修复拼图文字直创过早完成

修正拼图文字直创 compile 回包未出图时继续保持生成中

补充文字直创无正式图的回归测试

更新玩法链路文档和 Hermes 踩坑记录
This commit is contained in:
2026-06-07 15:55:15 +08:00
parent 3965f34b02
commit c810e255a5
4 changed files with 158 additions and 12 deletions

View File

@@ -5217,6 +5217,95 @@ test('running puzzle draft opens generation progress from draft tab', async () =
});
});
test('puzzle text-only form stays generating when compile starts background image without cover', async () => {
const user = userEvent.setup();
const initialSession = buildMockPuzzleAgentSession({
sessionId: 'puzzle-session-text-only',
stage: 'collecting_anchors',
progressPercent: 0,
draft: null,
});
const generatingDraft = buildReadyPuzzleDraft({
workTitle: '文字直创拼图',
workDescription: '只输入文字后后台继续生成图片。',
candidates: [],
selectedCandidateId: null,
coverImageSrc: null,
coverAssetId: null,
generationStatus: 'generating',
levels: [
{
...buildReadyPuzzleDraft().levels![0]!,
candidates: [],
selectedCandidateId: null,
coverImageSrc: null,
coverAssetId: null,
generationStatus: 'generating',
},
],
});
const generatingSession = buildMockPuzzleAgentSession({
sessionId: 'puzzle-session-text-only',
stage: 'image_refining',
progressPercent: 88,
draft: generatingDraft,
lastAssistantReply: '已编译首关草稿,并启动首关画面和 UI 资产后台生成。',
resultPreview: {
draft: generatingDraft,
blockers: [
{
id: 'missing-cover-image-puzzle-level-1',
code: 'MISSING_COVER_IMAGE',
message: '正式拼图图片尚未确定',
},
],
qualityFindings: [],
publishReady: false,
},
});
vi.mocked(createPuzzleAgentSession).mockResolvedValueOnce({
session: initialSession,
});
vi.mocked(executePuzzleAgentAction).mockResolvedValueOnce({
operation: {
operationId: 'compile-puzzle-text-only',
type: 'compile_puzzle_draft',
status: 'completed',
phaseLabel: '首关拼图草稿',
phaseDetail: '已编译首关草稿,并启动首关画面和 UI 资产后台生成。',
progress: 0.88,
},
session: generatingSession,
});
vi.mocked(getPuzzleAgentSession).mockResolvedValue({
session: generatingSession,
});
render(<TestWrapper withAuth />);
await openCreateTemplateHub(user);
await user.click(await findCreationTypeButton('拼图'));
await user.click(await screen.findByRole('button', { name: '生成草稿' }));
expect(
await screen.findByRole('progressbar', {
name: '拼图图片生成进度',
}),
).toBeTruthy();
await waitFor(() => {
expect(executePuzzleAgentAction).toHaveBeenCalledWith(
'puzzle-session-text-only',
expect.objectContaining({ action: 'compile_puzzle_draft' }),
);
});
expect(screen.queryByRole('dialog', { name: '生成完成' })).toBeNull();
expect(screen.queryByText('请先选择一张正式拼图图片。')).toBeNull();
expect(screen.queryByText('拼图结果页')).toBeNull();
expect(updatePuzzleWork).not.toHaveBeenCalled();
expect(startLocalPuzzleRun).not.toHaveBeenCalled();
});
test('puzzle form checks mud points before creating a draft', async () => {
const user = userEvent.setup();
vi.mocked(getProfileDashboard).mockResolvedValue({