Close DDD refactor and remove generated asset proxy
This commit is contained in:
@@ -4,12 +4,17 @@ use axum::{
|
||||
http::StatusCode,
|
||||
response::Response,
|
||||
};
|
||||
use module_runtime::RuntimeSnapshotRecord;
|
||||
use serde_json::{Value, json};
|
||||
use shared_contracts::story::{
|
||||
BeginStorySessionRequest, ContinueStoryRequest, StoryEventPayload,
|
||||
StorySessionMutationResponse, StorySessionPayload, StorySessionStateResponse,
|
||||
BeginStoryRuntimeSessionRequest, BeginStorySessionRequest, ContinueStoryRequest,
|
||||
ResolveStoryRuntimeActionRequest, StoryEventPayload, StoryRuntimeMutationResponse,
|
||||
StoryRuntimeSnapshotPayload, StorySessionMutationResponse, StorySessionPayload,
|
||||
StorySessionStateResponse,
|
||||
};
|
||||
use shared_kernel::{offset_datetime_to_unix_micros, parse_rfc3339};
|
||||
use spacetime_client::SpacetimeClientError;
|
||||
use time::OffsetDateTime;
|
||||
|
||||
use crate::{
|
||||
api_response::json_success_body, auth::AuthenticatedAccessToken, http_error::AppError,
|
||||
@@ -43,28 +48,75 @@ pub async fn begin_story_session(
|
||||
Ok(json_success_body(
|
||||
Some(&request_context),
|
||||
StorySessionMutationResponse {
|
||||
story_session: StorySessionPayload {
|
||||
story_session_id: result.session.story_session_id,
|
||||
runtime_session_id: result.session.runtime_session_id,
|
||||
actor_user_id: result.session.actor_user_id,
|
||||
world_profile_id: result.session.world_profile_id,
|
||||
initial_prompt: result.session.initial_prompt,
|
||||
opening_summary: result.session.opening_summary,
|
||||
latest_narrative_text: result.session.latest_narrative_text,
|
||||
latest_choice_function_id: result.session.latest_choice_function_id,
|
||||
status: result.session.status,
|
||||
version: result.session.version,
|
||||
created_at: result.session.created_at,
|
||||
updated_at: result.session.updated_at,
|
||||
},
|
||||
story_event: StoryEventPayload {
|
||||
event_id: result.event.event_id,
|
||||
story_session_id: result.event.story_session_id,
|
||||
event_kind: result.event.event_kind,
|
||||
narrative_text: result.event.narrative_text,
|
||||
choice_function_id: result.event.choice_function_id,
|
||||
created_at: result.event.created_at,
|
||||
},
|
||||
story_session: story_session_payload_from_record(result.session),
|
||||
story_event: story_event_payload_from_record(result.event),
|
||||
},
|
||||
))
|
||||
}
|
||||
|
||||
pub async fn begin_story_runtime_session(
|
||||
State(state): State<AppState>,
|
||||
Extension(request_context): Extension<RequestContext>,
|
||||
Extension(authenticated): Extension<AuthenticatedAccessToken>,
|
||||
Json(payload): Json<BeginStoryRuntimeSessionRequest>,
|
||||
) -> Result<Json<Value>, Response> {
|
||||
let now_micros = current_utc_micros();
|
||||
let actor_user_id = authenticated.claims().user_id().to_string();
|
||||
let runtime_session_id = module_runtime_story::generate_runtime_session_id(
|
||||
actor_user_id.as_str(),
|
||||
payload.custom_world_profile.as_ref(),
|
||||
&payload.character,
|
||||
now_micros,
|
||||
);
|
||||
let story_session_id = module_story::generate_story_session_id(now_micros);
|
||||
let built = module_runtime_story::build_runtime_story_bootstrap(
|
||||
&payload,
|
||||
module_runtime_story::RuntimeStoryBootstrapSeed {
|
||||
runtime_session_id,
|
||||
story_session_id,
|
||||
actor_user_id: actor_user_id.clone(),
|
||||
now_micros,
|
||||
},
|
||||
)
|
||||
.map_err(|message| {
|
||||
story_sessions_error_response(
|
||||
&request_context,
|
||||
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
|
||||
"provider": "story-runtime",
|
||||
"message": message,
|
||||
})),
|
||||
)
|
||||
})?;
|
||||
|
||||
let story_result = state
|
||||
.spacetime_client()
|
||||
.begin_story_session(
|
||||
built.story_session_id.clone(),
|
||||
built.runtime_session_id.clone(),
|
||||
actor_user_id.clone(),
|
||||
built.world_profile_id,
|
||||
built.initial_prompt,
|
||||
built.opening_summary,
|
||||
now_micros,
|
||||
)
|
||||
.await
|
||||
.map_err(|error| {
|
||||
story_sessions_error_response(&request_context, map_story_session_client_error(error))
|
||||
})?;
|
||||
|
||||
let persisted =
|
||||
persist_story_runtime_snapshot(&state, &request_context, actor_user_id, built.snapshot)
|
||||
.await?;
|
||||
|
||||
Ok(json_success_body(
|
||||
Some(&request_context),
|
||||
StoryRuntimeMutationResponse {
|
||||
projection: build_story_runtime_projection_from_persisted(
|
||||
story_session_payload_from_record(story_result.session),
|
||||
vec![story_event_payload_from_record(story_result.event)],
|
||||
&persisted,
|
||||
persisted.version,
|
||||
),
|
||||
},
|
||||
))
|
||||
}
|
||||
@@ -108,28 +160,105 @@ pub async fn continue_story(
|
||||
Ok(json_success_body(
|
||||
Some(&request_context),
|
||||
StorySessionMutationResponse {
|
||||
story_session: StorySessionPayload {
|
||||
story_session_id: result.session.story_session_id,
|
||||
runtime_session_id: result.session.runtime_session_id,
|
||||
actor_user_id: result.session.actor_user_id,
|
||||
world_profile_id: result.session.world_profile_id,
|
||||
initial_prompt: result.session.initial_prompt,
|
||||
opening_summary: result.session.opening_summary,
|
||||
latest_narrative_text: result.session.latest_narrative_text,
|
||||
latest_choice_function_id: result.session.latest_choice_function_id,
|
||||
status: result.session.status,
|
||||
version: result.session.version,
|
||||
created_at: result.session.created_at,
|
||||
updated_at: result.session.updated_at,
|
||||
},
|
||||
story_event: StoryEventPayload {
|
||||
event_id: result.event.event_id,
|
||||
story_session_id: result.event.story_session_id,
|
||||
event_kind: result.event.event_kind,
|
||||
narrative_text: result.event.narrative_text,
|
||||
choice_function_id: result.event.choice_function_id,
|
||||
created_at: result.event.created_at,
|
||||
},
|
||||
story_session: story_session_payload_from_record(result.session),
|
||||
story_event: story_event_payload_from_record(result.event),
|
||||
},
|
||||
))
|
||||
}
|
||||
|
||||
pub async fn resolve_story_runtime_action(
|
||||
State(state): State<AppState>,
|
||||
Path(story_session_id): Path<String>,
|
||||
Extension(request_context): Extension<RequestContext>,
|
||||
Extension(authenticated): Extension<AuthenticatedAccessToken>,
|
||||
Json(payload): Json<ResolveStoryRuntimeActionRequest>,
|
||||
) -> Result<Json<Value>, Response> {
|
||||
let now_micros = current_utc_micros();
|
||||
let actor_user_id = authenticated.claims().user_id().to_string();
|
||||
let story_session_id = validate_story_runtime_action_path(
|
||||
&request_context,
|
||||
story_session_id,
|
||||
payload.story_session_id.as_str(),
|
||||
)?;
|
||||
let story_state = state
|
||||
.spacetime_client()
|
||||
.get_story_session_state(story_session_id.clone())
|
||||
.await
|
||||
.map_err(|error| {
|
||||
story_sessions_error_response(&request_context, map_story_session_client_error(error))
|
||||
})?;
|
||||
require_story_session_owner(
|
||||
&request_context,
|
||||
&story_state.session.actor_user_id,
|
||||
&actor_user_id,
|
||||
)?;
|
||||
|
||||
let snapshot_record = state
|
||||
.get_runtime_snapshot_record(actor_user_id.clone())
|
||||
.await
|
||||
.map_err(|error| {
|
||||
story_sessions_error_response(&request_context, map_story_session_client_error(error))
|
||||
})?
|
||||
.ok_or_else(|| {
|
||||
story_sessions_error_response(
|
||||
&request_context,
|
||||
AppError::from_status(StatusCode::CONFLICT).with_details(json!({
|
||||
"provider": "story-runtime",
|
||||
"message": "当前用户缺少 runtime snapshot",
|
||||
})),
|
||||
)
|
||||
})?;
|
||||
let snapshot = story_runtime_snapshot_payload_from_record(&snapshot_record);
|
||||
validate_story_runtime_client_version(
|
||||
&request_context,
|
||||
payload.client_version,
|
||||
&snapshot.game_state,
|
||||
)?;
|
||||
|
||||
let resolved = module_runtime_story::resolve_story_runtime_action(
|
||||
module_runtime_story::StoryRuntimeActionResolveInput {
|
||||
story_session_id: story_state.session.story_session_id.clone(),
|
||||
runtime_session_id: story_state.session.runtime_session_id.clone(),
|
||||
snapshot,
|
||||
request: payload,
|
||||
},
|
||||
)
|
||||
.map_err(|message| {
|
||||
story_sessions_error_response(
|
||||
&request_context,
|
||||
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
|
||||
"provider": "story-runtime",
|
||||
"message": message,
|
||||
})),
|
||||
)
|
||||
})?;
|
||||
|
||||
let story_result = state
|
||||
.spacetime_client()
|
||||
.continue_story(
|
||||
story_state.session.story_session_id,
|
||||
module_story::generate_story_event_id(now_micros),
|
||||
resolved.narrative_text,
|
||||
resolved.choice_function_id,
|
||||
now_micros,
|
||||
)
|
||||
.await
|
||||
.map_err(|error| {
|
||||
story_sessions_error_response(&request_context, map_story_session_client_error(error))
|
||||
})?;
|
||||
let persisted =
|
||||
persist_story_runtime_snapshot(&state, &request_context, actor_user_id, resolved.snapshot)
|
||||
.await?;
|
||||
|
||||
Ok(json_success_body(
|
||||
Some(&request_context),
|
||||
StoryRuntimeMutationResponse {
|
||||
projection: build_story_runtime_projection_from_persisted(
|
||||
story_session_payload_from_record(story_result.session),
|
||||
vec![story_event_payload_from_record(story_result.event)],
|
||||
&persisted,
|
||||
resolved.server_version.max(persisted.version),
|
||||
),
|
||||
},
|
||||
))
|
||||
}
|
||||
@@ -157,36 +286,257 @@ pub async fn get_story_session_state(
|
||||
Ok(json_success_body(
|
||||
Some(&request_context),
|
||||
StorySessionStateResponse {
|
||||
story_session: StorySessionPayload {
|
||||
story_session_id: result.session.story_session_id,
|
||||
runtime_session_id: result.session.runtime_session_id,
|
||||
actor_user_id: result.session.actor_user_id,
|
||||
world_profile_id: result.session.world_profile_id,
|
||||
initial_prompt: result.session.initial_prompt,
|
||||
opening_summary: result.session.opening_summary,
|
||||
latest_narrative_text: result.session.latest_narrative_text,
|
||||
latest_choice_function_id: result.session.latest_choice_function_id,
|
||||
status: result.session.status,
|
||||
version: result.session.version,
|
||||
created_at: result.session.created_at,
|
||||
updated_at: result.session.updated_at,
|
||||
},
|
||||
story_session: story_session_payload_from_record(result.session),
|
||||
story_events: result
|
||||
.events
|
||||
.into_iter()
|
||||
.map(|event| StoryEventPayload {
|
||||
event_id: event.event_id,
|
||||
story_session_id: event.story_session_id,
|
||||
event_kind: event.event_kind,
|
||||
narrative_text: event.narrative_text,
|
||||
choice_function_id: event.choice_function_id,
|
||||
created_at: event.created_at,
|
||||
})
|
||||
.map(story_event_payload_from_record)
|
||||
.collect(),
|
||||
},
|
||||
))
|
||||
}
|
||||
|
||||
async fn persist_story_runtime_snapshot(
|
||||
state: &AppState,
|
||||
request_context: &RequestContext,
|
||||
user_id: String,
|
||||
snapshot: StoryRuntimeSnapshotPayload,
|
||||
) -> Result<RuntimeSnapshotRecord, Response> {
|
||||
validate_story_runtime_snapshot_payload(&snapshot).map_err(|message| {
|
||||
story_sessions_error_response(
|
||||
request_context,
|
||||
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
|
||||
"provider": "story-runtime",
|
||||
"message": message,
|
||||
})),
|
||||
)
|
||||
})?;
|
||||
|
||||
let now = OffsetDateTime::now_utc();
|
||||
let saved_at = snapshot
|
||||
.saved_at
|
||||
.as_deref()
|
||||
.and_then(module_runtime_story::normalize_required_string)
|
||||
.map(|value| parse_rfc3339(value.as_str()))
|
||||
.transpose()
|
||||
.map_err(|error| {
|
||||
story_sessions_error_response(
|
||||
request_context,
|
||||
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
|
||||
"provider": "story-runtime",
|
||||
"field": "snapshot.savedAt",
|
||||
"message": format!("savedAt 非法: {error}"),
|
||||
})),
|
||||
)
|
||||
})?
|
||||
.unwrap_or(now);
|
||||
let saved_at_micros = offset_datetime_to_unix_micros(saved_at);
|
||||
let updated_at_micros = offset_datetime_to_unix_micros(now);
|
||||
let game_state = canonicalize_story_runtime_game_state(snapshot.game_state);
|
||||
|
||||
state
|
||||
.put_runtime_snapshot_record(
|
||||
user_id,
|
||||
saved_at_micros,
|
||||
snapshot.bottom_tab,
|
||||
game_state,
|
||||
snapshot.current_story,
|
||||
updated_at_micros,
|
||||
)
|
||||
.await
|
||||
.map_err(|error| {
|
||||
story_sessions_error_response(request_context, map_story_session_client_error(error))
|
||||
})
|
||||
}
|
||||
|
||||
fn canonicalize_story_runtime_game_state(mut game_state: Value) -> Value {
|
||||
if let Some(root) = game_state.as_object_mut() {
|
||||
// 中文注释:NPC 交易 / 赠礼 view 是展示层投影,持久快照只保存可复算真相。
|
||||
root.remove("runtimeNpcInteraction");
|
||||
}
|
||||
game_state
|
||||
}
|
||||
|
||||
fn validate_story_runtime_snapshot_payload(
|
||||
snapshot: &StoryRuntimeSnapshotPayload,
|
||||
) -> Result<(), String> {
|
||||
if module_runtime_story::normalize_required_string(snapshot.bottom_tab.as_str()).is_none() {
|
||||
return Err("snapshot.bottomTab 不能为空".to_string());
|
||||
}
|
||||
if !snapshot.game_state.is_object() {
|
||||
return Err("snapshot.gameState 必须是 JSON object".to_string());
|
||||
}
|
||||
if snapshot
|
||||
.current_story
|
||||
.as_ref()
|
||||
.is_some_and(|current_story| !current_story.is_object())
|
||||
{
|
||||
return Err("snapshot.currentStory 必须是 JSON object 或 null".to_string());
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn story_runtime_snapshot_payload_from_record(
|
||||
record: &RuntimeSnapshotRecord,
|
||||
) -> StoryRuntimeSnapshotPayload {
|
||||
let mut game_state = record.game_state.clone();
|
||||
module_runtime_story::write_runtime_npc_interaction_view(&mut game_state);
|
||||
|
||||
StoryRuntimeSnapshotPayload {
|
||||
saved_at: Some(record.saved_at.clone()),
|
||||
bottom_tab: record.bottom_tab.clone(),
|
||||
game_state,
|
||||
current_story: record.current_story.clone(),
|
||||
}
|
||||
}
|
||||
|
||||
fn build_story_runtime_projection_from_persisted(
|
||||
story_session: StorySessionPayload,
|
||||
story_events: Vec<StoryEventPayload>,
|
||||
record: &RuntimeSnapshotRecord,
|
||||
server_version: u32,
|
||||
) -> shared_contracts::story::StoryRuntimeProjectionResponse {
|
||||
let snapshot = story_runtime_snapshot_payload_from_record(record);
|
||||
let current_story = snapshot.current_story.as_ref();
|
||||
let options =
|
||||
module_runtime_story::build_runtime_story_options(current_story, &snapshot.game_state);
|
||||
let current_narrative_text = read_story_runtime_current_text(current_story)
|
||||
.or_else(|| Some(story_session.latest_narrative_text.clone()));
|
||||
let action_result_text = read_story_runtime_current_field(current_story, "resultText");
|
||||
let toast = read_story_runtime_current_field(current_story, "toast");
|
||||
|
||||
module_runtime_story::build_story_runtime_projection(
|
||||
module_runtime_story::StoryRuntimeProjectionSource {
|
||||
story_session,
|
||||
story_events,
|
||||
game_state: snapshot.game_state,
|
||||
options,
|
||||
server_version,
|
||||
current_narrative_text,
|
||||
action_result_text,
|
||||
toast,
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn read_story_runtime_current_text(current_story: Option<&Value>) -> Option<String> {
|
||||
read_story_runtime_current_field(current_story, "text")
|
||||
.or_else(|| read_story_runtime_current_field(current_story, "storyText"))
|
||||
}
|
||||
|
||||
fn read_story_runtime_current_field(current_story: Option<&Value>, field: &str) -> Option<String> {
|
||||
current_story?
|
||||
.as_object()?
|
||||
.get(field)?
|
||||
.as_str()
|
||||
.map(str::trim)
|
||||
.filter(|value| !value.is_empty())
|
||||
.map(ToOwned::to_owned)
|
||||
}
|
||||
|
||||
fn validate_story_runtime_action_path(
|
||||
request_context: &RequestContext,
|
||||
path_story_session_id: String,
|
||||
body_story_session_id: &str,
|
||||
) -> Result<String, Response> {
|
||||
let path_story_session_id =
|
||||
module_runtime_story::normalize_required_string(path_story_session_id.as_str())
|
||||
.ok_or_else(|| {
|
||||
story_sessions_error_response(
|
||||
request_context,
|
||||
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
|
||||
"provider": "story-runtime",
|
||||
"message": "storySessionId 不能为空",
|
||||
})),
|
||||
)
|
||||
})?;
|
||||
let body_story_session_id = module_runtime_story::normalize_required_string(
|
||||
body_story_session_id,
|
||||
)
|
||||
.ok_or_else(|| {
|
||||
story_sessions_error_response(
|
||||
request_context,
|
||||
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
|
||||
"provider": "story-runtime",
|
||||
"message": "request.storySessionId 不能为空",
|
||||
})),
|
||||
)
|
||||
})?;
|
||||
|
||||
if path_story_session_id != body_story_session_id {
|
||||
return Err(story_sessions_error_response(
|
||||
request_context,
|
||||
AppError::from_status(StatusCode::CONFLICT).with_details(json!({
|
||||
"provider": "story-runtime",
|
||||
"message": "path storySessionId 与 request.storySessionId 不一致",
|
||||
"pathStorySessionId": path_story_session_id,
|
||||
"requestStorySessionId": body_story_session_id,
|
||||
})),
|
||||
));
|
||||
}
|
||||
|
||||
Ok(path_story_session_id)
|
||||
}
|
||||
|
||||
fn validate_story_runtime_client_version(
|
||||
request_context: &RequestContext,
|
||||
client_version: Option<u32>,
|
||||
game_state: &Value,
|
||||
) -> Result<(), Response> {
|
||||
let Some(client_version) = client_version else {
|
||||
return Ok(());
|
||||
};
|
||||
let Some(server_version) =
|
||||
module_runtime_story::read_u32_field(game_state, "runtimeActionVersion")
|
||||
else {
|
||||
return Ok(());
|
||||
};
|
||||
if client_version == server_version {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
Err(story_sessions_error_response(
|
||||
request_context,
|
||||
AppError::from_status(StatusCode::CONFLICT).with_details(json!({
|
||||
"provider": "story-runtime",
|
||||
"message": "运行时版本已变化,请先同步最新快照后再提交动作",
|
||||
"clientVersion": client_version,
|
||||
"serverVersion": server_version,
|
||||
})),
|
||||
))
|
||||
}
|
||||
|
||||
fn story_session_payload_from_record(
|
||||
record: module_story::StorySessionRecord,
|
||||
) -> StorySessionPayload {
|
||||
StorySessionPayload {
|
||||
story_session_id: record.story_session_id,
|
||||
runtime_session_id: record.runtime_session_id,
|
||||
actor_user_id: record.actor_user_id,
|
||||
world_profile_id: record.world_profile_id,
|
||||
initial_prompt: record.initial_prompt,
|
||||
opening_summary: record.opening_summary,
|
||||
latest_narrative_text: record.latest_narrative_text,
|
||||
latest_choice_function_id: record.latest_choice_function_id,
|
||||
status: record.status,
|
||||
version: record.version,
|
||||
created_at: record.created_at,
|
||||
updated_at: record.updated_at,
|
||||
}
|
||||
}
|
||||
|
||||
fn story_event_payload_from_record(record: module_story::StoryEventRecord) -> StoryEventPayload {
|
||||
StoryEventPayload {
|
||||
event_id: record.event_id,
|
||||
story_session_id: record.story_session_id,
|
||||
event_kind: record.event_kind,
|
||||
narrative_text: record.narrative_text,
|
||||
choice_function_id: record.choice_function_id,
|
||||
created_at: record.created_at,
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn get_story_runtime_projection(
|
||||
State(state): State<AppState>,
|
||||
Path(story_session_id): Path<String>,
|
||||
@@ -373,6 +723,156 @@ mod tests {
|
||||
assert_eq!(response.status(), StatusCode::UNAUTHORIZED);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn begin_story_runtime_session_requires_authentication() {
|
||||
let app = build_router(AppState::new(AppConfig::default()).expect("state should build"));
|
||||
|
||||
let response = app
|
||||
.oneshot(
|
||||
Request::builder()
|
||||
.method("POST")
|
||||
.uri("/api/story/sessions/runtime")
|
||||
.header("content-type", "application/json")
|
||||
.body(Body::from(
|
||||
json!({
|
||||
"worldType": "CUSTOM",
|
||||
"customWorldProfile": { "id": "profile_001" },
|
||||
"character": { "id": "hero_001", "name": "沈砺" },
|
||||
"runtimeMode": "play",
|
||||
"disablePersistence": false
|
||||
})
|
||||
.to_string(),
|
||||
))
|
||||
.expect("request should build"),
|
||||
)
|
||||
.await
|
||||
.expect("request should succeed");
|
||||
|
||||
assert_eq!(response.status(), StatusCode::UNAUTHORIZED);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn begin_story_runtime_session_returns_bad_gateway_when_spacetime_not_published() {
|
||||
let state = seed_authenticated_state().await;
|
||||
let token = issue_access_token(&state);
|
||||
let app = build_router(state);
|
||||
|
||||
let response = app
|
||||
.oneshot(
|
||||
Request::builder()
|
||||
.method("POST")
|
||||
.uri("/api/story/sessions/runtime")
|
||||
.header("authorization", format!("Bearer {token}"))
|
||||
.header("content-type", "application/json")
|
||||
.header("x-genarrative-response-envelope", "v1")
|
||||
.body(Body::from(
|
||||
json!({
|
||||
"worldType": "CUSTOM",
|
||||
"customWorldProfile": { "id": "profile_001" },
|
||||
"character": { "id": "hero_001", "name": "沈砺" },
|
||||
"runtimeMode": "play",
|
||||
"disablePersistence": false
|
||||
})
|
||||
.to_string(),
|
||||
))
|
||||
.expect("request should build"),
|
||||
)
|
||||
.await
|
||||
.expect("request should succeed");
|
||||
|
||||
assert_eq!(response.status(), StatusCode::BAD_GATEWAY);
|
||||
|
||||
let body = response
|
||||
.into_body()
|
||||
.collect()
|
||||
.await
|
||||
.expect("body should collect")
|
||||
.to_bytes();
|
||||
let payload: Value =
|
||||
serde_json::from_slice(&body).expect("response body should be valid json");
|
||||
|
||||
assert_eq!(payload["ok"], Value::Bool(false));
|
||||
assert_eq!(
|
||||
payload["error"]["details"]["provider"],
|
||||
Value::String("spacetimedb".to_string())
|
||||
);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn resolve_story_runtime_action_requires_authentication() {
|
||||
let app = build_router(AppState::new(AppConfig::default()).expect("state should build"));
|
||||
|
||||
let response = app
|
||||
.oneshot(
|
||||
Request::builder()
|
||||
.method("POST")
|
||||
.uri("/api/story/sessions/storysess_001/actions/resolve")
|
||||
.header("content-type", "application/json")
|
||||
.body(Body::from(
|
||||
json!({
|
||||
"storySessionId": "storysess_001",
|
||||
"clientVersion": 1,
|
||||
"functionId": "idle_observe_signs",
|
||||
"actionText": "观察周围迹象",
|
||||
"payload": { "optionText": "观察周围迹象" }
|
||||
})
|
||||
.to_string(),
|
||||
))
|
||||
.expect("request should build"),
|
||||
)
|
||||
.await
|
||||
.expect("request should succeed");
|
||||
|
||||
assert_eq!(response.status(), StatusCode::UNAUTHORIZED);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn resolve_story_runtime_action_returns_bad_gateway_when_spacetime_not_published() {
|
||||
let state = seed_authenticated_state().await;
|
||||
let token = issue_access_token(&state);
|
||||
let app = build_router(state);
|
||||
|
||||
let response = app
|
||||
.oneshot(
|
||||
Request::builder()
|
||||
.method("POST")
|
||||
.uri("/api/story/sessions/storysess_001/actions/resolve")
|
||||
.header("authorization", format!("Bearer {token}"))
|
||||
.header("content-type", "application/json")
|
||||
.header("x-genarrative-response-envelope", "v1")
|
||||
.body(Body::from(
|
||||
json!({
|
||||
"storySessionId": "storysess_001",
|
||||
"clientVersion": 1,
|
||||
"functionId": "idle_observe_signs",
|
||||
"actionText": "观察周围迹象",
|
||||
"payload": { "optionText": "观察周围迹象" }
|
||||
})
|
||||
.to_string(),
|
||||
))
|
||||
.expect("request should build"),
|
||||
)
|
||||
.await
|
||||
.expect("request should succeed");
|
||||
|
||||
assert_eq!(response.status(), StatusCode::BAD_GATEWAY);
|
||||
|
||||
let body = response
|
||||
.into_body()
|
||||
.collect()
|
||||
.await
|
||||
.expect("body should collect")
|
||||
.to_bytes();
|
||||
let payload: Value =
|
||||
serde_json::from_slice(&body).expect("response body should be valid json");
|
||||
|
||||
assert_eq!(payload["ok"], Value::Bool(false));
|
||||
assert_eq!(
|
||||
payload["error"]["details"]["provider"],
|
||||
Value::String("spacetimedb".to_string())
|
||||
);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn continue_story_returns_bad_gateway_when_spacetime_not_published() {
|
||||
let state = seed_authenticated_state().await;
|
||||
|
||||
Reference in New Issue
Block a user