fix: repair api server merge fallout
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@@ -1276,6 +1276,58 @@ pub async fn swap_puzzle_pieces(
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))
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}
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pub async fn drag_puzzle_piece_or_group(
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State(state): State<AppState>,
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AxumPath(run_id): AxumPath<String>,
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Extension(request_context): Extension<RequestContext>,
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Extension(authenticated): Extension<AuthenticatedAccessToken>,
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payload: Result<Json<DragPuzzlePieceRequest>, JsonRejection>,
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) -> Result<Json<Value>, Response> {
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let Json(payload) = payload.map_err(|error| {
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puzzle_error_response(
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&request_context,
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PUZZLE_RUNTIME_PROVIDER,
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AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
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"provider": PUZZLE_RUNTIME_PROVIDER,
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"message": error.body_text(),
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})),
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)
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})?;
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ensure_non_empty(&request_context, PUZZLE_RUNTIME_PROVIDER, &run_id, "runId")?;
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ensure_non_empty(
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&request_context,
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PUZZLE_RUNTIME_PROVIDER,
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&payload.piece_id,
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"pieceId",
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)?;
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let run = state
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.spacetime_client()
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.drag_puzzle_piece_or_group(PuzzleRunDragRecordInput {
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run_id,
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owner_user_id: authenticated.claims().user_id().to_string(),
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piece_id: payload.piece_id,
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target_row: payload.target_row,
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target_col: payload.target_col,
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dragged_at_micros: current_utc_micros(),
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})
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.await
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.map_err(|error| {
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puzzle_error_response(
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&request_context,
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PUZZLE_RUNTIME_PROVIDER,
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map_puzzle_client_error(error),
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)
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})?;
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Ok(json_success_body(
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Some(&request_context),
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PuzzleRunResponse {
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run: map_puzzle_run_response(enrich_puzzle_run_author_name(&state, run).await),
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},
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))
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}
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pub async fn advance_puzzle_next_level(
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State(state): State<AppState>,
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AxumPath(run_id): AxumPath<String>,
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