This commit is contained in:
601
src/components/match3d-runtime/Match3DPhysicsBoard.tsx
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601
src/components/match3d-runtime/Match3DPhysicsBoard.tsx
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@@ -0,0 +1,601 @@
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import { type PointerEvent, useEffect, useRef, useState } from 'react';
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import type {
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Match3DItemSnapshot,
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Match3DRunSnapshot,
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} from '../../../packages/shared/src/contracts/match3dRuntime';
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import {
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isItemState,
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resolveRenderableItemFrame,
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} from './match3dRuntimePresentation';
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import { resolveGeometryAsset } from './match3dVisualAssets';
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type Match3DPhysicsBoardProps = {
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run: Match3DRunSnapshot;
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disabled: boolean;
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onClickItem: (item: Match3DItemSnapshot) => void;
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onFallback: () => void;
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};
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type ThreeModule = typeof import('three');
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type CannonModule = typeof import('cannon-es');
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type PhysicsBody = import('cannon-es').Body;
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type PhysicsWorld = import('cannon-es').World;
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type ThreeMesh = import('three').Mesh;
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type ThreeScene = import('three').Scene;
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type ThreeRenderer = import('three').WebGLRenderer;
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type ThreeCamera = import('three').PerspectiveCamera;
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type PhysicsEntry = {
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item: Match3DItemSnapshot;
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body: PhysicsBody;
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mesh: ThreeMesh;
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};
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type PhysicsRuntime = {
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animationId: number | null;
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camera: ThreeCamera;
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entries: Map<string, PhysicsEntry>;
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raycaster: import('three').Raycaster;
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renderer: ThreeRenderer;
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scene: ThreeScene;
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world: PhysicsWorld;
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three: ThreeModule;
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cannon: CannonModule;
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};
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const MATCH3D_POT_FLOOR_RADIUS = 4.75;
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const MATCH3D_POT_INNER_RADIUS = 4.52;
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const MATCH3D_POT_OUTER_RADIUS = 5.18;
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const MATCH3D_POT_WALL_HEIGHT = 2.15;
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const MATCH3D_ITEM_ACTIVITY_RADIUS = 3.82;
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const MATCH3D_ITEM_POSITION_RADIUS = 3.64;
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const MATCH3D_ITEM_SPAWN_HEIGHT = 1.85;
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const MATCH3D_BOARD_CENTER = 0.5;
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const MATCH3D_PHYSICS_STEP = 1 / 60;
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function hasWebGLSupport() {
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try {
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const canvas = document.createElement('canvas');
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return Boolean(
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canvas.getContext('webgl2') ?? canvas.getContext('webgl'),
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);
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} catch {
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return false;
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}
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}
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function toWorldPosition(item: Match3DItemSnapshot) {
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const frame = resolveRenderableItemFrame(item);
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const radius = Math.max(0.32, frame.radius * MATCH3D_POT_FLOOR_RADIUS * 1.32);
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let x = (frame.x - MATCH3D_BOARD_CENTER) * MATCH3D_ITEM_POSITION_RADIUS * 2;
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let z = (frame.y - MATCH3D_BOARD_CENTER) * MATCH3D_ITEM_POSITION_RADIUS * 2;
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const horizontalDistance = Math.hypot(x, z);
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const maxDistance = Math.max(0, MATCH3D_ITEM_ACTIVITY_RADIUS - radius * 1.1);
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if (horizontalDistance > maxDistance && horizontalDistance > 0) {
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const ratio = maxDistance / horizontalDistance;
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x *= ratio;
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z *= ratio;
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}
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return {
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x,
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z,
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radius,
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};
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}
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function constrainBodyInsidePot(entry: PhysicsEntry) {
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const visualRadius = toWorldPosition(entry.item).radius;
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// 中文注释:锅壁和锅沿是视觉边界,物体活动圈要更内缩,避免 3D 透视下贴边后被圆形 DOM 裁切。
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const maxDistance = Math.max(
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0,
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MATCH3D_ITEM_ACTIVITY_RADIUS - visualRadius * 1.05,
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);
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const horizontalDistance = Math.hypot(
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entry.body.position.x,
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entry.body.position.z,
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);
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if (horizontalDistance <= maxDistance || horizontalDistance <= 0) {
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return;
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}
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const normalX = entry.body.position.x / horizontalDistance;
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const normalZ = entry.body.position.z / horizontalDistance;
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entry.body.position.x = normalX * maxDistance;
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entry.body.position.z = normalZ * maxDistance;
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const outwardSpeed =
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entry.body.velocity.x * normalX + entry.body.velocity.z * normalZ;
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if (outwardSpeed > 0) {
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entry.body.velocity.x -= normalX * outwardSpeed * 1.35;
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entry.body.velocity.z -= normalZ * outwardSpeed * 1.35;
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}
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}
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function createCannonShape(
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cannon: CannonModule,
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shape: ReturnType<typeof resolveGeometryAsset>['shape'],
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radius: number,
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) {
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switch (shape) {
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case 'circle':
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case 'heart':
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return new cannon.Sphere(radius);
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case 'square':
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return new cannon.Box(new cannon.Vec3(radius, radius, radius));
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case 'triangle':
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return new cannon.Cylinder(radius * 0.55, radius, radius * 1.5, 3);
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case 'diamond':
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return new cannon.Sphere(radius * 0.92);
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case 'star':
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return new cannon.Sphere(radius * 0.88);
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case 'hexagon':
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return new cannon.Cylinder(radius, radius, radius * 1.2, 6);
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case 'capsule':
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return new cannon.Box(new cannon.Vec3(radius * 1.28, radius * 0.68, radius * 0.68));
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case 'trapezoid':
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return new cannon.Box(new cannon.Vec3(radius * 1.02, radius * 0.78, radius * 0.78));
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case 'parallelogram':
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return new cannon.Box(new cannon.Vec3(radius * 1.12, radius * 0.72, radius * 0.72));
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default:
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return new cannon.Sphere(radius);
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}
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}
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function createThreeGeometry(
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three: ThreeModule,
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shape: ReturnType<typeof resolveGeometryAsset>['shape'],
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radius: number,
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) {
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switch (shape) {
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case 'circle':
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return new three.SphereGeometry(radius, 28, 18);
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case 'square':
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return new three.BoxGeometry(radius * 1.65, radius * 1.65, radius * 1.65);
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case 'triangle':
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return new three.ConeGeometry(radius, radius * 1.9, 3);
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case 'diamond':
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return new three.OctahedronGeometry(radius * 1.04, 1);
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case 'star':
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return new three.IcosahedronGeometry(radius * 0.96, 0);
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case 'hexagon':
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return new three.CylinderGeometry(radius, radius, radius * 1.35, 6);
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case 'capsule':
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return new three.CapsuleGeometry(radius * 0.62, radius * 1.18, 6, 14);
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case 'heart':
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return new three.SphereGeometry(radius, 24, 16);
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case 'trapezoid':
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return new three.CylinderGeometry(radius * 0.78, radius * 1.12, radius * 1.1, 4);
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case 'parallelogram':
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return new three.BoxGeometry(radius * 1.9, radius * 1.05, radius * 1.05);
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default:
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return new three.SphereGeometry(radius, 28, 18);
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}
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}
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function createItemMesh(
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three: ThreeModule,
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item: Match3DItemSnapshot,
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) {
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const asset = resolveGeometryAsset(item.visualKey);
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const position = toWorldPosition(item);
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const geometry = createThreeGeometry(three, asset.shape, position.radius);
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if (asset.shape === 'parallelogram') {
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geometry.applyMatrix4(new three.Matrix4().makeShear(0.28, 0, 0, 0, 0, 0));
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}
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if (asset.shape === 'heart') {
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geometry.scale(1, 0.92, 0.82);
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}
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const material = new three.MeshStandardMaterial({
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color: asset.fill,
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emissive: asset.fill,
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emissiveIntensity: 0.08,
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metalness: 0.16,
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roughness: 0.46,
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});
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const mesh = new three.Mesh(geometry, material);
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mesh.castShadow = true;
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mesh.receiveShadow = true;
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mesh.userData.itemInstanceId = item.itemInstanceId;
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return { mesh, shape: asset.shape, radius: position.radius, position };
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}
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function disposeRuntime(runtime: PhysicsRuntime | null) {
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if (!runtime) {
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return;
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}
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if (runtime.animationId !== null) {
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window.cancelAnimationFrame(runtime.animationId);
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}
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runtime.entries.forEach((entry) => {
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entry.mesh.geometry.dispose();
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const material = entry.mesh.material;
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if (Array.isArray(material)) {
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material.forEach((item) => item.dispose());
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} else {
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material.dispose();
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}
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});
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runtime.renderer.dispose();
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runtime.renderer.domElement.remove();
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}
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export function Match3DPhysicsBoard({
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run,
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disabled,
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onClickItem,
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onFallback,
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}: Match3DPhysicsBoardProps) {
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const containerRef = useRef<HTMLDivElement | null>(null);
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const runtimeRef = useRef<PhysicsRuntime | null>(null);
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const disabledRef = useRef(disabled);
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const fallbackRef = useRef(onFallback);
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const runRef = useRef(run);
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const [ready, setReady] = useState(false);
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useEffect(() => {
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fallbackRef.current = onFallback;
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}, [onFallback]);
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useEffect(() => {
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disabledRef.current = disabled;
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}, [disabled]);
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useEffect(() => {
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runRef.current = run;
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}, [run]);
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useEffect(() => {
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let cancelled = false;
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async function setup() {
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const container = containerRef.current;
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if (!container || !hasWebGLSupport()) {
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fallbackRef.current();
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return;
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}
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try {
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const [three, cannon] = await Promise.all([
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import('three'),
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import('cannon-es'),
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]);
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if (cancelled || !containerRef.current) {
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return;
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}
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const renderer = new three.WebGLRenderer({
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alpha: true,
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antialias: true,
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});
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renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, 1.8));
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renderer.shadowMap.enabled = true;
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renderer.outputColorSpace = three.SRGBColorSpace;
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container.appendChild(renderer.domElement);
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const scene = new three.Scene();
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scene.background = null;
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const camera = new three.PerspectiveCamera(32, 1, 0.1, 80);
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camera.position.set(0, 14.8, 2.3);
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camera.lookAt(0, 0.48, 0);
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const ambient = new three.AmbientLight(0xffffff, 1.28);
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scene.add(ambient);
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const keyLight = new three.DirectionalLight(0xffffff, 2.35);
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keyLight.position.set(-3.5, 10, 3.2);
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keyLight.castShadow = true;
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scene.add(keyLight);
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const fillLight = new three.DirectionalLight(0xfef3c7, 1.05);
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fillLight.position.set(4, 6, -4.5);
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scene.add(fillLight);
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const floor = new three.Mesh(
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new three.CircleGeometry(MATCH3D_POT_FLOOR_RADIUS, 112),
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new three.MeshStandardMaterial({
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color: '#d89943',
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metalness: 0.05,
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roughness: 0.72,
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}),
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);
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floor.rotation.x = -Math.PI / 2;
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floor.receiveShadow = true;
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scene.add(floor);
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const basinShade = new three.Mesh(
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new three.RingGeometry(MATCH3D_POT_INNER_RADIUS * 0.72, MATCH3D_POT_FLOOR_RADIUS, 112),
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new three.MeshBasicMaterial({
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color: '#8a4f1f',
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opacity: 0.2,
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side: three.DoubleSide,
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transparent: true,
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}),
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);
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basinShade.rotation.x = -Math.PI / 2;
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basinShade.position.y = 0.012;
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scene.add(basinShade);
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const potWall = new three.Mesh(
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new three.CylinderGeometry(
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MATCH3D_POT_OUTER_RADIUS,
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MATCH3D_POT_FLOOR_RADIUS,
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MATCH3D_POT_WALL_HEIGHT,
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112,
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1,
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true,
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),
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new three.MeshStandardMaterial({
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color: '#b76d2b',
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metalness: 0.08,
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opacity: 0.46,
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roughness: 0.64,
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side: three.DoubleSide,
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transparent: true,
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}),
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);
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potWall.position.y = MATCH3D_POT_WALL_HEIGHT / 2;
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potWall.receiveShadow = true;
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scene.add(potWall);
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const innerRim = new three.Mesh(
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new three.TorusGeometry(MATCH3D_POT_INNER_RADIUS, 0.08, 10, 112),
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new three.MeshStandardMaterial({
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color: '#f7dd9c',
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metalness: 0.08,
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roughness: 0.5,
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}),
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);
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innerRim.rotation.x = Math.PI / 2;
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innerRim.position.y = MATCH3D_POT_WALL_HEIGHT + 0.035;
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scene.add(innerRim);
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const rim = new three.Mesh(
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new three.TorusGeometry(MATCH3D_POT_OUTER_RADIUS, 0.22, 12, 112),
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new three.MeshStandardMaterial({
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color: '#f1d38e',
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metalness: 0.1,
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roughness: 0.52,
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}),
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);
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rim.rotation.x = Math.PI / 2;
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rim.position.y = MATCH3D_POT_WALL_HEIGHT + 0.1;
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scene.add(rim);
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const world = new cannon.World({
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gravity: new cannon.Vec3(0, -6.2, 0),
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});
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world.allowSleep = true;
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world.broadphase = new cannon.SAPBroadphase(world);
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world.defaultContactMaterial.friction = 0.55;
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world.defaultContactMaterial.restitution = 0.28;
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const floorBody = new cannon.Body({
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mass: 0,
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shape: new cannon.Plane(),
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});
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floorBody.quaternion.setFromEuler(-Math.PI / 2, 0, 0);
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world.addBody(floorBody);
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const wallSegments = 56;
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for (let index = 0; index < wallSegments; index += 1) {
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const angle = (index / wallSegments) * Math.PI * 2;
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const x = Math.cos(angle) * (MATCH3D_POT_INNER_RADIUS + 0.18);
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const z = Math.sin(angle) * (MATCH3D_POT_INNER_RADIUS + 0.18);
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const wall = new cannon.Body({
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mass: 0,
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shape: new cannon.Box(new cannon.Vec3(0.22, MATCH3D_POT_WALL_HEIGHT, 0.34)),
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position: new cannon.Vec3(x, MATCH3D_POT_WALL_HEIGHT, z),
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});
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wall.quaternion.setFromEuler(0, -angle, 0);
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world.addBody(wall);
|
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}
|
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const runtime: PhysicsRuntime = {
|
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animationId: null,
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camera,
|
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entries: new Map(),
|
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raycaster: new three.Raycaster(),
|
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renderer,
|
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scene,
|
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world,
|
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three,
|
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cannon,
|
||||
};
|
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runtimeRef.current = runtime;
|
||||
|
||||
const resize = () => {
|
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const rect = container.getBoundingClientRect();
|
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const size = Math.max(1, Math.min(rect.width, rect.height));
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renderer.setSize(size, size, false);
|
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camera.aspect = 1;
|
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camera.updateProjectionMatrix();
|
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};
|
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resize();
|
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|
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const ro = new ResizeObserver(resize);
|
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ro.observe(container);
|
||||
|
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let lastTime = performance.now();
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const animate = (now: number) => {
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const activeRuntime = runtimeRef.current;
|
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if (!activeRuntime) {
|
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return;
|
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}
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const delta = Math.min(0.04, Math.max(0.001, (now - lastTime) / 1000));
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lastTime = now;
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activeRuntime.world.step(MATCH3D_PHYSICS_STEP, delta, 3);
|
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|
||||
activeRuntime.entries.forEach((entry) => {
|
||||
constrainBodyInsidePot(entry);
|
||||
entry.mesh.position.set(
|
||||
entry.body.position.x,
|
||||
entry.body.position.y,
|
||||
entry.body.position.z,
|
||||
);
|
||||
entry.mesh.quaternion.set(
|
||||
entry.body.quaternion.x,
|
||||
entry.body.quaternion.y,
|
||||
entry.body.quaternion.z,
|
||||
entry.body.quaternion.w,
|
||||
);
|
||||
});
|
||||
|
||||
activeRuntime.renderer.render(activeRuntime.scene, activeRuntime.camera);
|
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activeRuntime.animationId = window.requestAnimationFrame(animate);
|
||||
};
|
||||
runtime.animationId = window.requestAnimationFrame(animate);
|
||||
setReady(true);
|
||||
|
||||
return () => {
|
||||
ro.disconnect();
|
||||
};
|
||||
} catch {
|
||||
fallbackRef.current();
|
||||
}
|
||||
}
|
||||
|
||||
let cleanupResize: (() => void) | undefined;
|
||||
void setup().then((cleanup) => {
|
||||
cleanupResize = cleanup;
|
||||
});
|
||||
|
||||
return () => {
|
||||
cancelled = true;
|
||||
cleanupResize?.();
|
||||
disposeRuntime(runtimeRef.current);
|
||||
runtimeRef.current = null;
|
||||
};
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
const runtime = runtimeRef.current;
|
||||
if (!runtime) {
|
||||
return;
|
||||
}
|
||||
|
||||
const activeItemIds = new Set(
|
||||
run.items
|
||||
.filter(
|
||||
(item) =>
|
||||
isItemState(item.state, 'in_board') ||
|
||||
isItemState(item.state, 'flying'),
|
||||
)
|
||||
.map((item) => item.itemInstanceId),
|
||||
);
|
||||
|
||||
runtime.entries.forEach((entry, itemInstanceId) => {
|
||||
if (!activeItemIds.has(itemInstanceId)) {
|
||||
runtime.scene.remove(entry.mesh);
|
||||
runtime.world.removeBody(entry.body);
|
||||
entry.mesh.geometry.dispose();
|
||||
const material = entry.mesh.material;
|
||||
if (Array.isArray(material)) {
|
||||
material.forEach((item) => item.dispose());
|
||||
} else {
|
||||
material.dispose();
|
||||
}
|
||||
runtime.entries.delete(itemInstanceId);
|
||||
}
|
||||
});
|
||||
|
||||
run.items.forEach((item) => {
|
||||
if (
|
||||
!isItemState(item.state, 'in_board') &&
|
||||
!isItemState(item.state, 'flying')
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
const existing = runtime.entries.get(item.itemInstanceId);
|
||||
if (existing) {
|
||||
existing.item = item;
|
||||
existing.mesh.visible = isItemState(item.state, 'in_board');
|
||||
return;
|
||||
}
|
||||
|
||||
const visual = createItemMesh(runtime.three, item);
|
||||
const body = new runtime.cannon.Body({
|
||||
angularDamping: 0.48,
|
||||
linearDamping: 0.38,
|
||||
mass: 1 + visual.radius * 0.7,
|
||||
shape: createCannonShape(runtime.cannon, visual.shape, visual.radius),
|
||||
position: new runtime.cannon.Vec3(
|
||||
visual.position.x,
|
||||
MATCH3D_ITEM_SPAWN_HEIGHT + item.layer * 0.055,
|
||||
visual.position.z,
|
||||
),
|
||||
});
|
||||
body.velocity.set(
|
||||
((item.layer % 5) - 2) * 0.08,
|
||||
0,
|
||||
(((item.layer + 2) % 5) - 2) * 0.08,
|
||||
);
|
||||
body.angularVelocity.set(
|
||||
0.18 + (item.layer % 3) * 0.04,
|
||||
0.12,
|
||||
0.1 + (item.layer % 4) * 0.03,
|
||||
);
|
||||
|
||||
runtime.world.addBody(body);
|
||||
runtime.scene.add(visual.mesh);
|
||||
runtime.entries.set(item.itemInstanceId, {
|
||||
body,
|
||||
item,
|
||||
mesh: visual.mesh,
|
||||
});
|
||||
});
|
||||
}, [ready, run.items, run.snapshotVersion]);
|
||||
|
||||
const handlePointerDown = (event: PointerEvent<HTMLDivElement>) => {
|
||||
event.stopPropagation();
|
||||
const runtime = runtimeRef.current;
|
||||
const container = containerRef.current;
|
||||
if (!runtime || !container || disabledRef.current) {
|
||||
return;
|
||||
}
|
||||
|
||||
const rect = container.getBoundingClientRect();
|
||||
const pointer = new runtime.three.Vector2(
|
||||
((event.clientX - rect.left) / rect.width) * 2 - 1,
|
||||
-(((event.clientY - rect.top) / rect.height) * 2 - 1),
|
||||
);
|
||||
runtime.raycaster.setFromCamera(pointer, runtime.camera);
|
||||
const meshes = [...runtime.entries.values()]
|
||||
.filter(
|
||||
(entry) =>
|
||||
entry.item.clickable &&
|
||||
isItemState(entry.item.state, 'in_board') &&
|
||||
entry.mesh.visible,
|
||||
)
|
||||
.map((entry) => entry.mesh);
|
||||
const hit = runtime.raycaster.intersectObjects(meshes, false)[0];
|
||||
const itemInstanceId =
|
||||
typeof hit?.object.userData.itemInstanceId === 'string'
|
||||
? hit.object.userData.itemInstanceId
|
||||
: null;
|
||||
if (!itemInstanceId) {
|
||||
return;
|
||||
}
|
||||
const item = runRef.current.items.find(
|
||||
(entry) => entry.itemInstanceId === itemInstanceId,
|
||||
);
|
||||
if (item?.clickable && isItemState(item.state, 'in_board')) {
|
||||
onClickItem(item);
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<div
|
||||
ref={containerRef}
|
||||
className="absolute inset-0 z-10 overflow-hidden rounded-full"
|
||||
data-testid="match3d-physics-board"
|
||||
onPointerDown={handlePointerDown}
|
||||
>
|
||||
{!ready ? (
|
||||
<div className="absolute inset-0 bg-[radial-gradient(circle_at_44%_35%,rgba(255,255,255,0.18),transparent_28%)]" />
|
||||
) : null}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default Match3DPhysicsBoard;
|
||||
@@ -1,6 +1,7 @@
|
||||
/* @vitest-environment jsdom */
|
||||
|
||||
import { fireEvent, render, screen, waitFor } from '@testing-library/react';
|
||||
import { useEffect } from 'react';
|
||||
import { expect, test, vi } from 'vitest';
|
||||
|
||||
import type {
|
||||
@@ -13,6 +14,15 @@ import {
|
||||
} from '../../services/match3d-runtime';
|
||||
import { Match3DRuntimeShell } from './Match3DRuntimeShell';
|
||||
|
||||
vi.mock('./Match3DPhysicsBoard', () => ({
|
||||
Match3DPhysicsBoard: ({ onFallback }: { onFallback: () => void }) => {
|
||||
useEffect(() => {
|
||||
onFallback();
|
||||
}, [onFallback]);
|
||||
return <div data-testid="match3d-physics-board-fallback" />;
|
||||
},
|
||||
}));
|
||||
|
||||
function renderRuntime(run: Match3DRunSnapshot) {
|
||||
let currentRun = run;
|
||||
let authorityRun = run;
|
||||
|
||||
@@ -15,7 +15,16 @@ import type {
|
||||
Match3DRunSnapshot,
|
||||
Match3DTraySlot,
|
||||
} from '../../../packages/shared/src/contracts/match3dRuntime';
|
||||
import { MATCH3D_VISUAL_SEEDS } from '../../services/match3d-runtime';
|
||||
import {
|
||||
Match3DVisualIcon,
|
||||
resolveVisualSeed,
|
||||
} from './match3dVisualAssets';
|
||||
import { Match3DPhysicsBoard } from './Match3DPhysicsBoard';
|
||||
import {
|
||||
isItemState,
|
||||
isRunState,
|
||||
resolveRenderableItemFrame,
|
||||
} from './match3dRuntimePresentation';
|
||||
|
||||
type Match3DRuntimeShellProps = {
|
||||
run: Match3DRunSnapshot | null;
|
||||
@@ -41,174 +50,8 @@ type Match3DFeedbackEvent = {
|
||||
kind: 'cleared' | 'rejected';
|
||||
itemIds: string[];
|
||||
};
|
||||
type Match3DVisualSeed = (typeof MATCH3D_VISUAL_SEEDS)[number];
|
||||
type Match3DGeometryShape =
|
||||
| 'circle'
|
||||
| 'triangle'
|
||||
| 'diamond'
|
||||
| 'square'
|
||||
| 'star'
|
||||
| 'hexagon'
|
||||
| 'capsule'
|
||||
| 'heart'
|
||||
| 'trapezoid'
|
||||
| 'parallelogram';
|
||||
type Match3DGeometryAsset = {
|
||||
shape: Match3DGeometryShape;
|
||||
fill: string;
|
||||
stroke: string;
|
||||
};
|
||||
|
||||
const MATCH3D_RENDER_CENTER = 0.5;
|
||||
const MATCH3D_RENDER_RADIUS = 0.5;
|
||||
const MATCH3D_RENDER_SAFE_MARGIN = 0.035;
|
||||
const MATCH3D_GEOMETRY_ASSETS: Record<string, Match3DGeometryAsset> = {
|
||||
'watermelon-green': {
|
||||
shape: 'circle',
|
||||
fill: '#16a34a',
|
||||
stroke: '#14532d',
|
||||
},
|
||||
'apple-red': {
|
||||
shape: 'heart',
|
||||
fill: '#ef4444',
|
||||
stroke: '#991b1b',
|
||||
},
|
||||
'banana-yellow': {
|
||||
shape: 'parallelogram',
|
||||
fill: '#facc15',
|
||||
stroke: '#a16207',
|
||||
},
|
||||
'grape-purple': {
|
||||
shape: 'star',
|
||||
fill: '#8b5cf6',
|
||||
stroke: '#5b21b6',
|
||||
},
|
||||
'melon-green': {
|
||||
shape: 'hexagon',
|
||||
fill: '#84cc16',
|
||||
stroke: '#3f6212',
|
||||
},
|
||||
'berry-blue': {
|
||||
shape: 'diamond',
|
||||
fill: '#2563eb',
|
||||
stroke: '#1e3a8a',
|
||||
},
|
||||
'peach-pink': {
|
||||
shape: 'trapezoid',
|
||||
fill: '#fb7185',
|
||||
stroke: '#be123c',
|
||||
},
|
||||
'plum-indigo': {
|
||||
shape: 'capsule',
|
||||
fill: '#4f46e5',
|
||||
stroke: '#312e81',
|
||||
},
|
||||
'lime-lime': {
|
||||
shape: 'square',
|
||||
fill: '#65a30d',
|
||||
stroke: '#365314',
|
||||
},
|
||||
'orange-orange': {
|
||||
shape: 'triangle',
|
||||
fill: '#f97316',
|
||||
stroke: '#9a3412',
|
||||
},
|
||||
'pear-cyan': {
|
||||
shape: 'parallelogram',
|
||||
fill: '#06b6d4',
|
||||
stroke: '#155e75',
|
||||
},
|
||||
red_circle: {
|
||||
shape: 'circle',
|
||||
fill: '#ef4444',
|
||||
stroke: '#991b1b',
|
||||
},
|
||||
yellow_triangle: {
|
||||
shape: 'triangle',
|
||||
fill: '#facc15',
|
||||
stroke: '#a16207',
|
||||
},
|
||||
purple_diamond: {
|
||||
shape: 'diamond',
|
||||
fill: '#7c3aed',
|
||||
stroke: '#4c1d95',
|
||||
},
|
||||
green_square: {
|
||||
shape: 'square',
|
||||
fill: '#16a34a',
|
||||
stroke: '#14532d',
|
||||
},
|
||||
blue_star: {
|
||||
shape: 'star',
|
||||
fill: '#0ea5e9',
|
||||
stroke: '#075985',
|
||||
},
|
||||
orange_hexagon: {
|
||||
shape: 'hexagon',
|
||||
fill: '#f97316',
|
||||
stroke: '#9a3412',
|
||||
},
|
||||
cyan_capsule: {
|
||||
shape: 'capsule',
|
||||
fill: '#06b6d4',
|
||||
stroke: '#155e75',
|
||||
},
|
||||
pink_heart: {
|
||||
shape: 'heart',
|
||||
fill: '#ec4899',
|
||||
stroke: '#9d174d',
|
||||
},
|
||||
lime_leaf: {
|
||||
shape: 'trapezoid',
|
||||
fill: '#84cc16',
|
||||
stroke: '#3f6212',
|
||||
},
|
||||
white_moon: {
|
||||
shape: 'parallelogram',
|
||||
fill: '#e2e8f0',
|
||||
stroke: '#64748b',
|
||||
},
|
||||
};
|
||||
const MATCH3D_UNKNOWN_GEOMETRY_ASSETS: Match3DGeometryAsset[] = [
|
||||
{ shape: 'circle', fill: '#f43f5e', stroke: '#9f1239' },
|
||||
{ shape: 'triangle', fill: '#f59e0b', stroke: '#92400e' },
|
||||
{ shape: 'diamond', fill: '#8b5cf6', stroke: '#5b21b6' },
|
||||
{ shape: 'star', fill: '#10b981', stroke: '#065f46' },
|
||||
{ shape: 'trapezoid', fill: '#0ea5e9', stroke: '#075985' },
|
||||
{ shape: 'parallelogram', fill: '#14b8a6', stroke: '#115e59' },
|
||||
];
|
||||
const MATCH3D_UNKNOWN_VISUAL_SEEDS: Match3DVisualSeed[] = [
|
||||
{
|
||||
itemTypeId: 'unknown-rose',
|
||||
visualKey: 'unknown-rose',
|
||||
colorClassName: 'from-rose-400 to-red-600',
|
||||
label: '一',
|
||||
},
|
||||
{
|
||||
itemTypeId: 'unknown-amber',
|
||||
visualKey: 'unknown-amber',
|
||||
colorClassName: 'from-yellow-300 to-amber-500',
|
||||
label: '二',
|
||||
},
|
||||
{
|
||||
itemTypeId: 'unknown-violet',
|
||||
visualKey: 'unknown-violet',
|
||||
colorClassName: 'from-violet-400 to-purple-700',
|
||||
label: '三',
|
||||
},
|
||||
{
|
||||
itemTypeId: 'unknown-emerald',
|
||||
visualKey: 'unknown-emerald',
|
||||
colorClassName: 'from-emerald-300 to-green-600',
|
||||
label: '四',
|
||||
},
|
||||
{
|
||||
itemTypeId: 'unknown-sky',
|
||||
visualKey: 'unknown-sky',
|
||||
colorClassName: 'from-sky-300 to-blue-600',
|
||||
label: '五',
|
||||
},
|
||||
];
|
||||
const MATCH3D_ENABLE_3D_GEOMETRY_EXPERIMENT = true;
|
||||
|
||||
function formatTimer(value: number) {
|
||||
const totalSeconds = Math.max(0, Math.ceil(value / 1000));
|
||||
@@ -229,154 +72,12 @@ function formatElapsed(
|
||||
return `${minutes}:${seconds.toString().padStart(2, '0')}`;
|
||||
}
|
||||
|
||||
function hashVisualKey(visualKey: string) {
|
||||
let hash = 0;
|
||||
for (const char of visualKey) {
|
||||
hash = (hash * 31 + char.charCodeAt(0)) >>> 0;
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
|
||||
function resolveVisualSeed(visualKey: string) {
|
||||
const knownSeed = MATCH3D_VISUAL_SEEDS.find(
|
||||
(seed) => seed.visualKey === visualKey,
|
||||
);
|
||||
if (knownSeed) {
|
||||
return knownSeed;
|
||||
}
|
||||
return MATCH3D_UNKNOWN_VISUAL_SEEDS[
|
||||
hashVisualKey(visualKey) % MATCH3D_UNKNOWN_VISUAL_SEEDS.length
|
||||
]!;
|
||||
}
|
||||
|
||||
function resolveGeometryAsset(visualKey: string): Match3DGeometryAsset {
|
||||
return (
|
||||
MATCH3D_GEOMETRY_ASSETS[visualKey] ??
|
||||
MATCH3D_UNKNOWN_GEOMETRY_ASSETS[
|
||||
hashVisualKey(visualKey) % MATCH3D_UNKNOWN_GEOMETRY_ASSETS.length
|
||||
]!
|
||||
);
|
||||
}
|
||||
|
||||
function renderGeometryShape(asset: Match3DGeometryAsset) {
|
||||
const shapeProps = {
|
||||
fill: asset.fill,
|
||||
stroke: asset.stroke,
|
||||
strokeWidth: 6,
|
||||
strokeLinejoin: 'round' as const,
|
||||
};
|
||||
|
||||
switch (asset.shape) {
|
||||
case 'circle':
|
||||
return <circle cx="50" cy="50" r="36" {...shapeProps} />;
|
||||
case 'triangle':
|
||||
return <path d="M50 12 L89 84 H11Z" {...shapeProps} />;
|
||||
case 'diamond':
|
||||
return <path d="M50 9 L91 50 L50 91 L9 50Z" {...shapeProps} />;
|
||||
case 'square':
|
||||
return <rect x="16" y="16" width="68" height="68" rx="8" {...shapeProps} />;
|
||||
case 'star':
|
||||
return (
|
||||
<path
|
||||
d="M50 8 L61 36 L91 38 L68 58 L76 88 L50 72 L24 88 L32 58 L9 38 L39 36Z"
|
||||
{...shapeProps}
|
||||
/>
|
||||
);
|
||||
case 'hexagon':
|
||||
return <path d="M28 12 H72 L94 50 L72 88 H28 L6 50Z" {...shapeProps} />;
|
||||
case 'capsule':
|
||||
return <rect x="10" y="28" width="80" height="44" rx="22" {...shapeProps} />;
|
||||
case 'heart':
|
||||
return (
|
||||
<path
|
||||
d="M50 86 C25 66 13 52 17 34 C20 18 40 16 50 31 C60 16 80 18 83 34 C87 52 75 66 50 86Z"
|
||||
{...shapeProps}
|
||||
/>
|
||||
);
|
||||
case 'trapezoid':
|
||||
return <path d="M27 18 H73 L90 82 H10Z" {...shapeProps} />;
|
||||
case 'parallelogram':
|
||||
return <path d="M34 16 H88 L66 84 H12Z" {...shapeProps} />;
|
||||
default:
|
||||
return <circle cx="50" cy="50" r="36" {...shapeProps} />;
|
||||
}
|
||||
}
|
||||
|
||||
function Match3DVisualIcon({
|
||||
visualKey,
|
||||
className = '',
|
||||
}: {
|
||||
visualKey: string;
|
||||
className?: string;
|
||||
}) {
|
||||
const asset = resolveGeometryAsset(visualKey);
|
||||
|
||||
return (
|
||||
<svg
|
||||
className={`pointer-events-none h-full w-full drop-shadow-[0_5px_7px_rgba(15,23,42,0.36)] ${className}`}
|
||||
viewBox="0 0 100 100"
|
||||
aria-hidden
|
||||
focusable={false}
|
||||
data-testid={`match3d-visual-${visualKey}`}
|
||||
data-shape={asset.shape}
|
||||
>
|
||||
{renderGeometryShape(asset)}
|
||||
</svg>
|
||||
);
|
||||
}
|
||||
|
||||
function resolveRenderableItemFrame(item: Match3DItemSnapshot) {
|
||||
const maxRadius = MATCH3D_RENDER_RADIUS - MATCH3D_RENDER_SAFE_MARGIN;
|
||||
const radius = Math.min(
|
||||
Math.max(Number.isFinite(item.radius) ? item.radius : 0.06, 0.035),
|
||||
maxRadius,
|
||||
);
|
||||
const rawX = Number.isFinite(item.x) ? item.x : MATCH3D_RENDER_CENTER;
|
||||
const rawY = Number.isFinite(item.y) ? item.y : MATCH3D_RENDER_CENTER;
|
||||
const dx = rawX - MATCH3D_RENDER_CENTER;
|
||||
const dy = rawY - MATCH3D_RENDER_CENTER;
|
||||
const distance = Math.hypot(dx, dy);
|
||||
const maxDistance = Math.max(
|
||||
0,
|
||||
MATCH3D_RENDER_RADIUS - MATCH3D_RENDER_SAFE_MARGIN - radius,
|
||||
);
|
||||
|
||||
if (distance <= maxDistance || distance <= 0) {
|
||||
return { x: rawX, y: rawY, radius };
|
||||
}
|
||||
|
||||
const ratio = maxDistance / distance;
|
||||
return {
|
||||
x: MATCH3D_RENDER_CENTER + dx * ratio,
|
||||
y: MATCH3D_RENDER_CENTER + dy * ratio,
|
||||
radius,
|
||||
};
|
||||
}
|
||||
|
||||
function buildClientEventId(itemInstanceId: string) {
|
||||
return `match3d-click-${itemInstanceId}-${Date.now()}-${Math.round(
|
||||
Math.random() * 1_000_000,
|
||||
)}`;
|
||||
}
|
||||
|
||||
function isRunState(
|
||||
status: Match3DRunSnapshot['status'],
|
||||
expected: 'running' | 'won' | 'failed' | 'stopped',
|
||||
) {
|
||||
return String(status).toLowerCase() === expected;
|
||||
}
|
||||
|
||||
function isItemState(
|
||||
state: Match3DItemSnapshot['state'],
|
||||
expected: 'in_board' | 'in_tray' | 'cleared' | 'flying',
|
||||
) {
|
||||
return (
|
||||
String(state)
|
||||
.replace(/([a-z])([A-Z])/gu, '$1_$2')
|
||||
.toLowerCase() === expected
|
||||
);
|
||||
}
|
||||
|
||||
function isPointInsideCircle(
|
||||
pointX: number,
|
||||
pointY: number,
|
||||
@@ -572,6 +273,17 @@ export function Match3DRuntimeShell({
|
||||
const [feedbackEvent, setFeedbackEvent] =
|
||||
useState<Match3DFeedbackEvent | null>(null);
|
||||
const [timeLeftMs, setTimeLeftMs] = useState(run?.remainingMs ?? 0);
|
||||
const [force2DRender, setForce2DRender] = useState(() => {
|
||||
if (typeof window === 'undefined') {
|
||||
return true;
|
||||
}
|
||||
const params = new URLSearchParams(window.location.search);
|
||||
return (
|
||||
params.get('match3dRender') === '2d' ||
|
||||
params.get('match3d3d') === 'off' ||
|
||||
!MATCH3D_ENABLE_3D_GEOMETRY_EXPERIMENT
|
||||
);
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
setTimeLeftMs(run?.remainingMs ?? 0);
|
||||
@@ -608,6 +320,8 @@ export function Match3DRuntimeShell({
|
||||
return `${run.clearedItemCount}/${run.totalItemCount}`;
|
||||
}, [run]);
|
||||
|
||||
const shouldUse3DRender = !force2DRender;
|
||||
|
||||
const handleItemClick = async (item: Match3DItemSnapshot) => {
|
||||
if (!run || !isRunState(run.status, 'running') || pendingClick) {
|
||||
return;
|
||||
@@ -676,7 +390,14 @@ export function Match3DRuntimeShell({
|
||||
return (
|
||||
<main className="relative flex min-h-dvh w-full justify-center overflow-hidden bg-[#16221f] text-white">
|
||||
<div className="absolute inset-0 bg-[radial-gradient(circle_at_50%_12%,rgba(255,255,255,0.22),transparent_26%),linear-gradient(180deg,#b8e28d_0%,#377569_52%,#14201f_100%)]" />
|
||||
<div className="relative flex min-h-dvh w-full max-w-md flex-col px-3 pb-[calc(env(safe-area-inset-bottom,0px)+0.8rem)] pt-[calc(env(safe-area-inset-top,0px)+0.65rem)]">
|
||||
<div
|
||||
className="relative flex min-h-dvh min-w-0 flex-col overflow-hidden px-3 pb-[calc(env(safe-area-inset-bottom,0px)+0.8rem)] pt-[calc(env(safe-area-inset-top,0px)+0.65rem)]"
|
||||
style={{
|
||||
boxSizing: 'border-box',
|
||||
maxWidth: '100vw',
|
||||
width: 'min(100vw, 23.5rem)',
|
||||
}}
|
||||
>
|
||||
<header className="flex items-center justify-between gap-2">
|
||||
<button
|
||||
type="button"
|
||||
@@ -700,7 +421,7 @@ export function Match3DRuntimeShell({
|
||||
</button>
|
||||
</header>
|
||||
|
||||
<section className="mt-3 grid grid-cols-3 gap-2 text-center text-[0.72rem] font-black">
|
||||
<section className="mt-3 grid w-full min-w-0 grid-cols-3 gap-2 overflow-hidden text-center text-[0.72rem] font-black">
|
||||
<div className="rounded-2xl border border-white/14 bg-black/18 px-2 py-2 backdrop-blur">
|
||||
{progressText}
|
||||
</div>
|
||||
@@ -715,19 +436,33 @@ export function Match3DRuntimeShell({
|
||||
<section className="relative mt-3 flex flex-1 min-h-0 items-center justify-center">
|
||||
<div
|
||||
ref={stageRef}
|
||||
className="relative aspect-square w-full max-w-[min(92vw,58dvh)] overflow-hidden rounded-full border-[10px] border-[#e6d19b] bg-[radial-gradient(circle_at_50%_42%,#f2d993_0%,#c88f43_56%,#835223_100%)] shadow-[inset_0_8px_34px_rgba(72,41,16,0.34),0_22px_42px_rgba(15,23,42,0.28)]"
|
||||
className="relative aspect-square max-w-full overflow-hidden rounded-full border-[10px] border-[#e6d19b] bg-[radial-gradient(circle_at_50%_42%,#f2d993_0%,#c88f43_56%,#835223_100%)] shadow-[inset_0_8px_34px_rgba(72,41,16,0.34),0_22px_42px_rgba(15,23,42,0.28)]"
|
||||
style={{
|
||||
width: 'min(92vw, 58dvh, 100%)',
|
||||
}}
|
||||
onPointerDown={handleBoardPointerDown}
|
||||
data-testid="match3d-board"
|
||||
>
|
||||
<div className="pointer-events-none absolute inset-[7%] z-0 rounded-full border border-white/22 bg-[radial-gradient(circle_at_44%_35%,rgba(255,255,255,0.22),transparent_28%)]" />
|
||||
{run.items.map((item) => (
|
||||
<Match3DToken
|
||||
key={item.itemInstanceId}
|
||||
item={item}
|
||||
{shouldUse3DRender ? (
|
||||
<Match3DPhysicsBoard
|
||||
run={run}
|
||||
disabled={Boolean(pendingClick)}
|
||||
onClick={handleItemClick}
|
||||
onClickItem={(item) => {
|
||||
void handleItemClick(item);
|
||||
}}
|
||||
onFallback={() => setForce2DRender(true)}
|
||||
/>
|
||||
))}
|
||||
) : (
|
||||
run.items.map((item) => (
|
||||
<Match3DToken
|
||||
key={item.itemInstanceId}
|
||||
item={item}
|
||||
disabled={Boolean(pendingClick)}
|
||||
onClick={handleItemClick}
|
||||
/>
|
||||
))
|
||||
)}
|
||||
{feedbackEvent?.kind === 'cleared' ? (
|
||||
<div className="pointer-events-none absolute inset-0 z-[70] flex items-center justify-center">
|
||||
<div className="flex h-24 w-24 items-center justify-center rounded-full bg-white/24 text-amber-100 shadow-[0_0_42px_rgba(255,255,255,0.72)] backdrop-blur-sm">
|
||||
@@ -738,7 +473,7 @@ export function Match3DRuntimeShell({
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section className="mt-3 rounded-[1.35rem] border border-white/14 bg-black/24 p-2 shadow-[0_16px_36px_rgba(15,23,42,0.24)] backdrop-blur">
|
||||
<section className="mt-3 w-full min-w-0 overflow-hidden rounded-[1.35rem] border border-white/14 bg-black/24 p-2 shadow-[0_16px_36px_rgba(15,23,42,0.24)] backdrop-blur">
|
||||
<div className="grid grid-cols-7 gap-1.5" data-testid="match3d-tray">
|
||||
{run.traySlots.map((slot) => (
|
||||
<div
|
||||
|
||||
54
src/components/match3d-runtime/match3dRuntimePresentation.ts
Normal file
54
src/components/match3d-runtime/match3dRuntimePresentation.ts
Normal file
@@ -0,0 +1,54 @@
|
||||
import type {
|
||||
Match3DItemSnapshot,
|
||||
Match3DRunSnapshot,
|
||||
} from '../../../packages/shared/src/contracts/match3dRuntime';
|
||||
|
||||
const MATCH3D_RENDER_CENTER = 0.5;
|
||||
const MATCH3D_RENDER_RADIUS = 0.5;
|
||||
const MATCH3D_RENDER_SAFE_MARGIN = 0.035;
|
||||
|
||||
export function isRunState(
|
||||
status: Match3DRunSnapshot['status'],
|
||||
expected: 'running' | 'won' | 'failed' | 'stopped',
|
||||
) {
|
||||
return String(status).toLowerCase() === expected;
|
||||
}
|
||||
|
||||
export function isItemState(
|
||||
state: Match3DItemSnapshot['state'],
|
||||
expected: 'in_board' | 'in_tray' | 'cleared' | 'flying',
|
||||
) {
|
||||
return (
|
||||
String(state)
|
||||
.replace(/([a-z])([A-Z])/gu, '$1_$2')
|
||||
.toLowerCase() === expected
|
||||
);
|
||||
}
|
||||
|
||||
export function resolveRenderableItemFrame(item: Match3DItemSnapshot) {
|
||||
const maxRadius = MATCH3D_RENDER_RADIUS - MATCH3D_RENDER_SAFE_MARGIN;
|
||||
const radius = Math.min(
|
||||
Math.max(Number.isFinite(item.radius) ? item.radius : 0.06, 0.035),
|
||||
maxRadius,
|
||||
);
|
||||
const rawX = Number.isFinite(item.x) ? item.x : MATCH3D_RENDER_CENTER;
|
||||
const rawY = Number.isFinite(item.y) ? item.y : MATCH3D_RENDER_CENTER;
|
||||
const dx = rawX - MATCH3D_RENDER_CENTER;
|
||||
const dy = rawY - MATCH3D_RENDER_CENTER;
|
||||
const distance = Math.hypot(dx, dy);
|
||||
const maxDistance = Math.max(
|
||||
0,
|
||||
MATCH3D_RENDER_RADIUS - MATCH3D_RENDER_SAFE_MARGIN - radius,
|
||||
);
|
||||
|
||||
if (distance <= maxDistance || distance <= 0) {
|
||||
return { x: rawX, y: rawY, radius };
|
||||
}
|
||||
|
||||
const ratio = maxDistance / distance;
|
||||
return {
|
||||
x: MATCH3D_RENDER_CENTER + dx * ratio,
|
||||
y: MATCH3D_RENDER_CENTER + dy * ratio,
|
||||
radius,
|
||||
};
|
||||
}
|
||||
267
src/components/match3d-runtime/match3dVisualAssets.tsx
Normal file
267
src/components/match3d-runtime/match3dVisualAssets.tsx
Normal file
@@ -0,0 +1,267 @@
|
||||
import { MATCH3D_VISUAL_SEEDS } from '../../services/match3d-runtime';
|
||||
|
||||
type Match3DVisualSeed = (typeof MATCH3D_VISUAL_SEEDS)[number];
|
||||
|
||||
export type Match3DGeometryShape =
|
||||
| 'circle'
|
||||
| 'triangle'
|
||||
| 'diamond'
|
||||
| 'square'
|
||||
| 'star'
|
||||
| 'hexagon'
|
||||
| 'capsule'
|
||||
| 'heart'
|
||||
| 'trapezoid'
|
||||
| 'parallelogram';
|
||||
|
||||
export type Match3DGeometryAsset = {
|
||||
shape: Match3DGeometryShape;
|
||||
fill: string;
|
||||
stroke: string;
|
||||
};
|
||||
|
||||
const MATCH3D_GEOMETRY_ASSETS: Record<string, Match3DGeometryAsset> = {
|
||||
'watermelon-green': {
|
||||
shape: 'circle',
|
||||
fill: '#16a34a',
|
||||
stroke: '#14532d',
|
||||
},
|
||||
'apple-red': {
|
||||
shape: 'heart',
|
||||
fill: '#ef4444',
|
||||
stroke: '#991b1b',
|
||||
},
|
||||
'banana-yellow': {
|
||||
shape: 'parallelogram',
|
||||
fill: '#facc15',
|
||||
stroke: '#a16207',
|
||||
},
|
||||
'grape-purple': {
|
||||
shape: 'star',
|
||||
fill: '#8b5cf6',
|
||||
stroke: '#5b21b6',
|
||||
},
|
||||
'melon-green': {
|
||||
shape: 'hexagon',
|
||||
fill: '#84cc16',
|
||||
stroke: '#3f6212',
|
||||
},
|
||||
'berry-blue': {
|
||||
shape: 'diamond',
|
||||
fill: '#2563eb',
|
||||
stroke: '#1e3a8a',
|
||||
},
|
||||
'peach-pink': {
|
||||
shape: 'trapezoid',
|
||||
fill: '#fb7185',
|
||||
stroke: '#be123c',
|
||||
},
|
||||
'plum-indigo': {
|
||||
shape: 'capsule',
|
||||
fill: '#4f46e5',
|
||||
stroke: '#312e81',
|
||||
},
|
||||
'lime-lime': {
|
||||
shape: 'square',
|
||||
fill: '#65a30d',
|
||||
stroke: '#365314',
|
||||
},
|
||||
'orange-orange': {
|
||||
shape: 'triangle',
|
||||
fill: '#f97316',
|
||||
stroke: '#9a3412',
|
||||
},
|
||||
'pear-cyan': {
|
||||
shape: 'parallelogram',
|
||||
fill: '#06b6d4',
|
||||
stroke: '#155e75',
|
||||
},
|
||||
red_circle: {
|
||||
shape: 'circle',
|
||||
fill: '#ef4444',
|
||||
stroke: '#991b1b',
|
||||
},
|
||||
yellow_triangle: {
|
||||
shape: 'triangle',
|
||||
fill: '#facc15',
|
||||
stroke: '#a16207',
|
||||
},
|
||||
purple_diamond: {
|
||||
shape: 'diamond',
|
||||
fill: '#7c3aed',
|
||||
stroke: '#4c1d95',
|
||||
},
|
||||
green_square: {
|
||||
shape: 'square',
|
||||
fill: '#16a34a',
|
||||
stroke: '#14532d',
|
||||
},
|
||||
blue_star: {
|
||||
shape: 'star',
|
||||
fill: '#0ea5e9',
|
||||
stroke: '#075985',
|
||||
},
|
||||
orange_hexagon: {
|
||||
shape: 'hexagon',
|
||||
fill: '#f97316',
|
||||
stroke: '#9a3412',
|
||||
},
|
||||
cyan_capsule: {
|
||||
shape: 'capsule',
|
||||
fill: '#06b6d4',
|
||||
stroke: '#155e75',
|
||||
},
|
||||
pink_heart: {
|
||||
shape: 'heart',
|
||||
fill: '#ec4899',
|
||||
stroke: '#9d174d',
|
||||
},
|
||||
lime_leaf: {
|
||||
shape: 'trapezoid',
|
||||
fill: '#84cc16',
|
||||
stroke: '#3f6212',
|
||||
},
|
||||
white_moon: {
|
||||
shape: 'parallelogram',
|
||||
fill: '#e2e8f0',
|
||||
stroke: '#64748b',
|
||||
},
|
||||
};
|
||||
|
||||
const MATCH3D_UNKNOWN_GEOMETRY_ASSETS: Match3DGeometryAsset[] = [
|
||||
{ shape: 'circle', fill: '#f43f5e', stroke: '#9f1239' },
|
||||
{ shape: 'triangle', fill: '#f59e0b', stroke: '#92400e' },
|
||||
{ shape: 'diamond', fill: '#8b5cf6', stroke: '#5b21b6' },
|
||||
{ shape: 'star', fill: '#10b981', stroke: '#065f46' },
|
||||
{ shape: 'trapezoid', fill: '#0ea5e9', stroke: '#075985' },
|
||||
{ shape: 'parallelogram', fill: '#14b8a6', stroke: '#115e59' },
|
||||
];
|
||||
|
||||
const MATCH3D_UNKNOWN_VISUAL_SEEDS: Match3DVisualSeed[] = [
|
||||
{
|
||||
itemTypeId: 'unknown-rose',
|
||||
visualKey: 'unknown-rose',
|
||||
colorClassName: 'from-rose-400 to-red-600',
|
||||
label: '一',
|
||||
},
|
||||
{
|
||||
itemTypeId: 'unknown-amber',
|
||||
visualKey: 'unknown-amber',
|
||||
colorClassName: 'from-yellow-300 to-amber-500',
|
||||
label: '二',
|
||||
},
|
||||
{
|
||||
itemTypeId: 'unknown-violet',
|
||||
visualKey: 'unknown-violet',
|
||||
colorClassName: 'from-violet-400 to-purple-700',
|
||||
label: '三',
|
||||
},
|
||||
{
|
||||
itemTypeId: 'unknown-emerald',
|
||||
visualKey: 'unknown-emerald',
|
||||
colorClassName: 'from-emerald-300 to-green-600',
|
||||
label: '四',
|
||||
},
|
||||
{
|
||||
itemTypeId: 'unknown-sky',
|
||||
visualKey: 'unknown-sky',
|
||||
colorClassName: 'from-sky-300 to-blue-600',
|
||||
label: '五',
|
||||
},
|
||||
];
|
||||
|
||||
export function hashVisualKey(visualKey: string) {
|
||||
let hash = 0;
|
||||
for (const char of visualKey) {
|
||||
hash = (hash * 31 + char.charCodeAt(0)) >>> 0;
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
|
||||
export function resolveVisualSeed(visualKey: string) {
|
||||
const knownSeed = MATCH3D_VISUAL_SEEDS.find(
|
||||
(seed) => seed.visualKey === visualKey,
|
||||
);
|
||||
if (knownSeed) {
|
||||
return knownSeed;
|
||||
}
|
||||
return MATCH3D_UNKNOWN_VISUAL_SEEDS[
|
||||
hashVisualKey(visualKey) % MATCH3D_UNKNOWN_VISUAL_SEEDS.length
|
||||
]!;
|
||||
}
|
||||
|
||||
export function resolveGeometryAsset(visualKey: string): Match3DGeometryAsset {
|
||||
return (
|
||||
MATCH3D_GEOMETRY_ASSETS[visualKey] ??
|
||||
MATCH3D_UNKNOWN_GEOMETRY_ASSETS[
|
||||
hashVisualKey(visualKey) % MATCH3D_UNKNOWN_GEOMETRY_ASSETS.length
|
||||
]!
|
||||
);
|
||||
}
|
||||
|
||||
function renderGeometryShape(asset: Match3DGeometryAsset) {
|
||||
const shapeProps = {
|
||||
fill: asset.fill,
|
||||
stroke: asset.stroke,
|
||||
strokeWidth: 6,
|
||||
strokeLinejoin: 'round' as const,
|
||||
};
|
||||
|
||||
switch (asset.shape) {
|
||||
case 'circle':
|
||||
return <circle cx="50" cy="50" r="36" {...shapeProps} />;
|
||||
case 'triangle':
|
||||
return <path d="M50 12 L89 84 H11Z" {...shapeProps} />;
|
||||
case 'diamond':
|
||||
return <path d="M50 9 L91 50 L50 91 L9 50Z" {...shapeProps} />;
|
||||
case 'square':
|
||||
return <rect x="16" y="16" width="68" height="68" rx="8" {...shapeProps} />;
|
||||
case 'star':
|
||||
return (
|
||||
<path
|
||||
d="M50 8 L61 36 L91 38 L68 58 L76 88 L50 72 L24 88 L32 58 L9 38 L39 36Z"
|
||||
{...shapeProps}
|
||||
/>
|
||||
);
|
||||
case 'hexagon':
|
||||
return <path d="M28 12 H72 L94 50 L72 88 H28 L6 50Z" {...shapeProps} />;
|
||||
case 'capsule':
|
||||
return <rect x="10" y="28" width="80" height="44" rx="22" {...shapeProps} />;
|
||||
case 'heart':
|
||||
return (
|
||||
<path
|
||||
d="M50 86 C25 66 13 52 17 34 C20 18 40 16 50 31 C60 16 80 18 83 34 C87 52 75 66 50 86Z"
|
||||
{...shapeProps}
|
||||
/>
|
||||
);
|
||||
case 'trapezoid':
|
||||
return <path d="M27 18 H73 L90 82 H10Z" {...shapeProps} />;
|
||||
case 'parallelogram':
|
||||
return <path d="M34 16 H88 L66 84 H12Z" {...shapeProps} />;
|
||||
default:
|
||||
return <circle cx="50" cy="50" r="36" {...shapeProps} />;
|
||||
}
|
||||
}
|
||||
|
||||
export function Match3DVisualIcon({
|
||||
visualKey,
|
||||
className = '',
|
||||
}: {
|
||||
visualKey: string;
|
||||
className?: string;
|
||||
}) {
|
||||
const asset = resolveGeometryAsset(visualKey);
|
||||
|
||||
return (
|
||||
<svg
|
||||
className={`pointer-events-none h-full w-full drop-shadow-[0_5px_7px_rgba(15,23,42,0.36)] ${className}`}
|
||||
viewBox="0 0 100 100"
|
||||
aria-hidden
|
||||
focusable={false}
|
||||
data-testid={`match3d-visual-${visualKey}`}
|
||||
data-shape={asset.shape}
|
||||
>
|
||||
{renderGeometryShape(asset)}
|
||||
</svg>
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user