init with react+axum+spacetimedb
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import type {
CreateProfileRechargeOrderResponse,
PlatformBrowseHistoryBatchSyncRequest,
PlatformBrowseHistoryResponse,
PlatformBrowseHistoryWriteEntry,
ProfileDashboardSummary,
ProfilePlayStatsResponse,
ProfileReferralInviteCenterResponse,
ProfileRechargeCenterResponse,
ProfileSaveArchiveListResponse,
ProfileSaveArchiveResumeResponse,
ProfileWalletLedgerResponse,
RedeemProfileReferralInviteCodeResponse,
RuntimeSettings,
} from '../../../packages/shared/src/contracts/runtime';
import { rehydrateSavedSnapshot } from '../../persistence/runtimeSnapshot';
import type { HydratedSavedGameSnapshot } from '../../persistence/runtimeSnapshotTypes';
import {
requestRpgRuntimeJson,
type RuntimeRequestOptions,
} from '../rpg-runtime/rpgRuntimeRequest';
export type { RuntimeRequestOptions };
/**
* RPG profile 域 client。
* 工作包 C 需要把继续游戏归档与资料读取收进新域目录,避免继续堆在 `storageService`。
*/
export function getRpgProfileSettings(options: RuntimeRequestOptions = {}) {
return requestRpgRuntimeJson<RuntimeSettings>(
'/settings',
{ method: 'GET' },
'读取设置失败',
options,
);
}
export function putRpgProfileSettings(
settings: RuntimeSettings,
options: RuntimeRequestOptions = {},
) {
return requestRpgRuntimeJson<RuntimeSettings>(
'/settings',
{
method: 'PUT',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(settings),
},
'保存设置失败',
options,
);
}
export function getRpgProfileDashboard(options: RuntimeRequestOptions = {}) {
return requestRpgRuntimeJson<ProfileDashboardSummary>(
'/profile/dashboard',
{ method: 'GET' },
'读取个人看板失败',
options,
);
}
export function getRpgProfileWalletLedger(
options: RuntimeRequestOptions = {},
) {
return requestRpgRuntimeJson<ProfileWalletLedgerResponse>(
'/profile/wallet-ledger',
{ method: 'GET' },
'读取资产流水失败',
options,
);
}
export function getRpgProfileRechargeCenter(
options: RuntimeRequestOptions = {},
) {
return requestRpgRuntimeJson<ProfileRechargeCenterResponse>(
'/profile/recharge-center',
{ method: 'GET' },
'读取账户充值失败',
options,
);
}
export function createRpgProfileRechargeOrder(
productId: string,
options: RuntimeRequestOptions = {},
) {
return requestRpgRuntimeJson<CreateProfileRechargeOrderResponse>(
'/profile/recharge/orders',
{
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ productId, paymentChannel: 'mock' }),
},
'充值失败',
options,
);
}
export function getRpgProfileReferralInviteCenter(
options: RuntimeRequestOptions = {},
) {
return requestRpgRuntimeJson<ProfileReferralInviteCenterResponse>(
'/profile/referrals/invite-center',
{ method: 'GET' },
'读取邀请码失败',
options,
);
}
export function redeemRpgProfileReferralInviteCode(
inviteCode: string,
options: RuntimeRequestOptions = {},
) {
return requestRpgRuntimeJson<RedeemProfileReferralInviteCodeResponse>(
'/profile/referrals/redeem-code',
{
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ inviteCode }),
},
'填写邀请码失败',
options,
);
}
export function getRpgProfilePlayStats(options: RuntimeRequestOptions = {}) {
return requestRpgRuntimeJson<ProfilePlayStatsResponse>(
'/profile/play-stats',
{ method: 'GET' },
'读取游玩统计失败',
options,
);
}
export async function listRpgProfileSaveArchives(
options: RuntimeRequestOptions = {},
) {
const response = await requestRpgRuntimeJson<ProfileSaveArchiveListResponse>(
'/profile/save-archives',
{ method: 'GET' },
'读取存档列表失败',
options,
);
return Array.isArray(response?.entries) ? response.entries : [];
}
export async function resumeRpgProfileSaveArchive(
worldKey: string,
options: RuntimeRequestOptions = {},
) {
const response = await requestRpgRuntimeJson<ProfileSaveArchiveResumeResponse>(
`/profile/save-archives/${encodeURIComponent(worldKey)}`,
{ method: 'POST' },
'恢复存档失败',
options,
);
return {
entry: response.entry,
snapshot: rehydrateSavedSnapshot(
response.snapshot as HydratedSavedGameSnapshot,
),
};
}
export async function listRpgProfileBrowseHistory(
options: RuntimeRequestOptions = {},
) {
const response = await requestRpgRuntimeJson<PlatformBrowseHistoryResponse>(
'/profile/browse-history',
{ method: 'GET' },
'读取浏览历史失败',
options,
);
return Array.isArray(response?.entries) ? response.entries : [];
}
export async function upsertRpgProfileBrowseHistory(
entry: PlatformBrowseHistoryWriteEntry,
options: RuntimeRequestOptions = {},
) {
const response = await requestRpgRuntimeJson<PlatformBrowseHistoryResponse>(
'/profile/browse-history',
{
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(entry),
},
'写入浏览历史失败',
options,
);
return Array.isArray(response?.entries) ? response.entries : [];
}
export async function syncRpgProfileBrowseHistory(
entries: PlatformBrowseHistoryWriteEntry[],
options: RuntimeRequestOptions = {},
) {
const response = await requestRpgRuntimeJson<PlatformBrowseHistoryResponse>(
'/profile/browse-history',
{
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
entries,
} satisfies PlatformBrowseHistoryBatchSyncRequest),
},
'同步浏览历史失败',
options,
);
return Array.isArray(response?.entries) ? response.entries : [];
}
export async function clearRpgProfileBrowseHistory(
options: RuntimeRequestOptions = {},
) {
const response = await requestRpgRuntimeJson<PlatformBrowseHistoryResponse>(
'/profile/browse-history',
{ method: 'DELETE' },
'清空浏览历史失败',
options,
);
return Array.isArray(response?.entries) ? response.entries : [];
}
export const rpgProfileClient = {
getDashboard: getRpgProfileDashboard,
getPlayStats: getRpgProfilePlayStats,
getWalletLedger: getRpgProfileWalletLedger,
getRechargeCenter: getRpgProfileRechargeCenter,
createRechargeOrder: createRpgProfileRechargeOrder,
getReferralInviteCenter: getRpgProfileReferralInviteCenter,
redeemReferralInviteCode: redeemRpgProfileReferralInviteCode,
getSettings: getRpgProfileSettings,
putSettings: putRpgProfileSettings,
listSaveArchives: listRpgProfileSaveArchives,
resumeSaveArchive: resumeRpgProfileSaveArchive,
listBrowseHistory: listRpgProfileBrowseHistory,
upsertBrowseHistory: upsertRpgProfileBrowseHistory,
syncBrowseHistory: syncRpgProfileBrowseHistory,
clearBrowseHistory: clearRpgProfileBrowseHistory,
};