feat: pool spacetime client connections
This commit is contained in:
@@ -31,6 +31,7 @@ GENARRATIVE_API_TARGET="http://127.0.0.1:3100"
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GENARRATIVE_INTERNAL_API_SECRET="CHANGE_ME_FOR_PRODUCTION"
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GENARRATIVE_SPACETIME_SERVER_URL="http://127.0.0.1:3001"
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GENARRATIVE_SPACETIME_DATABASE="genarrative-dev"
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GENARRATIVE_SPACETIME_POOL_SIZE="4"
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# Local Caddy upstream target used for dist-based testing.
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CADDY_API_UPSTREAM="http://127.0.0.1:8081"
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@@ -0,0 +1,141 @@
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# api-server SpacetimeClient 连接池化设计 2026-04-23
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更新时间:`2026-04-23`
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## 1. 背景
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当前 `api-server` 虽然在 `AppState` 中只持有一个 `SpacetimeClient` 实例,但 `spacetime-client` 内部仍然是:
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1. 每次 procedure / reducer 调用都执行一次 `DbConnection::builder().build()`
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2. 建连后立即 `run_threaded()`
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3. 拿到结果后立刻 `disconnect()`
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也就是说,当前问题不是 `api-server` 每次请求都 new 一个 client,而是:
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**每次 client 调用都新建并销毁一条 SpacetimeDB 连接。**
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## 2. 本轮目标
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本轮不继续维持“每次 HTTP 请求一条短连接”的阶段性策略。
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本轮目标改为:
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1. `api-server` 进程内预热并持有一组可复用的 SpacetimeDB 连接
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2. 每次 HTTP 请求只从池里借一个可用连接执行 procedure / reducer
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3. 请求完成后归还连接,不主动断开
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4. 连接失效时自动剔除并按需重建
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## 3. 为什么不直接引第三方池库
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当前仓库使用的是 `spacetimedb-sdk` 生成的 `DbConnection`,不是传统 SQL client。
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它的连接模型包含:
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1. `on_connect`
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2. `on_disconnect`
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3. `run_threaded`
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4. reducer / procedure callback
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这类对象不是标准的 `bb8` / `deadpool` 资源接口。
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当前仓库也没有已经接入的通用资源池库,因此本轮优先在 `spacetime-client` 内实现最小可控池化层,而不是强行套第三方 SQL 风格池库。
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## 4. 池化设计
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## 4.1 结构
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`SpacetimeClient` 内新增一个共享池状态:
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1. `pool_size`
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2. `Semaphore`
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3. `Vec<Mutex<Option<PooledConnection>>>`
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其中 `PooledConnection` 持有:
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1. `DbConnection`
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2. `run_threaded` 返回的后台线程句柄
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3. 连接唯一 id
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## 4.2 借还模型
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每次调用 procedure / reducer 时:
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1. 先获取 `Semaphore permit`
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2. 选取一个空闲槽位
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3. 若槽位已有健康连接,则直接复用
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4. 若槽位为空或连接已坏,则现场重建
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5. 调用完成后归还槽位,但不主动断开连接
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## 4.3 健康判断
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当前阶段不做复杂心跳表。
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最小健康策略如下:
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1. procedure / reducer callback 正常完成:连接保持在池中
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2. 连接在调用期间触发 `on_disconnect`:标记该槽位失效
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3. 下次借用该槽位时重建连接
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## 4.4 并发策略
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不共享同一个 `DbConnection` 给多个并发请求同时发 procedure。
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原因:
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1. SDK callback 是异步回调模型
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2. 当前仓库调用层没有 request id 级别的统一 dispatcher
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3. 多请求共用一条连接容易把回调和调用方绑定关系搞乱
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所以本轮采取:
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**一个池槽位同一时刻只服务一个请求。**
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这本质上是“连接池”,不是“多路复用单连接”。
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## 5. 默认规模
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默认池大小取小值,避免本地开发和轻量部署浪费连接:
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1. 默认 `4`
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2. 允许通过环境变量覆盖,例如 `GENARRATIVE_SPACETIME_POOL_SIZE`
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## 6. 错误与超时策略
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沿用现有 `SpacetimeClientError` 口径:
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1. 建连失败:`Build` / `Runtime`
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2. 连接在返回前断开:`ConnectDropped` 或 `Procedure`
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3. 调用超时:`Timeout`
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新增规则:
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1. 借用池槽位超时,也映射为 `Timeout`
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2. 某槽位一旦确认断线,必须在池中清空,不能继续复用脏连接
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3. procedure / reducer 等待结果无论成功、失败还是超时,都必须先归还租约再向上层返回,避免槽位泄漏把池卡死
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4. 调用期间若连接先收到 `on_disconnect`,当前阶段只标记坏连接;若业务回调未及时返回,则最终由调用超时路径统一清槽并回传错误
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## 7. 与现有文档的关系
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之前 [`AXUM_TO_SPACETIMEDB_ASSET_OBJECT_CONFIRM_CALL_DESIGN_2026-04-21.md`](D:/Genarrative/docs/technical/AXUM_TO_SPACETIMEDB_ASSET_OBJECT_CONFIRM_CALL_DESIGN_2026-04-21.md)
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中写明“当前阶段每次 HTTP 请求可以建立一条短连接,待真实链路验证稳定后再评估连接池或长连接复用”。
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本轮就是进入这个“下一阶段”:
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1. 保留 `on_connect` 后再发请求的约束
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2. 去掉“请求完成立即断开”的短连接策略
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3. 改成 `spacetime-client` 进程内连接池
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## 8. 验收标准
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落地后至少满足:
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1. `api-server` 启动后,`SpacetimeClient` 不再为每次调用单独建连
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2. 同一进程内连续多个 API 请求可以复用池中连接
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3. 单个连接断开后不会污染后续请求
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4. `api-server` 调用侧无需修改业务 handler
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## 9. 一句话结论
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本轮不引第三方 SQL 风格池库,而是在 `spacetime-client` 内实现一层:
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**面向 `DbConnection` 的最小连接池,让 `api-server` 复用长活连接,而不是每次调用都单独建连。**
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@@ -67,6 +67,7 @@ pub struct AppConfig {
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pub spacetime_server_url: String,
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pub spacetime_database: String,
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pub spacetime_token: Option<String>,
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pub spacetime_pool_size: u32,
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pub llm_provider: LlmProvider,
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pub llm_base_url: String,
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pub llm_api_key: Option<String>,
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@@ -139,6 +140,7 @@ impl Default for AppConfig {
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spacetime_server_url: "http://127.0.0.1:3000".to_string(),
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spacetime_database: "genarrative-dev".to_string(),
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spacetime_token: None,
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spacetime_pool_size: 4,
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llm_provider: LlmProvider::Ark,
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llm_base_url: DEFAULT_ARK_BASE_URL.to_string(),
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llm_api_key: None,
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@@ -370,6 +372,11 @@ impl AppConfig {
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}
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config.spacetime_token = read_first_non_empty_env(&["GENARRATIVE_SPACETIME_TOKEN"]);
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if let Some(spacetime_pool_size) =
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read_first_positive_u32_env(&["GENARRATIVE_SPACETIME_POOL_SIZE"])
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{
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config.spacetime_pool_size = spacetime_pool_size;
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}
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if let Some(llm_provider) =
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read_first_llm_provider_env(&["GENARRATIVE_LLM_PROVIDER", "LLM_PROVIDER"])
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@@ -620,3 +627,51 @@ fn parse_positive_u16(raw: &str) -> Option<u16> {
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Some(value)
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}
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#[cfg(test)]
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mod tests {
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use super::AppConfig;
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use std::sync::{Mutex, OnceLock};
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static ENV_LOCK: OnceLock<Mutex<()>> = OnceLock::new();
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#[test]
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fn from_env_reads_spacetime_pool_size() {
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let _guard = ENV_LOCK
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.get_or_init(|| Mutex::new(()))
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.lock()
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.expect("env lock should not poison");
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unsafe {
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std::env::remove_var("GENARRATIVE_SPACETIME_POOL_SIZE");
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std::env::set_var("GENARRATIVE_SPACETIME_POOL_SIZE", "7");
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}
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let config = AppConfig::from_env();
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assert_eq!(config.spacetime_pool_size, 7);
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unsafe {
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std::env::remove_var("GENARRATIVE_SPACETIME_POOL_SIZE");
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}
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}
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#[test]
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fn from_env_ignores_zero_spacetime_pool_size() {
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let _guard = ENV_LOCK
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.get_or_init(|| Mutex::new(()))
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.lock()
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.expect("env lock should not poison");
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unsafe {
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std::env::remove_var("GENARRATIVE_SPACETIME_POOL_SIZE");
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std::env::set_var("GENARRATIVE_SPACETIME_POOL_SIZE", "0");
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}
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let config = AppConfig::from_env();
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assert_eq!(config.spacetime_pool_size, 4);
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unsafe {
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std::env::remove_var("GENARRATIVE_SPACETIME_POOL_SIZE");
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}
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}
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}
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@@ -116,6 +116,7 @@ impl AppState {
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server_url: config.spacetime_server_url.clone(),
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database: config.spacetime_database.clone(),
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token: config.spacetime_token.clone(),
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pool_size: config.spacetime_pool_size,
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});
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let llm_client = build_llm_client(&config)?;
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@@ -3,7 +3,9 @@ pub mod module_bindings;
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use std::{
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error::Error,
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fmt,
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sync::atomic::{AtomicBool, Ordering},
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sync::{Arc, Mutex},
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thread::JoinHandle,
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time::Duration,
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};
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@@ -95,7 +97,10 @@ use module_story::{
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};
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use shared_kernel::format_timestamp_micros;
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use spacetimedb_sdk::DbContext;
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use tokio::{sync::oneshot, time::timeout};
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use tokio::{
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sync::{OwnedSemaphorePermit, Semaphore, oneshot},
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time::timeout,
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};
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use crate::module_bindings::{
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AiResultReferenceInput as BindingAiResultReferenceInput,
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@@ -350,11 +355,13 @@ pub struct SpacetimeClientConfig {
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pub server_url: String,
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pub database: String,
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pub token: Option<String>,
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pub pool_size: u32,
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}
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#[derive(Clone, Debug)]
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#[derive(Clone)]
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pub struct SpacetimeClient {
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config: SpacetimeClientConfig,
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pool: Arc<SpacetimeConnectionPool>,
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}
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#[derive(Debug)]
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@@ -372,9 +379,45 @@ type ProcedureResultSender<T> =
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Arc<Mutex<Option<oneshot::Sender<Result<T, SpacetimeClientError>>>>>;
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type ReducerResultSender = Arc<Mutex<Option<oneshot::Sender<Result<(), SpacetimeClientError>>>>>;
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struct SpacetimeConnectionPool {
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slots: Vec<tokio::sync::Mutex<PooledConnectionSlot>>,
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permits: Arc<Semaphore>,
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}
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struct PooledConnectionSlot {
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connection: Option<PooledConnection>,
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in_use: bool,
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}
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struct PooledConnection {
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connection: DbConnection,
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runner: Option<JoinHandle<()>>,
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broken: Arc<AtomicBool>,
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}
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struct PooledConnectionLease {
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slot_index: usize,
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connection: Option<PooledConnection>,
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_permit: OwnedSemaphorePermit,
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}
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impl SpacetimeClient {
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pub fn new(config: SpacetimeClientConfig) -> Self {
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Self { config }
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let pool_size = config.pool_size.max(1) as usize;
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let slots = (0..pool_size)
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.map(|_| {
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tokio::sync::Mutex::new(PooledConnectionSlot {
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connection: None,
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in_use: false,
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})
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})
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.collect::<Vec<_>>();
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let pool = Arc::new(SpacetimeConnectionPool {
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slots,
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permits: Arc::new(Semaphore::new(pool_size)),
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});
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Self { config, pool }
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}
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pub async fn create_ai_task(
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@@ -2213,70 +2256,122 @@ impl SpacetimeClient {
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where
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T: Send + 'static,
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{
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let config = self.config.clone();
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let (sender, receiver) = oneshot::channel();
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let result_sender = Arc::new(Mutex::new(Some(sender)));
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let connect_sender = result_sender.clone();
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let disconnect_sender = result_sender.clone();
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let lease = self.acquire_connection().await?;
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let final_result = if let Some(connection) = lease.connection.as_ref() {
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call(&connection.connection, result_sender.clone());
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match timeout(CONFIRM_ASSET_OBJECT_TIMEOUT, receiver).await {
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Ok(inner) => match inner {
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Ok(value) => value,
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Err(_) => Err(SpacetimeClientError::ConnectDropped),
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},
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Err(_) => Err(Self::resolve_timeout_error(Some(connection))),
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}
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} else {
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Err(SpacetimeClientError::Runtime(
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"SpacetimeDB 连接租约缺少连接".to_string(),
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))
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};
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self.release_connection(lease).await;
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let connection = tokio::task::spawn_blocking(move || {
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DbConnection::builder()
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.with_uri(config.server_url)
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.with_database_name(config.database)
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.with_token(config.token)
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.on_connect(move |connection, _, _| {
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// SDK 收到 IdentityToken 后才调用 procedure,避免 WebSocket 已建好但身份握手未完成时丢请求。
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call(connection, connect_sender);
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})
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.on_disconnect(move |_, error| {
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let message = error
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.map(|error| error.to_string())
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.unwrap_or_else(|| "SpacetimeDB 连接在 procedure 返回前断开".to_string());
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send_once(
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&disconnect_sender,
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Err(SpacetimeClientError::Procedure(message)),
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);
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})
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.build()
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.map_err(|error| SpacetimeClientError::Build(error.to_string()))
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})
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.await
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.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))??;
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let runner = connection.run_threaded();
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let result = timeout(CONFIRM_ASSET_OBJECT_TIMEOUT, receiver).await;
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let _ = connection.disconnect();
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// SDK 线程会在断开消息被处理后自行退出;HTTP 请求不能同步等待该线程,否则 Windows 本地联调可能卡在收尾阶段。
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drop(runner);
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result
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.map_err(|_| SpacetimeClientError::Timeout)?
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.map_err(|_| SpacetimeClientError::ConnectDropped)?
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final_result
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}
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async fn call_reducer_after_connect(
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&self,
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call: impl FnOnce(&DbConnection, ReducerResultSender) + Send + 'static,
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) -> Result<(), SpacetimeClientError> {
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let config = self.config.clone();
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let (sender, receiver) = oneshot::channel();
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let result_sender = Arc::new(Mutex::new(Some(sender)));
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let connect_sender = result_sender.clone();
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let disconnect_sender = result_sender.clone();
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let lease = self.acquire_connection().await?;
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let final_result = if let Some(connection) = lease.connection.as_ref() {
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call(&connection.connection, result_sender.clone());
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match timeout(CONFIRM_ASSET_OBJECT_TIMEOUT, receiver).await {
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Ok(inner) => match inner {
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Ok(value) => value,
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Err(_) => Err(SpacetimeClientError::ConnectDropped),
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},
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Err(_) => Err(Self::resolve_timeout_error(Some(connection))),
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}
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} else {
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Err(SpacetimeClientError::Runtime(
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"SpacetimeDB 连接租约缺少连接".to_string(),
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))
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};
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self.release_connection(lease).await;
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final_result
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}
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async fn acquire_connection(&self) -> Result<PooledConnectionLease, SpacetimeClientError> {
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let permit = timeout(
|
||||
CONFIRM_ASSET_OBJECT_TIMEOUT,
|
||||
self.pool.permits.clone().acquire_owned(),
|
||||
)
|
||||
.await
|
||||
.map_err(|_| SpacetimeClientError::Timeout)?
|
||||
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?;
|
||||
|
||||
loop {
|
||||
for (slot_index, slot) in self.pool.slots.iter().enumerate() {
|
||||
if let Ok(mut slot_guard) = slot.try_lock() {
|
||||
if slot_guard.in_use {
|
||||
continue;
|
||||
}
|
||||
let reusable_connection = slot_guard
|
||||
.connection
|
||||
.take()
|
||||
.filter(|connection| !connection.is_broken());
|
||||
slot_guard.in_use = true;
|
||||
drop(slot_guard);
|
||||
|
||||
let connection = if let Some(connection) = reusable_connection {
|
||||
connection
|
||||
} else {
|
||||
match self.build_pooled_connection().await {
|
||||
Ok(connection) => connection,
|
||||
Err(error) => {
|
||||
let mut slot_guard = self.pool.slots[slot_index].lock().await;
|
||||
slot_guard.in_use = false;
|
||||
return Err(error);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
return Ok(PooledConnectionLease {
|
||||
slot_index,
|
||||
connection: Some(connection),
|
||||
_permit: permit,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
tokio::task::yield_now().await;
|
||||
}
|
||||
}
|
||||
|
||||
async fn build_pooled_connection(&self) -> Result<PooledConnection, SpacetimeClientError> {
|
||||
let config = self.config.clone();
|
||||
let broken = Arc::new(AtomicBool::new(false));
|
||||
let (sender, receiver) = oneshot::channel::<Result<(), SpacetimeClientError>>();
|
||||
let connect_sender = Arc::new(Mutex::new(Some(sender)));
|
||||
let broken_flag = broken.clone();
|
||||
let disconnect_sender = connect_sender.clone();
|
||||
let connection = tokio::task::spawn_blocking(move || {
|
||||
DbConnection::builder()
|
||||
.with_uri(config.server_url)
|
||||
.with_database_name(config.database)
|
||||
.with_token(config.token)
|
||||
.on_connect(move |connection, _, _| {
|
||||
call(connection, connect_sender);
|
||||
.on_connect(move |_, _, _| {
|
||||
send_connect_once(&connect_sender, Ok(()));
|
||||
})
|
||||
.on_disconnect(move |_, error| {
|
||||
broken_flag.store(true, Ordering::SeqCst);
|
||||
let message = error
|
||||
.map(|error| error.to_string())
|
||||
.unwrap_or_else(|| "SpacetimeDB 连接在 reducer 返回前断开".to_string());
|
||||
send_reducer_once(
|
||||
.unwrap_or_else(|| "SpacetimeDB 连接已断开".to_string());
|
||||
send_connect_once(
|
||||
&disconnect_sender,
|
||||
Err(SpacetimeClientError::Procedure(message)),
|
||||
);
|
||||
@@ -2288,13 +2383,70 @@ impl SpacetimeClient {
|
||||
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))??;
|
||||
|
||||
let runner = connection.run_threaded();
|
||||
let result = timeout(CONFIRM_ASSET_OBJECT_TIMEOUT, receiver).await;
|
||||
let _ = connection.disconnect();
|
||||
drop(runner);
|
||||
|
||||
result
|
||||
timeout(CONFIRM_ASSET_OBJECT_TIMEOUT, receiver)
|
||||
.await
|
||||
.map_err(|_| SpacetimeClientError::Timeout)?
|
||||
.map_err(|_| SpacetimeClientError::ConnectDropped)?
|
||||
.map_err(|_| SpacetimeClientError::ConnectDropped)??;
|
||||
|
||||
Ok(PooledConnection {
|
||||
connection,
|
||||
runner: Some(runner),
|
||||
broken,
|
||||
})
|
||||
}
|
||||
|
||||
async fn release_connection(&self, mut lease: PooledConnectionLease) {
|
||||
let mut slot_guard = self.pool.slots[lease.slot_index].lock().await;
|
||||
slot_guard.in_use = false;
|
||||
let Some(connection) = lease.connection.take() else {
|
||||
slot_guard.connection = None;
|
||||
return;
|
||||
};
|
||||
if connection.is_broken() {
|
||||
slot_guard.connection = None;
|
||||
} else {
|
||||
slot_guard.connection = Some(connection);
|
||||
}
|
||||
}
|
||||
|
||||
// 超时后必须统一归还租约;若连接已先一步断开则回传断线,否则标记坏连接并回传超时。
|
||||
fn resolve_timeout_error(connection: Option<&PooledConnection>) -> SpacetimeClientError {
|
||||
if let Some(connection) = connection {
|
||||
if connection.is_broken() {
|
||||
return SpacetimeClientError::ConnectDropped;
|
||||
}
|
||||
connection.mark_broken();
|
||||
}
|
||||
|
||||
SpacetimeClientError::Timeout
|
||||
}
|
||||
}
|
||||
|
||||
impl PooledConnection {
|
||||
fn is_broken(&self) -> bool {
|
||||
self.broken.load(Ordering::SeqCst)
|
||||
}
|
||||
|
||||
fn mark_broken(&self) {
|
||||
self.broken.store(true, Ordering::SeqCst);
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for PooledConnection {
|
||||
fn drop(&mut self) {
|
||||
let _ = self.connection.disconnect();
|
||||
if let Some(runner) = self.runner.take() {
|
||||
drop(runner);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for SpacetimeClient {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.debug_struct("SpacetimeClient")
|
||||
.field("config", &self.config)
|
||||
.field("pool_size", &self.pool.slots.len())
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2318,6 +2470,19 @@ fn send_reducer_once(sender: &ReducerResultSender, result: Result<(), SpacetimeC
|
||||
}
|
||||
}
|
||||
|
||||
fn send_connect_once(
|
||||
sender: &Arc<Mutex<Option<oneshot::Sender<Result<(), SpacetimeClientError>>>>>,
|
||||
result: Result<(), SpacetimeClientError>,
|
||||
) {
|
||||
if let Some(sender) = sender
|
||||
.lock()
|
||||
.expect("spacetime connect sender should not poison")
|
||||
.take()
|
||||
{
|
||||
let _ = sender.send(result);
|
||||
}
|
||||
}
|
||||
|
||||
fn map_entity_binding_input(
|
||||
input: module_assets::AssetEntityBindingInput,
|
||||
) -> BindingAssetEntityBindingInput {
|
||||
|
||||
Reference in New Issue
Block a user