Merge branch 'codex/dev' into codex/backend-rewrite-spacetimedb
# Conflicts: # docs/technical/README.md # server-node/src/modules/assets/qwenSpriteRoutes.ts # src/components/CustomWorldResultView.test.tsx # src/components/CustomWorldResultView.tsx # src/components/custom-world-agent/CustomWorldAgentDraftDetailPanel.tsx # src/components/game-shell/PreGameSelectionFlow.agent.interaction.test.tsx # src/components/rpg-creation-asset-studio/RpgCreationRoleAssetStudioModalImpl.tsx # src/components/rpg-creation-editor/RpgCreationEntityEditorShared.tsx # src/components/rpg-entry/RpgEntryCharacterSelectView.tsx # src/components/rpg-entry/RpgEntryHomeView.tsx # src/services/apiClient.ts # src/tools/QwenSpriteSheetTool.tsx
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@@ -25,6 +25,7 @@ import {
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ApiClientError,
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clearStoredAccessToken,
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clearStoredAutoAuthCredentials,
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emitAuthStateChange,
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getStoredAutoAuthCredentials,
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requestJson,
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setStoredAccessToken,
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@@ -120,8 +121,9 @@ export function createAutoAuthCredentials(): AutoAuthCredentials {
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}
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export function clearAuthSession() {
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clearStoredAccessToken();
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clearStoredAutoAuthCredentials();
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clearStoredAccessToken({ emit: false });
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clearStoredAutoAuthCredentials({ emit: false });
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emitAuthStateChange();
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}
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export async function sendPhoneLoginCode(
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@@ -320,6 +322,10 @@ export async function getCurrentAuthUser(): Promise<AuthSessionSnapshot> {
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method: 'GET',
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},
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'读取当前用户失败',
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{
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// 会话恢复阶段允许 401 作为“未登录”信号,不应再广播一次全局鉴权事件。
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notifyAuthStateChange: false,
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},
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);
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return {
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