@@ -96,6 +96,10 @@ interface AdventurePanelProps {
|
||||
scenesTraveled: number;
|
||||
currentSceneName: string;
|
||||
playerCurrency: number;
|
||||
playerLevel?: number;
|
||||
playerCurrentLevelXp?: number;
|
||||
playerXpToNextLevel?: number;
|
||||
playerTotalXp?: number;
|
||||
inventoryItemCount: number;
|
||||
inventoryStackCount: number;
|
||||
activeCompanionCount: number;
|
||||
@@ -276,6 +280,19 @@ function formatPlayTime(playTimeMs: number) {
|
||||
return `${minutes}分${String(seconds).padStart(2, '0')}秒`;
|
||||
}
|
||||
|
||||
function getPlayerProgressionRatio(
|
||||
statistics: AdventurePanelProps['statistics'],
|
||||
) {
|
||||
const currentLevelXp = Math.max(0, statistics.playerCurrentLevelXp ?? 0);
|
||||
const xpToNextLevel = Math.max(0, statistics.playerXpToNextLevel ?? 0);
|
||||
|
||||
if (xpToNextLevel <= 0) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
return Math.max(0, Math.min(1, currentLevelXp / xpToNextLevel));
|
||||
}
|
||||
|
||||
function getOptionGoalAffordanceClass(option: StoryOption) {
|
||||
switch (option.goalAffordance?.relation) {
|
||||
case 'advance':
|
||||
@@ -467,6 +484,17 @@ function QuestRewardGrid({
|
||||
货币
|
||||
</div>
|
||||
</div>
|
||||
<div className="rounded-xl border border-sky-300/18 bg-sky-500/10 px-3 py-2.5 text-sky-50">
|
||||
<div className="flex items-center gap-2">
|
||||
<ScrollText className="h-4 w-4" />
|
||||
<span className="text-sm font-semibold">
|
||||
+{quest.reward.experience ?? 0}
|
||||
</span>
|
||||
</div>
|
||||
<div className="mt-1 text-[10px] uppercase tracking-[0.2em] text-sky-100/70">
|
||||
经验
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<RewardItemIconGrid
|
||||
@@ -661,11 +689,12 @@ export function AdventurePanel({
|
||||
currentStory.deferredOptions?.length,
|
||||
);
|
||||
const saveAndExitDisabled = isLoading || isStoryStreaming;
|
||||
const primaryQuestGoal = goalStack.activeGoal?.sourceKind === 'quest'
|
||||
? goalStack.activeGoal
|
||||
: goalStack.immediateStepGoal?.sourceKind === 'quest'
|
||||
? goalStack.immediateStepGoal
|
||||
: null;
|
||||
const primaryQuestGoal =
|
||||
goalStack.activeGoal?.sourceKind === 'quest'
|
||||
? goalStack.activeGoal
|
||||
: goalStack.immediateStepGoal?.sourceKind === 'quest'
|
||||
? goalStack.immediateStepGoal
|
||||
: null;
|
||||
const [isGoalPanelOpen, setIsGoalPanelOpen] = useState(false);
|
||||
const [isQuestPanelOpen, setIsQuestPanelOpen] = useState(false);
|
||||
const [isSettingsPanelOpen, setIsSettingsPanelOpen] = useState(false);
|
||||
@@ -678,7 +707,8 @@ export function AdventurePanel({
|
||||
string | null
|
||||
>(null);
|
||||
const [rewardQuestId, setRewardQuestId] = useState<string | null>(null);
|
||||
const [rewardQuestHandoff, setRewardQuestHandoff] = useState<GoalHandoff | null>(null);
|
||||
const [rewardQuestHandoff, setRewardQuestHandoff] =
|
||||
useState<GoalHandoff | null>(null);
|
||||
const [selectedRewardItemQuestId, setSelectedRewardItemQuestId] = useState<
|
||||
string | null
|
||||
>(null);
|
||||
@@ -699,7 +729,9 @@ export function AdventurePanel({
|
||||
const selectedQuest = useMemo(
|
||||
() =>
|
||||
quests.find((quest) => quest.id === selectedQuestId) ??
|
||||
(pendingNpcQuestOffer?.id === selectedQuestId ? pendingNpcQuestOffer : null),
|
||||
(pendingNpcQuestOffer?.id === selectedQuestId
|
||||
? pendingNpcQuestOffer
|
||||
: null),
|
||||
[pendingNpcQuestOffer, quests, selectedQuestId],
|
||||
);
|
||||
const rewardQuest = useMemo(
|
||||
@@ -899,6 +931,13 @@ export function AdventurePanel({
|
||||
],
|
||||
[statistics],
|
||||
);
|
||||
const playerLevel = Math.max(1, statistics.playerLevel ?? 1);
|
||||
const playerCurrentLevelXp = Math.max(
|
||||
0,
|
||||
statistics.playerCurrentLevelXp ?? 0,
|
||||
);
|
||||
const playerXpToNextLevel = Math.max(0, statistics.playerXpToNextLevel ?? 0);
|
||||
const playerProgressionRatio = getPlayerProgressionRatio(statistics);
|
||||
const shouldMountAdventureOverlays =
|
||||
isGoalPanelOpen ||
|
||||
isSettingsPanelOpen ||
|
||||
@@ -1060,6 +1099,27 @@ export function AdventurePanel({
|
||||
</div>
|
||||
|
||||
<div className="mt-auto shrink-0 pb-2">
|
||||
<div className="mb-2 rounded-xl border border-amber-300/15 bg-[radial-gradient(circle_at_top,rgba(251,191,36,0.14),transparent_65%),rgba(0,0,0,0.24)] px-3 py-2.5">
|
||||
<div className="flex items-center justify-between gap-3 text-[11px]">
|
||||
<div className="font-semibold text-amber-50">Lv.{playerLevel}</div>
|
||||
<div className="text-zinc-400">
|
||||
{playerXpToNextLevel > 0
|
||||
? `${playerCurrentLevelXp}/${playerXpToNextLevel}`
|
||||
: 'MAX'}
|
||||
</div>
|
||||
</div>
|
||||
<div className="mt-2 h-1.5 overflow-hidden rounded-full border border-white/10 bg-black/30">
|
||||
<div
|
||||
className="h-full rounded-full bg-[linear-gradient(90deg,rgba(251,191,36,0.78),rgba(253,224,71,0.96))]"
|
||||
style={{
|
||||
width:
|
||||
playerProgressionRatio <= 0
|
||||
? '0%'
|
||||
: `${Math.max(6, playerProgressionRatio * 100)}%`,
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
<div className="mb-2 flex flex-wrap items-center justify-between gap-2">
|
||||
<div className="flex min-w-0 flex-wrap items-center gap-2">
|
||||
<button
|
||||
@@ -1123,40 +1183,67 @@ export function AdventurePanel({
|
||||
<div className="p-4" aria-hidden="true" />
|
||||
) : (
|
||||
<>
|
||||
{displayedOptions.map((option, index) => {
|
||||
const optionImpactSummary = getOptionImpactSummary(
|
||||
option,
|
||||
playerCharacter,
|
||||
playerHp,
|
||||
playerMaxHp,
|
||||
playerMana,
|
||||
playerMaxMana,
|
||||
playerSkillCooldowns,
|
||||
currentNpcBattleMode,
|
||||
);
|
||||
const isDeferredContinueOption =
|
||||
hasDeferredAdventureOptions &&
|
||||
isContinueAdventureOption(option);
|
||||
const optionDisabled = option.disabled === true;
|
||||
const compactOptionDetailText = option.disabledReason
|
||||
? option.disabledReason
|
||||
: getCompactOptionDetailText(option);
|
||||
{displayedOptions.map((option, index) => {
|
||||
const optionImpactSummary = getOptionImpactSummary(
|
||||
option,
|
||||
playerCharacter,
|
||||
playerHp,
|
||||
playerMaxHp,
|
||||
playerMana,
|
||||
playerMaxMana,
|
||||
playerSkillCooldowns,
|
||||
currentNpcBattleMode,
|
||||
);
|
||||
const isDeferredContinueOption =
|
||||
hasDeferredAdventureOptions &&
|
||||
isContinueAdventureOption(option);
|
||||
const optionDisabled = option.disabled === true;
|
||||
const compactOptionDetailText = option.disabledReason
|
||||
? option.disabledReason
|
||||
: getCompactOptionDetailText(option);
|
||||
|
||||
if (isDeferredContinueOption) {
|
||||
return (
|
||||
<motion.button
|
||||
key={`${option.functionId}-${option.actionText}-${index}`}
|
||||
type="button"
|
||||
initial={{ opacity: 0, y: 22 }}
|
||||
animate={{ opacity: 1, y: 0 }}
|
||||
transition={{ duration: 0.24, ease: 'easeOut' }}
|
||||
onClick={() => handleOptionChoice(option)}
|
||||
className="pixel-nine-slice pixel-pressable pixel-choice-button group w-full text-left"
|
||||
style={getNineSliceStyle(UI_CHROME.choiceButton)}
|
||||
>
|
||||
<div className="flex items-center justify-between">
|
||||
<span
|
||||
className={`text-xs ${getOptionActionTextClass(option)}`}
|
||||
>
|
||||
{option.actionText}
|
||||
</span>
|
||||
<PixelIcon
|
||||
src={CHROME_ICONS.optionArrow}
|
||||
className="h-3 w-3 opacity-70 transition-opacity group-hover:opacity-100"
|
||||
/>
|
||||
</div>
|
||||
<div className="mt-1 text-[10px] leading-relaxed text-zinc-500">
|
||||
剧情推理完成,继续后显示新的冒险选项
|
||||
</div>
|
||||
</motion.button>
|
||||
);
|
||||
}
|
||||
|
||||
if (isDeferredContinueOption) {
|
||||
return (
|
||||
<motion.button
|
||||
<button
|
||||
key={`${option.functionId}-${option.actionText}-${index}`}
|
||||
type="button"
|
||||
initial={{ opacity: 0, y: 22 }}
|
||||
animate={{ opacity: 1, y: 0 }}
|
||||
transition={{ duration: 0.24, ease: 'easeOut' }}
|
||||
onClick={() => handleOptionChoice(option)}
|
||||
className="pixel-nine-slice pixel-pressable pixel-choice-button group w-full text-left"
|
||||
disabled={optionDisabled}
|
||||
className={`pixel-nine-slice pixel-choice-button group w-full text-left ${optionDisabled ? 'cursor-not-allowed opacity-55' : 'pixel-pressable'}`}
|
||||
style={getNineSliceStyle(UI_CHROME.choiceButton)}
|
||||
>
|
||||
<div className="flex items-center justify-between">
|
||||
<span
|
||||
className={`text-xs ${getOptionActionTextClass(option)}`}
|
||||
className={`${isNpcChatMode ? 'text-sm sm:text-[15px]' : 'text-xs'} ${getOptionActionTextClass(option)}`}
|
||||
>
|
||||
{option.actionText}
|
||||
</span>
|
||||
@@ -1165,85 +1252,61 @@ export function AdventurePanel({
|
||||
className="h-3 w-3 opacity-70 transition-opacity group-hover:opacity-100"
|
||||
/>
|
||||
</div>
|
||||
<div className="mt-1 text-[10px] leading-relaxed text-zinc-500">
|
||||
剧情推理完成,继续后显示新的冒险选项
|
||||
</div>
|
||||
</motion.button>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<button
|
||||
key={`${option.functionId}-${option.actionText}-${index}`}
|
||||
type="button"
|
||||
onClick={() => handleOptionChoice(option)}
|
||||
disabled={optionDisabled}
|
||||
className={`pixel-nine-slice pixel-choice-button group w-full text-left ${optionDisabled ? 'cursor-not-allowed opacity-55' : 'pixel-pressable'}`}
|
||||
style={getNineSliceStyle(UI_CHROME.choiceButton)}
|
||||
>
|
||||
<div className="flex items-center justify-between">
|
||||
<span
|
||||
className={`${isNpcChatMode ? 'text-sm sm:text-[15px]' : 'text-xs'} ${getOptionActionTextClass(option)}`}
|
||||
>
|
||||
{option.actionText}
|
||||
</span>
|
||||
<PixelIcon
|
||||
src={CHROME_ICONS.optionArrow}
|
||||
className="h-3 w-3 opacity-70 transition-opacity group-hover:opacity-100"
|
||||
/>
|
||||
</div>
|
||||
{!isNpcChatMode && compactOptionDetailText && (
|
||||
<div className="mt-1 text-[10px] leading-relaxed text-zinc-500">
|
||||
{compactOptionDetailText}
|
||||
</div>
|
||||
)}
|
||||
{!isNpcChatMode && option.goalAffordance?.label && (
|
||||
<div className={`mt-1 text-[10px] ${getOptionGoalAffordanceClass(option)}`}>
|
||||
{option.goalAffordance.label}
|
||||
</div>
|
||||
)}
|
||||
{!isNpcChatMode && optionImpactSummary && !optionDisabled && (
|
||||
<div className="mt-1 text-[10px] text-zinc-500">
|
||||
{optionImpactSummary}
|
||||
</div>
|
||||
)}
|
||||
</button>
|
||||
);
|
||||
})}
|
||||
{isNpcChatMode && !isNpcQuestOfferMode ? (
|
||||
<div className="pixel-nine-slice pixel-panel mt-0.5 border border-white/10 bg-black/25 p-1.5">
|
||||
<div className="flex min-w-0 items-center gap-2">
|
||||
<input
|
||||
value={npcChatDraft}
|
||||
onChange={(event) => setNpcChatDraft(event.target.value)}
|
||||
onKeyDown={(event) => {
|
||||
if (
|
||||
event.key === 'Enter' &&
|
||||
!event.nativeEvent.isComposing
|
||||
) {
|
||||
event.preventDefault();
|
||||
submitNpcChatDraft();
|
||||
}
|
||||
}}
|
||||
placeholder={
|
||||
npcChatState?.customInputPlaceholder ??
|
||||
'输入你想说的话'
|
||||
}
|
||||
className="h-9 min-w-0 flex-1 rounded-md border border-white/10 bg-black/35 px-3 text-sm text-zinc-100 outline-none placeholder:text-zinc-500 focus:border-amber-200/40"
|
||||
maxLength={80}
|
||||
disabled={isLoading}
|
||||
/>
|
||||
<button
|
||||
type="button"
|
||||
onClick={submitNpcChatDraft}
|
||||
disabled={isLoading || !npcChatDraft.trim()}
|
||||
className="inline-flex h-9 shrink-0 items-center rounded-md border border-amber-300/20 bg-amber-500/10 px-2.5 text-[11px] text-amber-100 transition-colors disabled:cursor-not-allowed disabled:opacity-40 sm:px-3 sm:text-xs"
|
||||
>
|
||||
发送
|
||||
{!isNpcChatMode && compactOptionDetailText && (
|
||||
<div className="mt-1 text-[10px] leading-relaxed text-zinc-500">
|
||||
{compactOptionDetailText}
|
||||
</div>
|
||||
)}
|
||||
{!isNpcChatMode && option.goalAffordance?.label && (
|
||||
<div
|
||||
className={`mt-1 text-[10px] ${getOptionGoalAffordanceClass(option)}`}
|
||||
>
|
||||
{option.goalAffordance.label}
|
||||
</div>
|
||||
)}
|
||||
{!isNpcChatMode &&
|
||||
optionImpactSummary &&
|
||||
!optionDisabled && (
|
||||
<div className="mt-1 text-[10px] text-zinc-500">
|
||||
{optionImpactSummary}
|
||||
</div>
|
||||
)}
|
||||
</button>
|
||||
);
|
||||
})}
|
||||
{isNpcChatMode && !isNpcQuestOfferMode ? (
|
||||
<div className="pixel-nine-slice pixel-panel mt-0.5 border border-white/10 bg-black/25 p-1.5">
|
||||
<div className="flex min-w-0 items-center gap-2">
|
||||
<input
|
||||
value={npcChatDraft}
|
||||
onChange={(event) => setNpcChatDraft(event.target.value)}
|
||||
onKeyDown={(event) => {
|
||||
if (
|
||||
event.key === 'Enter' &&
|
||||
!event.nativeEvent.isComposing
|
||||
) {
|
||||
event.preventDefault();
|
||||
submitNpcChatDraft();
|
||||
}
|
||||
}}
|
||||
placeholder={
|
||||
npcChatState?.customInputPlaceholder ?? '输入你想说的话'
|
||||
}
|
||||
className="h-9 min-w-0 flex-1 rounded-md border border-white/10 bg-black/35 px-3 text-sm text-zinc-100 outline-none placeholder:text-zinc-500 focus:border-amber-200/40"
|
||||
maxLength={80}
|
||||
disabled={isLoading}
|
||||
/>
|
||||
<button
|
||||
type="button"
|
||||
onClick={submitNpcChatDraft}
|
||||
disabled={isLoading || !npcChatDraft.trim()}
|
||||
className="inline-flex h-9 shrink-0 items-center rounded-md border border-amber-300/20 bg-amber-500/10 px-2.5 text-[11px] text-amber-100 transition-colors disabled:cursor-not-allowed disabled:opacity-40 sm:px-3 sm:text-xs"
|
||||
>
|
||||
发送
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
) : null}
|
||||
) : null}
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
@@ -1307,4 +1370,3 @@ export function AdventurePanel({
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
64
src/components/CharacterAnimator.test.tsx
Normal file
64
src/components/CharacterAnimator.test.tsx
Normal file
@@ -0,0 +1,64 @@
|
||||
// @vitest-environment jsdom
|
||||
|
||||
import { render, screen } from '@testing-library/react';
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
import { AnimationState, type Character } from '../types';
|
||||
import { CharacterAnimator } from './CharacterAnimator';
|
||||
|
||||
function buildCharacter(overrides: Partial<Character> = {}): Character {
|
||||
return {
|
||||
id: 'generated-role',
|
||||
name: '沈砺',
|
||||
title: '守灯人',
|
||||
description: '',
|
||||
backstory: '',
|
||||
avatar: '/generated/portrait.png',
|
||||
portrait: '/generated/portrait.png',
|
||||
assetFolder: 'custom-world',
|
||||
assetVariant: 'generated',
|
||||
attributes: {} as Character['attributes'],
|
||||
personality: '',
|
||||
skills: [],
|
||||
adventureOpenings: {},
|
||||
...overrides,
|
||||
};
|
||||
}
|
||||
|
||||
describe('CharacterAnimator portrait fallbacks', () => {
|
||||
it('keeps idle fallback static on the portrait when idle animation is missing', () => {
|
||||
render(
|
||||
<CharacterAnimator
|
||||
state={AnimationState.IDLE}
|
||||
character={buildCharacter()}
|
||||
/>,
|
||||
);
|
||||
|
||||
const image = screen.getByRole('img', {
|
||||
name: /沈砺 idle animation/i,
|
||||
}) as HTMLImageElement;
|
||||
|
||||
expect(image.getAttribute('src')).toBe('/generated/portrait.png');
|
||||
expect(image.style.transform).toBe('');
|
||||
});
|
||||
|
||||
it('uses a fallen portrait fallback when death animation is missing', () => {
|
||||
render(
|
||||
<CharacterAnimator
|
||||
state={AnimationState.DIE}
|
||||
character={buildCharacter()}
|
||||
/>,
|
||||
);
|
||||
|
||||
const image = screen.getByRole('img', {
|
||||
name: /沈砺 die animation/i,
|
||||
}) as HTMLImageElement;
|
||||
|
||||
expect(image.getAttribute('src')).toBe('/generated/portrait.png');
|
||||
expect(image.style.animation).toContain(
|
||||
'character-animator-portrait-death-fall',
|
||||
);
|
||||
expect(image.style.transform).toContain('rotate(90deg)');
|
||||
expect(image.style.transform).toContain('scaleX(-1)');
|
||||
});
|
||||
});
|
||||
@@ -15,28 +15,88 @@ const DEFAULT_ANIMATIONS: Record<AnimationState, CharacterAnimationConfig> = {
|
||||
[AnimationState.ACQUIRE]: { frames: 1, prefix: 'acquire', folder: 'acquire' },
|
||||
[AnimationState.ATTACK]: { frames: 1, prefix: 'Attack', folder: 'attack' },
|
||||
[AnimationState.RUN]: { frames: 1, prefix: 'Run', folder: 'run' },
|
||||
[AnimationState.DOUBLE_JUMP]: { frames: 1, prefix: 'double jump', folder: 'double jump' },
|
||||
[AnimationState.JUMP_ATTACK]: { frames: 1, prefix: 'jump attack', folder: 'jump attack' },
|
||||
[AnimationState.DOUBLE_JUMP]: {
|
||||
frames: 1,
|
||||
prefix: 'double jump',
|
||||
folder: 'double jump',
|
||||
},
|
||||
[AnimationState.JUMP_ATTACK]: {
|
||||
frames: 1,
|
||||
prefix: 'jump attack',
|
||||
folder: 'jump attack',
|
||||
},
|
||||
[AnimationState.DASH]: { frames: 1, prefix: 'dash', folder: 'dash' },
|
||||
[AnimationState.HURT]: { frames: 1, prefix: 'hurt', folder: 'hurt' },
|
||||
[AnimationState.DIE]: { frames: 1, prefix: 'die', folder: 'die' },
|
||||
[AnimationState.CLIMB]: { frames: 1, prefix: 'Climb', folder: 'climb' },
|
||||
[AnimationState.SKILL1]: { frames: 1, prefix: 'skill1', folder: 'skill1' },
|
||||
[AnimationState.SKILL1_JUMP]: { frames: 1, prefix: 'skill1 jump', folder: 'skill1 jump' },
|
||||
[AnimationState.SKILL1_BULLET]: { frames: 1, prefix: 'skill1 bullet', folder: 'skill1 bullet' },
|
||||
[AnimationState.SKILL1_BULLET_FX]: { frames: 1, prefix: 'skill1 bullet FX', folder: 'skill1 bullet FX' },
|
||||
[AnimationState.SKILL1_JUMP]: {
|
||||
frames: 1,
|
||||
prefix: 'skill1 jump',
|
||||
folder: 'skill1 jump',
|
||||
},
|
||||
[AnimationState.SKILL1_BULLET]: {
|
||||
frames: 1,
|
||||
prefix: 'skill1 bullet',
|
||||
folder: 'skill1 bullet',
|
||||
},
|
||||
[AnimationState.SKILL1_BULLET_FX]: {
|
||||
frames: 1,
|
||||
prefix: 'skill1 bullet FX',
|
||||
folder: 'skill1 bullet FX',
|
||||
},
|
||||
[AnimationState.SKILL2]: { frames: 1, prefix: 'skill2', folder: 'skill2' },
|
||||
[AnimationState.SKILL2_JUMP]: { frames: 1, prefix: 'skill2 jump', folder: 'skill2 jump' },
|
||||
[AnimationState.SKILL2_JUMP]: {
|
||||
frames: 1,
|
||||
prefix: 'skill2 jump',
|
||||
folder: 'skill2 jump',
|
||||
},
|
||||
[AnimationState.SKILL3]: { frames: 1, prefix: 'skill3', folder: 'skill3' },
|
||||
[AnimationState.SKILL3_JUMP]: { frames: 1, prefix: 'skill3 jump', folder: 'skill3 jump' },
|
||||
[AnimationState.SKILL3_BULLET]: { frames: 1, prefix: 'skill3 bullet', folder: 'skill3 bullet' },
|
||||
[AnimationState.SKILL3_BULLET_FX]: { frames: 1, prefix: 'skill3 bullet FX', folder: 'skill3 bullet FX' },
|
||||
[AnimationState.SKILL3_JUMP]: {
|
||||
frames: 1,
|
||||
prefix: 'skill3 jump',
|
||||
folder: 'skill3 jump',
|
||||
},
|
||||
[AnimationState.SKILL3_BULLET]: {
|
||||
frames: 1,
|
||||
prefix: 'skill3 bullet',
|
||||
folder: 'skill3 bullet',
|
||||
},
|
||||
[AnimationState.SKILL3_BULLET_FX]: {
|
||||
frames: 1,
|
||||
prefix: 'skill3 bullet FX',
|
||||
folder: 'skill3 bullet FX',
|
||||
},
|
||||
[AnimationState.SKILL4]: { frames: 1, prefix: 'skill4', folder: 'skill4' },
|
||||
[AnimationState.WALL_SLIDE]: { frames: 1, prefix: 'Wall Slide', folder: 'Wall Slide' },
|
||||
[AnimationState.WALL_SLIDE]: {
|
||||
frames: 1,
|
||||
prefix: 'Wall Slide',
|
||||
folder: 'Wall Slide',
|
||||
},
|
||||
[AnimationState.IDLE]: { frames: 1, prefix: 'Idle', folder: 'idle' },
|
||||
[AnimationState.JUMP]: { frames: 1, prefix: 'Jump', folder: 'jump' },
|
||||
};
|
||||
|
||||
const PORTRAIT_FALLBACK_ANIMATION: CharacterAnimationConfig = {
|
||||
frames: 1,
|
||||
prefix: 'portrait',
|
||||
folder: 'portrait',
|
||||
fps: 1,
|
||||
loop: false,
|
||||
};
|
||||
|
||||
const FALLEN_PORTRAIT_STYLE: React.CSSProperties = {
|
||||
imageRendering: 'pixelated',
|
||||
transform: 'translateY(16%) rotate(90deg) scaleX(-1) scale(0.82)',
|
||||
transformOrigin: '50% 85%',
|
||||
animation:
|
||||
'character-animator-portrait-death-fall 680ms cubic-bezier(0.22, 0.7, 0.18, 1) forwards',
|
||||
};
|
||||
|
||||
const DEFAULT_IMAGE_STYLE: React.CSSProperties = {
|
||||
imageRendering: 'pixelated',
|
||||
};
|
||||
|
||||
export const CharacterAnimator: React.FC<CharacterAnimatorProps> = ({
|
||||
state,
|
||||
character,
|
||||
@@ -45,11 +105,20 @@ export const CharacterAnimator: React.FC<CharacterAnimatorProps> = ({
|
||||
imageClassName,
|
||||
playbackRate = 1,
|
||||
}) => {
|
||||
const config =
|
||||
character.animationMap?.[state] ??
|
||||
const explicitConfig = character.animationMap?.[state];
|
||||
const usePortraitIdleFallback =
|
||||
!explicitConfig && state === AnimationState.IDLE;
|
||||
const usePortraitDeathFallback =
|
||||
!explicitConfig && state === AnimationState.DIE;
|
||||
const [hasRenderError, setHasRenderError] = useState(false);
|
||||
const baseConfig =
|
||||
explicitConfig ??
|
||||
DEFAULT_ANIMATIONS[state] ??
|
||||
character.animationMap?.[AnimationState.IDLE] ??
|
||||
DEFAULT_ANIMATIONS[AnimationState.IDLE];
|
||||
const fallbackToPortrait =
|
||||
usePortraitIdleFallback || usePortraitDeathFallback || hasRenderError;
|
||||
const config = fallbackToPortrait ? PORTRAIT_FALLBACK_ANIMATION : baseConfig;
|
||||
const startFrame =
|
||||
typeof config.startFrame === 'number' && Number.isFinite(config.startFrame)
|
||||
? Math.max(1, Math.floor(config.startFrame))
|
||||
@@ -66,6 +135,20 @@ export const CharacterAnimator: React.FC<CharacterAnimatorProps> = ({
|
||||
const effectivePlaybackRate = Number.isFinite(playbackRate)
|
||||
? Math.max(0.1, playbackRate)
|
||||
: 1;
|
||||
const requestedAnimationSignature = [
|
||||
state,
|
||||
character.id,
|
||||
character.portrait,
|
||||
baseConfig.basePath ?? '',
|
||||
baseConfig.folder,
|
||||
baseConfig.prefix,
|
||||
baseConfig.file ?? '',
|
||||
baseConfig.extension ?? 'png',
|
||||
baseConfig.startFrame ?? 1,
|
||||
baseConfig.frames,
|
||||
baseConfig.fps ?? 10,
|
||||
effectivePlaybackRate,
|
||||
].join('::');
|
||||
const animationSignature = [
|
||||
state,
|
||||
config.basePath ?? '',
|
||||
@@ -78,6 +161,11 @@ export const CharacterAnimator: React.FC<CharacterAnimatorProps> = ({
|
||||
fps,
|
||||
effectivePlaybackRate,
|
||||
].join('::');
|
||||
|
||||
useEffect(() => {
|
||||
setHasRenderError(false);
|
||||
}, [requestedAnimationSignature]);
|
||||
|
||||
const endFrame = startFrame + frameCount - 1;
|
||||
const intervalDelay = Math.max(
|
||||
40,
|
||||
@@ -101,16 +189,11 @@ export const CharacterAnimator: React.FC<CharacterAnimatorProps> = ({
|
||||
}, intervalDelay);
|
||||
|
||||
return () => window.clearInterval(interval);
|
||||
}, [
|
||||
endFrame,
|
||||
frameCount,
|
||||
intervalDelay,
|
||||
startFrame,
|
||||
]);
|
||||
}, [endFrame, frameCount, intervalDelay, startFrame]);
|
||||
|
||||
const frameNumber = frameIndex.toString().padStart(2, '0');
|
||||
const normalizedBasePath = config.basePath?.replace(/\/+$/u, '');
|
||||
const imagePath = normalizedBasePath
|
||||
const generatedImagePath = normalizedBasePath
|
||||
? config.file
|
||||
? `${normalizedBasePath}/${encodeURIComponent(config.file)}`
|
||||
: `${normalizedBasePath}/${config.prefix}${frameNumber}.${config.extension ?? 'png'}`
|
||||
@@ -122,7 +205,15 @@ export const CharacterAnimator: React.FC<CharacterAnimatorProps> = ({
|
||||
? `/character/${folder}/${variant}/Hero/${animationFolder}/${encodeURIComponent(config.file)}`
|
||||
: `/character/${folder}/${variant}/Hero/${animationFolder}/${config.prefix}${frameNumber}.${config.extension ?? 'png'}`;
|
||||
})();
|
||||
const resolvedImageClassName = `h-full w-full object-contain pixelated ${imageClassName ?? ''}`.trim();
|
||||
const imagePath = fallbackToPortrait
|
||||
? character.portrait
|
||||
: generatedImagePath;
|
||||
const resolvedImageClassName =
|
||||
`h-full w-full object-contain pixelated ${imageClassName ?? ''}`.trim();
|
||||
const imageStyle =
|
||||
state === AnimationState.DIE && (usePortraitDeathFallback || hasRenderError)
|
||||
? FALLEN_PORTRAIT_STYLE
|
||||
: DEFAULT_IMAGE_STYLE;
|
||||
|
||||
return (
|
||||
<div className={`relative ${className ?? ''}`} style={style}>
|
||||
@@ -130,11 +221,11 @@ export const CharacterAnimator: React.FC<CharacterAnimatorProps> = ({
|
||||
src={imagePath}
|
||||
alt={`${character.name} ${state} animation`}
|
||||
className={resolvedImageClassName}
|
||||
style={{ imageRendering: 'pixelated' }}
|
||||
style={imageStyle}
|
||||
onError={(e) => {
|
||||
const target = e.target as HTMLImageElement;
|
||||
target.src = character.portrait;
|
||||
target.className = resolvedImageClassName;
|
||||
if (!hasRenderError) {
|
||||
setHasRenderError(true);
|
||||
}
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
|
||||
@@ -1038,7 +1038,7 @@ export function CustomWorldEntityCatalog({
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="sticky top-0 z-10 -mx-1 space-y-3 bg-[linear-gradient(180deg,rgba(255,252,253,0.98)_0%,rgba(255,244,248,0.94)_76%,rgba(255,244,248,0)_100%)] px-1 pb-3 pt-1 backdrop-blur-sm">
|
||||
<div className="platform-sticky-fade sticky top-0 z-10 -mx-1 space-y-3 px-1 pb-3 pt-1 backdrop-blur-sm">
|
||||
<div className="flex gap-2 overflow-x-auto pb-1 scrollbar-hide">
|
||||
{RESULT_TABS.map((tab) => (
|
||||
<div key={tab.id}>
|
||||
|
||||
@@ -94,7 +94,7 @@ export function CustomWorldGenerationView({
|
||||
className="flex h-full min-h-0 flex-col overflow-y-auto overscroll-y-contain pr-1 pb-[max(1rem,env(safe-area-inset-bottom))]"
|
||||
style={{ WebkitOverflowScrolling: 'touch' }}
|
||||
>
|
||||
<div className="sticky top-0 z-20 -mx-3 mb-4 flex items-center justify-between gap-3 bg-[linear-gradient(180deg,rgba(255,247,250,0.96),rgba(255,244,248,0.86),rgba(255,244,248,0))] px-3 pb-3 pt-1 sm:static sm:mx-0 sm:bg-none sm:px-0 sm:pb-0 sm:pt-0">
|
||||
<div className="platform-sticky-fade sticky top-0 z-20 -mx-3 mb-4 flex items-center justify-between gap-3 px-3 pb-3 pt-1 backdrop-blur-sm sm:static sm:mx-0 sm:bg-none sm:px-0 sm:pb-0 sm:pt-0 sm:backdrop-blur-none">
|
||||
<button
|
||||
type="button"
|
||||
onClick={onBack}
|
||||
|
||||
@@ -64,18 +64,11 @@ type CustomWorldAiActionConfig = {
|
||||
frameCount: number;
|
||||
durationSeconds: number;
|
||||
loop: boolean;
|
||||
required: boolean;
|
||||
fallbackStatusLabel?: string;
|
||||
};
|
||||
|
||||
const CORE_ACTIONS: CustomWorldAiActionConfig[] = [
|
||||
{
|
||||
animation: AnimationState.IDLE,
|
||||
label: '待机',
|
||||
templateId: 'idle',
|
||||
fps: 8,
|
||||
frameCount: 8,
|
||||
durationSeconds: 4,
|
||||
loop: true,
|
||||
},
|
||||
{
|
||||
animation: AnimationState.RUN,
|
||||
label: '奔跑',
|
||||
@@ -84,6 +77,7 @@ const CORE_ACTIONS: CustomWorldAiActionConfig[] = [
|
||||
frameCount: 8,
|
||||
durationSeconds: 4,
|
||||
loop: true,
|
||||
required: true,
|
||||
},
|
||||
{
|
||||
animation: AnimationState.ATTACK,
|
||||
@@ -93,6 +87,18 @@ const CORE_ACTIONS: CustomWorldAiActionConfig[] = [
|
||||
frameCount: 8,
|
||||
durationSeconds: 4,
|
||||
loop: false,
|
||||
required: true,
|
||||
},
|
||||
{
|
||||
animation: AnimationState.IDLE,
|
||||
label: '待机',
|
||||
templateId: 'idle',
|
||||
fps: 8,
|
||||
frameCount: 8,
|
||||
durationSeconds: 4,
|
||||
loop: true,
|
||||
required: false,
|
||||
fallbackStatusLabel: '默认静止',
|
||||
},
|
||||
{
|
||||
animation: AnimationState.DIE,
|
||||
@@ -102,6 +108,8 @@ const CORE_ACTIONS: CustomWorldAiActionConfig[] = [
|
||||
frameCount: 8,
|
||||
durationSeconds: 4,
|
||||
loop: false,
|
||||
required: false,
|
||||
fallbackStatusLabel: '默认倒地动画',
|
||||
},
|
||||
];
|
||||
|
||||
@@ -698,6 +706,15 @@ export function CustomWorldRoleAssetStudioModal({
|
||||
const hasAnyGeneratingAnimations = Object.values(generatingAnimationMap).some(
|
||||
(value) => value === true,
|
||||
);
|
||||
const isSelectedAnimationGenerated = hasGeneratedAnimation(
|
||||
workingRole,
|
||||
selectedAnimation,
|
||||
);
|
||||
const shouldUseSelectedAnimationPreview =
|
||||
Boolean(previewCharacter) &&
|
||||
(isSelectedAnimationGenerated ||
|
||||
selectedAnimation === AnimationState.IDLE ||
|
||||
selectedAnimation === AnimationState.DIE);
|
||||
const animationPreviewFrameStyle = useMemo(
|
||||
() => getAnimationPreviewFrameStyle(selectedAnimationConfig, 440),
|
||||
[selectedAnimationConfig],
|
||||
@@ -1258,8 +1275,7 @@ export function CustomWorldRoleAssetStudioModal({
|
||||
<div className="space-y-4">
|
||||
<div className="platform-role-studio__preview rounded-3xl p-4">
|
||||
<div className="platform-role-studio__stage flex min-h-[28rem] items-center justify-center rounded-2xl p-4">
|
||||
{previewCharacter &&
|
||||
hasGeneratedAnimation(workingRole, selectedAnimation) ? (
|
||||
{shouldUseSelectedAnimationPreview && previewCharacter ? (
|
||||
<div
|
||||
className="flex items-center justify-center"
|
||||
style={animationPreviewViewportStyle}
|
||||
@@ -1276,7 +1292,7 @@ export function CustomWorldRoleAssetStudioModal({
|
||||
<img
|
||||
src={previewImageSrc}
|
||||
alt={workingRole.name}
|
||||
className="max-h-[28rem] w-full object-contain"
|
||||
className="max-h-[28rem] w-full object-contain pixelated"
|
||||
/>
|
||||
) : (
|
||||
<div className="px-4 text-sm text-zinc-500">暂无动作预览</div>
|
||||
@@ -1351,12 +1367,13 @@ export function CustomWorldRoleAssetStudioModal({
|
||||
<div className="text-sm font-semibold text-white">
|
||||
{item.label}
|
||||
</div>
|
||||
<div className="mt-1 text-[11px] text-zinc-400">
|
||||
<div className="mt-1 flex flex-wrap items-center gap-2 text-[11px] text-zinc-400">
|
||||
{isGenerating
|
||||
? '后台生成中'
|
||||
: isSelected
|
||||
? '当前预览'
|
||||
: '点击切换'}
|
||||
<span>{item.required ? '必需动作' : '可选动作'}</span>
|
||||
</div>
|
||||
</div>
|
||||
<StatusBadge
|
||||
@@ -1368,7 +1385,9 @@ export function CustomWorldRoleAssetStudioModal({
|
||||
? '生成中'
|
||||
: isReady
|
||||
? '已生成'
|
||||
: '待生成'}
|
||||
: item.required
|
||||
? '待生成'
|
||||
: (item.fallbackStatusLabel ?? '可选')}
|
||||
</StatusBadge>
|
||||
</div>
|
||||
</button>
|
||||
|
||||
@@ -247,6 +247,8 @@ export function SkillEffectPreview({
|
||||
encounter={null}
|
||||
currentScenePreset={scenePreset}
|
||||
worldType={worldType}
|
||||
customWorldProfile={null}
|
||||
storyEngineMemory={null}
|
||||
sceneHostileNpcs={sceneHostileNpcs}
|
||||
playerX={PLAYER_X}
|
||||
playerOffsetY={0}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -11,18 +11,13 @@ export const GENERATED_FRAME_WIDTH = 192;
|
||||
export const GENERATED_FRAME_HEIGHT = 256;
|
||||
|
||||
export const REQUIRED_BASE_ANIMATIONS: AnimationState[] = [
|
||||
AnimationState.IDLE,
|
||||
AnimationState.ACQUIRE,
|
||||
AnimationState.ATTACK,
|
||||
AnimationState.RUN,
|
||||
AnimationState.JUMP,
|
||||
AnimationState.DOUBLE_JUMP,
|
||||
AnimationState.JUMP_ATTACK,
|
||||
AnimationState.DASH,
|
||||
AnimationState.HURT,
|
||||
];
|
||||
|
||||
export const OPTIONAL_BASE_ANIMATIONS: AnimationState[] = [
|
||||
AnimationState.IDLE,
|
||||
AnimationState.DIE,
|
||||
AnimationState.CLIMB,
|
||||
AnimationState.WALL_SLIDE,
|
||||
];
|
||||
|
||||
export type DraftVisualCandidate = {
|
||||
@@ -1094,9 +1089,7 @@ export async function buildReferenceVideoFromCharacterAnimation(
|
||||
|
||||
const stopPromise = new Promise<Blob>((resolve) => {
|
||||
recorder.onstop = () => {
|
||||
resolve(
|
||||
new Blob(chunks, { type: recorder.mimeType || 'video/webm' }),
|
||||
);
|
||||
resolve(new Blob(chunks, { type: recorder.mimeType || 'video/webm' }));
|
||||
};
|
||||
});
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/* @vitest-environment jsdom */
|
||||
|
||||
import { render, screen, within } from '@testing-library/react';
|
||||
import { render, screen, waitFor, within } from '@testing-library/react';
|
||||
import userEvent from '@testing-library/user-event';
|
||||
import { expect, test, vi } from 'vitest';
|
||||
|
||||
@@ -27,7 +27,13 @@ function renderAccountModal(overrides?: {
|
||||
riskBlocks?: AuthRiskBlockSummary[];
|
||||
sessions?: AuthSessionSummary[];
|
||||
auditLogs?: AuthAuditLogEntry[];
|
||||
initialSection?: 'appearance' | 'account' | 'security' | 'devices' | 'logs' | null;
|
||||
initialSection?:
|
||||
| 'appearance'
|
||||
| 'account'
|
||||
| 'security'
|
||||
| 'devices'
|
||||
| 'logs'
|
||||
| null;
|
||||
}) {
|
||||
return render(
|
||||
<AccountModal
|
||||
@@ -69,6 +75,14 @@ test('settings header uses a generic title instead of the phone number', () => {
|
||||
expect(screen.getByRole('dialog', { name: '设置与账号安全' })).toBeTruthy();
|
||||
expect(screen.getByText('设置与账号安全')).toBeTruthy();
|
||||
expect(screen.queryByText('138****8000')).toBeNull();
|
||||
expect(screen.queryByText('选择要管理的内容')).toBeNull();
|
||||
expect(
|
||||
screen.queryByText('主题、账号与设备能力统一在独立面板中管理'),
|
||||
).toBeNull();
|
||||
expect(screen.queryByText(/^安全状态$/)).toBeNull();
|
||||
expect(screen.queryByText(/^登录设备$/)).toBeNull();
|
||||
expect(screen.queryByText(/^操作记录$/)).toBeNull();
|
||||
expect(screen.queryByText('当前账号状态')).toBeNull();
|
||||
});
|
||||
|
||||
test('account actions open in independent panels instead of inline expansion', async () => {
|
||||
@@ -80,13 +94,154 @@ test('account actions open in independent panels instead of inline expansion', a
|
||||
|
||||
const accountDialog = screen.getByRole('dialog', { name: '账号信息' });
|
||||
expect(accountDialog).toBeTruthy();
|
||||
expect(within(accountDialog).getByRole('button', { name: '返回' })).toBeTruthy();
|
||||
expect(within(accountDialog).getByRole('button', { name: '更换手机号' })).toBeTruthy();
|
||||
expect(
|
||||
within(accountDialog).getByRole('button', { name: '返回' }),
|
||||
).toBeTruthy();
|
||||
expect(
|
||||
within(accountDialog).getByRole('button', { name: '更换手机号' }),
|
||||
).toBeTruthy();
|
||||
expect(screen.queryByLabelText('新手机号')).toBeNull();
|
||||
|
||||
await user.click(within(accountDialog).getByRole('button', { name: '更换手机号' }));
|
||||
await user.click(
|
||||
within(accountDialog).getByRole('button', { name: '更换手机号' }),
|
||||
);
|
||||
|
||||
const changePhoneDialog = screen.getByRole('dialog', { name: '绑定新手机号' });
|
||||
const changePhoneDialog = screen.getByRole('dialog', {
|
||||
name: '绑定新手机号',
|
||||
});
|
||||
expect(within(changePhoneDialog).getByLabelText('新手机号')).toBeTruthy();
|
||||
expect(within(changePhoneDialog).getByLabelText('验证码')).toBeTruthy();
|
||||
});
|
||||
|
||||
test('nested settings panels keep back navigation without an extra close action', async () => {
|
||||
const user = userEvent.setup();
|
||||
|
||||
renderAccountModal();
|
||||
|
||||
await user.click(screen.getByRole('button', { name: /账号信息/ }));
|
||||
|
||||
const accountDialog = screen.getByRole('dialog', { name: '账号信息' });
|
||||
expect(
|
||||
within(accountDialog).getByRole('button', { name: '返回' }),
|
||||
).toBeTruthy();
|
||||
expect(
|
||||
within(accountDialog).queryByRole('button', { name: '关闭' }),
|
||||
).toBeNull();
|
||||
|
||||
await user.click(
|
||||
within(accountDialog).getByRole('button', { name: '更换手机号' }),
|
||||
);
|
||||
|
||||
const changePhoneDialog = screen.getByRole('dialog', {
|
||||
name: '绑定新手机号',
|
||||
});
|
||||
expect(
|
||||
within(changePhoneDialog).getByRole('button', { name: '返回' }),
|
||||
).toBeTruthy();
|
||||
expect(
|
||||
within(changePhoneDialog).queryByRole('button', { name: '关闭' }),
|
||||
).toBeNull();
|
||||
});
|
||||
|
||||
test('settings overlays move focus away from inert triggers and restore it on back', async () => {
|
||||
const user = userEvent.setup();
|
||||
|
||||
renderAccountModal();
|
||||
|
||||
const accountTrigger = screen.getByRole('button', { name: /账号信息/ });
|
||||
expect(document.activeElement).not.toBe(accountTrigger);
|
||||
|
||||
await user.click(accountTrigger);
|
||||
|
||||
const accountDialog = screen.getByRole('dialog', { name: '账号信息' });
|
||||
const accountBackButton = within(accountDialog).getByRole('button', {
|
||||
name: '返回',
|
||||
});
|
||||
|
||||
await waitFor(() => {
|
||||
expect(document.activeElement).toBe(accountBackButton);
|
||||
});
|
||||
|
||||
const changePhoneTrigger = within(accountDialog).getByRole('button', {
|
||||
name: '更换手机号',
|
||||
});
|
||||
await user.click(changePhoneTrigger);
|
||||
|
||||
const changePhoneDialog = screen.getByRole('dialog', {
|
||||
name: '绑定新手机号',
|
||||
});
|
||||
const changePhoneBackButton = within(changePhoneDialog).getByRole('button', {
|
||||
name: '返回',
|
||||
});
|
||||
|
||||
await waitFor(() => {
|
||||
expect(document.activeElement).toBe(changePhoneBackButton);
|
||||
});
|
||||
|
||||
await user.click(changePhoneBackButton);
|
||||
|
||||
await waitFor(() => {
|
||||
expect(document.activeElement).toBe(changePhoneTrigger);
|
||||
});
|
||||
|
||||
await user.click(accountBackButton);
|
||||
|
||||
await waitFor(() => {
|
||||
expect(document.activeElement).toBe(accountTrigger);
|
||||
});
|
||||
});
|
||||
|
||||
test('account panel includes merged security devices and audit sections', async () => {
|
||||
const user = userEvent.setup();
|
||||
|
||||
renderAccountModal({
|
||||
riskBlocks: [
|
||||
{
|
||||
scopeType: 'phone',
|
||||
title: '手机号保护',
|
||||
detail: '检测到异常验证行为,已开启保护。',
|
||||
remainingSeconds: 600,
|
||||
expiresAt: '2026-04-20T10:00:00.000Z',
|
||||
},
|
||||
],
|
||||
sessions: [
|
||||
{
|
||||
sessionId: 'session-1',
|
||||
clientLabel: 'iPhone 15 Pro',
|
||||
isCurrent: true,
|
||||
lastSeenAt: '2026-04-20T09:00:00.000Z',
|
||||
expiresAt: '2026-04-27T09:00:00.000Z',
|
||||
ipMasked: '10.0.*.*',
|
||||
},
|
||||
],
|
||||
auditLogs: [
|
||||
{
|
||||
id: 'log-1',
|
||||
title: '登录成功',
|
||||
detail: '通过手机号验证码完成登录。',
|
||||
createdAt: '2026-04-20T08:00:00.000Z',
|
||||
ipMasked: '10.0.*.*',
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
await user.click(screen.getByRole('button', { name: /账号信息/ }));
|
||||
|
||||
const accountDialog = screen.getByRole('dialog', { name: '账号信息' });
|
||||
expect(within(accountDialog).getByText('安全状态')).toBeTruthy();
|
||||
expect(within(accountDialog).getByText('登录设备')).toBeTruthy();
|
||||
expect(within(accountDialog).getByText('操作记录')).toBeTruthy();
|
||||
expect(within(accountDialog).getByText('手机号保护')).toBeTruthy();
|
||||
expect(within(accountDialog).getByText('iPhone 15 Pro')).toBeTruthy();
|
||||
expect(within(accountDialog).getByText('登录成功')).toBeTruthy();
|
||||
});
|
||||
|
||||
test('legacy nested section requests now open the merged account panel', () => {
|
||||
renderAccountModal({ initialSection: 'security' });
|
||||
|
||||
const accountDialog = screen.getByRole('dialog', { name: '账号信息' });
|
||||
expect(accountDialog).toBeTruthy();
|
||||
expect(within(accountDialog).getByText('安全状态')).toBeTruthy();
|
||||
expect(within(accountDialog).getByText('登录设备')).toBeTruthy();
|
||||
expect(within(accountDialog).getByText('操作记录')).toBeTruthy();
|
||||
});
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
import { type ReactNode, useCallback, useEffect, useState } from 'react';
|
||||
import {
|
||||
type ReactNode,
|
||||
useCallback,
|
||||
useEffect,
|
||||
useRef,
|
||||
useState,
|
||||
} from 'react';
|
||||
|
||||
import type {
|
||||
PlatformTheme,
|
||||
} from '../../../packages/shared/src/contracts/runtime';
|
||||
import type { PlatformTheme } from '../../../packages/shared/src/contracts/runtime';
|
||||
import type {
|
||||
AuthAuditLogEntry,
|
||||
AuthCaptchaChallenge,
|
||||
@@ -51,17 +55,38 @@ type AccountModalProps = {
|
||||
};
|
||||
|
||||
const SETTINGS_SECTIONS: Array<{
|
||||
id: PlatformSettingsSection;
|
||||
id: 'appearance' | 'account';
|
||||
label: string;
|
||||
detail: string;
|
||||
}> = [
|
||||
{ id: 'appearance', label: '主题外观', detail: '亮暗主题' },
|
||||
{ id: 'account', label: '账号信息', detail: '身份与换绑' },
|
||||
{ id: 'security', label: '安全状态', detail: '保护与限制' },
|
||||
{ id: 'devices', label: '登录设备', detail: '会话管理' },
|
||||
{ id: 'logs', label: '操作记录', detail: '最近动作' },
|
||||
{ id: 'account', label: '账号信息', detail: '身份与安全' },
|
||||
];
|
||||
|
||||
const ACCOUNT_MODAL_MAX_HEIGHT =
|
||||
'calc(100vh - env(safe-area-inset-top, 0px) - env(safe-area-inset-bottom, 0px) - 2rem)';
|
||||
|
||||
type PrimarySettingsSection = (typeof SETTINGS_SECTIONS)[number]['id'];
|
||||
|
||||
function normalizeSettingsSection(
|
||||
section: PlatformSettingsSection | null | undefined,
|
||||
): PrimarySettingsSection | null {
|
||||
if (section === 'appearance') {
|
||||
return 'appearance';
|
||||
}
|
||||
|
||||
if (
|
||||
section === 'account' ||
|
||||
section === 'security' ||
|
||||
section === 'devices' ||
|
||||
section === 'logs'
|
||||
) {
|
||||
return 'account';
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function resolveLoginMethodLabel(loginMethod: AuthUser['loginMethod']) {
|
||||
switch (loginMethod) {
|
||||
case 'wechat':
|
||||
@@ -88,37 +113,6 @@ function formatSessionTime(value: string) {
|
||||
});
|
||||
}
|
||||
|
||||
function SectionHeader({
|
||||
eyebrow,
|
||||
title,
|
||||
description,
|
||||
action,
|
||||
}: {
|
||||
eyebrow: string;
|
||||
title: string;
|
||||
description?: string;
|
||||
action?: ReactNode;
|
||||
}) {
|
||||
return (
|
||||
<div className="flex items-start justify-between gap-3">
|
||||
<div>
|
||||
<div className="text-[11px] font-semibold tracking-[0.24em] text-[var(--platform-cool-text)]">
|
||||
{eyebrow}
|
||||
</div>
|
||||
<div className="mt-2 text-2xl font-semibold text-[var(--platform-text-strong)]">
|
||||
{title}
|
||||
</div>
|
||||
{description ? (
|
||||
<div className="mt-2 text-sm text-[var(--platform-text-base)]">
|
||||
{description}
|
||||
</div>
|
||||
) : null}
|
||||
</div>
|
||||
{action}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function SettingsEntryCard({
|
||||
label,
|
||||
detail,
|
||||
@@ -128,12 +122,12 @@ function SettingsEntryCard({
|
||||
label: string;
|
||||
detail: string;
|
||||
summary: string;
|
||||
onClick: () => void;
|
||||
onClick: (trigger: HTMLButtonElement) => void;
|
||||
}) {
|
||||
return (
|
||||
<button
|
||||
type="button"
|
||||
onClick={onClick}
|
||||
onClick={(event) => onClick(event.currentTarget)}
|
||||
className="platform-subpanel w-full rounded-[1.5rem] px-4 py-4 text-left transition hover:border-[var(--platform-surface-hover-border)]"
|
||||
>
|
||||
<div className="flex items-start justify-between gap-3">
|
||||
@@ -179,10 +173,11 @@ function OverlayPanel({
|
||||
onClick={onBack ?? onClose}
|
||||
>
|
||||
<div
|
||||
className="platform-auth-card flex max-h-full w-full flex-col overflow-hidden rounded-[28px] p-5 sm:max-w-3xl sm:p-6"
|
||||
className="platform-auth-card flex w-full flex-col overflow-hidden rounded-[28px] p-5 sm:max-w-3xl sm:p-6"
|
||||
role="dialog"
|
||||
aria-modal="true"
|
||||
aria-label={title}
|
||||
style={{ maxHeight: ACCOUNT_MODAL_MAX_HEIGHT }}
|
||||
onClick={(event) => event.stopPropagation()}
|
||||
>
|
||||
<div className="flex items-start justify-between gap-4">
|
||||
@@ -191,6 +186,7 @@ function OverlayPanel({
|
||||
{onBack ? (
|
||||
<button
|
||||
type="button"
|
||||
autoFocus
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-xs"
|
||||
onClick={onBack}
|
||||
>
|
||||
@@ -212,17 +208,21 @@ function OverlayPanel({
|
||||
</div>
|
||||
<div className="flex items-center gap-2">
|
||||
{action}
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-xs"
|
||||
onClick={onClose}
|
||||
>
|
||||
关闭
|
||||
</button>
|
||||
{onBack ? null : (
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-xs"
|
||||
onClick={onClose}
|
||||
>
|
||||
关闭
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="mt-5 min-h-0 flex-1 overflow-y-auto pr-1">{children}</div>
|
||||
<div className="mt-5 min-h-0 flex-1 overflow-y-auto overscroll-y-contain pr-1">
|
||||
{children}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
@@ -290,7 +290,9 @@ export function AccountModal({
|
||||
onChangePhone,
|
||||
}: AccountModalProps) {
|
||||
const [activeSection, setActiveSection] =
|
||||
useState<PlatformSettingsSection | null>(initialSection);
|
||||
useState<PrimarySettingsSection | null>(
|
||||
normalizeSettingsSection(initialSection),
|
||||
);
|
||||
const [isChangePhonePanelOpen, setIsChangePhonePanelOpen] = useState(false);
|
||||
const [phone, setPhone] = useState('');
|
||||
const [code, setCode] = useState('');
|
||||
@@ -301,6 +303,21 @@ export function AccountModal({
|
||||
const [sendingCode, setSendingCode] = useState(false);
|
||||
const [changingPhone, setChangingPhone] = useState(false);
|
||||
const [cooldownSeconds, setCooldownSeconds] = useState(0);
|
||||
const settingsHomeRef = useRef<HTMLDivElement | null>(null);
|
||||
const sectionTriggerRef = useRef<HTMLButtonElement | null>(null);
|
||||
const changePhoneTriggerRef = useRef<HTMLButtonElement | null>(null);
|
||||
|
||||
const focusAfterNextPaint = useCallback((element: HTMLElement | null) => {
|
||||
if (!element) {
|
||||
return;
|
||||
}
|
||||
|
||||
window.requestAnimationFrame(() => {
|
||||
if (element.isConnected) {
|
||||
element.focus();
|
||||
}
|
||||
});
|
||||
}, []);
|
||||
|
||||
const resetChangePhoneDraft = useCallback(() => {
|
||||
setPhone('');
|
||||
@@ -316,12 +333,27 @@ export function AccountModal({
|
||||
return;
|
||||
}
|
||||
|
||||
setActiveSection(initialSection);
|
||||
setActiveSection(normalizeSettingsSection(initialSection));
|
||||
setIsChangePhonePanelOpen(false);
|
||||
setAccountNotice('');
|
||||
sectionTriggerRef.current = null;
|
||||
changePhoneTriggerRef.current = null;
|
||||
resetChangePhoneDraft();
|
||||
}, [initialSection, isOpen, resetChangePhoneDraft]);
|
||||
|
||||
useEffect(() => {
|
||||
const settingsHome = settingsHomeRef.current;
|
||||
if (!settingsHome) {
|
||||
return;
|
||||
}
|
||||
|
||||
settingsHome.toggleAttribute('inert', activeSection !== null);
|
||||
|
||||
return () => {
|
||||
settingsHome.removeAttribute('inert');
|
||||
};
|
||||
}, [activeSection]);
|
||||
|
||||
useEffect(() => {
|
||||
if (cooldownSeconds <= 0) {
|
||||
return;
|
||||
@@ -337,15 +369,19 @@ export function AccountModal({
|
||||
}, [cooldownSeconds]);
|
||||
|
||||
const closeSectionPanel = useCallback(() => {
|
||||
const sectionTrigger = sectionTriggerRef.current;
|
||||
setIsChangePhonePanelOpen(false);
|
||||
setActiveSection(null);
|
||||
resetChangePhoneDraft();
|
||||
}, [resetChangePhoneDraft]);
|
||||
focusAfterNextPaint(sectionTrigger);
|
||||
}, [focusAfterNextPaint, resetChangePhoneDraft]);
|
||||
|
||||
const closeChangePhonePanel = useCallback(() => {
|
||||
const changePhoneTrigger = changePhoneTriggerRef.current;
|
||||
setIsChangePhonePanelOpen(false);
|
||||
resetChangePhoneDraft();
|
||||
}, [resetChangePhoneDraft]);
|
||||
focusAfterNextPaint(changePhoneTrigger);
|
||||
}, [focusAfterNextPaint, resetChangePhoneDraft]);
|
||||
|
||||
if (!isOpen) {
|
||||
return null;
|
||||
@@ -358,46 +394,25 @@ export function AccountModal({
|
||||
: isPersistingSettings
|
||||
? '正在同步平台设置...'
|
||||
: '平台设置已同步';
|
||||
const latestAuditLog = auditLogs[0];
|
||||
|
||||
const accountSummaryCards = [
|
||||
['登录方式', resolveLoginMethodLabel(user.loginMethod)],
|
||||
['手机号', user.phoneNumberMasked || '未绑定'],
|
||||
['微信绑定', user.wechatBound ? '已绑定' : '未绑定'],
|
||||
[
|
||||
'账号状态',
|
||||
user.bindingStatus === 'pending_bind_phone' ? '待绑定手机号' : '已激活',
|
||||
],
|
||||
] as const;
|
||||
|
||||
const sectionSummaries: Record<PlatformSettingsSection, string> = {
|
||||
const sectionSummaries: Record<PrimarySettingsSection, string> = {
|
||||
appearance:
|
||||
platformTheme === 'dark'
|
||||
? '当前使用暗色主题。'
|
||||
: '当前使用亮色主题。',
|
||||
account: user.phoneNumberMasked
|
||||
? '查看账号身份与换绑入口。'
|
||||
: '查看账号身份与绑定状态。',
|
||||
security: loadingRiskBlocks
|
||||
? '正在读取安全状态。'
|
||||
: riskBlocks.length > 0
|
||||
? `当前有 ${riskBlocks.length} 项保护生效。`
|
||||
: '当前没有生效中的安全限制。',
|
||||
devices: loadingSessions
|
||||
? '正在读取设备会话。'
|
||||
: sessions.length > 0
|
||||
? `当前共有 ${sessions.length} 台设备会话。`
|
||||
: '暂无可展示的登录设备。',
|
||||
logs: loadingAuditLogs
|
||||
? '正在读取账号动态。'
|
||||
: latestAuditLog
|
||||
? `最近一条记录:${formatSessionTime(latestAuditLog.createdAt)}`
|
||||
: '暂无账号操作记录。',
|
||||
platformTheme === 'dark' ? '当前使用暗色主题。' : '当前使用亮色主题。',
|
||||
account:
|
||||
user.phoneNumberMasked || user.wechatBound
|
||||
? '查看身份、安全状态、登录设备与操作记录。'
|
||||
: '查看账号绑定状态与安全记录。',
|
||||
};
|
||||
|
||||
return (
|
||||
<div
|
||||
className={`platform-theme platform-theme--${platformTheme} platform-overlay fixed inset-0 z-[70] flex items-end justify-center overflow-y-auto px-4 sm:items-center`}
|
||||
className={`platform-theme platform-theme--${platformTheme} platform-overlay fixed inset-0 z-[70] flex items-end justify-center overflow-hidden px-4 sm:items-center`}
|
||||
style={{
|
||||
paddingTop: 'calc(env(safe-area-inset-top, 0px) + 1rem)',
|
||||
paddingBottom: 'calc(env(safe-area-inset-bottom, 0px) + 1rem)',
|
||||
@@ -405,23 +420,18 @@ export function AccountModal({
|
||||
onClick={onClose}
|
||||
>
|
||||
<div
|
||||
className="platform-auth-card relative flex max-h-full w-full max-w-5xl flex-col overflow-hidden rounded-[28px] p-5 sm:p-6"
|
||||
className="platform-auth-card relative flex w-full max-w-5xl flex-col overflow-hidden rounded-[28px] p-5 sm:p-6"
|
||||
role="dialog"
|
||||
aria-modal="true"
|
||||
aria-label="设置与账号安全"
|
||||
style={{ maxHeight: ACCOUNT_MODAL_MAX_HEIGHT }}
|
||||
onClick={(event) => event.stopPropagation()}
|
||||
>
|
||||
<div className="flex items-start justify-between gap-4">
|
||||
<div>
|
||||
<div className="text-xs uppercase tracking-[0.28em] text-[var(--platform-cool-text)]">
|
||||
设置
|
||||
</div>
|
||||
<div className="mt-2 text-2xl font-semibold text-[var(--platform-text-strong)]">
|
||||
<div className="text-2xl font-semibold text-[var(--platform-text-strong)]">
|
||||
设置与账号安全
|
||||
</div>
|
||||
<div className="mt-2 text-sm text-[var(--platform-text-base)]">
|
||||
主题、账号与设备能力统一在独立面板中管理
|
||||
</div>
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
@@ -432,81 +442,55 @@ export function AccountModal({
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div className="mt-5 min-h-0 flex-1 overflow-hidden">
|
||||
<div
|
||||
className="min-h-0 h-full overflow-y-auto pr-1"
|
||||
aria-hidden={activeSection !== null}
|
||||
>
|
||||
<div className="space-y-4">
|
||||
<SectionHeader
|
||||
eyebrow="设置首页"
|
||||
title="选择要管理的内容"
|
||||
description="每项内容都会进入独立面板,不在当前层级堆叠详情。"
|
||||
/>
|
||||
|
||||
<div className="grid gap-3 sm:grid-cols-2">
|
||||
{SETTINGS_SECTIONS.map((section) => (
|
||||
<SettingsEntryCard
|
||||
key={section.id}
|
||||
label={section.label}
|
||||
detail={section.detail}
|
||||
summary={sectionSummaries[section.id]}
|
||||
onClick={() => {
|
||||
setAccountNotice('');
|
||||
setActiveSection(section.id);
|
||||
}}
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
|
||||
<div className="grid gap-3 lg:grid-cols-2">
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-4">
|
||||
<div className="text-sm font-semibold text-[var(--platform-text-strong)]">
|
||||
当前主题
|
||||
</div>
|
||||
<div className="mt-1 text-sm text-[var(--platform-text-base)]">
|
||||
{platformTheme === 'dark' ? '暗色主题' : '亮色主题'}
|
||||
</div>
|
||||
<span className="platform-pill platform-pill--neutral mt-3 inline-flex px-3 py-1 text-[11px]">
|
||||
{themeStatusText}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-4">
|
||||
<div className="text-sm font-semibold text-[var(--platform-text-strong)]">
|
||||
当前账号状态
|
||||
</div>
|
||||
<div className="mt-1 text-sm text-[var(--platform-text-base)]">
|
||||
{user.bindingStatus === 'pending_bind_phone'
|
||||
? '待绑定手机号'
|
||||
: '账号已激活'}
|
||||
</div>
|
||||
<div className="mt-3 text-xs tracking-[0.18em] text-[var(--platform-text-soft)]">
|
||||
{resolveLoginMethodLabel(user.loginMethod)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="grid gap-3 sm:grid-cols-2">
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost h-11 w-full text-sm"
|
||||
onClick={() => {
|
||||
void onLogout();
|
||||
<div className="mt-5 min-h-0 flex-1 overflow-y-auto overscroll-y-contain pr-1">
|
||||
<div ref={settingsHomeRef} className="space-y-4">
|
||||
<div className="grid gap-3 sm:grid-cols-2">
|
||||
{SETTINGS_SECTIONS.map((section) => (
|
||||
<SettingsEntryCard
|
||||
key={section.id}
|
||||
label={section.label}
|
||||
detail={section.detail}
|
||||
summary={sectionSummaries[section.id]}
|
||||
onClick={(trigger) => {
|
||||
sectionTriggerRef.current = trigger;
|
||||
setAccountNotice('');
|
||||
setActiveSection(section.id);
|
||||
}}
|
||||
>
|
||||
退出登录
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--danger h-11 w-full text-sm"
|
||||
onClick={() => {
|
||||
void onLogoutAll();
|
||||
}}
|
||||
>
|
||||
退出全部设备
|
||||
</button>
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-4">
|
||||
<div className="text-sm font-semibold text-[var(--platform-text-strong)]">
|
||||
当前主题
|
||||
</div>
|
||||
<div className="mt-1 text-sm text-[var(--platform-text-base)]">
|
||||
{platformTheme === 'dark' ? '暗色主题' : '亮色主题'}
|
||||
</div>
|
||||
<span className="platform-pill platform-pill--neutral mt-3 inline-flex px-3 py-1 text-[11px]">
|
||||
{themeStatusText}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div className="grid gap-3 sm:grid-cols-2">
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost h-11 w-full text-sm"
|
||||
onClick={() => {
|
||||
void onLogout();
|
||||
}}
|
||||
>
|
||||
退出登录
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--danger h-11 w-full text-sm"
|
||||
onClick={() => {
|
||||
void onLogoutAll();
|
||||
}}
|
||||
>
|
||||
退出全部设备
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -515,7 +499,7 @@ export function AccountModal({
|
||||
<OverlayPanel
|
||||
eyebrow="平台偏好"
|
||||
title="主题外观"
|
||||
description="切换平台层的亮色与暗色展示。"
|
||||
description="切换平台亮色或暗色主题。"
|
||||
onBack={closeSectionPanel}
|
||||
onClose={onClose}
|
||||
>
|
||||
@@ -560,7 +544,7 @@ export function AccountModal({
|
||||
<OverlayPanel
|
||||
eyebrow="身份信息"
|
||||
title="账号信息"
|
||||
description="查看当前登录身份,并通过独立面板处理手机号换绑。"
|
||||
description="统一查看身份、安全状态、登录设备与最近操作。"
|
||||
onBack={closeSectionPanel}
|
||||
onClose={onClose}
|
||||
>
|
||||
@@ -600,7 +584,8 @@ export function AccountModal({
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-[11px]"
|
||||
onClick={() => {
|
||||
onClick={(event) => {
|
||||
changePhoneTriggerRef.current = event.currentTarget;
|
||||
setAccountNotice('');
|
||||
resetChangePhoneDraft();
|
||||
setIsChangePhonePanelOpen(true);
|
||||
@@ -610,13 +595,201 @@ export function AccountModal({
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-4">
|
||||
<div className="flex flex-wrap items-start justify-between gap-3">
|
||||
<div>
|
||||
<div className="text-base font-semibold text-[var(--platform-text-strong)]">
|
||||
安全状态
|
||||
</div>
|
||||
<div className="mt-1 text-sm text-[var(--platform-text-base)]">
|
||||
查看当前生效中的账号保护与限制。
|
||||
</div>
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-[11px]"
|
||||
onClick={() => {
|
||||
void onRefreshRiskBlocks();
|
||||
}}
|
||||
>
|
||||
刷新
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div className="mt-4 grid gap-3">
|
||||
{loadingRiskBlocks ? (
|
||||
<div className="rounded-2xl border border-[var(--platform-subpanel-border)] px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
正在读取安全状态...
|
||||
</div>
|
||||
) : riskBlocks.length > 0 ? (
|
||||
riskBlocks.map((block) => (
|
||||
<div
|
||||
key={`${block.scopeType}:${block.expiresAt}`}
|
||||
className="platform-banner platform-banner--warning text-sm"
|
||||
>
|
||||
<div className="flex items-center justify-between gap-3">
|
||||
<span>{block.title}</span>
|
||||
<span className="text-xs">
|
||||
剩余约{' '}
|
||||
{Math.max(1, Math.ceil(block.remainingSeconds / 60))}{' '}
|
||||
分钟
|
||||
</span>
|
||||
</div>
|
||||
<div className="mt-2 text-xs leading-5">
|
||||
{block.detail}
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--secondary mt-3 min-h-0 h-9 px-3 text-xs"
|
||||
onClick={() => {
|
||||
void onLiftRiskBlock(block.scopeType);
|
||||
}}
|
||||
>
|
||||
解除保护
|
||||
</button>
|
||||
</div>
|
||||
))
|
||||
) : (
|
||||
<div className="rounded-2xl border border-[var(--platform-subpanel-border)] px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
当前没有生效中的安全限制。
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-4">
|
||||
<div className="flex flex-wrap items-start justify-between gap-3">
|
||||
<div>
|
||||
<div className="text-base font-semibold text-[var(--platform-text-strong)]">
|
||||
登录设备
|
||||
</div>
|
||||
<div className="mt-1 text-sm text-[var(--platform-text-base)]">
|
||||
查看当前账号的设备会话与登录状态。
|
||||
</div>
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-[11px]"
|
||||
onClick={() => {
|
||||
void onRefreshSessions();
|
||||
}}
|
||||
>
|
||||
刷新
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div className="mt-4 grid gap-3">
|
||||
{loadingSessions ? (
|
||||
<div className="rounded-2xl border border-[var(--platform-subpanel-border)] px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
正在读取当前登录设备...
|
||||
</div>
|
||||
) : sessions.length > 0 ? (
|
||||
sessions.map((session) => (
|
||||
<div
|
||||
key={session.sessionId}
|
||||
className="rounded-2xl border border-[var(--platform-subpanel-border)] px-4 py-3 text-sm text-[var(--platform-text-base)]"
|
||||
>
|
||||
<div className="flex items-center justify-between gap-3">
|
||||
<span>{session.clientLabel}</span>
|
||||
<span className="platform-pill platform-pill--success px-2.5 py-1 text-[10px]">
|
||||
{session.isCurrent ? '当前设备' : '已登录'}
|
||||
</span>
|
||||
</div>
|
||||
<div className="mt-2 text-xs leading-5 text-[var(--platform-text-soft)]">
|
||||
最近活跃:{formatSessionTime(session.lastSeenAt)}
|
||||
</div>
|
||||
<div className="text-xs leading-5 text-[var(--platform-text-soft)]">
|
||||
到期时间:{formatSessionTime(session.expiresAt)}
|
||||
</div>
|
||||
{session.ipMasked ? (
|
||||
<div className="text-xs leading-5 text-[var(--platform-text-soft)]">
|
||||
IP:{session.ipMasked}
|
||||
</div>
|
||||
) : null}
|
||||
{!session.isCurrent ? (
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--danger mt-3 min-h-0 h-9 px-3 text-xs"
|
||||
onClick={() => {
|
||||
void onRevokeSession(session.sessionId);
|
||||
}}
|
||||
>
|
||||
踢下线
|
||||
</button>
|
||||
) : null}
|
||||
</div>
|
||||
))
|
||||
) : (
|
||||
<div className="rounded-2xl border border-[var(--platform-subpanel-border)] px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
暂无可展示的登录设备。
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-4">
|
||||
<div className="flex flex-wrap items-start justify-between gap-3">
|
||||
<div>
|
||||
<div className="text-base font-semibold text-[var(--platform-text-strong)]">
|
||||
操作记录
|
||||
</div>
|
||||
<div className="mt-1 text-sm text-[var(--platform-text-base)]">
|
||||
查看最近的账号登录与安全动作。
|
||||
</div>
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-[11px]"
|
||||
onClick={() => {
|
||||
void onRefreshAuditLogs();
|
||||
}}
|
||||
>
|
||||
刷新
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div className="mt-4 grid gap-3">
|
||||
{loadingAuditLogs ? (
|
||||
<div className="rounded-2xl border border-[var(--platform-subpanel-border)] px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
正在读取账号操作记录...
|
||||
</div>
|
||||
) : auditLogs.length > 0 ? (
|
||||
auditLogs.map((log) => (
|
||||
<div
|
||||
key={log.id}
|
||||
className="rounded-2xl border border-[var(--platform-subpanel-border)] px-4 py-3 text-sm text-[var(--platform-text-base)]"
|
||||
>
|
||||
<div className="flex items-center justify-between gap-3">
|
||||
<span>{log.title}</span>
|
||||
<span className="text-xs text-[var(--platform-text-soft)]">
|
||||
{formatSessionTime(log.createdAt)}
|
||||
</span>
|
||||
</div>
|
||||
<div className="mt-2 text-xs leading-5 text-[var(--platform-text-soft)]">
|
||||
{log.detail}
|
||||
</div>
|
||||
{log.ipMasked ? (
|
||||
<div className="text-xs leading-5 text-[var(--platform-text-soft)]">
|
||||
IP:{log.ipMasked}
|
||||
</div>
|
||||
) : null}
|
||||
</div>
|
||||
))
|
||||
) : (
|
||||
<div className="rounded-2xl border border-[var(--platform-subpanel-border)] px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
暂无账号操作记录。
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{isChangePhonePanelOpen ? (
|
||||
<OverlayPanel
|
||||
eyebrow="手机号换绑"
|
||||
title="绑定新手机号"
|
||||
description="验证码与校验流程继续由后端决定,前端只负责收集输入与展示结果。"
|
||||
description="输入新手机号并完成验证码验证。"
|
||||
onBack={closeChangePhonePanel}
|
||||
onClose={onClose}
|
||||
>
|
||||
@@ -644,18 +817,23 @@ export function AccountModal({
|
||||
/>
|
||||
<button
|
||||
type="button"
|
||||
disabled={sendingCode || cooldownSeconds > 0 || !phone.trim()}
|
||||
disabled={
|
||||
sendingCode || cooldownSeconds > 0 || !phone.trim()
|
||||
}
|
||||
className="platform-button platform-button--secondary h-11 shrink-0 px-4 text-sm disabled:cursor-not-allowed disabled:opacity-55"
|
||||
onClick={() => {
|
||||
void (async () => {
|
||||
setSendingCode(true);
|
||||
setChangePhoneError('');
|
||||
try {
|
||||
const result = await onSendChangePhoneCode(phone, {
|
||||
challengeId:
|
||||
changePhoneCaptchaChallenge?.challengeId,
|
||||
answer: captchaAnswer,
|
||||
});
|
||||
const result = await onSendChangePhoneCode(
|
||||
phone,
|
||||
{
|
||||
challengeId:
|
||||
changePhoneCaptchaChallenge?.challengeId,
|
||||
answer: captchaAnswer,
|
||||
},
|
||||
);
|
||||
setCooldownSeconds(result.cooldownSeconds);
|
||||
setChangePhoneHint(
|
||||
`验证码已发送,有效期约 ${Math.max(1, Math.round(result.expiresInSeconds / 60))} 分钟。`,
|
||||
@@ -732,200 +910,6 @@ export function AccountModal({
|
||||
) : null}
|
||||
</OverlayPanel>
|
||||
) : null}
|
||||
|
||||
{activeSection === 'security' ? (
|
||||
<OverlayPanel
|
||||
eyebrow="安全状态"
|
||||
title="保护与限制"
|
||||
description="查看当前生效中的账号保护状态。"
|
||||
action={(
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-[11px]"
|
||||
onClick={() => {
|
||||
void onRefreshRiskBlocks();
|
||||
}}
|
||||
>
|
||||
刷新
|
||||
</button>
|
||||
)}
|
||||
onBack={closeSectionPanel}
|
||||
onClose={onClose}
|
||||
>
|
||||
<div className="grid gap-3">
|
||||
{loadingRiskBlocks ? (
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
正在读取安全状态...
|
||||
</div>
|
||||
) : riskBlocks.length > 0 ? (
|
||||
riskBlocks.map((block) => (
|
||||
<div
|
||||
key={`${block.scopeType}:${block.expiresAt}`}
|
||||
className="platform-banner platform-banner--warning text-sm"
|
||||
>
|
||||
<div className="flex items-center justify-between gap-3">
|
||||
<span>{block.title}</span>
|
||||
<span className="text-xs">
|
||||
剩余约 {Math.max(1, Math.ceil(block.remainingSeconds / 60))}{' '}
|
||||
分钟
|
||||
</span>
|
||||
</div>
|
||||
<div className="mt-2 text-xs leading-5">{block.detail}</div>
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--secondary mt-3 min-h-0 h-9 px-3 text-xs"
|
||||
onClick={() => {
|
||||
void onLiftRiskBlock(block.scopeType);
|
||||
}}
|
||||
>
|
||||
解除保护
|
||||
</button>
|
||||
</div>
|
||||
))
|
||||
) : (
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
当前没有生效中的安全限制。
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</OverlayPanel>
|
||||
) : null}
|
||||
|
||||
{activeSection === 'devices' ? (
|
||||
<OverlayPanel
|
||||
eyebrow="会话管理"
|
||||
title="登录设备"
|
||||
description="查看当前账号的设备会话状态。"
|
||||
action={(
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-[11px]"
|
||||
onClick={() => {
|
||||
void onRefreshSessions();
|
||||
}}
|
||||
>
|
||||
刷新
|
||||
</button>
|
||||
)}
|
||||
onBack={closeSectionPanel}
|
||||
onClose={onClose}
|
||||
>
|
||||
<div className="space-y-4">
|
||||
<div className="grid gap-3">
|
||||
{loadingSessions ? (
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
正在读取当前登录设备...
|
||||
</div>
|
||||
) : sessions.length > 0 ? (
|
||||
sessions.map((session) => (
|
||||
<div
|
||||
key={session.sessionId}
|
||||
className="platform-subpanel rounded-2xl px-4 py-3 text-sm text-[var(--platform-text-base)]"
|
||||
>
|
||||
<div className="flex items-center justify-between gap-3">
|
||||
<span>{session.clientLabel}</span>
|
||||
<span className="platform-pill platform-pill--success px-2.5 py-1 text-[10px]">
|
||||
{session.isCurrent ? '当前设备' : '已登录'}
|
||||
</span>
|
||||
</div>
|
||||
<div className="mt-2 text-xs leading-5 text-[var(--platform-text-soft)]">
|
||||
最近活跃:{formatSessionTime(session.lastSeenAt)}
|
||||
</div>
|
||||
<div className="text-xs leading-5 text-[var(--platform-text-soft)]">
|
||||
到期时间:{formatSessionTime(session.expiresAt)}
|
||||
</div>
|
||||
{session.ipMasked ? (
|
||||
<div className="text-xs leading-5 text-[var(--platform-text-soft)]">
|
||||
IP:{session.ipMasked}
|
||||
</div>
|
||||
) : null}
|
||||
{!session.isCurrent ? (
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--danger mt-3 min-h-0 h-9 px-3 text-xs"
|
||||
onClick={() => {
|
||||
void onRevokeSession(session.sessionId);
|
||||
}}
|
||||
>
|
||||
踢下线
|
||||
</button>
|
||||
) : null}
|
||||
</div>
|
||||
))
|
||||
) : (
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
暂无可展示的登录设备。
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--danger h-11 w-full text-sm"
|
||||
onClick={() => {
|
||||
void onLogoutAll();
|
||||
}}
|
||||
>
|
||||
退出全部设备
|
||||
</button>
|
||||
</div>
|
||||
</OverlayPanel>
|
||||
) : null}
|
||||
|
||||
{activeSection === 'logs' ? (
|
||||
<OverlayPanel
|
||||
eyebrow="账号动态"
|
||||
title="最近操作"
|
||||
description="查看最近的账号登录与安全动作。"
|
||||
action={(
|
||||
<button
|
||||
type="button"
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-[11px]"
|
||||
onClick={() => {
|
||||
void onRefreshAuditLogs();
|
||||
}}
|
||||
>
|
||||
刷新
|
||||
</button>
|
||||
)}
|
||||
onBack={closeSectionPanel}
|
||||
onClose={onClose}
|
||||
>
|
||||
<div className="grid gap-3">
|
||||
{loadingAuditLogs ? (
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
正在读取账号操作记录...
|
||||
</div>
|
||||
) : auditLogs.length > 0 ? (
|
||||
auditLogs.map((log) => (
|
||||
<div
|
||||
key={log.id}
|
||||
className="platform-subpanel rounded-2xl px-4 py-3 text-sm text-[var(--platform-text-base)]"
|
||||
>
|
||||
<div className="flex items-center justify-between gap-3">
|
||||
<span>{log.title}</span>
|
||||
<span className="text-xs text-[var(--platform-text-soft)]">
|
||||
{formatSessionTime(log.createdAt)}
|
||||
</span>
|
||||
</div>
|
||||
<div className="mt-2 text-xs leading-5 text-[var(--platform-text-soft)]">
|
||||
{log.detail}
|
||||
</div>
|
||||
{log.ipMasked ? (
|
||||
<div className="text-xs leading-5 text-[var(--platform-text-soft)]">
|
||||
IP:{log.ipMasked}
|
||||
</div>
|
||||
) : null}
|
||||
</div>
|
||||
))
|
||||
) : (
|
||||
<div className="platform-subpanel rounded-2xl px-4 py-3 text-sm text-[var(--platform-text-soft)]">
|
||||
暂无账号操作记录。
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</OverlayPanel>
|
||||
) : null}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
@@ -43,3 +43,39 @@ test('draft detail panel renders sections and warnings', () => {
|
||||
expect(html).toContain('编辑设定');
|
||||
expect(html).toContain('新增角色');
|
||||
});
|
||||
|
||||
test('draft detail panel renders scene chapter label and background preview', () => {
|
||||
const html = renderToStaticMarkup(
|
||||
<CustomWorldAgentDraftDetailPanel
|
||||
detail={{
|
||||
id: 'scene-chapter-docks',
|
||||
kind: 'scene_chapter',
|
||||
title: '潮汐码头章节',
|
||||
sections: [
|
||||
{
|
||||
id: 'sceneName',
|
||||
label: '所属场景',
|
||||
value: '潮汐码头',
|
||||
},
|
||||
{
|
||||
id: 'act:act-docks-1:backgroundImageSrc',
|
||||
label: '第 1 幕背景图',
|
||||
value: '/images/scene/docks-act-1.webp',
|
||||
},
|
||||
],
|
||||
linkedIds: ['landmark-docks', 'thread-smuggling'],
|
||||
locked: false,
|
||||
editable: true,
|
||||
editableSectionIds: ['title', 'summary', 'act:act-docks-1:title'],
|
||||
warningMessages: [],
|
||||
}}
|
||||
loading={false}
|
||||
onClose={() => {}}
|
||||
onStartEdit={() => {}}
|
||||
/>,
|
||||
);
|
||||
|
||||
expect(html).toContain('场景章节');
|
||||
expect(html).toContain('第 1 幕背景图');
|
||||
expect(html).toContain('img');
|
||||
});
|
||||
|
||||
@@ -28,6 +28,7 @@ function resolveKindLabel(kind: CustomWorldDraftCardDetail['kind']) {
|
||||
if (kind === 'landmark') return '地点';
|
||||
if (kind === 'thread') return '线程';
|
||||
if (kind === 'chapter') return '第一幕';
|
||||
if (kind === 'scene_chapter') return '场景章节';
|
||||
return '草稿卡';
|
||||
}
|
||||
|
||||
@@ -72,6 +73,15 @@ export function CustomWorldAgentDraftDetailPanel({
|
||||
onGenerateLandmark,
|
||||
onOpenRoleAssetStudio,
|
||||
}: CustomWorldAgentDraftDetailPanelProps) {
|
||||
const shouldRenderImagePreview = (
|
||||
detailKind: CustomWorldDraftCardDetail['kind'],
|
||||
sectionId: string,
|
||||
value: string,
|
||||
) =>
|
||||
detailKind === 'scene_chapter' &&
|
||||
sectionId.endsWith(':backgroundImageSrc') &&
|
||||
value !== '待继续精修';
|
||||
|
||||
return (
|
||||
<section className="platform-remap-surface rounded-[1.5rem] border border-white/10 bg-black/18 px-4 py-4">
|
||||
<div className="flex items-start justify-between gap-3">
|
||||
@@ -168,6 +178,13 @@ export function CustomWorldAgentDraftDetailPanel({
|
||||
<div className="text-[11px] tracking-[0.16em] text-zinc-400">
|
||||
{section.label}
|
||||
</div>
|
||||
{shouldRenderImagePreview(detail.kind, section.id, section.value) ? (
|
||||
<img
|
||||
src={section.value}
|
||||
alt={section.label}
|
||||
className="mt-3 h-40 w-full rounded-[1rem] border border-white/10 object-cover"
|
||||
/>
|
||||
) : null}
|
||||
<div className="mt-2 whitespace-pre-wrap text-sm leading-7 text-zinc-100">
|
||||
{section.value}
|
||||
</div>
|
||||
|
||||
@@ -9,6 +9,7 @@ type CustomWorldAgentDraftDrawerProps = {
|
||||
const DRAWER_KIND_ORDER: CustomWorldDraftCardSummary['kind'][] = [
|
||||
'world',
|
||||
'chapter',
|
||||
'scene_chapter',
|
||||
'thread',
|
||||
'faction',
|
||||
'character',
|
||||
@@ -19,6 +20,7 @@ const DRAWER_KIND_ORDER: CustomWorldDraftCardSummary['kind'][] = [
|
||||
function resolveGroupLabel(kind: CustomWorldDraftCardSummary['kind']) {
|
||||
if (kind === 'world') return '世界总卡';
|
||||
if (kind === 'chapter') return '第一幕';
|
||||
if (kind === 'scene_chapter') return '场景章节';
|
||||
if (kind === 'thread') return '世界线程';
|
||||
if (kind === 'faction') return '势力';
|
||||
if (kind === 'character') return '关键角色';
|
||||
|
||||
@@ -46,3 +46,57 @@ test('draft detail panel renders editable form in edit mode', () => {
|
||||
expect(html).toContain('角色名');
|
||||
expect(html).toContain('textarea');
|
||||
});
|
||||
|
||||
test('draft detail panel uses textarea for scene chapter act narrative fields', () => {
|
||||
const html = renderToStaticMarkup(
|
||||
<CustomWorldAgentDraftDetailPanel
|
||||
detail={{
|
||||
id: 'scene-chapter-docks',
|
||||
kind: 'scene_chapter',
|
||||
title: '潮汐码头章节',
|
||||
sections: [
|
||||
{
|
||||
id: 'title',
|
||||
label: '场景章节标题',
|
||||
value: '潮汐码头章节',
|
||||
},
|
||||
{
|
||||
id: 'act:act-docks-1:summary',
|
||||
label: '第 1 幕摘要',
|
||||
value: '玩家刚抵达时,林潮先决定要不要放行。',
|
||||
},
|
||||
{
|
||||
id: 'act:act-docks-1:encounterNpcIds',
|
||||
label: '第 1 幕相遇 NPC',
|
||||
value: '林潮\n晏九',
|
||||
},
|
||||
{
|
||||
id: 'act:act-docks-1:transitionHook',
|
||||
label: '第 1 幕过渡钩子',
|
||||
value: '确认站位后,真正的封锁者会压上来。',
|
||||
},
|
||||
],
|
||||
linkedIds: ['thread-smuggling'],
|
||||
locked: false,
|
||||
editable: true,
|
||||
editableSectionIds: [
|
||||
'title',
|
||||
'act:act-docks-1:summary',
|
||||
'act:act-docks-1:encounterNpcIds',
|
||||
'act:act-docks-1:transitionHook',
|
||||
],
|
||||
warningMessages: [],
|
||||
}}
|
||||
loading={false}
|
||||
editMode
|
||||
onClose={() => {}}
|
||||
onCancelEdit={() => {}}
|
||||
onSave={() => {}}
|
||||
/>,
|
||||
);
|
||||
|
||||
expect(html).toContain('第 1 幕摘要');
|
||||
expect(html).toContain('第 1 幕相遇 NPC');
|
||||
expect(html).toContain('第 1 幕过渡钩子');
|
||||
expect(html).toContain('textarea');
|
||||
});
|
||||
|
||||
@@ -15,6 +15,7 @@ type CustomWorldDraftEditPanelProps = {
|
||||
};
|
||||
|
||||
function shouldUseTextarea(sectionId: string, value: string) {
|
||||
const sceneActField = sectionId.match(/^act:[^:]+:(.+)$/u)?.[1] ?? null;
|
||||
return (
|
||||
value.length > 28 ||
|
||||
value.includes('\n') ||
|
||||
@@ -26,7 +27,11 @@ function shouldUseTextarea(sectionId: string, value: string) {
|
||||
sectionId === 'stakes' ||
|
||||
sectionId === 'openingEvent' ||
|
||||
sectionId === 'understandingShift' ||
|
||||
sectionId === 'description'
|
||||
sectionId === 'description' ||
|
||||
sceneActField === 'summary' ||
|
||||
sceneActField === 'encounterNpcIds' ||
|
||||
sceneActField === 'actGoal' ||
|
||||
sceneActField === 'transitionHook'
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ import {useEffect, useLayoutEffect, useRef, useState} from 'react';
|
||||
|
||||
import {resolveCompatibilityTemplateWorldType} from '../../data/customWorldRuntime';
|
||||
import {MONSTERS_BY_WORLD, PLAYER_BASE_X_METERS} from '../../data/hostileNpcs';
|
||||
import {resolveActiveSceneActBackgroundImage} from '../../services/customWorldSceneActRuntime';
|
||||
import {AnimationState, WorldType} from '../../types';
|
||||
import {GameCanvasEffectLayer} from './GameCanvasEffectLayer';
|
||||
import {GameCanvasEntityLayer} from './GameCanvasEntityLayer';
|
||||
@@ -25,6 +26,8 @@ export function GameCanvasRuntime({
|
||||
encounter,
|
||||
currentScenePreset,
|
||||
worldType,
|
||||
customWorldProfile = null,
|
||||
storyEngineMemory = null,
|
||||
sceneHostileNpcs,
|
||||
playerX,
|
||||
playerOffsetY,
|
||||
@@ -50,7 +53,16 @@ export function GameCanvasRuntime({
|
||||
const resolvedWorldType = worldType
|
||||
? resolveCompatibilityTemplateWorldType(worldType) ?? WorldType.WUXIA
|
||||
: null;
|
||||
const backgroundSrc = currentScenePreset?.imageSrc
|
||||
const activeSceneActBackground =
|
||||
currentScenePreset?.id
|
||||
? resolveActiveSceneActBackgroundImage({
|
||||
profile: customWorldProfile,
|
||||
sceneId: currentScenePreset.id,
|
||||
storyEngineMemory,
|
||||
})
|
||||
: null;
|
||||
const backgroundSrc = activeSceneActBackground
|
||||
|| currentScenePreset?.imageSrc
|
||||
|| (resolvedWorldType === WorldType.WUXIA ? '/scene_bg/45_PixelSky.png' : '/scene_bg/47_PixelSky.png');
|
||||
const monsters = resolvedWorldType ? MONSTERS_BY_WORLD[resolvedWorldType] : [];
|
||||
const groundBottom = '18%';
|
||||
|
||||
@@ -9,9 +9,11 @@ import {
|
||||
CombatActionMode,
|
||||
CombatVisualEffect,
|
||||
CompanionRenderState,
|
||||
CustomWorldProfile,
|
||||
Encounter,
|
||||
SceneHostileNpc,
|
||||
ScenePresetInfo,
|
||||
StoryEngineMemoryState,
|
||||
WorldType,
|
||||
} from '../../types';
|
||||
import {CharacterAnimator} from '../CharacterAnimator';
|
||||
@@ -29,6 +31,8 @@ export interface GameCanvasProps {
|
||||
encounter: Encounter | null;
|
||||
currentScenePreset: ScenePresetInfo | null;
|
||||
worldType: WorldType | null;
|
||||
customWorldProfile?: CustomWorldProfile | null;
|
||||
storyEngineMemory?: StoryEngineMemoryState | null;
|
||||
sceneHostileNpcs: SceneHostileNpc[];
|
||||
playerX: number;
|
||||
playerOffsetY: number;
|
||||
|
||||
@@ -39,6 +39,8 @@ export function GameShellCanvasStage({
|
||||
encounter={visibleGameState.currentEncounter}
|
||||
currentScenePreset={visibleGameState.currentScenePreset}
|
||||
worldType={visibleGameState.worldType}
|
||||
customWorldProfile={visibleGameState.customWorldProfile}
|
||||
storyEngineMemory={visibleGameState.storyEngineMemory}
|
||||
sceneHostileNpcs={visibleGameState.sceneHostileNpcs}
|
||||
playerX={visibleGameState.playerX}
|
||||
playerOffsetY={visibleGameState.playerOffsetY}
|
||||
|
||||
@@ -703,7 +703,6 @@ export function PlatformHomeView({
|
||||
saves: Archive,
|
||||
profile: UserRound,
|
||||
} as const;
|
||||
const latestSaveEntry = saveEntries[0] ?? null;
|
||||
const openUserSurface = () => {
|
||||
if (authUi?.user) {
|
||||
authUi.openAccountModal();
|
||||
@@ -876,41 +875,6 @@ export function PlatformHomeView({
|
||||
<div className={MOBILE_PAGE_STAGE_CLASS}>
|
||||
{authUi?.user ? (
|
||||
<>
|
||||
<section
|
||||
className={`${HERO_SURFACE_CLASS} relative overflow-hidden px-[18px] py-4 text-left`}
|
||||
>
|
||||
<div className="absolute inset-0 bg-[radial-gradient(circle_at_top_left,rgba(255,255,255,0.18),transparent_30%),radial-gradient(circle_at_right,rgba(255,205,178,0.18),transparent_28%),linear-gradient(135deg,rgba(255,92,120,0.92),rgba(255,139,98,0.9))]" />
|
||||
<div className="relative z-10 flex min-h-[10.5rem] flex-col gap-4">
|
||||
<div className="flex flex-wrap items-center justify-between gap-2">
|
||||
<span className="platform-pill platform-pill--cool">
|
||||
SAVE ARCHIVE
|
||||
</span>
|
||||
<div className="platform-pill platform-pill--neutral px-3 text-[11px] tracking-[0.08em]">
|
||||
{saveEntries.length > 0 ? `${saveEntries.length} 个存档` : '暂无存档'}
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex min-w-0 items-stretch gap-3 sm:gap-4">
|
||||
<div className="min-w-0 flex-1">
|
||||
<div className="line-clamp-2 break-words text-[1.95rem] font-black leading-[1.02] text-white sm:text-3xl">
|
||||
{latestSaveEntry ? latestSaveEntry.worldName : '存档'}
|
||||
</div>
|
||||
<div className="mt-2 text-sm leading-6 text-zinc-200/88">
|
||||
{latestSaveEntry
|
||||
? `最近更新于 ${formatSnapshotTime(latestSaveEntry.lastPlayedAt)},点开后可直接继续游玩。`
|
||||
: '你在平台里留下的最近可恢复存档会显示在这里。'}
|
||||
</div>
|
||||
</div>
|
||||
{latestSaveEntry ? (
|
||||
<SaveArchivePreview
|
||||
entry={latestSaveEntry}
|
||||
label="最近更新"
|
||||
className="h-[8.8rem] w-[6.1rem] sm:h-[9.4rem] sm:w-[7rem]"
|
||||
/>
|
||||
) : null}
|
||||
</div>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
{saveError ? (
|
||||
<div className="rounded-2xl border border-rose-400/20 bg-rose-500/10 px-4 py-3 text-sm leading-6 text-rose-100">
|
||||
{saveError}
|
||||
|
||||
@@ -641,6 +641,7 @@ test('authenticated users with save archives default into the saves tab', async
|
||||
expect((await screen.findAllByText('全部存档')).length).toBeGreaterThan(0);
|
||||
expect((await screen.findAllByText('潮雾列岛')).length).toBeGreaterThan(0);
|
||||
expect(screen.getAllByText('最近更新时间排序').length).toBeGreaterThan(0);
|
||||
expect(screen.queryByText('SAVE ARCHIVE')).toBeNull();
|
||||
});
|
||||
|
||||
test('save tab can resume a selected archive directly into the game', async () => {
|
||||
|
||||
@@ -85,6 +85,10 @@ export interface GameShellAdventureStatistics {
|
||||
scenesTraveled: number;
|
||||
currentSceneName: string;
|
||||
playerCurrency: number;
|
||||
playerLevel?: number;
|
||||
playerCurrentLevelXp?: number;
|
||||
playerXpToNextLevel?: number;
|
||||
playerTotalXp?: number;
|
||||
inventoryItemCount: number;
|
||||
inventoryStackCount: number;
|
||||
activeCompanionCount: number;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { useCallback, useEffect, useMemo, useState } from 'react';
|
||||
|
||||
import { normalizePlayerProgressionState } from '../../data/playerProgression';
|
||||
import { getLiveGamePlayTimeMs } from '../../data/runtimeStats';
|
||||
import { getWorldCampScenePreset } from '../../data/scenePresets';
|
||||
import type {
|
||||
@@ -41,7 +42,8 @@ export function buildGameShellDialogueIndicator(params: {
|
||||
return {
|
||||
showPlayer: true,
|
||||
showEncounter: true,
|
||||
activeSpeaker: lastSpeaker === 'player' ? 'player' : lastSpeaker ? 'npc' : null,
|
||||
activeSpeaker:
|
||||
lastSpeaker === 'player' ? 'player' : lastSpeaker ? 'npc' : null,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -62,7 +64,7 @@ export function buildCanvasCompanionRenderStates(params: {
|
||||
}) {
|
||||
const activeEncounterNpcId =
|
||||
params.visibleGameState.currentEncounter?.kind === 'npc'
|
||||
? params.visibleGameState.currentEncounter.id ?? null
|
||||
? (params.visibleGameState.currentEncounter.id ?? null)
|
||||
: null;
|
||||
if (!activeEncounterNpcId) {
|
||||
return params.visibleCompanionRenderStates;
|
||||
@@ -79,6 +81,9 @@ export function buildAdventureStatistics(params: {
|
||||
livePlayTimeMs: number;
|
||||
}): GameShellAdventureStatistics {
|
||||
const { gameState, visibleGameState, livePlayTimeMs } = params;
|
||||
const playerProgression = normalizePlayerProgressionState(
|
||||
visibleGameState.playerProgression ?? null,
|
||||
);
|
||||
|
||||
return {
|
||||
playTimeMs: livePlayTimeMs,
|
||||
@@ -94,6 +99,10 @@ export function buildAdventureStatistics(params: {
|
||||
scenesTraveled: gameState.runtimeStats.scenesTraveled,
|
||||
currentSceneName: visibleGameState.currentScenePreset?.name ?? '当前区域',
|
||||
playerCurrency: visibleGameState.playerCurrency,
|
||||
playerLevel: playerProgression.level,
|
||||
playerCurrentLevelXp: playerProgression.currentLevelXp,
|
||||
playerXpToNextLevel: playerProgression.xpToNextLevel,
|
||||
playerTotalXp: playerProgression.totalXp,
|
||||
inventoryItemCount: visibleGameState.playerInventory.reduce(
|
||||
(sum, item) => sum + item.quantity,
|
||||
0,
|
||||
@@ -104,17 +113,11 @@ export function buildAdventureStatistics(params: {
|
||||
};
|
||||
}
|
||||
|
||||
export function useGameShellRuntimeViewModel(params: Pick<
|
||||
GameShellProps,
|
||||
'session' | 'story' | 'companions'
|
||||
>) {
|
||||
export function useGameShellRuntimeViewModel(
|
||||
params: Pick<GameShellProps, 'session' | 'story' | 'companions'>,
|
||||
) {
|
||||
const { session, story, companions } = params;
|
||||
const {
|
||||
gameState,
|
||||
currentStory,
|
||||
isLoading,
|
||||
isMapOpen,
|
||||
} = session;
|
||||
const { gameState, currentStory, isLoading, isMapOpen } = session;
|
||||
const { npcUi, characterChatUi, handleChoice } = story;
|
||||
const { buildCompanionRenderStates } = companions;
|
||||
|
||||
@@ -122,7 +125,7 @@ export function useGameShellRuntimeViewModel(params: Pick<
|
||||
const openingCampSceneId = useMemo(
|
||||
() =>
|
||||
gameState.worldType
|
||||
? getWorldCampScenePreset(gameState.worldType)?.id ?? null
|
||||
? (getWorldCampScenePreset(gameState.worldType)?.id ?? null)
|
||||
: null,
|
||||
[gameState.worldType],
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user