fix: polish bark battle creation flow
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@@ -180,17 +180,7 @@ fn seed_creation_entry_config_if_missing(ctx: &ReducerContext) {
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}
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migrate_visual_novel_entry_from_old_visible_default(ctx, now);
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migrate_coming_soon_entry_from_old_open_default(
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ctx,
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now,
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ComingSoonEntryDefault {
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id: "bark-battle",
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title: "汪汪声浪",
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subtitle: "声控对战挑战",
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image_src: "/creation-type-references/creative-agent.webp",
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sort_order: 85,
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},
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);
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migrate_bark_battle_entry_to_open_default(ctx, now);
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migrate_coming_soon_entry_from_old_open_default(
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ctx,
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now,
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@@ -204,6 +194,36 @@ fn seed_creation_entry_config_if_missing(ctx: &ReducerContext) {
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);
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}
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fn migrate_bark_battle_entry_to_open_default(ctx: &ReducerContext, now: Timestamp) {
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let id = "bark-battle".to_string();
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let Some(row) = ctx.db.creation_entry_type_config().id().find(&id) else {
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return;
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};
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// 中文注释:只纠偏系统默认汪汪声浪入口,不覆盖后台手动改过标题、排序或可见性的配置。
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let still_system_default = row.title == "汪汪声浪"
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&& row.subtitle == "声控对战挑战"
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&& row.visible
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&& row.sort_order == 85
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&& (row.image_src == "/creation-type-references/creative-agent.webp"
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|| row.image_src == "/creation-type-references/bark-battle.webp")
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&& ((row.badge == "敬请期待" && !row.open) || (row.badge == "可创建" && row.open));
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if !still_system_default {
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return;
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}
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ctx.db
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.creation_entry_type_config()
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.id()
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.update(CreationEntryTypeConfig {
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badge: "可创建".to_string(),
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image_src: "/creation-type-references/bark-battle.webp".to_string(),
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open: true,
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updated_at: now,
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..row
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});
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}
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fn migrate_visual_novel_entry_from_old_visible_default(ctx: &ReducerContext, now: Timestamp) {
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let id = "visual-novel".to_string();
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let Some(row) = ctx.db.creation_entry_type_config().id().find(&id) else {
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