Rework story engine flow and reorganize project docs
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This commit is contained in:
2026-04-06 23:19:00 +08:00
parent d678929064
commit ddcb5d5c8c
241 changed files with 19805 additions and 2478 deletions

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@@ -5,7 +5,7 @@ import type {
EquipmentLoadout,
GameState,
InventoryItem,
SceneMonster,
SceneHostileNpc,
TimedBuildBuff,
WorldAttributeSchema,
} from '../types';
@@ -682,7 +682,7 @@ export function getCompanionBuildDamageBreakdown(
}
export function getMonsterBuildDamageBreakdown(
monster: SceneMonster,
monster: SceneHostileNpc,
worldType: WorldType | null = null,
customWorldProfile: CustomWorldProfile | null = getRuntimeCustomWorldProfile(),
) {
@@ -866,7 +866,7 @@ export function resolveCompanionOutgoingDamageResult(
}
export function resolveMonsterOutgoingDamage(
monster: SceneMonster,
monster: SceneHostileNpc,
baseDamage: number,
functionMultiplier = 1,
worldType: WorldType | null = null,
@@ -887,7 +887,7 @@ export function resolveMonsterOutgoingDamage(
}
export function resolveMonsterOutgoingDamageResult(
monster: SceneMonster,
monster: SceneHostileNpc,
baseDamage: number,
functionMultiplier = 1,
worldType: WorldType | null = null,