Refine NPC interactions and runtime item generation
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@@ -148,7 +148,7 @@ export function GameShellStoryPanels({
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src={bottomTab === 'inventory' ? TAB_ICONS.inventory.active : TAB_ICONS.inventory.inactive}
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className={`pixel-tab-button__icon ${bottomTab === 'inventory' ? 'opacity-100' : 'opacity-70'}`}
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/>
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<span className="pixel-tab-button__label">鑳屽寘</span>
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<span className="pixel-tab-button__label">背包</span>
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</span>
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</button>
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</div>
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