fix: decouple puzzle draft generation lifecycle

This commit is contained in:
kdletters
2026-06-05 23:21:55 +08:00
parent 60709395d0
commit 8e1a62d130
8 changed files with 350 additions and 28 deletions

View File

@@ -623,7 +623,7 @@ pub async fn execute_puzzle_agent_action(
session_id,
owner_user_id,
error_message,
failed_at_micros: now,
failed_at_micros: current_utc_micros(),
})
.await;
if let Err(error) = result {
@@ -668,27 +668,128 @@ pub async fn execute_puzzle_agent_action(
Err(response) => return Err(response),
};
let session = if ai_redraw {
execute_billable_asset_operation_with_cost(
state.root_state(),
&owner_user_id,
"puzzle_initial_image",
&billing_asset_id,
PUZZLE_IMAGE_GENERATION_POINTS_COST,
async {
compile_puzzle_draft_with_initial_cover(
&state,
&request_context,
if !try_register_puzzle_background_compile_task(&compile_session_id) {
tracing::info!(
provider = PUZZLE_AGENT_API_BASE_PROVIDER,
session_id = %compile_session_id,
owner_user_id = %owner_user_id,
"拼图首图后台生成任务已存在,本次 action 直接返回生成中会话"
);
state
.spacetime_client()
.get_puzzle_agent_session(
compile_session_id.clone(),
owner_user_id.clone(),
)
.await
.map(mark_puzzle_initial_generation_started_snapshot)
.map_err(map_puzzle_client_error)
} else {
let compiled_session = state
.spacetime_client()
.compile_puzzle_agent_draft(
compile_session_id.clone(),
owner_user_id.clone(),
prompt_text,
primary_reference_image_src,
payload.image_model.as_deref(),
now,
)
.await
},
)
.await
.map_err(map_puzzle_compile_error);
match compiled_session {
Ok(compiled_session) => {
let response_session =
mark_puzzle_initial_generation_started_snapshot(
compiled_session.clone(),
);
let background_state = state.clone();
let background_request_context = request_context.clone();
let background_session_id = compile_session_id.clone();
let background_owner_user_id = owner_user_id.clone();
let background_prompt_text = prompt_text.map(str::to_string);
let background_reference_image_src =
primary_reference_image_src.map(str::to_string);
let background_image_model = payload.image_model.clone();
let background_billing_asset_id =
format!("{background_session_id}:compile_puzzle_draft");
tokio::spawn(async move {
let operation_owner_user_id =
background_owner_user_id.clone();
let background_root_state =
background_state.root_state().clone();
let operation_state = background_state.clone();
let result = execute_billable_asset_operation_with_cost(
&background_root_state,
&background_owner_user_id,
"puzzle_initial_image",
&background_billing_asset_id,
PUZZLE_IMAGE_GENERATION_POINTS_COST,
async move {
generate_puzzle_initial_cover_from_compiled_session(
&operation_state,
&background_request_context,
compiled_session,
operation_owner_user_id,
background_prompt_text.as_deref(),
background_reference_image_src.as_deref(),
background_image_model.as_deref(),
current_utc_micros(),
)
.await
},
)
.await;
match result {
Ok(session) => {
tracing::info!(
provider = PUZZLE_AGENT_API_BASE_PROVIDER,
session_id = %session.session_id,
owner_user_id = %background_owner_user_id,
"拼图首图后台生成任务完成"
);
}
Err(error) => {
let error_message = error.body_text();
let failure_result = background_state
.spacetime_client()
.mark_puzzle_draft_generation_failed(
PuzzleDraftCompileFailureRecordInput {
session_id: background_session_id.clone(),
owner_user_id: background_owner_user_id
.clone(),
error_message: error_message.clone(),
failed_at_micros: current_utc_micros(),
},
)
.await;
if let Err(mark_error) = failure_result {
tracing::warn!(
provider = PUZZLE_AGENT_API_BASE_PROVIDER,
session_id = %background_session_id,
owner_user_id = %background_owner_user_id,
message = %mark_error,
"拼图首图后台生成失败态回写失败"
);
}
tracing::warn!(
provider = PUZZLE_AGENT_API_BASE_PROVIDER,
session_id = %background_session_id,
owner_user_id = %background_owner_user_id,
message = %error_message,
"拼图首图后台生成任务失败"
);
}
}
unregister_puzzle_background_compile_task(
&background_session_id,
);
});
Ok(response_session)
}
Err(error) => {
unregister_puzzle_background_compile_task(&compile_session_id);
Err(error)
}
}
}
} else {
compile_puzzle_draft_with_uploaded_cover(
&state,
@@ -716,7 +817,7 @@ pub async fn execute_puzzle_agent_action(
"compile_puzzle_draft",
"首关拼图草稿",
if ai_redraw {
"已编译首关草稿、并行生成首关画面和 UI 背景并写入正式草稿"
"已编译首关草稿,并启动首关画面和 UI 资产后台生成"
} else {
"已编译首关草稿,并直接应用上传图片、生成 UI 背景为第一关图片。"
},