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[package]
name = "shared-contracts"
edition.workspace = true
version.workspace = true
license.workspace = true
[dependencies]
platform-oss = { path = "../platform-oss" }
serde = { version = "1", features = ["derive"] }
serde_json = "1"

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# shared-contracts 共享 crate 说明
日期:`2026-04-21`
## 1. crate 职责
`shared-contracts` 是前后端兼容 contract 共享 crate后续负责
1. HTTP 请求与响应 DTO
2. SSE 事件结构与事件名约定
3. response envelope、错误结构、兼容头部契约
4. 各模块对外暴露的共享协议类型
## 2. 当前阶段说明
当前阶段已完成 Stage1 最小真实落地:
1. 统一 response envelope / 头部常量
2. `auth/login-options`
3. `auth/me`
4. `auth/sessions`
5. `runtime/settings`
当前阶段继续补齐的 Stage2 鉴权 DTO
1. `auth/entry`
2. `auth/refresh`
3. `auth/logout`
4. `auth/logout-all`
5. `auth/phone/send-code`
6. `auth/phone/login`
7. `auth/wechat/start`
8. `auth/wechat/callback`
9. `auth/wechat/bind-phone`
当前阶段继续补齐的 Stage3 公开请求 DTO
1. `assets/direct-upload-tickets`
2. `assets/read-url`
3. `assets/objects/confirm`
4. `assets/objects/bind`
5. `story-sessions/begin`
6. `story-sessions/continue`
当前阶段继续补齐的 Stage4 显式成功响应 DTO
1. `assets/direct-upload-tickets`
2. `assets/read-url`
3. `assets/objects/confirm`
4. `assets/objects/bind`
5. `story-sessions/begin`
6. `story-sessions/continue`
当前阶段新增 Stage6 `character visual` 兼容 DTO
1. `assets/character-visual/generate`
2. `assets/character-visual/jobs/:taskId`
3. `assets/character-visual/publish`
当前阶段新增 Stage7 `character animation` 模板与导入兼容 DTO
1. `assets/character-animation/templates`
2. `assets/character-animation/import-video`
当前阶段新增 Stage8 `character workflow cache` 第一批兼容 DTO
1. `assets/character-workflow-cache`
2. `assets/character-workflow-cache/:characterId`
当前阶段新增 Stage9 `character animation` 主链兼容 DTO
1. `assets/character-animation/generate`
2. `assets/character-animation/jobs/:taskId`
3. `assets/character-animation/publish`
当前阶段新增 Stage5 `runtime story` 兼容桥 DTO 基线:
1. `runtime/story/state/resolve` 请求 DTO
2. `runtime/story/actions/resolve``runtime/story/initial``runtime/story/continue` 请求 DTO
2. `RuntimeStoryActionResponse` 兼容响应 DTO
3. `RuntimeStoryViewModel / presentation / patches / snapshot` 显式结构
4. `RuntimeStoryAiResponse` 兼容响应 DTO
当前仍刻意未做:
1. SSE 事件结构
2. 自动代码生成或跨语言 contract 同步
3. 其他尚未收口模块的 handler 响应体显式 DTO 化
## 3. 边界约束
1. `shared-contracts` 只放协议类型与兼容结构,不承接业务规则、供应商适配或状态写入逻辑。
2. 各模块 crate 对外暴露的协议优先复用这里的共享定义,避免重复散落。
3. 前端兼容契约一旦进入本 crate就必须与任务清单和基线文档同步维护。

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use serde::{Deserialize, Serialize};
use serde_json::Value;
// 管理后台协议统一收口在 shared-contracts避免页面脚本和 Rust handler 各自手拼字段。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AdminLoginRequest {
pub username: String,
pub password: String,
}
// 登录成功后返回管理员访问令牌与基础会话信息。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AdminLoginResponse {
pub token: String,
pub admin: AdminSessionPayload,
}
// 管理员会话只暴露页面展示和鉴权调试所需的最小字段。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AdminSessionPayload {
pub subject: String,
pub username: String,
pub display_name: String,
pub roles: Vec<String>,
pub issued_at: String,
pub expires_at: String,
}
// 页面恢复登录态时读取当前管理员会话。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AdminMeResponse {
pub admin: AdminSessionPayload,
}
// 后台概览统一返回服务信息与数据库信息两块,前端不再额外拼装。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct AdminOverviewResponse {
pub service: AdminServiceOverviewPayload,
pub database: AdminDatabaseOverviewPayload,
}
// 服务概览描述当前 api-server 与 SpacetimeDB 连接配置。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AdminServiceOverviewPayload {
pub bind_host: String,
pub bind_port: u16,
pub jwt_issuer: String,
pub admin_enabled: bool,
pub spacetime_server_url: String,
pub spacetime_database: String,
}
// 数据库概览返回真实数据库元信息、表清单与统计错误。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AdminDatabaseOverviewPayload {
pub database_identity: Option<String>,
pub owner_identity: Option<String>,
pub host_type: Option<String>,
pub schema_table_names: Vec<String>,
pub table_stats: Vec<AdminDatabaseTableStatPayload>,
pub fetch_errors: Vec<String>,
}
// 单表统计允许成功和失败并存,避免某张表失败导致整页概览不可用。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AdminDatabaseTableStatPayload {
pub table_name: String,
pub row_count: Option<u64>,
pub error_message: Option<String>,
}
// 调试请求只允许同源路径、受控请求头和有限请求体。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct AdminDebugHttpRequest {
pub method: String,
pub path: String,
pub headers: Option<Vec<AdminDebugHeaderInput>>,
pub body: Option<String>,
}
// 调试请求头使用显式结构,避免页面直接塞任意对象。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AdminDebugHeaderInput {
pub name: String,
pub value: String,
}
// 调试响应回显状态、响应头与文本/JSON 预览,便于后台排查接口问题。
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct AdminDebugHttpResponse {
pub status: u16,
pub status_text: String,
pub headers: Vec<AdminDebugHeaderInput>,
pub body_text: String,
pub body_json: Option<Value>,
}

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use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CreateAiTaskRequest {
pub task_kind: String,
pub request_label: String,
pub source_module: String,
#[serde(default)]
pub source_entity_id: Option<String>,
#[serde(default)]
pub request_payload_json: Option<String>,
#[serde(default)]
pub stage_kinds: Vec<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AppendAiTextChunkRequest {
pub stage_kind: String,
pub sequence: u32,
pub delta_text: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CompleteAiStageRequest {
#[serde(default)]
pub text_output: Option<String>,
#[serde(default)]
pub structured_payload_json: Option<String>,
#[serde(default)]
pub warning_messages: Vec<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AttachAiResultReferenceRequest {
pub reference_kind: String,
pub reference_id: String,
#[serde(default)]
pub label: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct FailAiTaskRequest {
pub failure_message: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AiTaskStagePayload {
pub stage_kind: String,
pub label: String,
pub detail: String,
pub order: u32,
pub status: String,
#[serde(default)]
pub text_output: Option<String>,
#[serde(default)]
pub structured_payload_json: Option<String>,
pub warning_messages: Vec<String>,
#[serde(default)]
pub started_at: Option<String>,
#[serde(default)]
pub completed_at: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AiResultReferencePayload {
pub result_ref_id: String,
pub task_id: String,
pub reference_kind: String,
pub reference_id: String,
#[serde(default)]
pub label: Option<String>,
pub created_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AiTextChunkPayload {
pub chunk_id: String,
pub task_id: String,
pub stage_kind: String,
pub sequence: u32,
pub delta_text: String,
pub created_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AiTaskPayload {
pub task_id: String,
pub task_kind: String,
pub owner_user_id: String,
pub request_label: String,
pub source_module: String,
#[serde(default)]
pub source_entity_id: Option<String>,
#[serde(default)]
pub request_payload_json: Option<String>,
pub status: String,
#[serde(default)]
pub failure_message: Option<String>,
pub stages: Vec<AiTaskStagePayload>,
pub result_references: Vec<AiResultReferencePayload>,
#[serde(default)]
pub latest_text_output: Option<String>,
#[serde(default)]
pub latest_structured_payload_json: Option<String>,
pub version: u32,
pub created_at: String,
#[serde(default)]
pub started_at: Option<String>,
#[serde(default)]
pub completed_at: Option<String>,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AiTaskMutationResponse {
pub ai_task: AiTaskPayload,
#[serde(default)]
pub ai_text_chunk: Option<AiTextChunkPayload>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AiTaskAcceptedResponse {
pub accepted: bool,
pub task_id: String,
pub action: String,
#[serde(default)]
pub stage_kind: Option<String>,
}
#[cfg(test)]
mod tests {
use super::*;
use serde_json::json;
#[test]
fn create_ai_task_request_uses_camel_case_fields() {
let payload = serde_json::to_value(CreateAiTaskRequest {
task_kind: "story_generation".to_string(),
request_label: "营地开场".to_string(),
source_module: "story".to_string(),
source_entity_id: Some("storysess_001".to_string()),
request_payload_json: Some("{\"scene\":\"camp\"}".to_string()),
stage_kinds: vec!["prepare_prompt".to_string(), "request_model".to_string()],
})
.expect("payload should serialize");
assert_eq!(
payload,
json!({
"taskKind": "story_generation",
"requestLabel": "营地开场",
"sourceModule": "story",
"sourceEntityId": "storysess_001",
"requestPayloadJson": "{\"scene\":\"camp\"}",
"stageKinds": ["prepare_prompt", "request_model"]
})
);
}
#[test]
fn ai_task_mutation_response_uses_camel_case_fields() {
let payload = serde_json::to_value(AiTaskMutationResponse {
ai_task: AiTaskPayload {
task_id: "aitask_001".to_string(),
task_kind: "npc_chat".to_string(),
owner_user_id: "user_001".to_string(),
request_label: "试探问话".to_string(),
source_module: "npc".to_string(),
source_entity_id: Some("npc_001".to_string()),
request_payload_json: None,
status: "running".to_string(),
failure_message: None,
stages: vec![AiTaskStagePayload {
stage_kind: "request_model".to_string(),
label: "请求模型".to_string(),
detail: "向上游模型发起正式推理请求。".to_string(),
order: 1,
status: "running".to_string(),
text_output: Some("你盯着对方的刀柄。".to_string()),
structured_payload_json: None,
warning_messages: vec![],
started_at: Some("2026-04-22T12:00:00Z".to_string()),
completed_at: None,
}],
result_references: vec![],
latest_text_output: Some("你盯着对方的刀柄。".to_string()),
latest_structured_payload_json: None,
version: 2,
created_at: "2026-04-22T12:00:00Z".to_string(),
started_at: Some("2026-04-22T12:00:01Z".to_string()),
completed_at: None,
updated_at: "2026-04-22T12:00:02Z".to_string(),
},
ai_text_chunk: Some(AiTextChunkPayload {
chunk_id: "aichunk_001".to_string(),
task_id: "aitask_001".to_string(),
stage_kind: "request_model".to_string(),
sequence: 1,
delta_text: "".to_string(),
created_at: "2026-04-22T12:00:02Z".to_string(),
}),
})
.expect("payload should serialize");
assert_eq!(payload["aiTask"]["taskId"], json!("aitask_001"));
assert_eq!(
payload["aiTask"]["stages"][0]["stageKind"],
json!("request_model")
);
assert_eq!(payload["aiTextChunk"]["deltaText"], json!(""));
}
}

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use serde::{Deserialize, Serialize};
use serde_json::Value;
pub const API_VERSION: &str = "2026-04-08";
pub const API_RESPONSE_ENVELOPE_HEADER: &str = "x-genarrative-response-envelope";
pub const X_REQUEST_ID_HEADER: &str = "x-request-id";
pub const API_VERSION_HEADER: &str = "x-api-version";
pub const ROUTE_VERSION_HEADER: &str = "x-route-version";
pub const RESPONSE_TIME_HEADER: &str = "x-response-time-ms";
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
pub struct ApiResponseMeta {
#[serde(rename = "apiVersion")]
pub api_version: String,
#[serde(rename = "requestId", skip_serializing_if = "Option::is_none")]
pub request_id: Option<String>,
#[serde(rename = "routeVersion")]
pub route_version: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub operation: Option<String>,
#[serde(rename = "latencyMs")]
pub latency_ms: u64,
pub timestamp: String,
}
impl ApiResponseMeta {
pub fn new(
api_version: impl Into<String>,
request_id: Option<String>,
route_version: impl Into<String>,
operation: Option<String>,
latency_ms: u64,
timestamp: impl Into<String>,
) -> Self {
Self {
api_version: api_version.into(),
request_id,
route_version: route_version.into(),
operation,
latency_ms,
timestamp: timestamp.into(),
}
}
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
pub struct ApiErrorPayload {
pub code: String,
pub message: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub details: Option<Value>,
}
impl ApiErrorPayload {
pub fn new(
code: impl Into<String>,
message: impl Into<String>,
details: Option<Value>,
) -> Self {
Self {
code: code.into(),
message: message.into(),
details,
}
}
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
pub struct ApiSuccessEnvelope<T> {
pub ok: bool,
pub data: T,
pub error: Option<ApiErrorPayload>,
pub meta: ApiResponseMeta,
}
impl<T> ApiSuccessEnvelope<T> {
pub fn new(data: T, meta: ApiResponseMeta) -> Self {
Self {
ok: true,
data,
error: None,
meta,
}
}
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
pub struct ApiErrorEnvelope {
pub ok: bool,
pub data: Option<Value>,
pub error: ApiErrorPayload,
pub meta: ApiResponseMeta,
}
impl ApiErrorEnvelope {
pub fn new(error: ApiErrorPayload, meta: ApiResponseMeta) -> Self {
Self {
ok: false,
data: None,
error,
meta,
}
}
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
pub struct LegacyApiErrorResponse {
pub error: ApiErrorPayload,
pub meta: ApiResponseMeta,
}
impl LegacyApiErrorResponse {
pub fn new(error: ApiErrorPayload, meta: ApiResponseMeta) -> Self {
Self { error, meta }
}
}
#[cfg(test)]
mod tests {
use super::*;
use serde_json::json;
#[test]
fn success_envelope_serializes_null_error_field() {
let payload = serde_json::to_value(ApiSuccessEnvelope::new(
json!({ "service": "genarrative" }),
ApiResponseMeta::new(
API_VERSION,
Some("req-1".to_string()),
API_VERSION,
Some("GET /healthz".to_string()),
12,
"2026-04-21T00:00:00Z",
),
))
.expect("payload should serialize");
assert_eq!(payload["ok"], Value::Bool(true));
assert_eq!(payload["error"], Value::Null);
assert_eq!(
payload["meta"]["apiVersion"],
Value::String(API_VERSION.to_string())
);
}
#[test]
fn error_envelope_serializes_null_data_field() {
let payload = serde_json::to_value(ApiErrorEnvelope::new(
ApiErrorPayload::new("BAD_REQUEST", "请求参数不合法", None),
ApiResponseMeta::new(
API_VERSION,
Some("req-2".to_string()),
API_VERSION,
Some("POST /api/test".to_string()),
21,
"2026-04-21T00:00:01Z",
),
))
.expect("payload should serialize");
assert_eq!(payload["ok"], Value::Bool(false));
assert_eq!(payload["data"], Value::Null);
assert_eq!(
payload["error"]["code"],
Value::String("BAD_REQUEST".to_string())
);
}
}

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use std::collections::BTreeMap;
use platform_oss::{
OssObjectAccess, OssPostObjectFormFields, OssPostObjectResponse, OssSignedGetObjectUrlResponse,
};
use serde::{Deserialize, Serialize};
use serde_json::Value;
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CreateDirectUploadTicketRequest {
pub legacy_prefix: String,
#[serde(default)]
pub path_segments: Vec<String>,
pub file_name: String,
#[serde(default)]
pub content_type: Option<String>,
#[serde(default)]
pub access: Option<OssObjectAccess>,
#[serde(default)]
pub metadata: BTreeMap<String, String>,
#[serde(default)]
pub max_size_bytes: Option<u64>,
#[serde(default)]
pub expire_seconds: Option<u64>,
#[serde(default)]
pub success_action_status: Option<u16>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct GetReadUrlQuery {
#[serde(default)]
pub object_key: Option<String>,
#[serde(default)]
pub legacy_public_path: Option<String>,
#[serde(default)]
pub expire_seconds: Option<u64>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "snake_case")]
pub enum ConfirmAssetObjectAccessPolicy {
Private,
PublicRead,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct ConfirmAssetObjectRequest {
#[serde(default)]
pub bucket: Option<String>,
pub object_key: String,
#[serde(default)]
pub content_type: Option<String>,
#[serde(default)]
pub content_length: Option<u64>,
#[serde(default)]
pub content_hash: Option<String>,
pub asset_kind: String,
#[serde(default)]
pub access_policy: Option<ConfirmAssetObjectAccessPolicy>,
#[serde(default)]
pub source_job_id: Option<String>,
#[serde(default)]
pub owner_user_id: Option<String>,
#[serde(default)]
pub profile_id: Option<String>,
#[serde(default)]
pub entity_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct BindAssetObjectRequest {
pub asset_object_id: String,
pub entity_kind: String,
pub entity_id: String,
pub slot: String,
pub asset_kind: String,
#[serde(default)]
pub owner_user_id: Option<String>,
#[serde(default)]
pub profile_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "kebab-case")]
pub enum CharacterVisualSourceMode {
TextToImage,
ImageToImage,
Upload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterVisualGenerateRequest {
pub character_id: String,
pub source_mode: CharacterVisualSourceMode,
pub prompt_text: String,
#[serde(default)]
pub reference_image_data_urls: Vec<String>,
pub candidate_count: u32,
pub image_model: String,
pub size: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterVisualDraftPayload {
pub id: String,
pub label: String,
pub image_src: String,
pub width: u32,
pub height: u32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterVisualGenerateResponse {
pub ok: bool,
pub task_id: String,
pub model: String,
pub prompt: String,
pub drafts: Vec<CharacterVisualDraftPayload>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "lowercase")]
pub enum CharacterAssetJobStatusText {
Queued,
Running,
Completed,
Failed,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterAssetJobStatusPayload {
pub task_id: String,
pub kind: String,
pub status: CharacterAssetJobStatusText,
pub character_id: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub animation: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub strategy: Option<String>,
pub model: String,
pub prompt: String,
pub created_at: String,
pub updated_at: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub result: Option<Value>,
#[serde(skip_serializing_if = "Option::is_none")]
pub error_message: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterVisualPublishRequest {
pub character_id: String,
pub source_mode: CharacterVisualSourceMode,
#[serde(default)]
pub prompt_text: Option<String>,
pub selected_preview_source: String,
#[serde(default)]
pub preview_sources: Vec<String>,
pub width: u32,
pub height: u32,
#[serde(default)]
pub update_character_override: Option<bool>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterVisualPublishResponse {
pub ok: bool,
pub asset_id: String,
pub portrait_path: String,
pub override_map: Value,
pub save_message: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterAnimationTemplatePayload {
pub id: String,
pub label: String,
pub animation: String,
pub prompt_suffix: String,
pub notes: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterAnimationTemplatesResponse {
pub ok: bool,
pub templates: Vec<CharacterAnimationTemplatePayload>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterAnimationImportVideoRequest {
pub character_id: String,
pub animation: String,
pub video_source: String,
#[serde(default)]
pub source_label: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterAnimationImportVideoResponse {
pub ok: bool,
pub imported_video_path: String,
pub draft_id: String,
pub save_message: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "kebab-case")]
pub enum CharacterAnimationStrategy {
ImageSequence,
ImageToVideo,
MotionTransfer,
ReferenceToVideo,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterAnimationGenerateRequest {
pub character_id: String,
pub strategy: CharacterAnimationStrategy,
pub animation: String,
pub prompt_text: String,
#[serde(default)]
pub character_brief_text: Option<String>,
#[serde(default)]
pub action_template_id: Option<String>,
pub visual_source: String,
#[serde(default)]
pub reference_image_data_urls: Vec<String>,
#[serde(default)]
pub reference_video_data_urls: Vec<String>,
#[serde(default)]
pub last_frame_image_data_url: Option<String>,
pub frame_count: u32,
pub fps: u32,
pub duration_seconds: u32,
#[serde(rename = "loop")]
pub loop_: bool,
pub use_chroma_key: bool,
pub resolution: String,
pub ratio: String,
pub image_sequence_model: String,
pub video_model: String,
pub reference_video_model: String,
pub motion_transfer_model: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterAnimationGenerateResponse {
pub ok: bool,
pub task_id: String,
pub strategy: CharacterAnimationStrategy,
pub model: String,
pub prompt: String,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub image_sources: Vec<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub preview_video_path: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterAnimationDraftPayload {
#[serde(default)]
pub frames_data_urls: Vec<String>,
pub fps: u32,
#[serde(rename = "loop")]
pub loop_: bool,
pub frame_width: u32,
pub frame_height: u32,
#[serde(default)]
pub frame_count: Option<u32>,
#[serde(default)]
pub apply_chroma_key: Option<bool>,
#[serde(default)]
pub sample_start_ratio: Option<f32>,
#[serde(default)]
pub sample_end_ratio: Option<f32>,
#[serde(default)]
pub preview_video_path: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterAnimationPublishRequest {
pub character_id: String,
pub visual_asset_id: String,
pub animations: BTreeMap<String, CharacterAnimationDraftPayload>,
#[serde(default)]
pub update_character_override: Option<bool>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterAnimationPublishResponse {
pub ok: bool,
pub animation_set_id: String,
pub override_map: Value,
pub animation_map: Value,
pub save_message: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterWorkflowCachePayload {
pub character_id: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub cache_scope_id: Option<String>,
pub visual_prompt_text: String,
pub animation_prompt_text: String,
pub visual_drafts: Vec<CharacterVisualDraftPayload>,
pub selected_visual_draft_id: String,
pub selected_animation: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub image_src: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub generated_visual_asset_id: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub generated_animation_set_id: Option<String>,
#[serde(default)]
pub animation_map: Option<Value>,
#[serde(skip_serializing_if = "Option::is_none")]
pub updated_at: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterWorkflowCacheSaveRequest {
pub character_id: String,
#[serde(default)]
pub cache_scope_id: Option<String>,
#[serde(default)]
pub visual_prompt_text: Option<String>,
#[serde(default)]
pub animation_prompt_text: Option<String>,
#[serde(default)]
pub visual_drafts: Vec<CharacterVisualDraftPayload>,
#[serde(default)]
pub selected_visual_draft_id: Option<String>,
#[serde(default)]
pub selected_animation: Option<String>,
#[serde(default)]
pub image_src: Option<String>,
#[serde(default)]
pub generated_visual_asset_id: Option<String>,
#[serde(default)]
pub generated_animation_set_id: Option<String>,
#[serde(default)]
pub animation_map: Option<Value>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterWorkflowCacheGetResponse {
pub ok: bool,
pub cache: Option<CharacterWorkflowCachePayload>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CharacterWorkflowCacheSaveResponse {
pub ok: bool,
pub cache: CharacterWorkflowCachePayload,
pub save_message: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CreateDirectUploadTicketResponse {
pub upload: DirectUploadTicketPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct DirectUploadTicketPayload {
pub signature_version: String,
pub provider: String,
pub bucket: String,
pub endpoint: String,
pub host: String,
pub object_key: String,
pub legacy_public_path: String,
#[serde(default)]
pub content_type: Option<String>,
pub access: OssObjectAccess,
pub key_prefix: String,
pub expires_at: String,
pub max_size_bytes: u64,
pub success_action_status: u16,
pub form_fields: DirectUploadTicketFormFields,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
pub struct DirectUploadTicketFormFields {
pub key: String,
pub policy: String,
#[serde(rename = "OSSAccessKeyId")]
pub oss_access_key_id: String,
#[serde(rename = "Signature")]
pub signature: String,
#[serde(rename = "success_action_status")]
pub success_action_status: String,
#[serde(rename = "Content-Type", skip_serializing_if = "Option::is_none")]
pub content_type: Option<String>,
#[serde(flatten)]
pub metadata: BTreeMap<String, String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct GetAssetReadUrlResponse {
pub read: AssetReadUrlPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AssetReadUrlPayload {
pub provider: String,
pub bucket: String,
pub endpoint: String,
pub host: String,
pub object_key: String,
pub expires_at: String,
pub signed_url: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct ConfirmAssetObjectResponse {
pub asset_object: AssetObjectPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AssetObjectPayload {
pub asset_object_id: String,
pub bucket: String,
pub object_key: String,
pub access_policy: String,
#[serde(default)]
pub content_type: Option<String>,
pub content_length: u64,
#[serde(default)]
pub content_hash: Option<String>,
pub version: u32,
#[serde(default)]
pub source_job_id: Option<String>,
#[serde(default)]
pub owner_user_id: Option<String>,
#[serde(default)]
pub profile_id: Option<String>,
#[serde(default)]
pub entity_id: Option<String>,
pub asset_kind: String,
pub created_at: String,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct BindAssetObjectResponse {
pub asset_binding: AssetBindingPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AssetBindingPayload {
pub binding_id: String,
pub asset_object_id: String,
pub entity_kind: String,
pub entity_id: String,
pub slot: String,
pub asset_kind: String,
#[serde(default)]
pub owner_user_id: Option<String>,
#[serde(default)]
pub profile_id: Option<String>,
pub created_at: String,
pub updated_at: String,
}
impl From<OssPostObjectFormFields> for DirectUploadTicketFormFields {
fn from(value: OssPostObjectFormFields) -> Self {
Self {
key: value.key,
policy: value.policy,
oss_access_key_id: value.oss_access_key_id,
signature: value.signature,
success_action_status: value.success_action_status,
content_type: value.content_type,
metadata: value.metadata,
}
}
}
impl From<OssPostObjectResponse> for DirectUploadTicketPayload {
fn from(value: OssPostObjectResponse) -> Self {
Self {
signature_version: value.signature_version.to_string(),
provider: value.provider.to_string(),
bucket: value.bucket,
endpoint: value.endpoint,
host: value.host,
object_key: value.object_key,
legacy_public_path: value.legacy_public_path,
content_type: value.content_type,
access: value.access,
key_prefix: value.key_prefix,
expires_at: value.expires_at,
max_size_bytes: value.max_size_bytes,
success_action_status: value.success_action_status,
form_fields: value.form_fields.into(),
}
}
}
impl From<OssSignedGetObjectUrlResponse> for AssetReadUrlPayload {
fn from(value: OssSignedGetObjectUrlResponse) -> Self {
Self {
provider: value.provider.to_string(),
bucket: value.bucket,
endpoint: value.endpoint,
host: value.host,
object_key: value.object_key,
expires_at: value.expires_at,
signed_url: value.signed_url,
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use serde_json::json;
#[test]
fn confirm_asset_object_access_policy_uses_snake_case() {
let payload = serde_json::to_value(ConfirmAssetObjectAccessPolicy::PublicRead)
.expect("payload should serialize");
assert_eq!(payload, json!("public_read"));
}
#[test]
fn bind_asset_object_request_uses_camel_case_fields() {
let payload = serde_json::to_value(BindAssetObjectRequest {
asset_object_id: "assetobj_1".to_string(),
entity_kind: "character".to_string(),
entity_id: "npc_1".to_string(),
slot: "primary_visual".to_string(),
asset_kind: "character_visual".to_string(),
owner_user_id: Some("user_1".to_string()),
profile_id: Some("profile_1".to_string()),
})
.expect("payload should serialize");
assert_eq!(
payload,
json!({
"assetObjectId": "assetobj_1",
"entityKind": "character",
"entityId": "npc_1",
"slot": "primary_visual",
"assetKind": "character_visual",
"ownerUserId": "user_1",
"profileId": "profile_1"
})
);
}
#[test]
fn direct_upload_ticket_response_keeps_form_fields_shape() {
let payload = serde_json::to_value(CreateDirectUploadTicketResponse {
upload: DirectUploadTicketPayload::from(OssPostObjectResponse {
signature_version: "v1",
provider: "aliyun-oss",
bucket: "genarrative-assets".to_string(),
endpoint: "oss-cn-shanghai.aliyuncs.com".to_string(),
host: "https://genarrative-assets.oss-cn-shanghai.aliyuncs.com".to_string(),
object_key: "generated-characters/hero/master.png".to_string(),
legacy_public_path: "/generated-characters/hero/master.png".to_string(),
content_type: Some("image/png".to_string()),
access: OssObjectAccess::Private,
key_prefix: "generated-characters/hero".to_string(),
expires_at: "2026-04-21T00:00:00Z".to_string(),
max_size_bytes: 1024,
success_action_status: 200,
form_fields: OssPostObjectFormFields {
key: "generated-characters/hero/master.png".to_string(),
policy: "policy".to_string(),
oss_access_key_id: "ak".to_string(),
signature: "sig".to_string(),
success_action_status: "200".to_string(),
content_type: Some("image/png".to_string()),
metadata: BTreeMap::from([(
"x-oss-meta-asset-kind".to_string(),
"character_visual".to_string(),
)]),
},
}),
})
.expect("payload should serialize");
assert_eq!(payload["upload"]["signatureVersion"], json!("v1"));
assert_eq!(
payload["upload"]["formFields"]["OSSAccessKeyId"],
json!("ak")
);
assert_eq!(
payload["upload"]["formFields"]["x-oss-meta-asset-kind"],
json!("character_visual")
);
}
#[test]
fn confirm_asset_object_response_uses_camel_case_fields() {
let payload = serde_json::to_value(ConfirmAssetObjectResponse {
asset_object: AssetObjectPayload {
asset_object_id: "assetobj_1".to_string(),
bucket: "genarrative-assets".to_string(),
object_key: "generated-characters/hero/master.png".to_string(),
access_policy: "private".to_string(),
content_type: Some("image/png".to_string()),
content_length: 1024,
content_hash: Some("etag-1".to_string()),
version: 1,
source_job_id: Some("job_1".to_string()),
owner_user_id: Some("user_1".to_string()),
profile_id: Some("profile_1".to_string()),
entity_id: Some("entity_1".to_string()),
asset_kind: "character_visual".to_string(),
created_at: "1.000000Z".to_string(),
updated_at: "1.000000Z".to_string(),
},
})
.expect("payload should serialize");
assert_eq!(payload["assetObject"]["assetObjectId"], json!("assetobj_1"));
assert_eq!(payload["assetObject"]["accessPolicy"], json!("private"));
assert_eq!(payload["assetObject"]["contentLength"], json!(1024));
}
#[test]
fn character_visual_source_mode_uses_legacy_kebab_case() {
let payload = serde_json::to_value(CharacterVisualSourceMode::ImageToImage)
.expect("source mode should serialize");
assert_eq!(payload, json!("image-to-image"));
}
#[test]
fn character_visual_generate_response_keeps_legacy_shape() {
let payload = serde_json::to_value(CharacterVisualGenerateResponse {
ok: true,
task_id: "visual_1".to_string(),
model: "rust-svg-character-visual".to_string(),
prompt: "角色提示词".to_string(),
drafts: vec![CharacterVisualDraftPayload {
id: "candidate-1".to_string(),
label: "候选 1".to_string(),
image_src: "/generated-character-drafts/hero/visual/visual_1/candidate-01.svg"
.to_string(),
width: 1024,
height: 1024,
}],
})
.expect("response should serialize");
assert_eq!(payload["ok"], json!(true));
assert_eq!(payload["taskId"], json!("visual_1"));
assert_eq!(
payload["drafts"][0]["imageSrc"],
json!("/generated-character-drafts/hero/visual/visual_1/candidate-01.svg")
);
}
#[test]
fn character_animation_templates_response_keeps_legacy_shape() {
let payload = serde_json::to_value(CharacterAnimationTemplatesResponse {
ok: true,
templates: vec![CharacterAnimationTemplatePayload {
id: "idle_loop".to_string(),
label: "待机循环".to_string(),
animation: "idle".to_string(),
prompt_suffix: "保持呼吸感。".to_string(),
notes: "默认待机模板。".to_string(),
}],
})
.expect("response should serialize");
assert_eq!(payload["ok"], json!(true));
assert_eq!(payload["templates"][0]["id"], json!("idle_loop"));
assert_eq!(
payload["templates"][0]["promptSuffix"],
json!("保持呼吸感。")
);
}
#[test]
fn character_animation_import_video_response_keeps_legacy_shape() {
let payload =
serde_json::to_value(CharacterAnimationImportVideoResponse {
ok: true,
imported_video_path:
"/generated-character-drafts/hero/animation/idle/import-1/reference.mp4"
.to_string(),
draft_id: "animation-import-1".to_string(),
save_message: "参考视频已导入 OSS 草稿区。".to_string(),
})
.expect("response should serialize");
assert_eq!(
payload["importedVideoPath"],
json!("/generated-character-drafts/hero/animation/idle/import-1/reference.mp4")
);
assert_eq!(payload["draftId"], json!("animation-import-1"));
}
#[test]
fn character_workflow_cache_response_keeps_legacy_shape() {
let payload = serde_json::to_value(CharacterWorkflowCacheSaveResponse {
ok: true,
cache: CharacterWorkflowCachePayload {
character_id: "hero".to_string(),
cache_scope_id: Some("world-01".to_string()),
visual_prompt_text: "主形象".to_string(),
animation_prompt_text: "待机".to_string(),
visual_drafts: vec![CharacterVisualDraftPayload {
id: "draft-1".to_string(),
label: "候选 1".to_string(),
image_src: "/generated-character-drafts/hero/visual/job/candidate.svg"
.to_string(),
width: 1024,
height: 1536,
}],
selected_visual_draft_id: "draft-1".to_string(),
selected_animation: "idle".to_string(),
image_src: Some("/generated-characters/hero/master.png".to_string()),
generated_visual_asset_id: None,
generated_animation_set_id: None,
animation_map: Some(json!({ "idle": { "frames": 4 } })),
updated_at: Some("2026-04-22T12:00:00Z".to_string()),
},
save_message: "角色形象生成缓存已更新。".to_string(),
})
.expect("response should serialize");
assert_eq!(payload["ok"], json!(true));
assert_eq!(payload["cache"]["characterId"], json!("hero"));
assert_eq!(payload["cache"]["cacheScopeId"], json!("world-01"));
assert_eq!(
payload["cache"]["visualDrafts"][0]["imageSrc"],
json!("/generated-character-drafts/hero/visual/job/candidate.svg")
);
assert_eq!(payload["cache"]["animationMap"]["idle"]["frames"], json!(4));
}
#[test]
fn character_animation_strategy_uses_legacy_kebab_case() {
let payload = serde_json::to_value(CharacterAnimationStrategy::MotionTransfer)
.expect("strategy should serialize");
assert_eq!(payload, json!("motion-transfer"));
}
#[test]
fn character_animation_generate_response_keeps_image_sequence_shape() {
let payload = serde_json::to_value(CharacterAnimationGenerateResponse {
ok: true,
task_id: "animation_1".to_string(),
strategy: CharacterAnimationStrategy::ImageSequence,
model: "rust-svg-animation-sequence".to_string(),
prompt: "待机动作".to_string(),
image_sources: vec![
"/generated-character-drafts/hero/animation/idle/job/frame-01.svg".to_string(),
],
preview_video_path: None,
})
.expect("response should serialize");
assert_eq!(payload["ok"], json!(true));
assert_eq!(payload["taskId"], json!("animation_1"));
assert_eq!(payload["strategy"], json!("image-sequence"));
assert_eq!(
payload["imageSources"][0],
json!("/generated-character-drafts/hero/animation/idle/job/frame-01.svg")
);
}
#[test]
fn character_animation_publish_response_keeps_legacy_shape() {
let payload = serde_json::to_value(CharacterAnimationPublishResponse {
ok: true,
animation_set_id: "animation-set-1".to_string(),
override_map: json!({}),
animation_map: json!({
"idle": {
"folder": "idle",
"prefix": "frame",
"frames": 2,
"startFrame": 1,
"extension": "svg",
"basePath": "/generated-animations/hero/animation-set-1/idle",
"frameWidth": 192,
"frameHeight": 256,
"fps": 8,
"loop": true
}
}),
save_message: "基础动作资源已写入 OSS 并绑定当前角色。".to_string(),
})
.expect("response should serialize");
assert_eq!(payload["animationSetId"], json!("animation-set-1"));
assert_eq!(payload["animationMap"]["idle"]["frames"], json!(2));
}
#[test]
fn character_animation_draft_payload_accepts_backend_extraction_fields() {
let payload = serde_json::from_value::<CharacterAnimationDraftPayload>(json!({
"fps": 8,
"loop": true,
"frameWidth": 192,
"frameHeight": 256,
"frameCount": 8,
"applyChromaKey": true,
"sampleStartRatio": 0.12,
"sampleEndRatio": 0.94,
"previewVideoPath": "/generated-character-drafts/hero/animation/idle/task/preview.mp4"
}))
.expect("draft payload should deserialize without framesDataUrls");
assert!(payload.frames_data_urls.is_empty());
assert_eq!(payload.frame_count, Some(8));
assert_eq!(payload.apply_chroma_key, Some(true));
assert_eq!(payload.sample_start_ratio, Some(0.12));
assert_eq!(payload.sample_end_ratio, Some(0.94));
}
}

View File

@@ -0,0 +1,266 @@
use serde::{Deserialize, Serialize};
pub const AUTH_LOGIN_METHOD_PASSWORD: &str = "password";
pub const AUTH_LOGIN_METHOD_PHONE: &str = "phone";
pub const AUTH_LOGIN_METHOD_WECHAT: &str = "wechat";
pub const AUTH_BINDING_STATUS_ACTIVE: &str = "active";
pub const AUTH_BINDING_STATUS_PENDING_BIND_PHONE: &str = "pending_bind_phone";
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AuthLoginOptionsResponse {
pub available_login_methods: Vec<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AuthUserPayload {
pub id: String,
pub public_user_code: String,
pub username: String,
pub display_name: String,
pub phone_number_masked: Option<String>,
pub login_method: String,
pub binding_status: String,
pub wechat_bound: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PublicUserSummaryPayload {
pub id: String,
pub public_user_code: String,
pub display_name: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PublicUserSearchResponse {
pub user: PublicUserSummaryPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PasswordEntryRequest {
pub phone: String,
pub password: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PasswordEntryResponse {
pub token: String,
pub user: AuthUserPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PasswordChangeRequest {
pub current_password: Option<String>,
pub new_password: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PasswordChangeResponse {
pub user: AuthUserPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PasswordResetRequest {
pub phone: String,
pub code: String,
pub new_password: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PasswordResetResponse {
pub token: String,
pub user: AuthUserPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AuthMeResponse {
pub user: AuthUserPayload,
pub available_login_methods: Vec<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AuthSessionsResponse {
pub sessions: Vec<AuthSessionSummaryPayload>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AuthSessionSummaryPayload {
pub session_id: String,
pub client_type: String,
pub client_runtime: String,
pub client_platform: String,
pub client_label: String,
pub device_display_name: String,
pub mini_program_app_id: Option<String>,
pub mini_program_env: Option<String>,
pub user_agent: Option<String>,
pub ip_masked: Option<String>,
pub is_current: bool,
pub created_at: String,
pub last_seen_at: String,
pub expires_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
pub struct RefreshSessionResponse {
pub token: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
pub struct LogoutResponse {
pub ok: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
pub struct LogoutAllResponse {
pub ok: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PhoneSendCodeRequest {
pub phone: String,
pub scene: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PhoneSendCodeResponse {
pub ok: bool,
pub cooldown_seconds: u64,
pub expires_in_seconds: u64,
pub provider_request_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PhoneLoginRequest {
pub phone: String,
pub code: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PhoneLoginResponse {
pub token: String,
pub user: AuthUserPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct WechatStartQuery {
pub redirect_path: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct WechatStartResponse {
pub authorization_url: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
pub struct WechatCallbackQuery {
pub state: Option<String>,
pub code: Option<String>,
pub mock_code: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct WechatBindPhoneRequest {
pub phone: String,
pub code: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct WechatBindPhoneResponse {
pub token: String,
pub user: AuthUserPayload,
}
pub fn build_available_login_methods(
sms_auth_enabled: bool,
password_auth_enabled: bool,
wechat_auth_enabled: bool,
) -> Vec<String> {
let mut methods = Vec::new();
if sms_auth_enabled {
methods.push(AUTH_LOGIN_METHOD_PHONE.to_string());
}
if password_auth_enabled {
methods.push(AUTH_LOGIN_METHOD_PASSWORD.to_string());
}
if wechat_auth_enabled {
methods.push(AUTH_LOGIN_METHOD_WECHAT.to_string());
}
methods
}
#[cfg(test)]
mod tests {
use super::*;
use serde_json::json;
#[test]
fn available_login_methods_keep_phone_then_wechat_order() {
let methods = build_available_login_methods(true, true, true);
assert_eq!(
methods,
vec![
AUTH_LOGIN_METHOD_PHONE.to_string(),
AUTH_LOGIN_METHOD_PASSWORD.to_string(),
AUTH_LOGIN_METHOD_WECHAT.to_string()
]
);
}
#[test]
fn password_entry_request_uses_camel_case_fields() {
let payload = serde_json::to_value(PasswordEntryRequest {
phone: "13800138000".to_string(),
password: "secret123".to_string(),
})
.expect("payload should serialize");
assert_eq!(
payload,
json!({
"phone": "13800138000",
"password": "secret123"
})
);
}
#[test]
fn wechat_callback_query_keeps_provider_compatible_field_names() {
let payload = serde_json::to_value(WechatCallbackQuery {
state: Some("state-1".to_string()),
code: Some("code-1".to_string()),
mock_code: Some("mock-1".to_string()),
})
.expect("payload should serialize");
assert_eq!(
payload,
json!({
"state": "state-1",
"code": "code-1",
"mock_code": "mock-1"
})
);
}
}

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use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CreateBigFishSessionRequest {
#[serde(default)]
pub seed_text: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct SendBigFishMessageRequest {
pub client_message_id: String,
pub text: String,
#[serde(default)]
pub quick_fill_requested: Option<bool>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ExecuteBigFishActionRequest {
pub action: String,
#[serde(default)]
pub level: Option<u32>,
#[serde(default)]
pub motion_key: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct SubmitBigFishInputRequest {
pub x: f32,
pub y: f32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishAnchorItemResponse {
pub key: String,
pub label: String,
pub value: String,
pub status: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishAnchorPackResponse {
pub gameplay_promise: BigFishAnchorItemResponse,
pub ecology_visual_theme: BigFishAnchorItemResponse,
pub growth_ladder: BigFishAnchorItemResponse,
pub risk_tempo: BigFishAnchorItemResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishLevelBlueprintResponse {
pub level: u32,
pub name: String,
pub one_line_fantasy: String,
pub silhouette_direction: String,
pub size_ratio: f32,
pub visual_prompt_seed: String,
pub motion_prompt_seed: String,
pub merge_source_level: Option<u32>,
pub prey_window: Vec<u32>,
pub threat_window: Vec<u32>,
pub is_final_level: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishBackgroundBlueprintResponse {
pub theme: String,
pub color_mood: String,
pub foreground_hints: String,
pub midground_composition: String,
pub background_depth: String,
pub safe_play_area_hint: String,
pub spawn_edge_hint: String,
pub background_prompt_seed: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishRuntimeParamsResponse {
pub level_count: u32,
pub merge_count_per_upgrade: u32,
pub spawn_target_count: u32,
pub leader_move_speed: f32,
pub follower_catch_up_speed: f32,
pub offscreen_cull_seconds: f32,
pub prey_spawn_delta_levels: Vec<u32>,
pub threat_spawn_delta_levels: Vec<u32>,
pub win_level: u32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishGameDraftResponse {
pub title: String,
pub subtitle: String,
pub core_fun: String,
pub ecology_theme: String,
pub levels: Vec<BigFishLevelBlueprintResponse>,
pub background: BigFishBackgroundBlueprintResponse,
pub runtime_params: BigFishRuntimeParamsResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishAgentMessageResponse {
pub id: String,
pub role: String,
pub kind: String,
pub text: String,
pub created_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishAssetSlotResponse {
pub slot_id: String,
pub asset_kind: String,
pub level: Option<u32>,
pub motion_key: Option<String>,
pub status: String,
pub asset_url: Option<String>,
pub prompt_snapshot: String,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishAssetCoverageResponse {
pub level_main_image_ready_count: u32,
pub level_motion_ready_count: u32,
pub background_ready: bool,
pub required_level_count: u32,
pub publish_ready: bool,
pub blockers: Vec<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishSessionSnapshotResponse {
pub session_id: String,
pub current_turn: u32,
pub progress_percent: u32,
pub stage: String,
pub anchor_pack: BigFishAnchorPackResponse,
pub draft: Option<BigFishGameDraftResponse>,
pub asset_slots: Vec<BigFishAssetSlotResponse>,
pub asset_coverage: BigFishAssetCoverageResponse,
pub messages: Vec<BigFishAgentMessageResponse>,
pub last_assistant_reply: Option<String>,
pub publish_ready: bool,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishSessionResponse {
pub session: BigFishSessionSnapshotResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishActionResponse {
pub session: BigFishSessionSnapshotResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishVector2Response {
pub x: f32,
pub y: f32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishRuntimeEntityResponse {
pub entity_id: String,
pub level: u32,
pub position: BigFishVector2Response,
pub radius: f32,
pub offscreen_seconds: f32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishRuntimeSnapshotResponse {
pub run_id: String,
pub session_id: String,
pub status: String,
pub tick: u64,
pub player_level: u32,
pub win_level: u32,
pub leader_entity_id: Option<String>,
pub owned_entities: Vec<BigFishRuntimeEntityResponse>,
pub wild_entities: Vec<BigFishRuntimeEntityResponse>,
pub camera_center: BigFishVector2Response,
pub last_input: BigFishVector2Response,
pub event_log: Vec<String>,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishRunResponse {
pub run: BigFishRuntimeSnapshotResponse,
}
#[cfg(test)]
mod tests {
use super::*;
use serde_json::json;
#[test]
fn big_fish_session_request_uses_camel_case() {
let payload = serde_json::to_value(CreateBigFishSessionRequest {
seed_text: Some("深海机械鱼".to_string()),
})
.expect("payload should serialize");
assert_eq!(payload, json!({ "seedText": "深海机械鱼" }));
}
#[test]
fn big_fish_action_request_uses_camel_case() {
let payload = serde_json::to_value(ExecuteBigFishActionRequest {
action: "big_fish_generate_level_motion".to_string(),
level: Some(3),
motion_key: Some("move_swim".to_string()),
})
.expect("payload should serialize");
assert_eq!(payload["motionKey"], json!("move_swim"));
assert_eq!(payload["level"], json!(3));
}
}

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use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishWorkSummaryResponse {
pub work_id: String,
pub source_session_id: String,
pub title: String,
pub subtitle: String,
pub summary: String,
#[serde(default)]
pub cover_image_src: Option<String>,
pub status: String,
pub updated_at: String,
pub publish_ready: bool,
pub level_count: u32,
pub level_main_image_ready_count: u32,
pub level_motion_ready_count: u32,
pub background_ready: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BigFishWorksResponse {
pub items: Vec<BigFishWorkSummaryResponse>,
}

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use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct ParseCreationAgentDocumentInputRequest {
pub file_name: String,
#[serde(default)]
pub content_type: Option<String>,
pub content_base64: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CreationAgentDocumentInputPayload {
pub file_name: String,
#[serde(default)]
pub content_type: Option<String>,
pub size_bytes: usize,
pub text: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct ParseCreationAgentDocumentInputResponse {
pub document: CreationAgentDocumentInputPayload,
}

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pub mod admin;
pub mod ai;
pub mod api;
pub mod assets;
pub mod auth;
pub mod big_fish;
pub mod big_fish_works;
pub mod creation_agent_document_input;
pub mod llm;
pub mod puzzle_agent;
pub mod puzzle_gallery;
pub mod puzzle_runtime;
pub mod puzzle_works;
pub mod runtime;
pub mod runtime_story;
pub mod story;

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use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "snake_case")]
pub enum LlmChatMessageRole {
System,
User,
Assistant,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
pub struct LlmChatMessagePayload {
pub role: LlmChatMessageRole,
pub content: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
pub struct LlmChatCompletionRequest {
#[serde(default)]
pub model: Option<String>,
#[serde(default)]
pub stream: bool,
pub messages: Vec<LlmChatMessagePayload>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct LlmChatCompletionResponse {
pub id: Option<String>,
pub model: String,
pub content: String,
pub finish_reason: Option<String>,
}
#[cfg(test)]
mod tests {
use super::*;
use serde_json::json;
#[test]
fn llm_chat_completion_request_keeps_openai_compatible_field_names() {
let payload = serde_json::to_value(LlmChatCompletionRequest {
model: Some("doubao-test".to_string()),
stream: false,
messages: vec![
LlmChatMessagePayload {
role: LlmChatMessageRole::System,
content: "系统".to_string(),
},
LlmChatMessagePayload {
role: LlmChatMessageRole::User,
content: "用户".to_string(),
},
],
})
.expect("payload should serialize");
assert_eq!(payload["model"], json!("doubao-test"));
assert_eq!(payload["stream"], json!(false));
assert_eq!(payload["messages"][0]["role"], json!("system"));
}
}

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use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CreatePuzzleAgentSessionRequest {
#[serde(default)]
pub seed_text: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct SendPuzzleAgentMessageRequest {
pub client_message_id: String,
pub text: String,
#[serde(default)]
pub quick_fill_requested: Option<bool>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ExecutePuzzleAgentActionRequest {
pub action: String,
#[serde(default)]
pub prompt_text: Option<String>,
#[serde(default)]
pub candidate_count: Option<u32>,
#[serde(default)]
pub candidate_id: Option<String>,
#[serde(default)]
pub level_name: Option<String>,
#[serde(default)]
pub summary: Option<String>,
#[serde(default)]
pub theme_tags: Option<Vec<String>>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleAnchorItemResponse {
pub key: String,
pub label: String,
pub value: String,
pub status: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleAnchorPackResponse {
pub theme_promise: PuzzleAnchorItemResponse,
pub visual_subject: PuzzleAnchorItemResponse,
pub visual_mood: PuzzleAnchorItemResponse,
pub composition_hooks: PuzzleAnchorItemResponse,
pub tags_and_forbidden: PuzzleAnchorItemResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleGeneratedImageCandidateResponse {
pub candidate_id: String,
pub image_src: String,
pub asset_id: String,
pub prompt: String,
#[serde(default)]
pub actual_prompt: Option<String>,
pub source_type: String,
pub selected: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleCreatorIntentResponse {
pub source_mode: String,
pub raw_messages_summary: String,
pub theme_promise: String,
pub visual_subject: String,
pub visual_mood: Vec<String>,
pub composition_hooks: Vec<String>,
pub theme_tags: Vec<String>,
pub forbidden_directives: Vec<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleResultDraftResponse {
pub level_name: String,
pub summary: String,
pub theme_tags: Vec<String>,
pub forbidden_directives: Vec<String>,
#[serde(default)]
pub creator_intent: Option<PuzzleCreatorIntentResponse>,
pub anchor_pack: PuzzleAnchorPackResponse,
pub candidates: Vec<PuzzleGeneratedImageCandidateResponse>,
#[serde(default)]
pub selected_candidate_id: Option<String>,
#[serde(default)]
pub cover_image_src: Option<String>,
#[serde(default)]
pub cover_asset_id: Option<String>,
pub generation_status: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleAgentMessageResponse {
pub id: String,
pub role: String,
pub kind: String,
pub text: String,
pub created_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleAgentSuggestedActionResponse {
pub id: String,
pub action_type: String,
pub label: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleResultPreviewBlockerResponse {
pub id: String,
pub code: String,
pub message: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleResultPreviewFindingResponse {
pub id: String,
pub severity: String,
pub code: String,
pub message: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleResultPreviewEnvelopeResponse {
pub draft: PuzzleResultDraftResponse,
pub blockers: Vec<PuzzleResultPreviewBlockerResponse>,
pub quality_findings: Vec<PuzzleResultPreviewFindingResponse>,
pub publish_ready: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleAgentSessionSnapshotResponse {
pub session_id: String,
pub current_turn: u32,
pub progress_percent: u32,
pub stage: String,
pub anchor_pack: PuzzleAnchorPackResponse,
#[serde(default)]
pub draft: Option<PuzzleResultDraftResponse>,
pub messages: Vec<PuzzleAgentMessageResponse>,
#[serde(default)]
pub last_assistant_reply: Option<String>,
#[serde(default)]
pub published_profile_id: Option<String>,
pub suggested_actions: Vec<PuzzleAgentSuggestedActionResponse>,
#[serde(default)]
pub result_preview: Option<PuzzleResultPreviewEnvelopeResponse>,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleAgentSessionResponse {
pub session: PuzzleAgentSessionSnapshotResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleAgentOperationResponse {
pub operation_id: String,
pub operation_type: String,
pub status: String,
pub phase_label: String,
pub phase_detail: String,
pub progress: u32,
#[serde(default)]
pub error: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleAgentActionResponse {
pub operation: PuzzleAgentOperationResponse,
/// 操作完成后的最新会话快照,供前端直接更新界面,避免重复拉取完整 session。
pub session: PuzzleAgentSessionSnapshotResponse,
}

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use serde::{Deserialize, Serialize};
use crate::puzzle_works::PuzzleWorkSummaryResponse;
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleGalleryResponse {
pub items: Vec<PuzzleWorkSummaryResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleGalleryDetailResponse {
pub item: PuzzleWorkSummaryResponse,
}

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@@ -0,0 +1,107 @@
use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct StartPuzzleRunRequest {
pub profile_id: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct AdvanceLocalPuzzleNextLevelRequest {
pub run: PuzzleRunSnapshotResponse,
#[serde(default)]
pub source_session_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct SwapPuzzlePiecesRequest {
pub first_piece_id: String,
pub second_piece_id: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct DragPuzzlePieceRequest {
pub piece_id: String,
pub target_row: u32,
pub target_col: u32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleCellPositionResponse {
pub row: u32,
pub col: u32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzlePieceStateResponse {
pub piece_id: String,
pub correct_row: u32,
pub correct_col: u32,
pub current_row: u32,
pub current_col: u32,
#[serde(default)]
pub merged_group_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleMergedGroupStateResponse {
pub group_id: String,
pub piece_ids: Vec<String>,
pub occupied_cells: Vec<PuzzleCellPositionResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleBoardSnapshotResponse {
pub rows: u32,
pub cols: u32,
pub pieces: Vec<PuzzlePieceStateResponse>,
pub merged_groups: Vec<PuzzleMergedGroupStateResponse>,
#[serde(default)]
pub selected_piece_id: Option<String>,
pub all_tiles_resolved: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleRuntimeLevelSnapshotResponse {
pub run_id: String,
pub level_index: u32,
pub grid_size: u32,
pub profile_id: String,
pub level_name: String,
pub author_display_name: String,
pub theme_tags: Vec<String>,
#[serde(default)]
pub cover_image_src: Option<String>,
pub board: PuzzleBoardSnapshotResponse,
pub status: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleRunSnapshotResponse {
pub run_id: String,
pub entry_profile_id: String,
pub cleared_level_count: u32,
pub current_level_index: u32,
pub current_grid_size: u32,
pub played_profile_ids: Vec<String>,
pub previous_level_tags: Vec<String>,
#[serde(default)]
pub current_level: Option<PuzzleRuntimeLevelSnapshotResponse>,
#[serde(default)]
pub recommended_next_profile_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleRunResponse {
pub run: PuzzleRunSnapshotResponse,
}

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@@ -0,0 +1,65 @@
use serde::{Deserialize, Serialize};
use crate::puzzle_agent::PuzzleAnchorPackResponse;
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PutPuzzleWorkRequest {
pub level_name: String,
pub summary: String,
pub theme_tags: Vec<String>,
#[serde(default)]
pub cover_image_src: Option<String>,
#[serde(default)]
pub cover_asset_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleWorkSummaryResponse {
pub work_id: String,
pub profile_id: String,
pub owner_user_id: String,
#[serde(default)]
pub source_session_id: Option<String>,
pub author_display_name: String,
pub level_name: String,
pub summary: String,
pub theme_tags: Vec<String>,
#[serde(default)]
pub cover_image_src: Option<String>,
#[serde(default)]
pub cover_asset_id: Option<String>,
pub publication_status: String,
pub updated_at: String,
#[serde(default)]
pub published_at: Option<String>,
pub play_count: u32,
pub publish_ready: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleWorkProfileResponse {
#[serde(flatten)]
pub summary: PuzzleWorkSummaryResponse,
pub anchor_pack: PuzzleAnchorPackResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleWorksResponse {
pub items: Vec<PuzzleWorkSummaryResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleWorkDetailResponse {
pub item: PuzzleWorkProfileResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleWorkMutationResponse {
pub item: PuzzleWorkProfileResponse,
}

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@@ -0,0 +1,897 @@
use serde::{Deserialize, Serialize};
pub const RUNTIME_PLATFORM_THEME_LIGHT: &str = "light";
pub const RUNTIME_PLATFORM_THEME_DARK: &str = "dark";
pub const SAVE_SNAPSHOT_VERSION: u32 = 2;
pub const PROFILE_WALLET_LEDGER_SOURCE_TYPE_SNAPSHOT_SYNC: &str = "snapshot_sync";
pub const PROFILE_WALLET_LEDGER_SOURCE_TYPE_POINTS_RECHARGE: &str = "points_recharge";
pub const PROFILE_WALLET_LEDGER_SOURCE_TYPE_INVITE_INVITER_REWARD: &str = "invite_inviter_reward";
pub const PROFILE_WALLET_LEDGER_SOURCE_TYPE_INVITE_INVITEE_REWARD: &str = "invite_invitee_reward";
pub const BROWSE_HISTORY_THEME_MODE_MARTIAL: &str = "martial";
pub const BROWSE_HISTORY_THEME_MODE_ARCANE: &str = "arcane";
pub const BROWSE_HISTORY_THEME_MODE_MACHINA: &str = "machina";
pub const BROWSE_HISTORY_THEME_MODE_TIDE: &str = "tide";
pub const BROWSE_HISTORY_THEME_MODE_RIFT: &str = "rift";
pub const BROWSE_HISTORY_THEME_MODE_MYTHIC: &str = "mythic";
pub const CUSTOM_WORLD_VISIBILITY_DRAFT: &str = "draft";
pub const CUSTOM_WORLD_VISIBILITY_PUBLISHED: &str = "published";
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeSettingsResponse {
pub music_volume: f32,
pub platform_theme: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PutRuntimeSettingsRequest {
pub music_volume: f32,
pub platform_theme: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct SavedGameSnapshotResponse {
pub version: u32,
pub saved_at: String,
pub game_state: serde_json::Value,
pub bottom_tab: String,
pub current_story: Option<serde_json::Value>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PutSavedGameSnapshotRequest {
pub game_state: serde_json::Value,
pub bottom_tab: String,
#[serde(default)]
pub current_story: Option<serde_json::Value>,
#[serde(default)]
pub saved_at: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct BasicOkResponse {
pub ok: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PlatformBrowseHistoryEntryResponse {
pub owner_user_id: String,
pub profile_id: String,
pub world_name: String,
pub subtitle: String,
pub summary_text: String,
pub cover_image_src: Option<String>,
pub theme_mode: String,
pub author_display_name: String,
pub visited_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PlatformBrowseHistoryWriteEntryRequest {
pub owner_user_id: String,
pub profile_id: String,
pub world_name: String,
#[serde(default)]
pub subtitle: Option<String>,
#[serde(default)]
pub summary_text: Option<String>,
#[serde(default)]
pub cover_image_src: Option<String>,
#[serde(default)]
pub theme_mode: Option<String>,
#[serde(default)]
pub author_display_name: Option<String>,
#[serde(default)]
pub visited_at: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PlatformBrowseHistoryBatchSyncRequest {
pub entries: Vec<PlatformBrowseHistoryWriteEntryRequest>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(untagged)]
pub enum PlatformBrowseHistoryUpsertRequest {
Single(PlatformBrowseHistoryWriteEntryRequest),
Batch(PlatformBrowseHistoryBatchSyncRequest),
}
impl PlatformBrowseHistoryUpsertRequest {
pub fn into_entries(self) -> Vec<PlatformBrowseHistoryWriteEntryRequest> {
match self {
Self::Single(entry) => vec![entry],
Self::Batch(batch) => batch.entries,
}
}
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PlatformBrowseHistoryResponse {
pub entries: Vec<PlatformBrowseHistoryEntryResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileDashboardSummaryResponse {
pub wallet_balance: u64,
pub total_play_time_ms: u64,
pub played_world_count: u32,
pub updated_at: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileWalletLedgerEntryResponse {
pub id: String,
pub amount_delta: i64,
pub balance_after: u64,
pub source_type: String,
pub created_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileWalletLedgerResponse {
pub entries: Vec<ProfileWalletLedgerEntryResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileRechargeProductResponse {
pub product_id: String,
pub title: String,
pub price_cents: u64,
pub kind: String,
pub points_amount: u64,
pub bonus_points: u64,
pub duration_days: u32,
pub badge_label: String,
pub description: String,
pub tier: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileMembershipBenefitResponse {
pub benefit_name: String,
pub normal_value: String,
pub month_value: String,
pub season_value: String,
pub year_value: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileMembershipResponse {
pub status: String,
pub tier: String,
pub started_at: Option<String>,
pub expires_at: Option<String>,
pub updated_at: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileRechargeOrderResponse {
pub order_id: String,
pub product_id: String,
pub product_title: String,
pub kind: String,
pub amount_cents: u64,
pub status: String,
pub payment_channel: String,
pub paid_at: String,
pub created_at: String,
pub points_delta: i64,
pub membership_expires_at: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileRechargeCenterResponse {
pub wallet_balance: u64,
pub membership: ProfileMembershipResponse,
pub point_products: Vec<ProfileRechargeProductResponse>,
pub membership_products: Vec<ProfileRechargeProductResponse>,
pub benefits: Vec<ProfileMembershipBenefitResponse>,
pub latest_order: Option<ProfileRechargeOrderResponse>,
pub has_points_recharged: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CreateProfileRechargeOrderRequest {
pub product_id: String,
#[serde(default)]
pub payment_channel: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CreateProfileRechargeOrderResponse {
pub order: ProfileRechargeOrderResponse,
pub center: ProfileRechargeCenterResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileReferralInviteCenterResponse {
pub invite_code: String,
pub invite_link_path: String,
pub invited_count: u32,
pub rewarded_invite_count: u32,
pub today_inviter_reward_count: u32,
pub today_inviter_reward_remaining: u32,
pub reward_points: u64,
pub has_redeemed_code: bool,
pub bound_inviter_user_id: Option<String>,
pub bound_at: Option<String>,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RedeemProfileReferralInviteCodeRequest {
pub invite_code: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RedeemProfileReferralInviteCodeResponse {
pub center: ProfileReferralInviteCenterResponse,
pub invitee_reward_granted: bool,
pub inviter_reward_granted: bool,
pub invitee_balance_after: u64,
pub inviter_balance_after: u64,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfilePlayedWorkSummaryResponse {
pub world_key: String,
pub owner_user_id: Option<String>,
pub profile_id: Option<String>,
pub world_type: Option<String>,
pub world_title: String,
pub world_subtitle: String,
pub first_played_at: String,
pub last_played_at: String,
pub last_observed_play_time_ms: u64,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfilePlayStatsResponse {
pub total_play_time_ms: u64,
pub played_works: Vec<ProfilePlayedWorkSummaryResponse>,
pub updated_at: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileSaveArchiveSummaryResponse {
pub world_key: String,
pub owner_user_id: Option<String>,
pub profile_id: Option<String>,
pub world_type: Option<String>,
pub world_name: String,
pub subtitle: String,
pub summary_text: String,
pub cover_image_src: Option<String>,
pub last_played_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileSaveArchiveListResponse {
pub entries: Vec<ProfileSaveArchiveSummaryResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ProfileSaveArchiveResumeResponse {
pub entry: ProfileSaveArchiveSummaryResponse,
pub snapshot: SavedGameSnapshotResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeInventorySlotResponse {
pub slot_id: String,
pub container_kind: String,
pub slot_key: String,
pub item_id: String,
pub category: String,
pub name: String,
pub description: Option<String>,
pub quantity: u32,
pub rarity: String,
pub tags: Vec<String>,
pub stackable: bool,
pub stack_key: String,
pub equipment_slot_id: Option<String>,
pub source_kind: String,
pub source_reference_id: Option<String>,
pub created_at: String,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeInventoryStateResponse {
pub runtime_session_id: String,
pub actor_user_id: String,
pub backpack_items: Vec<RuntimeInventorySlotResponse>,
pub equipment_items: Vec<RuntimeInventorySlotResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldProfileUpsertRequest {
pub profile: serde_json::Value,
pub source_agent_session_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldLibraryEntryResponse {
pub owner_user_id: String,
pub profile_id: String,
pub public_work_code: Option<String>,
pub author_public_user_code: Option<String>,
pub profile: serde_json::Value,
pub visibility: String,
pub published_at: Option<String>,
pub updated_at: String,
pub author_display_name: String,
pub world_name: String,
pub subtitle: String,
pub summary_text: String,
pub cover_image_src: Option<String>,
pub theme_mode: String,
pub playable_npc_count: u32,
pub landmark_count: u32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldGalleryCardResponse {
pub owner_user_id: String,
pub profile_id: String,
pub public_work_code: String,
pub author_public_user_code: String,
pub visibility: String,
pub published_at: Option<String>,
pub updated_at: String,
pub author_display_name: String,
pub world_name: String,
pub subtitle: String,
pub summary_text: String,
pub cover_image_src: Option<String>,
pub theme_mode: String,
pub playable_npc_count: u32,
pub landmark_count: u32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldLibraryResponse {
pub entries: Vec<CustomWorldLibraryEntryResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldLibraryMutationResponse {
pub entry: CustomWorldLibraryEntryResponse,
pub entries: Vec<CustomWorldLibraryEntryResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldGalleryResponse {
pub entries: Vec<CustomWorldGalleryCardResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldGalleryDetailResponse {
pub entry: CustomWorldLibraryEntryResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldWorkSummaryResponse {
pub work_id: String,
pub source_type: String,
pub status: String,
pub title: String,
pub subtitle: String,
pub summary: String,
pub cover_image_src: Option<String>,
#[serde(default)]
pub cover_render_mode: Option<String>,
#[serde(default)]
pub cover_character_image_srcs: Vec<String>,
pub updated_at: String,
pub published_at: Option<String>,
pub stage: Option<String>,
pub stage_label: Option<String>,
pub playable_npc_count: u32,
pub landmark_count: u32,
pub role_visual_ready_count: Option<u32>,
pub role_animation_ready_count: Option<u32>,
pub role_asset_summary_label: Option<String>,
pub session_id: Option<String>,
pub profile_id: Option<String>,
pub can_resume: bool,
pub can_enter_world: bool,
pub blocker_count: u32,
pub publish_ready: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldWorksResponse {
pub items: Vec<CustomWorldWorkSummaryResponse>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CreateCustomWorldAgentSessionRequest {
#[serde(default)]
pub seed_text: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct SendCustomWorldAgentMessageRequest {
pub client_message_id: String,
pub text: String,
#[serde(default)]
pub quick_fill_requested: Option<bool>,
#[serde(default)]
pub focus_card_id: Option<String>,
#[serde(default)]
pub selected_card_ids: Option<Vec<String>>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldAgentMessageResponse {
pub id: String,
pub role: String,
pub kind: String,
pub text: String,
pub created_at: String,
pub related_operation_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldAgentOperationResponse {
pub operation_id: String,
#[serde(rename = "type")]
pub operation_type: String,
pub status: String,
pub phase_label: String,
pub phase_detail: String,
pub progress: u32,
pub error: Option<String>,
pub started_at: Option<String>,
pub updated_at: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldDraftCardSummaryResponse {
pub id: String,
pub kind: String,
pub title: String,
pub subtitle: String,
pub summary: String,
pub status: String,
pub linked_ids: Vec<String>,
pub warning_count: u32,
pub asset_status: Option<String>,
pub asset_status_label: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldDraftCardDetailSectionResponse {
pub id: String,
pub label: String,
pub value: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldDraftCardDetailResponse {
pub id: String,
pub kind: String,
pub title: String,
pub sections: Vec<CustomWorldDraftCardDetailSectionResponse>,
pub linked_ids: Vec<String>,
pub locked: bool,
pub editable: bool,
pub editable_section_ids: Vec<String>,
pub warning_messages: Vec<String>,
pub asset_status: Option<String>,
pub asset_status_label: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldAgentCardDetailResponse {
pub card: CustomWorldDraftCardDetailResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldAgentCheckpointResponse {
pub checkpoint_id: String,
pub created_at: String,
pub label: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldSupportedActionResponse {
pub action: String,
pub enabled: bool,
pub reason: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldResultPreviewBlockerResponse {
pub id: String,
pub code: String,
pub message: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldPublishGateResponse {
pub profile_id: String,
pub blockers: Vec<CustomWorldResultPreviewBlockerResponse>,
pub blocker_count: u32,
pub publish_ready: bool,
pub can_enter_world: bool,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldAgentSessionSnapshotResponse {
pub session_id: String,
pub current_turn: u32,
pub anchor_content: serde_json::Value,
pub progress_percent: u32,
pub last_assistant_reply: Option<String>,
pub stage: String,
pub focus_card_id: Option<String>,
pub creator_intent: serde_json::Value,
pub creator_intent_readiness: serde_json::Value,
pub anchor_pack: serde_json::Value,
pub lock_state: serde_json::Value,
pub draft_profile: serde_json::Value,
pub messages: Vec<CustomWorldAgentMessageResponse>,
pub draft_cards: Vec<CustomWorldDraftCardSummaryResponse>,
pub pending_clarifications: Vec<serde_json::Value>,
pub suggested_actions: Vec<serde_json::Value>,
pub recommended_replies: Vec<String>,
pub quality_findings: Vec<serde_json::Value>,
pub asset_coverage: serde_json::Value,
pub checkpoints: Vec<CustomWorldAgentCheckpointResponse>,
pub supported_actions: Vec<CustomWorldSupportedActionResponse>,
pub publish_gate: Option<CustomWorldPublishGateResponse>,
pub result_preview: Option<serde_json::Value>,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CustomWorldAgentSessionResponse {
pub session: CustomWorldAgentSessionSnapshotResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ExecuteCustomWorldAgentActionRequest {
pub action: String,
#[serde(default)]
pub profile_id: Option<String>,
#[serde(default)]
pub draft_profile: Option<serde_json::Value>,
#[serde(default)]
pub legacy_result_profile: Option<serde_json::Value>,
#[serde(default)]
pub setting_text: Option<String>,
#[serde(default)]
pub card_id: Option<String>,
#[serde(default)]
pub sections: Option<Vec<ExecuteCustomWorldAgentDraftCardSectionPatch>>,
#[serde(default)]
pub profile: Option<serde_json::Value>,
#[serde(default)]
pub count: Option<u32>,
#[serde(default)]
pub role_type: Option<String>,
#[serde(default)]
pub prompt_text: Option<String>,
#[serde(default)]
pub anchor_card_ids: Option<Vec<String>>,
#[serde(default)]
pub role_ids: Option<Vec<String>>,
#[serde(default)]
pub role_id: Option<String>,
#[serde(default)]
pub portrait_path: Option<String>,
#[serde(default)]
pub generated_visual_asset_id: Option<String>,
#[serde(default)]
pub generated_animation_set_id: Option<String>,
#[serde(default)]
pub animation_map: Option<serde_json::Value>,
#[serde(default)]
pub scene_ids: Option<Vec<String>>,
#[serde(default)]
pub scene_id: Option<String>,
#[serde(default)]
pub scene_kind: Option<String>,
#[serde(default)]
pub image_src: Option<String>,
#[serde(default)]
pub generated_scene_asset_id: Option<String>,
#[serde(default)]
pub generated_scene_prompt: Option<String>,
#[serde(default)]
pub generated_scene_model: Option<String>,
#[serde(default)]
pub checkpoint_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ExecuteCustomWorldAgentDraftCardSectionPatch {
pub section_id: String,
pub value: String,
}
#[cfg(test)]
mod tests {
use super::*;
use serde_json::json;
#[test]
fn runtime_settings_request_uses_camel_case_fields() {
let payload = serde_json::to_value(PutRuntimeSettingsRequest {
music_volume: 0.42,
platform_theme: RUNTIME_PLATFORM_THEME_LIGHT.to_string(),
})
.expect("payload should serialize");
assert_eq!(payload["platformTheme"], json!("light"));
let music_volume = payload["musicVolume"]
.as_f64()
.expect("musicVolume should serialize as number");
assert!((music_volume - 0.42).abs() < 0.0001);
}
#[test]
fn browse_history_response_uses_camel_case_fields() {
let payload = serde_json::to_value(PlatformBrowseHistoryResponse {
entries: vec![PlatformBrowseHistoryEntryResponse {
owner_user_id: "owner-1".to_string(),
profile_id: "profile-1".to_string(),
world_name: "世界".to_string(),
subtitle: "".to_string(),
summary_text: "".to_string(),
cover_image_src: None,
theme_mode: BROWSE_HISTORY_THEME_MODE_MYTHIC.to_string(),
author_display_name: "玩家".to_string(),
visited_at: "2026-04-21T00:00:00Z".to_string(),
}],
})
.expect("payload should serialize");
assert_eq!(payload["entries"][0]["ownerUserId"], json!("owner-1"));
assert_eq!(payload["entries"][0]["themeMode"], json!("mythic"));
assert_eq!(
payload["entries"][0]["visitedAt"],
json!("2026-04-21T00:00:00Z")
);
}
#[test]
fn browse_history_upsert_request_accepts_single_or_batch_shape() {
let single: PlatformBrowseHistoryUpsertRequest = serde_json::from_value(json!({
"ownerUserId": "owner-1",
"profileId": "profile-1",
"worldName": "世界"
}))
.expect("single shape should deserialize");
let batch: PlatformBrowseHistoryUpsertRequest = serde_json::from_value(json!({
"entries": [{
"ownerUserId": "owner-1",
"profileId": "profile-1",
"worldName": "世界"
}]
}))
.expect("batch shape should deserialize");
assert_eq!(single.into_entries().len(), 1);
assert_eq!(batch.into_entries().len(), 1);
}
#[test]
fn profile_dashboard_response_uses_camel_case_fields() {
let payload = serde_json::to_value(ProfileDashboardSummaryResponse {
wallet_balance: 8,
total_play_time_ms: 16,
played_world_count: 3,
updated_at: Some("2026-04-22T10:00:00Z".to_string()),
})
.expect("payload should serialize");
assert_eq!(payload["walletBalance"], json!(8));
assert_eq!(payload["totalPlayTimeMs"], json!(16));
assert_eq!(payload["playedWorldCount"], json!(3));
assert_eq!(payload["updatedAt"], json!("2026-04-22T10:00:00Z"));
}
#[test]
fn profile_wallet_ledger_response_uses_camel_case_fields() {
let payload = serde_json::to_value(ProfileWalletLedgerResponse {
entries: vec![ProfileWalletLedgerEntryResponse {
id: "ledger-1".to_string(),
amount_delta: 12,
balance_after: 80,
source_type: PROFILE_WALLET_LEDGER_SOURCE_TYPE_SNAPSHOT_SYNC.to_string(),
created_at: "2026-04-22T10:00:00Z".to_string(),
}],
})
.expect("payload should serialize");
assert_eq!(payload["entries"][0]["amountDelta"], json!(12));
assert_eq!(payload["entries"][0]["balanceAfter"], json!(80));
assert_eq!(payload["entries"][0]["sourceType"], json!("snapshot_sync"));
assert_eq!(
payload["entries"][0]["createdAt"],
json!("2026-04-22T10:00:00Z")
);
}
#[test]
fn profile_recharge_center_response_uses_camel_case_fields() {
let payload = serde_json::to_value(ProfileRechargeCenterResponse {
wallet_balance: 29,
membership: ProfileMembershipResponse {
status: "active".to_string(),
tier: "month".to_string(),
started_at: Some("2026-04-25T10:00:00Z".to_string()),
expires_at: Some("2026-05-25T10:00:00Z".to_string()),
updated_at: Some("2026-04-25T10:00:00Z".to_string()),
},
point_products: vec![ProfileRechargeProductResponse {
product_id: "points_60".to_string(),
title: "60叙世币".to_string(),
price_cents: 600,
kind: "points".to_string(),
points_amount: 60,
bonus_points: 60,
duration_days: 0,
badge_label: "首充双倍".to_string(),
description: "首充送60叙世币".to_string(),
tier: "normal".to_string(),
}],
membership_products: vec![],
benefits: vec![],
latest_order: None,
has_points_recharged: false,
})
.expect("payload should serialize");
assert_eq!(payload["walletBalance"], json!(29));
assert_eq!(
payload["membership"]["expiresAt"],
json!("2026-05-25T10:00:00Z")
);
assert_eq!(payload["pointProducts"][0]["productId"], json!("points_60"));
assert_eq!(payload["pointProducts"][0]["title"], json!("60叙世币"));
assert_eq!(payload["pointProducts"][0]["priceCents"], json!(600));
assert_eq!(
payload["pointProducts"][0]["description"],
json!("首充送60叙世币")
);
assert_eq!(payload["hasPointsRecharged"], json!(false));
}
#[test]
fn create_profile_recharge_order_request_accepts_optional_channel() {
let payload: CreateProfileRechargeOrderRequest = serde_json::from_value(json!({
"productId": "member_month"
}))
.expect("request should deserialize");
assert_eq!(payload.product_id, "member_month");
assert_eq!(payload.payment_channel, None);
}
#[test]
fn profile_play_stats_response_uses_camel_case_fields() {
let payload = serde_json::to_value(ProfilePlayStatsResponse {
total_play_time_ms: 18,
played_works: vec![ProfilePlayedWorkSummaryResponse {
world_key: "builtin:WUXIA".to_string(),
owner_user_id: None,
profile_id: None,
world_type: Some("WUXIA".to_string()),
world_title: "武侠世界".to_string(),
world_subtitle: "".to_string(),
first_played_at: "2026-04-20T10:00:00Z".to_string(),
last_played_at: "2026-04-22T10:00:00Z".to_string(),
last_observed_play_time_ms: 1200,
}],
updated_at: Some("2026-04-22T10:00:00Z".to_string()),
})
.expect("payload should serialize");
assert_eq!(payload["totalPlayTimeMs"], json!(18));
assert_eq!(
payload["playedWorks"][0]["worldKey"],
json!("builtin:WUXIA")
);
assert_eq!(
payload["playedWorks"][0]["lastObservedPlayTimeMs"],
json!(1200)
);
assert_eq!(payload["updatedAt"], json!("2026-04-22T10:00:00Z"));
}
#[test]
fn runtime_inventory_state_response_uses_camel_case_fields() {
let payload = serde_json::to_value(RuntimeInventoryStateResponse {
runtime_session_id: "runtime_001".to_string(),
actor_user_id: "user_001".to_string(),
backpack_items: vec![RuntimeInventorySlotResponse {
slot_id: "invslot_001".to_string(),
container_kind: "backpack".to_string(),
slot_key: "invslot_001".to_string(),
item_id: "consumable_heal_potion".to_string(),
category: "消耗品".to_string(),
name: "疗伤药".to_string(),
description: Some("用于恢复少量气血。".to_string()),
quantity: 2,
rarity: "common".to_string(),
tags: vec!["healing".to_string()],
stackable: true,
stack_key: "heal_potion".to_string(),
equipment_slot_id: None,
source_kind: "treasure_reward".to_string(),
source_reference_id: Some("treasure_001".to_string()),
created_at: "2026-04-22T10:00:00Z".to_string(),
updated_at: "2026-04-22T10:01:00Z".to_string(),
}],
equipment_items: vec![],
})
.expect("payload should serialize");
assert_eq!(payload["runtimeSessionId"], json!("runtime_001"));
assert_eq!(payload["actorUserId"], json!("user_001"));
assert_eq!(payload["backpackItems"][0]["slotId"], json!("invslot_001"));
assert_eq!(
payload["backpackItems"][0]["sourceKind"],
json!("treasure_reward")
);
}
}

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@@ -0,0 +1,429 @@
use serde::{Deserialize, Serialize};
use serde_json::Value;
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStorySnapshotPayload {
#[serde(default, skip_serializing_if = "Option::is_none")]
pub saved_at: Option<String>,
pub bottom_tab: String,
pub game_state: Value,
#[serde(default)]
pub current_story: Option<Value>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryStateResolveRequest {
pub session_id: String,
#[serde(default)]
pub client_version: Option<u32>,
#[serde(default)]
pub snapshot: Option<RuntimeStorySnapshotPayload>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryChoiceAction {
#[serde(rename = "type")]
pub action_type: String,
pub function_id: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub target_id: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub payload: Option<Value>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryActionRequest {
pub session_id: String,
#[serde(default)]
pub client_version: Option<u32>,
pub action: RuntimeStoryChoiceAction,
#[serde(default)]
pub snapshot: Option<RuntimeStorySnapshotPayload>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryAiRequestOptions {
#[serde(default)]
pub available_options: Vec<Value>,
#[serde(default)]
pub option_catalog: Vec<Value>,
}
impl Default for RuntimeStoryAiRequestOptions {
fn default() -> Self {
Self {
available_options: Vec::new(),
option_catalog: Vec::new(),
}
}
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryAiRequest {
pub world_type: String,
pub character: Value,
#[serde(default)]
pub monsters: Vec<Value>,
#[serde(default)]
pub history: Vec<Value>,
#[serde(default)]
pub choice: String,
pub context: Value,
#[serde(default)]
pub request_options: RuntimeStoryAiRequestOptions,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryAiResponse {
pub story_text: String,
pub options: Vec<Value>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub encounter: Option<Value>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryOptionView {
pub function_id: String,
pub action_text: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub detail_text: Option<String>,
pub scope: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub interaction: Option<RuntimeStoryOptionInteraction>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub payload: Option<Value>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub disabled: Option<bool>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub reason: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(tag = "kind", rename_all = "camelCase")]
pub enum RuntimeStoryOptionInteraction {
#[serde(rename_all = "camelCase")]
Npc {
npc_id: String,
action: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
quest_id: Option<String>,
},
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryPlayerViewModel {
pub hp: i32,
pub max_hp: i32,
pub mana: i32,
pub max_mana: i32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryCompanionViewModel {
pub npc_id: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub character_id: Option<String>,
pub joined_at_affinity: i32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryEncounterViewModel {
pub id: String,
pub kind: String,
pub npc_name: String,
pub hostile: bool,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub affinity: Option<i32>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub recruited: Option<bool>,
pub interaction_active: bool,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub battle_mode: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryStatusViewModel {
pub in_battle: bool,
pub npc_interaction_active: bool,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub current_npc_battle_mode: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub current_npc_battle_outcome: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeBattlePresentation {
#[serde(default, skip_serializing_if = "Option::is_none")]
pub target_id: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub target_name: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub damage_dealt: Option<i32>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub damage_taken: Option<i32>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub outcome: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryViewModel {
pub player: RuntimeStoryPlayerViewModel,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub encounter: Option<RuntimeStoryEncounterViewModel>,
pub companions: Vec<RuntimeStoryCompanionViewModel>,
pub available_options: Vec<RuntimeStoryOptionView>,
pub status: RuntimeStoryStatusViewModel,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryPresentation {
pub action_text: String,
pub result_text: String,
pub story_text: String,
pub options: Vec<RuntimeStoryOptionView>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub toast: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub battle: Option<RuntimeBattlePresentation>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(tag = "type", rename_all = "snake_case")]
pub enum RuntimeStoryPatch {
#[serde(rename_all = "camelCase")]
StoryHistoryAppend {
action_text: String,
result_text: String,
},
#[serde(rename_all = "camelCase")]
NpcAffinityChanged {
npc_id: String,
previous_affinity: i32,
next_affinity: i32,
},
#[serde(rename_all = "camelCase")]
BattleResolved {
function_id: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
target_id: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
damage_dealt: Option<i32>,
#[serde(default, skip_serializing_if = "Option::is_none")]
damage_taken: Option<i32>,
outcome: String,
},
#[serde(rename_all = "camelCase")]
StatusChanged {
in_battle: bool,
npc_interaction_active: bool,
#[serde(default, skip_serializing_if = "Option::is_none")]
current_npc_battle_mode: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
current_npc_battle_outcome: Option<String>,
},
#[serde(rename_all = "camelCase")]
EncounterChanged {
#[serde(default, skip_serializing_if = "Option::is_none")]
encounter_id: Option<String>,
},
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct RuntimeStoryActionResponse {
pub session_id: String,
pub server_version: u32,
pub view_model: RuntimeStoryViewModel,
pub presentation: RuntimeStoryPresentation,
pub patches: Vec<RuntimeStoryPatch>,
pub snapshot: RuntimeStorySnapshotPayload,
}
#[cfg(test)]
mod tests {
use super::*;
use serde_json::json;
#[test]
fn runtime_story_state_resolve_request_accepts_missing_saved_at() {
let payload: RuntimeStoryStateResolveRequest = serde_json::from_value(json!({
"sessionId": "runtime-main",
"clientVersion": 7,
"snapshot": {
"bottomTab": "adventure",
"gameState": { "runtimeSessionId": "runtime-main" },
"currentStory": { "text": "营地里的火光还没有熄灭。" }
}
}))
.expect("payload should deserialize");
assert_eq!(payload.session_id, "runtime-main");
assert_eq!(payload.client_version, Some(7));
assert_eq!(
payload.snapshot.expect("snapshot should exist").saved_at,
None
);
}
#[test]
fn runtime_story_action_request_uses_camel_case_fields() {
let payload = serde_json::to_value(RuntimeStoryActionRequest {
session_id: "runtime-main".to_string(),
client_version: Some(8),
action: RuntimeStoryChoiceAction {
action_type: "story_choice".to_string(),
function_id: "npc_chat".to_string(),
target_id: Some("npc_camp_firekeeper".to_string()),
payload: Some(json!({ "optionText": "继续交谈" })),
},
snapshot: Some(RuntimeStorySnapshotPayload {
saved_at: Some("2026-04-22T12:00:00.000Z".to_string()),
bottom_tab: "adventure".to_string(),
game_state: json!({ "runtimeSessionId": "runtime-main" }),
current_story: None,
}),
})
.expect("payload should serialize");
assert_eq!(payload["sessionId"], json!("runtime-main"));
assert_eq!(payload["clientVersion"], json!(8));
assert_eq!(payload["action"]["type"], json!("story_choice"));
assert_eq!(payload["action"]["functionId"], json!("npc_chat"));
assert_eq!(payload["action"]["targetId"], json!("npc_camp_firekeeper"));
assert_eq!(
payload["snapshot"]["savedAt"],
json!("2026-04-22T12:00:00.000Z")
);
}
#[test]
fn runtime_story_ai_request_defaults_optional_arrays() {
let payload: RuntimeStoryAiRequest = serde_json::from_value(json!({
"worldType": "martial",
"character": { "name": "林迟" },
"context": { "scene": "camp" }
}))
.expect("payload should deserialize");
assert_eq!(payload.world_type, "martial");
assert!(payload.monsters.is_empty());
assert!(payload.history.is_empty());
assert!(payload.request_options.available_options.is_empty());
}
#[test]
fn runtime_story_action_response_uses_camel_case_fields() {
let payload = serde_json::to_value(RuntimeStoryActionResponse {
session_id: "runtime-main".to_string(),
server_version: 8,
view_model: RuntimeStoryViewModel {
player: RuntimeStoryPlayerViewModel {
hp: 32,
max_hp: 40,
mana: 18,
max_mana: 20,
},
encounter: Some(RuntimeStoryEncounterViewModel {
id: "npc_camp_firekeeper".to_string(),
kind: "npc".to_string(),
npc_name: "守火人".to_string(),
hostile: false,
affinity: Some(12),
recruited: Some(false),
interaction_active: true,
battle_mode: None,
}),
companions: vec![RuntimeStoryCompanionViewModel {
npc_id: "npc_companion_001".to_string(),
character_id: Some("char_companion_001".to_string()),
joined_at_affinity: 64,
}],
available_options: vec![RuntimeStoryOptionView {
function_id: "npc_chat".to_string(),
action_text: "继续交谈".to_string(),
detail_text: Some("围绕当前话题继续推进关系判断。".to_string()),
scope: "npc".to_string(),
interaction: Some(RuntimeStoryOptionInteraction::Npc {
npc_id: "npc_camp_firekeeper".to_string(),
action: "chat".to_string(),
quest_id: None,
}),
payload: Some(json!({ "note": "server-runtime-test" })),
disabled: None,
reason: None,
}],
status: RuntimeStoryStatusViewModel {
in_battle: false,
npc_interaction_active: true,
current_npc_battle_mode: None,
current_npc_battle_outcome: None,
},
},
presentation: RuntimeStoryPresentation {
action_text: "".to_string(),
result_text: "".to_string(),
story_text: "守火人抬眼看了你一瞬,示意你把想问的话继续说完。".to_string(),
options: vec![RuntimeStoryOptionView {
function_id: "npc_chat".to_string(),
action_text: "继续交谈".to_string(),
detail_text: Some("围绕当前话题继续推进关系判断。".to_string()),
scope: "npc".to_string(),
interaction: Some(RuntimeStoryOptionInteraction::Npc {
npc_id: "npc_camp_firekeeper".to_string(),
action: "chat".to_string(),
quest_id: None,
}),
payload: Some(json!({ "note": "server-runtime-test" })),
disabled: None,
reason: None,
}],
toast: None,
battle: None,
},
patches: vec![RuntimeStoryPatch::StatusChanged {
in_battle: false,
npc_interaction_active: true,
current_npc_battle_mode: None,
current_npc_battle_outcome: None,
}],
snapshot: RuntimeStorySnapshotPayload {
saved_at: Some("2026-04-22T12:00:00.000Z".to_string()),
bottom_tab: "adventure".to_string(),
game_state: json!({ "runtimeSessionId": "runtime-main" }),
current_story: Some(json!({
"text": "守火人抬眼看了你一瞬,示意你把想问的话继续说完。"
})),
},
})
.expect("payload should serialize");
assert_eq!(payload["sessionId"], json!("runtime-main"));
assert_eq!(payload["serverVersion"], json!(8));
assert_eq!(payload["viewModel"]["player"]["maxHp"], json!(40));
assert_eq!(
payload["viewModel"]["availableOptions"][0]["interaction"]["npcId"],
json!("npc_camp_firekeeper")
);
assert_eq!(
payload["presentation"]["storyText"],
json!("守火人抬眼看了你一瞬,示意你把想问的话继续说完。")
);
assert_eq!(payload["patches"][0]["type"], json!("status_changed"));
assert_eq!(payload["snapshot"]["bottomTab"], json!("adventure"));
}
}

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@@ -0,0 +1,164 @@
use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct BeginStorySessionRequest {
pub runtime_session_id: String,
pub world_profile_id: String,
pub initial_prompt: String,
#[serde(default)]
pub opening_summary: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct ContinueStoryRequest {
pub story_session_id: String,
pub narrative_text: String,
#[serde(default)]
pub choice_function_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct StorySessionPayload {
pub story_session_id: String,
pub runtime_session_id: String,
pub actor_user_id: String,
pub world_profile_id: String,
pub initial_prompt: String,
#[serde(default)]
pub opening_summary: Option<String>,
pub latest_narrative_text: String,
#[serde(default)]
pub latest_choice_function_id: Option<String>,
pub status: String,
pub version: u32,
pub created_at: String,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct StoryEventPayload {
pub event_id: String,
pub story_session_id: String,
pub event_kind: String,
pub narrative_text: String,
#[serde(default)]
pub choice_function_id: Option<String>,
pub created_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct StorySessionMutationResponse {
pub story_session: StorySessionPayload,
pub story_event: StoryEventPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct StorySessionStateResponse {
pub story_session: StorySessionPayload,
pub story_events: Vec<StoryEventPayload>,
}
#[cfg(test)]
mod tests {
use super::*;
use serde_json::json;
#[test]
fn continue_story_request_uses_camel_case_fields() {
let payload = serde_json::to_value(ContinueStoryRequest {
story_session_id: "storysess_1".to_string(),
narrative_text: "继续前进".to_string(),
choice_function_id: Some("npc_chat".to_string()),
})
.expect("payload should serialize");
assert_eq!(
payload,
json!({
"storySessionId": "storysess_1",
"narrativeText": "继续前进",
"choiceFunctionId": "npc_chat"
})
);
}
#[test]
fn story_session_mutation_response_uses_camel_case_fields() {
let payload = serde_json::to_value(StorySessionMutationResponse {
story_session: StorySessionPayload {
story_session_id: "storysess_1".to_string(),
runtime_session_id: "runtime_1".to_string(),
actor_user_id: "user_1".to_string(),
world_profile_id: "profile_1".to_string(),
initial_prompt: "进入营地".to_string(),
opening_summary: Some("营地开场".to_string()),
latest_narrative_text: "篝火正在燃烧。".to_string(),
latest_choice_function_id: Some("talk".to_string()),
status: "active".to_string(),
version: 1,
created_at: "1.000000Z".to_string(),
updated_at: "1.000000Z".to_string(),
},
story_event: StoryEventPayload {
event_id: "storyevt_1".to_string(),
story_session_id: "storysess_1".to_string(),
event_kind: "session_started".to_string(),
narrative_text: "篝火正在燃烧。".to_string(),
choice_function_id: Some("talk".to_string()),
created_at: "1.000000Z".to_string(),
},
})
.expect("payload should serialize");
assert_eq!(
payload["storySession"]["storySessionId"],
json!("storysess_1")
);
assert_eq!(payload["storyEvent"]["eventKind"], json!("session_started"));
assert_eq!(payload["storyEvent"]["choiceFunctionId"], json!("talk"));
}
#[test]
fn story_session_state_response_uses_camel_case_fields() {
let payload = serde_json::to_value(StorySessionStateResponse {
story_session: StorySessionPayload {
story_session_id: "storysess_1".to_string(),
runtime_session_id: "runtime_1".to_string(),
actor_user_id: "user_1".to_string(),
world_profile_id: "profile_1".to_string(),
initial_prompt: "进入营地".to_string(),
opening_summary: Some("营地开场".to_string()),
latest_narrative_text: "你看见篝火边有人招手。".to_string(),
latest_choice_function_id: Some("talk_to_npc".to_string()),
status: "active".to_string(),
version: 2,
created_at: "1.000000Z".to_string(),
updated_at: "2.000000Z".to_string(),
},
story_events: vec![StoryEventPayload {
event_id: "storyevt_2".to_string(),
story_session_id: "storysess_1".to_string(),
event_kind: "story_continued".to_string(),
narrative_text: "你看见篝火边有人招手。".to_string(),
choice_function_id: Some("talk_to_npc".to_string()),
created_at: "2.000000Z".to_string(),
}],
})
.expect("payload should serialize");
assert_eq!(
payload["storySession"]["latestChoiceFunctionId"],
json!("talk_to_npc")
);
assert_eq!(
payload["storyEvents"][0]["eventKind"],
json!("story_continued")
);
}
}