Rework story engine flow and reorganize project docs
Some checks failed
CI / verify (push) Has been cancelled
Some checks failed
CI / verify (push) Has been cancelled
This commit is contained in:
25
docs/experience/README.md
Normal file
25
docs/experience/README.md
Normal file
@@ -0,0 +1,25 @@
|
||||
# 经验沉淀
|
||||
|
||||
这一组文档主要回答两个问题:
|
||||
|
||||
- 这个项目开发时有哪些稳定有效的方法论。
|
||||
- 遇到 UI、运行时、编辑器、AI 边界问题时,优先应该怎么判断。
|
||||
|
||||
## 推荐入口
|
||||
|
||||
1. [PROJECT_WORK_EXPERIENCE_PLAYBOOK.md](./PROJECT_WORK_EXPERIENCE_PLAYBOOK.md):最完整的项目开发手册,适合先建立全局认识。
|
||||
2. [PROJECT_DEVELOPMENT_EXPERIENCE.md](./PROJECT_DEVELOPMENT_EXPERIENCE.md):项目级经验浓缩版,适合快速回顾。
|
||||
3. [ADVENTURE_RUNTIME_DEV_EXPERIENCE.md](./ADVENTURE_RUNTIME_DEV_EXPERIENCE.md):专门看运行时、战斗、演出、NPC 流程时优先读。
|
||||
4. [MOBILE_UI_DEV_EXPERIENCE.md](./MOBILE_UI_DEV_EXPERIENCE.md):做移动端/游戏 UI 时的布局和交互经验。
|
||||
5. [AGENT_UI_CHANGELOG.md](./AGENT_UI_CHANGELOG.md):当前 UI 改动脉络、资产约束和已知坑。
|
||||
|
||||
## 历史实现经验
|
||||
|
||||
- [CODEX_IMPLEMENTATION_EXPERIENCE_2026-03-24.md](./CODEX_IMPLEMENTATION_EXPERIENCE_2026-03-24.md):偏“这类需求怎么拆链路”的实战经验。
|
||||
- [CODEX_PAST_WORK_EXPERIENCE_SUMMARY.md](./CODEX_PAST_WORK_EXPERIENCE_SUMMARY.md):偏“之前做过什么、怎么做的”的历史记录。
|
||||
|
||||
## 使用建议
|
||||
|
||||
- 只需要读一份时,优先看 `PROJECT_WORK_EXPERIENCE_PLAYBOOK`。
|
||||
- 做 UI 改动时,把本目录和根目录的 `UI_CODING_STANDARD.md` 对照着看。
|
||||
- 做运行时流程改动时,把本目录和 `docs/audits/engineering/README.md` 一起看,能更快发现风险边界。
|
||||
Reference in New Issue
Block a user