Simplify custom world result editing controls

This commit is contained in:
2026-04-08 19:07:46 +08:00
parent bd9fdcbe31
commit a02f7b6414
125 changed files with 8804 additions and 1462 deletions

View File

@@ -7,7 +7,10 @@ import {
normalizeCustomWorldCreatorIntent,
normalizeCustomWorldLockState,
} from '../services/customWorldCreatorIntent';
import { normalizeCustomWorldOwnedSettingLayers } from '../services/customWorldOwnedSettingLayers';
import {
AnimationState,
CharacterAnimationConfig,
CharacterBackstoryChapter,
CharacterBackstoryRevealConfig,
CustomWorldAnchorPack,
@@ -47,6 +50,7 @@ const DEFAULT_PLAYABLE_INITIAL_AFFINITY = 18;
const DEFAULT_STORY_NPC_INITIAL_AFFINITY = 6;
const ITEM_RARITIES = new Set<ItemRarity>(['common', 'uncommon', 'rare', 'epic', 'legendary']);
const EQUIPMENT_SLOTS = new Set<EquipmentSlotId>(['weapon', 'armor', 'relic']);
const ANIMATION_STATES = new Set<AnimationState>(Object.values(AnimationState));
const CUSTOM_WORLD_NPC_VISUAL_RACES = new Set<CustomWorldNpcVisualRace>(['human', 'elf', 'orc', 'goblin']);
const CUSTOM_WORLD_NPC_VISUAL_GEAR_TYPES = new Set<CustomWorldNpcVisualGearType>(['cloth', 'leather', 'metal', 'melee', 'magic', 'ranged']);
const CUSTOM_WORLD_ROLE_ITEM_CATEGORIES = new Set([
@@ -361,6 +365,54 @@ function normalizeCustomWorldNpcVisual(value: unknown): CustomWorldNpcVisual | u
};
}
function normalizeCharacterAnimationConfig(
value: unknown,
): CharacterAnimationConfig | null {
if (!isRecord(value)) return null;
const folder = toText(value.folder);
const prefix = toText(value.prefix);
const frames = Math.max(1, toOptionalInteger(value.frames) ?? 0);
if (!folder || !prefix || frames <= 0) {
return null;
}
const startFrame = toOptionalInteger(value.startFrame);
const extension = toText(value.extension);
const file = toText(value.file);
const basePath = toText(value.basePath);
return {
folder,
prefix,
frames,
...(startFrame ? { startFrame: Math.max(1, startFrame) } : {}),
...(extension ? { extension } : {}),
...(file ? { file } : {}),
...(basePath ? { basePath } : {}),
};
}
function normalizeGeneratedAnimationMap(value: unknown) {
if (!isRecord(value)) return undefined;
const entries = Object.entries(value).flatMap(([key, rawConfig]) => {
if (!ANIMATION_STATES.has(key as AnimationState)) {
return [];
}
const config = normalizeCharacterAnimationConfig(rawConfig);
return config ? [[key as AnimationState, config] as const] : [];
});
return entries.length > 0
? Object.fromEntries(entries) as Partial<
Record<AnimationState, CharacterAnimationConfig>
>
: undefined;
}
function normalizeItemStatProfile(value: unknown): ItemStatProfile | null {
if (!isRecord(value)) return null;
@@ -408,9 +460,9 @@ function normalizePlayableNpc(value: unknown, index: number): CustomWorldPlayabl
tags: tags.length > 0 ? tags : relationshipHooks.slice(0, 5),
} satisfies CustomWorldRoleFallbackSource;
return {
id: toText(value.id, `saved-playable-${index + 1}`),
name,
return {
id: toText(value.id, `saved-playable-${index + 1}`),
name,
title,
role,
description: fallbackSource.description,
@@ -419,14 +471,18 @@ function normalizePlayableNpc(value: unknown, index: number): CustomWorldPlayabl
motivation: fallbackSource.motivation,
combatStyle: fallbackSource.combatStyle,
initialAffinity: normalizeInitialAffinity(value.initialAffinity, DEFAULT_PLAYABLE_INITIAL_AFFINITY),
relationshipHooks: fallbackSource.relationshipHooks,
tags: fallbackSource.tags,
backstoryReveal: normalizeBackstoryReveal(value.backstoryReveal, fallbackSource),
skills: normalizeRoleSkills(value.skills, fallbackSource),
initialItems: normalizeRoleInitialItems(value.initialItems, fallbackSource),
templateCharacterId: toText(value.templateCharacterId) || undefined,
};
}
relationshipHooks: fallbackSource.relationshipHooks,
tags: fallbackSource.tags,
backstoryReveal: normalizeBackstoryReveal(value.backstoryReveal, fallbackSource),
skills: normalizeRoleSkills(value.skills, fallbackSource),
initialItems: normalizeRoleInitialItems(value.initialItems, fallbackSource),
imageSrc: toText(value.imageSrc) || undefined,
generatedVisualAssetId: toText(value.generatedVisualAssetId) || undefined,
generatedAnimationSetId: toText(value.generatedAnimationSetId) || undefined,
animationMap: normalizeGeneratedAnimationMap(value.animationMap),
templateCharacterId: toText(value.templateCharacterId) || undefined,
};
}
function normalizeStoryNpc(value: unknown, index: number): CustomWorldNpc | null {
if (!isRecord(value)) return null;
@@ -450,9 +506,9 @@ function normalizeStoryNpc(value: unknown, index: number): CustomWorldNpc | null
tags: tags.length > 0 ? tags : relationshipHooks.slice(0, 5),
} satisfies CustomWorldRoleFallbackSource;
return {
id: toText(value.id, `saved-story-${index + 1}`),
name,
return {
id: toText(value.id, `saved-story-${index + 1}`),
name,
title,
role,
description: fallbackSource.description,
@@ -461,15 +517,18 @@ function normalizeStoryNpc(value: unknown, index: number): CustomWorldNpc | null
motivation: fallbackSource.motivation,
combatStyle: fallbackSource.combatStyle,
initialAffinity: normalizeInitialAffinity(value.initialAffinity, DEFAULT_STORY_NPC_INITIAL_AFFINITY),
relationshipHooks: fallbackSource.relationshipHooks,
tags: fallbackSource.tags,
backstoryReveal: normalizeBackstoryReveal(value.backstoryReveal, fallbackSource),
skills: normalizeRoleSkills(value.skills, fallbackSource),
initialItems: normalizeRoleInitialItems(value.initialItems, fallbackSource),
imageSrc: toText(value.imageSrc) || undefined,
visual: normalizeCustomWorldNpcVisual(value.visual),
};
}
relationshipHooks: fallbackSource.relationshipHooks,
tags: fallbackSource.tags,
backstoryReveal: normalizeBackstoryReveal(value.backstoryReveal, fallbackSource),
skills: normalizeRoleSkills(value.skills, fallbackSource),
initialItems: normalizeRoleInitialItems(value.initialItems, fallbackSource),
imageSrc: toText(value.imageSrc) || undefined,
generatedVisualAssetId: toText(value.generatedVisualAssetId) || undefined,
generatedAnimationSetId: toText(value.generatedAnimationSetId) || undefined,
animationMap: normalizeGeneratedAnimationMap(value.animationMap),
visual: normalizeCustomWorldNpcVisual(value.visual),
};
}
function normalizeItem(value: unknown, index: number): CustomWorldItem | null {
if (!isRecord(value)) return null;
@@ -619,7 +678,7 @@ function normalizeProfile(value: unknown): CustomWorldProfile | null {
.filter((entry): entry is CustomWorldLandmarkDraft => Boolean(entry))
: [];
return {
const normalizedProfile = {
id: toText(value.id, `saved-custom-world-${Date.now().toString(36)}`),
settingText,
name,
@@ -670,6 +729,14 @@ function normalizeProfile(value: unknown): CustomWorldProfile | null {
value.generationStatus === 'key_only' || value.generationStatus === 'complete'
? value.generationStatus
: 'complete',
} satisfies CustomWorldProfile;
return {
...normalizedProfile,
ownedSettingLayers: normalizeCustomWorldOwnedSettingLayers(
value.ownedSettingLayers,
normalizedProfile,
),
};
}