Switch to VectorEngine gpt-image-2 and edits

Replace uses of the legacy `gpt-image-2-all` model with `gpt-image-2` and standardize image workflows: no-reference generation uses POST /v1/images/generations, any-reference flows use POST /v1/images/edits with multipart `image` parts. Update SKILLs, generation scripts, decision logs, and docs to reflect the contract change and edits-vs-generations guidance. Apply corresponding changes across backend (api-server match3d/puzzle modules, openai image adapter, mappers, telemetry, spacetime client/module), frontend components and services (Match3D, Puzzle, CreativeImageInputPanel, runtime shells), and add new spritesheet/parser files and tests. Also add media/logo.png. These changes align repository code and documentation with the VectorEngine image API contract and update generation/upload handling (green-screen -> alpha processing, spritesheet handling, and related tests).
This commit is contained in:
2026-05-22 03:06:41 +08:00
parent 321e1ea33a
commit ae014ac881
90 changed files with 7078 additions and 3389 deletions

View File

@@ -1293,6 +1293,12 @@ fn select_puzzle_cover_image_tx(
ui_background_prompt: target_level.ui_background_prompt,
ui_background_image_src: target_level.ui_background_image_src,
ui_background_image_object_key: target_level.ui_background_image_object_key,
level_scene_image_src: target_level.level_scene_image_src,
level_scene_image_object_key: target_level.level_scene_image_object_key,
ui_spritesheet_image_src: target_level.ui_spritesheet_image_src,
ui_spritesheet_image_object_key: target_level.ui_spritesheet_image_object_key,
level_background_image_src: target_level.level_background_image_src,
level_background_image_object_key: target_level.level_background_image_object_key,
background_music: target_level.background_music,
candidates: selected_level_draft.candidates,
selected_candidate_id: selected_level_draft.selected_candidate_id,
@@ -2636,6 +2642,12 @@ fn build_profile_levels_from_row(
ui_background_prompt: None,
ui_background_image_src: None,
ui_background_image_object_key: None,
level_scene_image_src: None,
level_scene_image_object_key: None,
ui_spritesheet_image_src: None,
ui_spritesheet_image_object_key: None,
level_background_image_src: None,
level_background_image_object_key: None,
background_music: None,
candidates: Vec::new(),
selected_candidate_id: None,