Simplify custom world result editing controls

This commit is contained in:
2026-04-08 19:07:46 +08:00
parent bd9fdcbe31
commit a02f7b6414
125 changed files with 8804 additions and 1462 deletions

View File

@@ -1,4 +1,8 @@
import { resolveCustomWorldCampScene } from '../services/customWorldCamp';
import {
collectSceneBucketSignalKeywords,
resolveSceneBucketForLandmark,
} from '../services/customWorldReferenceSignals';
import { detectCustomWorldThemeMode } from '../services/customWorldTheme';
import {
type CustomWorldLandmark,
@@ -197,6 +201,7 @@ type CustomWorldSceneImageMatchOptions = {
| 'settingText'
| 'templateWorldType'
| 'camp'
| 'ownedSettingLayers'
> | null;
landmark?: Pick<CustomWorldLandmark, 'id' | 'name' | 'description' | 'dangerLevel'> | null;
usedImageSrcs?: Iterable<string>;
@@ -262,6 +267,36 @@ function buildSceneReferencePool(worldType: WorldTemplateType) {
}));
}
function buildOwnedSceneReferencePool(
profile: Pick<
CustomWorldProfile,
'id' | 'name' | 'ownedSettingLayers'
>,
) {
const sceneBuckets =
profile.ownedSettingLayers?.referenceProfile.sceneBuckets ?? [];
if (sceneBuckets.length === 0) {
return [];
}
const pool = getAllCustomWorldSceneImages();
if (pool.length === 0) {
return [];
}
return sceneBuckets.map((bucket, index) => {
const offset =
hashText(`${profile.id || profile.name}:${bucket.id}:${bucket.label}`)
% pool.length;
return {
name: bucket.label,
keywords: collectSceneBucketSignalKeywords(bucket),
imageSrc: pool[(offset + index) % pool.length] ?? '',
};
});
}
function buildSourceText(
seedKey: string,
index: number,
@@ -369,7 +404,13 @@ export function getDefaultCustomWorldSceneImage(
worldType: WorldTemplateType,
options: CustomWorldSceneImageMatchOptions = {},
) {
const pool = collectWorldSceneImagePool(worldType);
const ownedReferencePool = options.profile
? buildOwnedSceneReferencePool(options.profile)
: [];
const pool =
ownedReferencePool.length > 0
? getAllCustomWorldSceneImages()
: collectWorldSceneImagePool(worldType);
if (pool.length === 0) {
return worldType === WorldType.WUXIA ? '/scene_bg/45_PixelSky.png' : '/scene_bg/47_PixelSky.png';
}
@@ -379,12 +420,34 @@ export function getDefaultCustomWorldSceneImage(
.map((value) => normalizeOptionalImageSrc(value))
.filter((value): value is string => Boolean(value)),
);
const sourceText = buildSourceText(seedKey, index, worldType, options);
const referencePool = buildSceneReferencePool(worldType);
const preferredSceneBucket =
options.profile && options.landmark
? resolveSceneBucketForLandmark(
options.profile as CustomWorldProfile,
options.landmark,
)
: null;
const sourceText = [
buildSourceText(seedKey, index, worldType, options),
preferredSceneBucket?.label ?? '',
...(preferredSceneBucket
? collectSceneBucketSignalKeywords(preferredSceneBucket)
: []),
].join(' ');
const referencePool =
ownedReferencePool.length > 0
? ownedReferencePool
: buildSceneReferencePool(worldType);
const scoredReferences = referencePool
.map((reference, referenceIndex) => ({
imageSrc: reference.imageSrc,
score: scoreSceneReference(reference, sourceText),
score:
scoreSceneReference(reference, sourceText)
+ (
preferredSceneBucket && reference.name === preferredSceneBucket.label
? 28
: 0
),
tieBreaker: hashText(`${seedKey}:${reference.name}:${referenceIndex}`),
}))
.sort((left, right) => {
@@ -418,7 +481,14 @@ export function getDefaultCustomWorldSceneImage(
export function resolveCustomWorldLandmarkImage(
profile: Pick<
CustomWorldProfile,
'id' | 'name' | 'summary' | 'tone' | 'playerGoal' | 'settingText' | 'templateWorldType'
| 'id'
| 'name'
| 'summary'
| 'tone'
| 'playerGoal'
| 'settingText'
| 'templateWorldType'
| 'ownedSettingLayers'
>,
landmark: Pick<CustomWorldLandmark, 'id' | 'name' | 'description' | 'dangerLevel' | 'imageSrc'>,
index: number,
@@ -453,6 +523,7 @@ export function resolveCustomWorldLandmarkImageMap(
| 'templateWorldType'
| 'landmarks'
| 'camp'
| 'ownedSettingLayers'
>,
) {
const usedImageSrcs = new Set(
@@ -490,6 +561,7 @@ export function resolveCustomWorldCampSceneImage(
| 'templateWorldType'
| 'landmarks'
| 'camp'
| 'ownedSettingLayers'
>,
) {
const campScene = resolveCustomWorldCampScene(profile);