Error('拼图图片生成失败'));
await Promise.resolve();
});
const failureDialog = await screen.findByRole('dialog', {
name: '发生错误',
});
await user.click(within(failureDialog).getByRole('button', { name: '关闭' }));
const draftPanel = getPlatformTabPanel('saves');
await user.click(
await within(draftPanel).findByRole('button', {
name: /继续创作《[^》]+》/u,
}),
);
const reopenedFailureDialog = await screen.findByRole('dialog', {
name: '发生错误',
});
await user.click(
within(reopenedFailureDialog).getByRole('button', { name: '关闭' }),
);
vi.mocked(executePuzzleAgentAction).mockResolvedValueOnce({
operation: {
operationId: 'compile-puzzle-retry',
type: 'compile_puzzle_draft',
status: 'completed',
phaseLabel: '已完成',
phaseDetail: '草稿已生成',
progress: 1,
},
session: buildMockPuzzleAgentSession({
sessionId: failedSession.sessionId,
stage: 'ready_to_publish',
progressPercent: 100,
draft: buildReadyPuzzleDraft(),
}),
});
await user.click(await screen.findByRole('button', { name: '重新生成图片' }));
await waitFor(() => {
expect(executePuzzleAgentAction).toHaveBeenCalledTimes(2);
});
expect(createPuzzleAgentSession).toHaveBeenCalledTimes(1);
expect(executePuzzleAgentAction).toHaveBeenNthCalledWith(
2,
failedSession.sessionId,
expect.objectContaining({ action: 'compile_puzzle_draft' }),
);
});
test('running puzzle draft opens generation progress from draft tab', async () => {
const user = userEvent.setup();
const runningSession = buildMockPuzzleAgentSession({
@@ -9412,10 +9638,10 @@ test('starting draft generation leaves the agent workspace and shows the generat
}),
).toBeTruthy();
expect(screen.queryByText(/Agent工作区/u)).toBeNull();
expect(screen.getByText('当前世界信息')).toBeTruthy();
expect(screen.queryByText('当前世界信息')).toBeNull();
expect(screen.queryByText('回到工作区')).toBeNull();
expect(screen.getByText('世界承诺')).toBeTruthy();
expect(screen.getByText(/灯塔与禁航令共同决定谁能穿过死潮/u)).toBeTruthy();
expect(screen.queryByText('世界承诺')).toBeNull();
expect(screen.queryByText(/灯塔与禁航令共同决定谁能穿过死潮/u)).toBeNull();
expect(screen.queryByText('先告诉我你想做一个怎样的 RPG 世界。')).toBeNull();
});
@@ -11641,3 +11867,145 @@ test('creation hub published work card reveals delete action after card action r
expect(within(dialog).getByRole('button', { name: '确认删除' })).toBeTruthy();
expect(deleteRpgEntryWorldProfile).not.toHaveBeenCalled();
});
test('creation hub gives jump hop wooden fish and bark battle cards the shared delete interaction', async () => {
const user = userEvent.setup();
const jumpHopWork = {
...buildMockJumpHopWork({
summary: {
runtimeKind: 'jump-hop',
workId: 'jump-hop-work-delete',
profileId: 'jump-hop-profile-delete',
ownerUserId: 'user-1',
sourceSessionId: 'jump-hop-session-delete',
workTitle: '跳台删除草稿',
workDescription: '跳一跳草稿也应接入统一删除。',
themeTags: ['跳台'],
difficulty: 'standard',
stylePreset: 'paper-toy',
coverImageSrc: null,
publicationStatus: 'draft',
playCount: 0,
updatedAt: '2026-05-21T10:20:00.000Z',
publishedAt: null,
publishReady: true,
generationStatus: 'ready',
},
}).summary,
} satisfies JumpHopWorkSummaryResponse;
const woodenFishWork = {
runtimeKind: 'wooden-fish',
workId: 'wooden-fish-work-delete',
profileId: 'wooden-fish-profile-delete',
ownerUserId: 'user-1',
sourceSessionId: 'wooden-fish-session-delete',
workTitle: '木鱼删除草稿',
workDescription: '敲木鱼草稿也应接入统一删除。',
themeTags: ['木鱼'],
coverImageSrc: null,
publicationStatus: 'draft',
playCount: 0,
updatedAt: '2026-05-21T10:10:00.000Z',
publishedAt: null,
publishReady: true,
generationStatus: 'ready',
} satisfies WoodenFishWorkSummaryResponse;
const barkBattleWork = buildMockBarkBattleWork({
workId: 'bark-battle-work-delete',
draftId: 'bark-battle-draft-delete',
title: '声浪删除已发布',
summary: '汪汪声浪已发布作品也应接入统一删除。',
updatedAt: '2026-05-21T10:00:00.000Z',
publishedAt: '2026-05-21T10:00:00.000Z',
});
vi.mocked(fetchCreationEntryConfig).mockResolvedValueOnce({
...testCreationEntryConfig,
creationTypes: [
...testCreationEntryConfig.creationTypes,
{
id: 'jump-hop',
title: '跳一跳',
subtitle: '俯视角跳台挑战',
badge: '可创建',
imageSrc: '/creation-type-references/jump-hop.webp',
visible: true,
open: true,
sortOrder: 46,
categoryId: 'recommended',
categoryLabel: '热门推荐',
categorySortOrder: 20,
updatedAtMicros: 1,
},
{
id: 'wooden-fish',
title: '敲木鱼',
subtitle: '功德敲击小游戏',
badge: '可创建',
imageSrc: '/creation-type-references/wooden-fish.webp',
visible: true,
open: true,
sortOrder: 47,
categoryId: 'recommended',
categoryLabel: '热门推荐',
categorySortOrder: 20,
updatedAtMicros: 1,
},
],
});
vi.mocked(jumpHopClient.listWorks).mockResolvedValue({
items: [jumpHopWork],
});
vi.mocked(woodenFishClient.listWorks).mockResolvedValue({
items: [woodenFishWork],
});
vi.mocked(listBarkBattleWorks).mockResolvedValue({
items: [barkBattleWork],
});
vi.mocked(jumpHopClient.deleteWork).mockResolvedValueOnce({ items: [] });
vi.mocked(woodenFishClient.deleteWork).mockResolvedValueOnce({ items: [] });
vi.mocked(deleteBarkBattleWork).mockResolvedValueOnce({ items: [] });
render(<TestWrapper withAuth />);
await openDraftHub(user);
async function revealAndConfirmDelete(
cardName: RegExp,
title: string,
): Promise<void> {
const card = await screen.findByRole('button', { name: cardName });
card.focus();
await user.keyboard('{ArrowLeft}');
const shell = card.closest('.creation-work-card-shell');
if (!shell) {
throw new Error('作品卡应位于统一操作壳内');
}
await user.click(within(shell as HTMLElement).getByRole('button', { name: '删除' }));
const dialog = await screen.findByRole('dialog', { name: '删除作品' });
expect(within(dialog).getByText(`${title}`)).toBeTruthy();
await user.click(within(dialog).getByRole('button', { name: '确认删除' }));
}
await revealAndConfirmDelete(/继续创作《跳台删除草稿》/u, '跳台删除草稿');
await waitFor(() => {
expect(jumpHopClient.deleteWork).toHaveBeenCalledWith(
'jump-hop-profile-delete',
);
});
await revealAndConfirmDelete(/继续创作《木鱼删除草稿》/u, '木鱼删除草稿');
await waitFor(() => {
expect(woodenFishClient.deleteWork).toHaveBeenCalledWith(
'wooden-fish-profile-delete',
);
});
await revealAndConfirmDelete(/查看详情《声浪删除已发布》/u, '声浪删除已发布');
await waitFor(() => {
expect(deleteBarkBattleWork).toHaveBeenCalledWith(
'bark-battle-work-delete',
);
});
});