refactor: 收口小游戏草稿 payload
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@@ -0,0 +1,392 @@
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import { describe, expect, test } from 'vitest';
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import type {
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Match3DAgentSessionSnapshot,
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Match3DAnchorPackResponse,
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} from '../../../packages/shared/src/contracts/match3dAgent';
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import type { Match3DWorkSummary } from '../../../packages/shared/src/contracts/match3dWorks';
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import type { PuzzleAgentActionRequest } from '../../../packages/shared/src/contracts/puzzleAgentActions';
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import type {
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PuzzleAnchorPack,
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PuzzleDraftLevel,
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} from '../../../packages/shared/src/contracts/puzzleAgentDraft';
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import type {
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CreatePuzzleAgentSessionRequest,
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PuzzleAgentSessionSnapshot,
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} from '../../../packages/shared/src/contracts/puzzleAgentSession';
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import type { PuzzleWorkSummary } from '../../../packages/shared/src/contracts/puzzleWorkSummary';
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import {
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buildMatch3DFormPayloadFromSession,
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buildMatch3DFormPayloadFromWork,
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buildPendingMatch3DDraftMetadata,
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buildPendingPuzzleDraftMetadata,
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buildPuzzleCompileActionFromFormPayload,
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buildPuzzleFormPayloadFromAction,
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buildPuzzleFormPayloadFromSession,
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buildPuzzleFormPayloadFromWork,
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} from './platformMiniGameDraftPayloadModel';
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function buildPuzzleAnchorPack(): PuzzleAnchorPack {
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const item = {
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key: 'theme',
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label: '主题',
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value: '星桥机关',
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status: 'confirmed' as const,
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};
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return {
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themePromise: item,
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visualSubject: item,
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visualMood: item,
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compositionHooks: item,
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tagsAndForbidden: item,
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};
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}
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function buildPuzzleLevel(
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overrides: Partial<PuzzleDraftLevel> = {},
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): PuzzleDraftLevel {
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return {
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levelId: 'level-1',
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levelName: '星桥机关',
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pictureDescription: '关卡画面描述',
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candidates: [],
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selectedCandidateId: null,
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coverImageSrc: null,
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coverAssetId: null,
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generationStatus: 'idle',
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...overrides,
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};
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}
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function buildPuzzleWork(
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overrides: Partial<PuzzleWorkSummary> = {},
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): PuzzleWorkSummary {
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return {
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workId: 'puzzle-work-1',
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profileId: 'puzzle-profile-1',
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ownerUserId: 'user-1',
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authorDisplayName: '玩家',
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workTitle: ' 星桥拼图 ',
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workDescription: ' 修复星桥机关。 ',
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levelName: '星桥机关',
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summary: '把碎片拼回原位。',
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themeTags: ['星桥'],
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coverImageSrc: '/cover.png',
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coverAssetId: null,
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publicationStatus: 'draft',
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updatedAt: '2026-06-01T10:00:00.000Z',
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publishedAt: null,
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publishReady: false,
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levels: [buildPuzzleLevel()],
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...overrides,
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};
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}
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function buildPuzzleSession(
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overrides: Partial<PuzzleAgentSessionSnapshot> = {},
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): PuzzleAgentSessionSnapshot {
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const anchorPack = buildPuzzleAnchorPack();
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return {
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sessionId: 'puzzle-session-1',
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seedText: '种子描述',
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currentTurn: 1,
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progressPercent: 20,
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stage: 'collecting_anchors',
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anchorPack,
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draft: {
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workTitle: '会话标题',
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workDescription: '会话描述',
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levelName: '星桥机关',
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summary: '会话摘要',
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themeTags: ['星桥'],
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forbiddenDirectives: [],
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creatorIntent: null,
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anchorPack,
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candidates: [],
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selectedCandidateId: null,
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coverImageSrc: null,
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coverAssetId: null,
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generationStatus: 'idle',
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levels: [buildPuzzleLevel()],
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formDraft: {
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workTitle: '表单标题',
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workDescription: '表单描述',
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pictureDescription: '表单画面',
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},
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},
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messages: [],
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lastAssistantReply: null,
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publishedProfileId: null,
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suggestedActions: [],
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resultPreview: null,
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updatedAt: '2026-06-01T10:00:00.000Z',
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...overrides,
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};
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}
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function buildMatch3DAnchorPack(
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overrides: Partial<Match3DAnchorPackResponse> = {},
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): Match3DAnchorPackResponse {
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return {
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theme: {
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key: 'theme',
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label: '主题',
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value: '海岛玩具',
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status: 'confirmed',
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},
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clearCount: {
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key: 'clearCount',
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label: '消除次数',
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value: '12',
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status: 'confirmed',
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},
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difficulty: {
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key: 'difficulty',
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label: '难度',
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value: '3',
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status: 'confirmed',
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},
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...overrides,
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};
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}
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function buildMatch3DSession(
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overrides: Partial<Match3DAgentSessionSnapshot> = {},
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): Match3DAgentSessionSnapshot {
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return {
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sessionId: 'match3d-session-1',
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currentTurn: 1,
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progressPercent: 20,
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stage: 'collecting',
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anchorPack: buildMatch3DAnchorPack(),
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config: null,
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draft: null,
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messages: [],
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lastAssistantReply: null,
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publishedProfileId: null,
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updatedAt: '2026-06-01T11:00:00.000Z',
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...overrides,
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};
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}
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function buildMatch3DWork(
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overrides: Partial<Match3DWorkSummary> = {},
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): Match3DWorkSummary {
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return {
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workId: 'match3d-work-1',
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profileId: 'match3d-profile-1',
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ownerUserId: 'user-1',
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gameName: '海岛抓大鹅',
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themeText: ' 海岛玩具 ',
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summary: '收集海岛玩具。',
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tags: ['海岛'],
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coverImageSrc: '/match3d-cover.png',
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referenceImageSrc: '/match3d-reference.png',
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clearCount: 12,
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difficulty: 3,
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publicationStatus: 'draft',
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playCount: 0,
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updatedAt: '2026-06-01T11:00:00.000Z',
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publishedAt: null,
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publishReady: false,
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...overrides,
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};
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}
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describe('platformMiniGameDraftPayloadModel', () => {
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test('builds puzzle form payload from work with fallback description priority', () => {
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expect(
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buildPuzzleFormPayloadFromWork(
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buildPuzzleWork({
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workDescription: ' ',
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summary: ' 摘要描述 ',
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levelName: ' 关卡标题 ',
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}),
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),
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).toEqual({
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seedText: '摘要描述',
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workTitle: '星桥拼图',
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workDescription: '摘要描述',
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pictureDescription: '摘要描述',
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referenceImageSrc: null,
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referenceImageSrcs: [],
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referenceImageAssetObjectId: null,
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referenceImageAssetObjectIds: [],
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imageModel: null,
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aiRedraw: true,
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});
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});
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test('builds puzzle form payload from session form draft and fallbacks', () => {
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expect(buildPuzzleFormPayloadFromSession(buildPuzzleSession())).toEqual({
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seedText: '表单画面',
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workTitle: '表单标题',
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workDescription: '表单描述',
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pictureDescription: '表单画面',
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referenceImageSrc: null,
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referenceImageSrcs: [],
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referenceImageAssetObjectId: null,
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referenceImageAssetObjectIds: [],
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imageModel: null,
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aiRedraw: true,
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});
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expect(
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buildPuzzleFormPayloadFromSession(
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buildPuzzleSession({
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draft: {
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...buildPuzzleSession().draft!,
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formDraft: null,
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levels: [buildPuzzleLevel({ pictureDescription: '关卡优先' })],
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},
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}),
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).pictureDescription,
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).toBe('关卡优先');
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});
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test('builds puzzle compile action and restores form payload from action', () => {
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const payload: CreatePuzzleAgentSessionRequest = {
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seedText: '种子',
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workTitle: ' 标题 ',
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workDescription: '',
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pictureDescription: ' 画面 ',
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referenceImageSrc: '/ref.png',
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referenceImageSrcs: ['/ref-a.png'],
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referenceImageAssetObjectId: 'asset-ref',
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referenceImageAssetObjectIds: ['asset-ref-a'],
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imageModel: 'image-model',
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aiRedraw: false,
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};
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const action = buildPuzzleCompileActionFromFormPayload(payload);
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expect(action).toEqual({
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action: 'compile_puzzle_draft',
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promptText: '画面',
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workTitle: '标题',
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workDescription: '画面',
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pictureDescription: '画面',
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referenceImageSrc: '/ref.png',
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referenceImageSrcs: ['/ref-a.png'],
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referenceImageAssetObjectId: 'asset-ref',
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referenceImageAssetObjectIds: ['asset-ref-a'],
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imageModel: 'image-model',
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aiRedraw: false,
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candidateCount: 1,
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});
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expect(buildPuzzleFormPayloadFromAction(action)).toEqual({
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seedText: '画面',
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workTitle: '标题',
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workDescription: '画面',
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pictureDescription: '画面',
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referenceImageSrc: '/ref.png',
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referenceImageSrcs: ['/ref-a.png'],
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referenceImageAssetObjectId: 'asset-ref',
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referenceImageAssetObjectIds: ['asset-ref-a'],
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imageModel: 'image-model',
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aiRedraw: false,
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});
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expect(
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buildPuzzleFormPayloadFromAction({
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action: 'publish_puzzle_work',
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} as PuzzleAgentActionRequest),
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).toBeNull();
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});
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test('builds pending puzzle metadata from non-empty payload fields', () => {
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expect(
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buildPendingPuzzleDraftMetadata({
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workTitle: ' 标题 ',
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workDescription: ' ',
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pictureDescription: ' 画面 ',
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seedText: '种子',
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}),
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).toEqual({
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title: '标题',
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summary: '画面',
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});
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expect(buildPendingPuzzleDraftMetadata(null)).toEqual({});
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});
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test('builds match3d form payload from session config, draft and anchors', () => {
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expect(
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buildMatch3DFormPayloadFromSession(
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buildMatch3DSession({
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config: {
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themeText: ' 配置主题 ',
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referenceImageSrc: '/config-ref.png',
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clearCount: 9,
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difficulty: 4,
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assetStyleId: 'style-1',
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assetStyleLabel: '手办',
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assetStylePrompt: '软陶手办',
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generateClickSound: true,
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},
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draft: {
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profileId: 'profile-1',
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gameName: '草稿标题',
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themeText: '草稿主题',
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tags: [],
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referenceImageSrc: '/draft-ref.png',
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clearCount: 6,
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difficulty: 2,
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},
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}),
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),
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).toEqual({
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seedText: '配置主题',
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themeText: '配置主题',
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referenceImageSrc: '/config-ref.png',
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clearCount: 9,
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difficulty: 4,
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assetStyleId: 'style-1',
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assetStyleLabel: '手办',
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assetStylePrompt: '软陶手办',
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generateClickSound: true,
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});
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expect(
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buildMatch3DFormPayloadFromSession(
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buildMatch3DSession({
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anchorPack: buildMatch3DAnchorPack({
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clearCount: {
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key: 'clearCount',
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label: '消除次数',
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value: 'not-number',
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status: 'confirmed',
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},
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}),
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}),
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),
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).toMatchObject({
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seedText: '海岛玩具',
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clearCount: undefined,
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difficulty: 3,
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});
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});
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test('builds match3d form payload from work and pending metadata', () => {
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expect(
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buildMatch3DFormPayloadFromWork(
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buildMatch3DWork({
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themeText: ' ',
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}),
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),
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).toEqual({
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seedText: '海岛抓大鹅',
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themeText: '海岛抓大鹅',
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referenceImageSrc: '/match3d-reference.png',
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clearCount: 12,
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difficulty: 3,
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});
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expect(
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buildPendingMatch3DDraftMetadata({
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themeText: ' ',
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seedText: ' 海岛抓大鹅 ',
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}),
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).toEqual({
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title: '海岛抓大鹅',
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summary: '海岛抓大鹅',
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});
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});
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});
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