This commit is contained in:
271
src/components/custom-world-home/creationWorkShelf.ts
Normal file
271
src/components/custom-world-home/creationWorkShelf.ts
Normal file
@@ -0,0 +1,271 @@
|
||||
import type { BigFishWorkSummary } from '../../../packages/shared/src/contracts/bigFishWorkSummary';
|
||||
import type { CustomWorldWorkSummary } from '../../../packages/shared/src/contracts/customWorldAgent';
|
||||
import type { PuzzleWorkSummary } from '../../../packages/shared/src/contracts/puzzleWorkSummary';
|
||||
import type { CustomWorldLibraryEntry } from '../../../packages/shared/src/contracts/runtime';
|
||||
import { buildPuzzlePublicWorkCode } from '../../services/publicWorkCode';
|
||||
import type { CustomWorldProfile } from '../../types';
|
||||
|
||||
export type CreationWorkShelfKind = 'rpg' | 'big-fish' | 'puzzle';
|
||||
export type CreationWorkShelfStatus = 'draft' | 'published';
|
||||
|
||||
export type CreationWorkShelfBadgeTone = 'warm' | 'success' | 'neutral';
|
||||
|
||||
export type CreationWorkShelfBadge = {
|
||||
id: string;
|
||||
label: string;
|
||||
tone: CreationWorkShelfBadgeTone;
|
||||
};
|
||||
|
||||
export type CreationWorkShelfMetric = {
|
||||
id: string;
|
||||
label: string;
|
||||
tone?: CreationWorkShelfBadgeTone;
|
||||
};
|
||||
|
||||
export type CreationWorkShelfSource =
|
||||
| {
|
||||
kind: 'rpg';
|
||||
item: CustomWorldWorkSummary;
|
||||
}
|
||||
| {
|
||||
kind: 'big-fish';
|
||||
item: BigFishWorkSummary;
|
||||
}
|
||||
| {
|
||||
kind: 'puzzle';
|
||||
item: PuzzleWorkSummary;
|
||||
};
|
||||
|
||||
export type CreationWorkShelfItem = {
|
||||
id: string;
|
||||
kind: CreationWorkShelfKind;
|
||||
status: CreationWorkShelfStatus;
|
||||
title: string;
|
||||
subtitle: string;
|
||||
summary: string;
|
||||
updatedAt: string;
|
||||
coverImageSrc: string | null;
|
||||
coverRenderMode: 'image' | 'scene_with_roles';
|
||||
coverCharacterImageSrcs: string[];
|
||||
publicWorkCode: string | null;
|
||||
typeLabel: string;
|
||||
openActionLabel: string;
|
||||
canExperience: boolean;
|
||||
canDelete: boolean;
|
||||
badges: CreationWorkShelfBadge[];
|
||||
metrics: CreationWorkShelfMetric[];
|
||||
source: CreationWorkShelfSource;
|
||||
};
|
||||
|
||||
export function buildCreationWorkShelfItems(params: {
|
||||
rpgItems: CustomWorldWorkSummary[];
|
||||
rpgLibraryEntries?: CustomWorldLibraryEntry<CustomWorldProfile>[];
|
||||
bigFishItems: BigFishWorkSummary[];
|
||||
puzzleItems: PuzzleWorkSummary[];
|
||||
canDeleteRpg?: boolean;
|
||||
canDeleteBigFish?: boolean;
|
||||
canDeletePuzzle?: boolean;
|
||||
}) {
|
||||
const {
|
||||
rpgItems,
|
||||
rpgLibraryEntries = [],
|
||||
bigFishItems,
|
||||
puzzleItems,
|
||||
canDeleteRpg = false,
|
||||
canDeleteBigFish = false,
|
||||
canDeletePuzzle = false,
|
||||
} = params;
|
||||
|
||||
return [
|
||||
...rpgItems.map((item) =>
|
||||
mapRpgWorkToShelfItem(item, canDeleteRpg, rpgLibraryEntries),
|
||||
),
|
||||
...bigFishItems.map((item) =>
|
||||
mapBigFishWorkToShelfItem(item, canDeleteBigFish),
|
||||
),
|
||||
...puzzleItems.map((item) =>
|
||||
mapPuzzleWorkToShelfItem(item, canDeletePuzzle),
|
||||
),
|
||||
].sort(
|
||||
(left, right) =>
|
||||
getShelfItemTime(right.updatedAt) - getShelfItemTime(left.updatedAt),
|
||||
);
|
||||
}
|
||||
|
||||
function mapRpgWorkToShelfItem(
|
||||
item: CustomWorldWorkSummary,
|
||||
canDelete: boolean,
|
||||
libraryEntries: CustomWorldLibraryEntry<CustomWorldProfile>[],
|
||||
): CreationWorkShelfItem {
|
||||
const isDraft = item.status === 'draft';
|
||||
const libraryEntry = item.profileId
|
||||
? libraryEntries.find((entry) => entry.profileId === item.profileId)
|
||||
: null;
|
||||
const badges: CreationWorkShelfBadge[] = [
|
||||
buildStatusBadge(item.status),
|
||||
{ id: 'type', label: 'RPG', tone: 'neutral' },
|
||||
];
|
||||
if (item.stageLabel) {
|
||||
badges.push({ id: 'stage', label: item.stageLabel, tone: 'neutral' });
|
||||
}
|
||||
|
||||
const metrics: CreationWorkShelfMetric[] = [
|
||||
{
|
||||
id: 'playable-npc-count',
|
||||
label: `${isDraft ? '角色' : '可扮演角色'} ${item.playableNpcCount}`,
|
||||
},
|
||||
{ id: 'landmark-count', label: `地点 ${item.landmarkCount}` },
|
||||
];
|
||||
if (item.roleVisualReadyCount) {
|
||||
metrics.push({
|
||||
id: 'role-visual-ready-count',
|
||||
label: `主图 ${item.roleVisualReadyCount}`,
|
||||
tone: 'warm',
|
||||
});
|
||||
}
|
||||
if (item.roleAnimationReadyCount) {
|
||||
metrics.push({
|
||||
id: 'role-animation-ready-count',
|
||||
label: `动作 ${item.roleAnimationReadyCount}`,
|
||||
tone: 'success',
|
||||
});
|
||||
}
|
||||
if (item.roleAssetSummaryLabel) {
|
||||
metrics.push({
|
||||
id: 'role-asset-summary',
|
||||
label: item.roleAssetSummaryLabel,
|
||||
});
|
||||
}
|
||||
|
||||
return {
|
||||
id: item.workId,
|
||||
kind: 'rpg',
|
||||
status: item.status,
|
||||
title: item.title,
|
||||
subtitle: item.subtitle,
|
||||
summary: item.summary,
|
||||
updatedAt: item.updatedAt,
|
||||
coverImageSrc: item.coverImageSrc ?? null,
|
||||
coverRenderMode: item.coverRenderMode ?? 'image',
|
||||
coverCharacterImageSrcs: item.coverCharacterImageSrcs ?? [],
|
||||
publicWorkCode:
|
||||
item.status === 'published'
|
||||
? (libraryEntry?.publicWorkCode ?? null)
|
||||
: null,
|
||||
typeLabel: 'RPG',
|
||||
openActionLabel: isDraft
|
||||
? item.playableNpcCount > 0 || item.landmarkCount > 0
|
||||
? '继续完善'
|
||||
: '继续创作'
|
||||
: '查看详情',
|
||||
canExperience: item.status === 'published' && item.canEnterWorld,
|
||||
canDelete,
|
||||
badges,
|
||||
metrics,
|
||||
source: { kind: 'rpg', item },
|
||||
};
|
||||
}
|
||||
|
||||
function mapBigFishWorkToShelfItem(
|
||||
item: BigFishWorkSummary,
|
||||
canDelete: boolean,
|
||||
): CreationWorkShelfItem {
|
||||
return {
|
||||
id: item.workId,
|
||||
kind: 'big-fish',
|
||||
status: item.status,
|
||||
title: item.title,
|
||||
subtitle: item.subtitle,
|
||||
summary: item.summary,
|
||||
updatedAt: item.updatedAt,
|
||||
coverImageSrc: item.coverImageSrc ?? null,
|
||||
coverRenderMode: 'image',
|
||||
coverCharacterImageSrcs: [],
|
||||
publicWorkCode: null,
|
||||
typeLabel: '大鱼',
|
||||
openActionLabel: item.status === 'draft' ? '继续创作' : '查看详情',
|
||||
canExperience: item.status === 'published',
|
||||
canDelete,
|
||||
badges: [
|
||||
buildStatusBadge(item.status),
|
||||
{ id: 'type', label: '大鱼', tone: 'neutral' },
|
||||
],
|
||||
metrics: [
|
||||
{ id: 'level-count', label: `关卡 ${item.levelCount}` },
|
||||
{
|
||||
id: 'level-main-image-ready-count',
|
||||
label: `主图 ${item.levelMainImageReadyCount}`,
|
||||
},
|
||||
{
|
||||
id: 'level-motion-ready-count',
|
||||
label: `动作 ${item.levelMotionReadyCount}`,
|
||||
},
|
||||
...(item.backgroundReady
|
||||
? [
|
||||
{
|
||||
id: 'background-ready',
|
||||
label: '背景已就绪',
|
||||
tone: 'success' as const,
|
||||
},
|
||||
]
|
||||
: []),
|
||||
],
|
||||
source: { kind: 'big-fish', item },
|
||||
};
|
||||
}
|
||||
|
||||
function mapPuzzleWorkToShelfItem(
|
||||
item: PuzzleWorkSummary,
|
||||
canDelete: boolean,
|
||||
): CreationWorkShelfItem {
|
||||
const status = item.publicationStatus;
|
||||
|
||||
return {
|
||||
id: item.workId,
|
||||
kind: 'puzzle',
|
||||
status,
|
||||
title: item.levelName,
|
||||
subtitle: item.authorDisplayName,
|
||||
summary: item.summary,
|
||||
updatedAt: item.updatedAt,
|
||||
coverImageSrc: item.coverImageSrc ?? null,
|
||||
coverRenderMode: 'image',
|
||||
coverCharacterImageSrcs: [],
|
||||
publicWorkCode:
|
||||
status === 'published' ? buildPuzzlePublicWorkCode(item.profileId) : null,
|
||||
typeLabel: '拼图',
|
||||
openActionLabel:
|
||||
status === 'published' && !item.sourceSessionId ? '查看详情' : '继续创作',
|
||||
canExperience: status === 'published',
|
||||
canDelete,
|
||||
badges: [
|
||||
buildStatusBadge(status),
|
||||
{ id: 'type', label: '拼图', tone: 'neutral' },
|
||||
...item.themeTags.slice(0, 2).map((tag) => ({
|
||||
id: `tag:${tag}`,
|
||||
label: tag,
|
||||
tone: 'neutral' as const,
|
||||
})),
|
||||
],
|
||||
metrics: [
|
||||
{ id: 'author', label: `作者 ${item.authorDisplayName}` },
|
||||
{ id: 'play-count', label: `游玩 ${item.playCount}` },
|
||||
],
|
||||
source: { kind: 'puzzle', item },
|
||||
};
|
||||
}
|
||||
|
||||
function buildStatusBadge(
|
||||
status: CreationWorkShelfStatus,
|
||||
): CreationWorkShelfBadge {
|
||||
return {
|
||||
id: 'status',
|
||||
label: status === 'draft' ? '草稿' : '已发布',
|
||||
tone: status === 'draft' ? 'warm' : 'success',
|
||||
};
|
||||
}
|
||||
|
||||
function getShelfItemTime(value: string) {
|
||||
const timestamp = new Date(value).getTime();
|
||||
return Number.isNaN(timestamp) ? 0 : timestamp;
|
||||
}
|
||||
Reference in New Issue
Block a user