perf: read gallery hot paths from spacetime cache

This commit is contained in:
kdletters
2026-05-17 00:03:07 +08:00
parent 99f539a601
commit d9c8473504
10 changed files with 347 additions and 113 deletions

View File

@@ -5,45 +5,6 @@ use crate::module_bindings::delete_puzzle_work_procedure::delete_puzzle_work;
use crate::module_bindings::record_puzzle_work_like_procedure::record_puzzle_work_like;
use crate::module_bindings::remix_puzzle_work_procedure::remix_puzzle_work;
use crate::module_bindings::save_puzzle_ui_background_procedure::save_puzzle_ui_background;
use std::collections::HashMap;
use std::time::{SystemTime, UNIX_EPOCH};
const PUBLIC_WORK_PLAY_DAY_MICROS: i64 = 86_400_000_000;
const PUBLIC_WORK_RECENT_PLAY_WINDOW_DAYS: i64 = 7;
fn current_unix_micros() -> i64 {
SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|duration| duration.as_micros() as i64)
.unwrap_or(0)
}
fn current_public_work_day() -> i64 {
current_unix_micros().div_euclid(PUBLIC_WORK_PLAY_DAY_MICROS)
}
fn puzzle_gallery_recent_play_counts(connection: &DbConnection) -> HashMap<String, u32> {
let current_day = current_public_work_day();
let first_day = current_day - (PUBLIC_WORK_RECENT_PLAY_WINDOW_DAYS - 1);
let mut counts = HashMap::new();
for row in connection
.db()
.public_work_play_daily_stat()
.iter()
{
if row.source_type != "puzzle"
|| row.played_day < first_day
|| row.played_day > current_day
{
continue;
}
let entry: &mut u32 = counts.entry(row.profile_id).or_insert(0);
*entry = (*entry).saturating_add(row.play_count);
}
counts
}
impl SpacetimeClient {
pub async fn create_puzzle_agent_session(
@@ -443,9 +404,13 @@ impl SpacetimeClient {
&self,
) -> Result<Vec<PuzzleWorkProfileRecord>, SpacetimeClientError> {
self.read_after_connect(move |connection| {
let mut items = connection.db().puzzle_gallery_view().iter().collect::<Vec<_>>();
let mut items = connection
.db()
.puzzle_gallery_view()
.iter()
.collect::<Vec<_>>();
items.sort_by(|left, right| right.updated_at_micros.cmp(&left.updated_at_micros));
let recent_play_counts = puzzle_gallery_recent_play_counts(connection);
let recent_play_counts = public_work_recent_play_counts(connection, "puzzle");
Ok(items
.into_iter()
.map(|item| {