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2026-05-10 22:28:47 +08:00
parent d0a9348e72
commit 85ed8ca90c
14 changed files with 315 additions and 53 deletions

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@@ -44,3 +44,15 @@
3. 创作 Tab 默认显示拼图创作表单内容且不显示旧“Hi, 朋友”、输入框或智能创作快捷按钮。
4. 隐藏的智能创作类型不出现在模板 Tab、旧选择弹层和创作 Hub 卡片中。
5. 草稿页返回创作页后仍回到同一模板入口,并可保留拼图表单草稿内容。
## 5. 嵌入式表单 UI 细节
2026-05-10 补充:抓大鹅与视觉小说作为创作 Tab 内嵌表单时,风格类横滑选择器应统一使用浅底卡片、柔和玫瑰色选中态和小圆点确认标记。不要使用大面积黑色渐变、黑底胶囊标签或高饱和红色外框,以免在输入框下方误读为错误提示。
嵌入式表单控件保持以下口径:
1. 大文本输入框使用白底、低饱和边框和轻量 focus ring。
2. 风格选择区作为独立浅色分组承载横滑卡片,移动端只横向滚动,不挤压生成按钮。
3. 风格卡标签使用浅底胶囊,保证图片仍是主体。
4. 难度等分段选项可以使用主品牌色,但选中态需要降低阴影和饱和度。
5. UI 中不补充玩法规则说明文案,保持创作入口清爽。

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@@ -19,7 +19,7 @@
生成页步骤固定为:
```text
生成物品名称 -> 生成素材图 -> 切割独立图片 -> 生成 3D 模型 -> 上传图片与模型资产 -> 写入草稿页
生成游戏名称 -> 生成物品名称 -> 生成素材图 -> 切割独立图片 -> 上传图片资产 -> 写入草稿页
```
生成页只展示题材和物品数量,不展示玩法规则说明。
@@ -32,15 +32,17 @@
1. 读取 session config。
2. 将本次 MVP 的 `clearCount` 固定为 `3`,并同步用于草稿编译。
3. 调用文本模型生成 `3` 个题材下的短物品名称
4. 调用项目当前图片链路 VectorEngine `gpt-image-2-all` 生成一张 `1:1` 素材图,提示词必须合入入口页选择的 `assetStylePrompt`。历史 `nanobanana2` 图片选项当前按项目统一决策回落到 VectorEngine不重新接入 APIMart 图片网关
5. 将素材图按 `n*n` 网格切割成独立图片。当前 `3` 件物品使用 `2*2` 网格,取前 `3`
6. 将素材图和每张独立图片上传到 OSS其中独立图片作为 Rodin 图生模型参考图
7. 每张独立图片调用 Hyper3D Rodin Gen-2 图生模型,等待任务完成,读取 GLB 下载文件并转存到 `generated-match3d-assets`
8. 调用现有 SpacetimeDB compile procedure 写入草稿,并把本次生成的独立物品图片与模型文件引用序列化写入 `match3d_work_profile.generated_item_assets_json`。这一步对标拼图的 `save_puzzle_generated_images`:生成资产不能只挂在本次 HTTP response 上,否则退出结果页后从草稿架读取 `getMatch3DWorkDetail` 会丢失素材列表。
9. 在 HTTP 返回的 draft/profile DTO 中附带本次生成的素材资产预览信息,模型生成成功时状态为 `model_ready`;后续重进草稿页时从 work profile 的持久化 `generatedItemAssets` 恢复同一批素材。
3. 基于入口页题材设定文本调用文本模型生成作品元信息。模型固定请求 `gpt-4o`,只返回 JSON其中 `gameName` 为 4 到 12 个中文字符的游戏名称,`tags` 为 3 到 6 个中文短标签;`summary` 首版必须保持空字符串,结果页 `作品描述` 默认留给用户填写
4. 调用文本模型生成 `3` 个题材下的短物品名称
5. 调用项目当前图片链路 VectorEngine `gpt-image-2-all` 生成一张 `1:1` 素材图,提示词必须合入入口页选择的 `assetStylePrompt`。历史 `nanobanana2` 图片选项当前按项目统一决策回落到 VectorEngine不重新接入 APIMart 图片网关
6. 将素材图`n*n` 网格切割成独立图片。当前 `3` 件物品使用 `2*2` 网格,取前 `3`
7. 将素材图和每张独立图片上传到 OSS其中独立图片作为草稿页素材预览和后续 Rodin 图生模型参考图
8. 调用现有 SpacetimeDB compile procedure 写入草稿,并把本次生成的独立物品图片列表序列化写入 `match3d_work_profile.generated_item_assets_json`。这一步对标拼图的 `save_puzzle_generated_images`:生成资产不能只挂在本次 HTTP response 上,否则退出结果页后从草稿架读取 `getMatch3DWorkDetail` 会丢失素材列表。
9. 在 HTTP 返回的 draft/profile DTO 中附带本次生成的素材资产预览信息,独立图片状态为 `image_ready`,模型字段保持为空;后续重进草稿页时从 work profile 的持久化 `generatedItemAssets` 恢复同一批素材。
草稿生成阶段会调用 Hyper3D Rodin并等待 GLB 模型文件可下载;不得把上游下载 URL 直接写入 Match3D profile必须先转存 OSS再保存 `/generated-match3d-assets/...` 引用。结果页 `3D素材` Tab 的重新生成按钮仍可手动触发 Rodin 任务,但正式持久化仍以后端草稿生成链路写入的模型文件为准
若文本模型不可用或返回无法解析,后端必须降级为 `{themeText}抓大鹅` 与本地标签兜底,不阻断素材生成;但描述仍保持空字符串
草稿生成阶段不调用 Hyper3D Rodin不等待 `subscriptionKey`也不下载模型文件Rodin 生成只在结果页 `3D素材` Tab 由用户手动触发。手动生成得到的上游下载 URL 仍不得直接写入 Match3D profile后续正式资产绑定以独立技术方案为准。
## 4. 图片提示词
@@ -82,12 +84,11 @@ generated-match3d-assets
```text
generated-match3d-assets/{sessionId}/{profileId}/material-sheet/{taskId}/sheet.png
generated-match3d-assets/{sessionId}/{profileId}/items/{itemSlug}/image.png
generated-match3d-assets/{sessionId}/{profileId}/items/{itemSlug}/model/{taskUuid}/model.glb
```
`itemSlug` 必须带 `itemId` 前缀,例如 `match3d-item-1-item`。中文物品名清洗后可能都退回 `item`,不能只用物品名做路径,否则多张切割图会写到同一个 object key导致草稿页预览图全部一致。
HTTP DTO 同时返回 `imageSrc``imageObjectKey``modelSrc``modelObjectKey``modelFileName``taskUuid``subscriptionKey``status = model_ready`。前端模型预览不得直接请求裸 `/generated-match3d-assets/...` 路径;需要通过 `/api/assets/read-bytes` 读取模型字节,转成 Blob URL 后交给 Three.js GLTFLoader 加载,以绕开私有 bucket CORS
HTTP DTO 同时返回 `imageSrc``imageObjectKey`空的 `modelSrc`空的 `modelObjectKey``status = image_ready`。前端预览图片继续走 `ResolvedAssetImage` 换签;后续手动生成的模型文件也必须通过 `useResolvedAssetReadUrl` / `/api/assets/read-url` 换签后打开,不直接请求裸 `/generated-match3d-assets/...` 路径
## 6. 自动保存与草稿恢复
@@ -101,6 +102,13 @@ HTTP DTO 同时返回 `imageSrc`、`imageObjectKey`、`modelSrc`、`modelObjectK
因此 `map_match3d_work_summary_response` / `map_match3d_work_profile_response` 需要从 work profile snapshot 反序列化 `generated_item_assets_json` 并输出 `generatedItemAssets`。前端 `Match3DResultView` 仍保持现有优先级:本次生成流程内有 `draft.generatedItemAssets` 时用 draft从草稿架重进没有 draft 时,用 `profile.generatedItemAssets`;两者都没有才回退到默认 3D 素材占位。
结果页 `作品信息` Tab 字段命名对齐拼图草稿:
1. `作品名称` 对应 Match3D `gameName`
2. `作品描述` 对应 Match3D `summary`,草稿生成默认空。
3. `作品标签` 对应 Match3D `tags`,可由 AI 首次生成并允许用户继续编辑。
4. 封面图与作品名称不再拆成左右两个大模块;封面只作为同一 Tab 内的可选上传入口,避免和作品基础信息割裂。
`3D素材` 详情页只保留:
1. 模型预览区:优先加载 `modelSrc` 对应 GLB支持拖动旋转没有模型时展示空预览。
@@ -127,4 +135,4 @@ cargo check -p spacetime-client --manifest-path server-rs\Cargo.toml
cargo check -p spacetime-module --manifest-path server-rs\Cargo.toml
```
真实草稿生成需要本地私密环境配置 `VECTOR_ENGINE_API_KEY``HYPER3D_API_KEY` 和 OSS 访问变量。后端改动后使用 `npm run api-server` 启动,并检查 `/healthz`
真实草稿生成需要本地私密环境配置 `VECTOR_ENGINE_API_KEY` 和 OSS 访问变量;`HYPER3D_API_KEY` 只在结果页手动生成 3D 模型时需要。后端改动后使用 `npm run api-server` 启动,并检查 `/healthz`

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@@ -1805,6 +1805,220 @@ async fn generate_match3d_material_sheet(
})
}
#[allow(clippy::too_many_arguments)]
async fn generate_match3d_rodin_model_asset(
state: &AppState,
owner_user_id: &str,
session_id: &str,
profile_id: &str,
item_slug: &str,
item_name: &str,
config: &Match3DConfigJson,
image_bytes: Vec<u8>,
generated_at_micros: i64,
) -> Result<Match3DRodinModelAsset, AppError> {
let image_data_url = build_match3d_png_data_url(&image_bytes);
let submit_response = submit_image_to_model(
state,
hyper3d_contract::Hyper3dImageToModelRequest {
image_data_urls: vec![image_data_url],
image_urls: Vec::new(),
prompt: Some(build_match3d_rodin_model_prompt(config, item_name)),
condition_mode: Some("concat".to_string()),
seed: None,
geometry_file_format: Some("glb".to_string()),
material: Some("PBR".to_string()),
quality: Some("medium".to_string()),
mesh_mode: Some("Quad".to_string()),
addons: Vec::new(),
bbox_condition: None,
preview_render: Some(true),
},
)
.await?;
wait_for_match3d_rodin_model(
state,
submit_response.subscription_key.as_str(),
item_name,
)
.await?;
let download_response = query_downloads(
state,
hyper3d_contract::Hyper3dDownloadRequest {
task_uuid: submit_response.task_uuid.clone(),
},
)
.await?;
let model_file = select_match3d_glb_download(
&download_response.files,
submit_response.task_uuid.as_str(),
item_name,
)?;
let downloaded_model = download_match3d_rodin_model(model_file).await?;
let uploaded_model = persist_match3d_generated_bytes(
state,
owner_user_id,
session_id,
profile_id,
&[
"items",
item_slug,
"model",
submit_response.task_uuid.as_str(),
],
downloaded_model.file_name.as_str(),
downloaded_model.content_type.as_str(),
downloaded_model.bytes,
"match3d_item_model",
Some(submit_response.task_uuid.as_str()),
generated_at_micros,
)
.await?;
Ok(Match3DRodinModelAsset {
task_uuid: submit_response.task_uuid,
subscription_key: submit_response.subscription_key,
model_file_name: downloaded_model.file_name,
upload: uploaded_model,
})
}
fn build_match3d_png_data_url(image_bytes: &[u8]) -> String {
format!(
"data:image/png;base64,{}",
BASE64_STANDARD.encode(image_bytes)
)
}
fn build_match3d_rodin_model_prompt(config: &Match3DConfigJson, item_name: &str) -> String {
let style_clause = resolve_match3d_asset_style_prompt(config)
.map(|prompt| format!("画风遵循:{prompt}"))
.unwrap_or_default();
format!(
"{theme}题材抓大鹅游戏物件:{item_name}{style_clause}生成单个完整游戏 3D 模型主体清晰低面数PBR 材质,适合移动端实时渲染,不要文字、底座、场景和额外物体。",
theme = config.theme_text,
style_clause = style_clause,
)
}
async fn wait_for_match3d_rodin_model(
state: &AppState,
subscription_key: &str,
item_name: &str,
) -> Result<(), AppError> {
for attempt in 0..MATCH3D_RODIN_STATUS_MAX_ATTEMPTS {
let status_response = query_task_status(
state,
hyper3d_contract::Hyper3dTaskStatusRequest {
subscription_key: subscription_key.to_string(),
},
)
.await?;
match status_response.status.as_str() {
"done" => return Ok(()),
"failed" => {
let message = status_response
.jobs
.iter()
.filter_map(|job| job.message.as_deref())
.map(str::trim)
.find(|value| !value.is_empty())
.unwrap_or("Rodin 模型生成失败");
return Err(match3d_bad_gateway(format!(
"{item_name} 3D 模型生成失败:{message}"
)));
}
_ => {}
}
if attempt + 1 < MATCH3D_RODIN_STATUS_MAX_ATTEMPTS {
tokio::time::sleep(Duration::from_millis(
MATCH3D_RODIN_STATUS_POLL_INTERVAL_MS,
))
.await;
}
}
Err(match3d_bad_gateway(format!(
"{item_name} 3D 模型生成超时,请稍后重试"
)))
}
fn select_match3d_glb_download<'a>(
files: &'a [hyper3d_contract::Hyper3dDownloadFilePayload],
task_uuid: &str,
item_name: &str,
) -> Result<&'a hyper3d_contract::Hyper3dDownloadFilePayload, AppError> {
files
.iter()
.find(|file| {
file.name.to_ascii_lowercase().ends_with(".glb")
|| file.url.to_ascii_lowercase().split('?').next().unwrap_or("").ends_with(".glb")
})
.or_else(|| files.first())
.ok_or_else(|| {
match3d_bad_gateway(format!(
"{item_name} 3D 模型已完成但未返回可下载模型文件:{task_uuid}"
))
})
}
async fn download_match3d_rodin_model(
file: &hyper3d_contract::Hyper3dDownloadFilePayload,
) -> Result<Match3DDownloadedModel, AppError> {
let response = reqwest::Client::new()
.get(file.url.as_str())
.send()
.await
.map_err(|error| match3d_bad_gateway(format!("下载 Rodin 模型失败:{error}")))?;
let status = response.status();
let content_type = response
.headers()
.get(header::CONTENT_TYPE)
.and_then(|value| value.to_str().ok())
.unwrap_or("model/gltf-binary")
.to_string();
let bytes = response
.bytes()
.await
.map_err(|error| match3d_bad_gateway(format!("读取 Rodin 模型内容失败:{error}")))?;
if !status.is_success() {
return Err(match3d_bad_gateway(format!(
"下载 Rodin 模型失败HTTP {}",
status.as_u16()
)));
}
if bytes.is_empty() || bytes.len() > MATCH3D_RODIN_MAX_MODEL_BYTES {
return Err(match3d_bad_gateway("Rodin 模型内容为空或超过大小上限"));
}
Ok(Match3DDownloadedModel {
bytes: bytes.to_vec(),
file_name: normalize_match3d_model_file_name(file.name.as_str()),
content_type: normalize_match3d_model_content_type(content_type.as_str()),
})
}
fn normalize_match3d_model_file_name(raw: &str) -> String {
let trimmed = raw.trim().rsplit('/').next().unwrap_or(raw).trim();
let without_query = trimmed.split('?').next().unwrap_or(trimmed).trim();
let sanitized = sanitize_match3d_asset_segment(without_query, "model");
if sanitized.to_ascii_lowercase().ends_with(".glb") {
sanitized
} else {
"model.glb".to_string()
}
}
fn normalize_match3d_model_content_type(raw: &str) -> String {
let normalized = raw.split(';').next().unwrap_or(raw).trim().to_lowercase();
if normalized == "model/gltf-binary" || normalized == "application/octet-stream" {
return normalized;
}
"model/gltf-binary".to_string()
}
fn build_match3d_material_sheet_prompt(
config: &Match3DConfigJson,
item_names: &[String],

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@@ -1,7 +1,7 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
// This was generated using spacetimedb cli version 2.2.0 (commit eb11e2f5c41dce6979715ad407996270d61329f6).
// This was generated using spacetimedb cli version 2.1.0 (commit 6981f48b4bc1a71c8dd9bdfe5a2c343f6370243d).
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};

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@@ -14,6 +14,7 @@ pub struct ProfileInviteCode {
pub updated_at: __sdk::Timestamp,
pub starts_at: Option<__sdk::Timestamp>,
pub expires_at: Option<__sdk::Timestamp>,
pub granted_user_tags: Vec<String>,
}
impl __sdk::InModule for ProfileInviteCode {
@@ -31,6 +32,7 @@ pub struct ProfileInviteCodeCols {
pub updated_at: __sdk::__query_builder::Col<ProfileInviteCode, __sdk::Timestamp>,
pub starts_at: __sdk::__query_builder::Col<ProfileInviteCode, Option<__sdk::Timestamp>>,
pub expires_at: __sdk::__query_builder::Col<ProfileInviteCode, Option<__sdk::Timestamp>>,
pub granted_user_tags: __sdk::__query_builder::Col<ProfileInviteCode, Vec<String>>,
}
impl __sdk::__query_builder::HasCols for ProfileInviteCode {
@@ -44,6 +46,7 @@ impl __sdk::__query_builder::HasCols for ProfileInviteCode {
updated_at: __sdk::__query_builder::Col::new(table_name, "updated_at"),
starts_at: __sdk::__query_builder::Col::new(table_name, "starts_at"),
expires_at: __sdk::__query_builder::Col::new(table_name, "expires_at"),
granted_user_tags: __sdk::__query_builder::Col::new(table_name, "granted_user_tags"),
}
}
}

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@@ -10,6 +10,7 @@ pub struct RuntimeProfileInviteCodeAdminUpsertInput {
pub admin_user_id: String,
pub invite_code: String,
pub metadata_json: String,
pub granted_user_tags: Vec<String>,
pub starts_at_micros: Option<i64>,
pub expires_at_micros: Option<i64>,
pub updated_at_micros: i64,

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@@ -10,6 +10,7 @@ pub struct RuntimeProfileInviteCodeSnapshot {
pub user_id: String,
pub invite_code: String,
pub metadata_json: String,
pub granted_user_tags: Vec<String>,
pub starts_at_micros: Option<i64>,
pub expires_at_micros: Option<i64>,
pub created_at_micros: i64,

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@@ -20,6 +20,7 @@ pub struct UserAccount {
pub password_hash: String,
pub password_login_enabled: bool,
pub token_version: u64,
pub user_tags: Vec<String>,
}
impl __sdk::InModule for UserAccount {
@@ -43,6 +44,7 @@ pub struct UserAccountCols {
pub password_hash: __sdk::__query_builder::Col<UserAccount, String>,
pub password_login_enabled: __sdk::__query_builder::Col<UserAccount, bool>,
pub token_version: __sdk::__query_builder::Col<UserAccount, u64>,
pub user_tags: __sdk::__query_builder::Col<UserAccount, Vec<String>>,
}
impl __sdk::__query_builder::HasCols for UserAccount {
@@ -68,6 +70,7 @@ impl __sdk::__query_builder::HasCols for UserAccount {
"password_login_enabled",
),
token_version: __sdk::__query_builder::Col::new(table_name, "token_version"),
user_tags: __sdk::__query_builder::Col::new(table_name, "user_tags"),
}
}
}

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@@ -28,7 +28,6 @@ pub struct UserAccount {
pub(crate) password_hash: String,
pub(crate) password_login_enabled: bool,
pub(crate) token_version: u64,
#[default(Vec::<String>::new())]
pub(crate) user_tags: Vec<String>,
}

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@@ -26,11 +26,14 @@ use module_puzzle::{
tag_similarity_score,
};
use module_runtime::RuntimeProfileWalletLedgerSourceType;
use module_runtime::visible_runtime_profile_user_tags;
use serde_json::from_str as json_from_str;
use serde_json::json;
use serde_json::to_string as json_to_string;
use spacetimedb::{ProcedureContext, SpacetimeType, Table, Timestamp, TxContext};
use crate::auth::user_account;
const PUZZLE_POINT_INCENTIVE_DEFAULT_U64: u64 = 0;
/// 拼图 Agent session 真相表。

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@@ -191,7 +191,6 @@ pub struct ProfileInviteCode {
pub(crate) starts_at: Option<Timestamp>,
#[default(None::<Timestamp>)]
pub(crate) expires_at: Option<Timestamp>,
#[default(Vec::<String>::new())]
pub(crate) granted_user_tags: Vec<String>,
}

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@@ -1,4 +1,4 @@
import { Loader2, Sparkles, WandSparkles, X } from 'lucide-react';
import { Loader2, Plus, Sparkles, WandSparkles, X } from 'lucide-react';
import { useEffect, useMemo, useRef, useState } from 'react';
import type {
@@ -325,7 +325,7 @@ export function Match3DAgentWorkspace({
<section className="flex min-h-0 flex-1 flex-col overflow-hidden">
<div
className={`grid min-h-0 flex-1 grid-rows-[minmax(0,1fr)_auto] gap-2 sm:gap-3 lg:grid-cols-[minmax(0,1.1fr)_minmax(16rem,0.9fr)] lg:grid-rows-1 ${isBusy ? 'opacity-55' : ''}`}
className={`grid min-h-0 flex-1 grid-rows-[minmax(0,1fr)_auto] gap-3 lg:grid-cols-[minmax(0,1.1fr)_minmax(16rem,0.9fr)] lg:grid-rows-1 ${isBusy ? 'opacity-55' : ''}`}
>
<label className="block min-h-0">
<span className="mb-2 block text-sm font-black text-[var(--platform-text-strong)]">
@@ -342,18 +342,18 @@ export function Match3DAgentWorkspace({
themeText: event.target.value,
}))
}
className="h-full min-h-[7.75rem] w-full resize-none rounded-[1.15rem] border border-[var(--platform-subpanel-border)] bg-white/90 px-4 py-3 text-base leading-6 text-[var(--platform-text-strong)] outline-none sm:min-h-[9rem] lg:min-h-[14rem]"
className="h-full min-h-[7.75rem] w-full resize-none rounded-[1.15rem] border border-[var(--platform-subpanel-border)] bg-white/90 px-4 py-3 text-base leading-6 text-[var(--platform-text-strong)] outline-none transition focus:border-rose-200 focus:bg-white focus:ring-2 focus:ring-rose-100 sm:min-h-[9rem] lg:min-h-[14rem]"
aria-label="想做一个什么题材的抓大鹅?"
/>
</label>
<div className="flex min-h-0 flex-col gap-2 overflow-hidden">
<div className="min-h-0">
<div className="min-h-0 rounded-[1.05rem] border border-[var(--platform-subpanel-border)] bg-white/52 p-2.5 shadow-[inset_0_1px_0_rgba(255,255,255,0.78)]">
<div className="mb-1.5 text-sm font-black text-[var(--platform-text-strong)]">
3D素材风格
</div>
<div
className="flex snap-x gap-2 overflow-x-auto overscroll-x-contain pb-1 scrollbar-hide touch-pan-x [-webkit-overflow-scrolling:touch]"
className="flex snap-x gap-2.5 overflow-x-auto overscroll-x-contain pb-0.5 scrollbar-hide touch-pan-x [-webkit-overflow-scrolling:touch]"
aria-label="3D素材风格"
>
{MATCH3D_ASSET_STYLE_OPTIONS.map((option) => {
@@ -374,10 +374,10 @@ export function Match3DAgentWorkspace({
assetStyleId: option.id,
}));
}}
className={`relative h-[4.45rem] w-[5.2rem] shrink-0 snap-start overflow-hidden rounded-[0.9rem] border p-0 text-left transition sm:h-[5.2rem] sm:w-[6.1rem] ${
className={`group relative h-[4.9rem] w-[5.85rem] shrink-0 snap-start overflow-hidden rounded-[0.95rem] border p-0 text-left transition focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-rose-200 sm:h-[5.45rem] sm:w-[6.4rem] ${
selected
? 'border-[#ff4056] ring-1 ring-inset ring-[#ff4056]'
: 'border-[var(--platform-subpanel-border)]'
? 'border-rose-300 bg-white shadow-[0_8px_18px_rgba(190,18,60,0.10)] ring-2 ring-rose-100'
: 'border-[var(--platform-subpanel-border)] bg-white/70 hover:border-rose-200 hover:bg-white/95'
} ${isBusy ? 'cursor-not-allowed opacity-55' : ''}`}
aria-pressed={selected}
aria-label={option.label}
@@ -386,19 +386,30 @@ export function Match3DAgentWorkspace({
<img
src={option.imageSrc}
alt=""
className="absolute inset-0 h-full w-full object-cover"
className="absolute inset-0 h-full w-full object-cover transition duration-200 group-hover:scale-[1.03]"
loading="lazy"
/>
) : (
<span className="absolute inset-0 bg-[linear-gradient(135deg,rgba(255,255,255,0.98),rgba(255,240,244,0.9))]" />
<span className="absolute inset-0 bg-[radial-gradient(circle_at_32%_24%,rgba(255,255,255,0.98),transparent_30%),linear-gradient(135deg,rgba(255,247,250,0.98),rgba(255,236,241,0.92))]" />
)}
<span className="absolute inset-0 bg-[linear-gradient(180deg,rgba(3,7,18,0.02)_0%,rgba(3,7,18,0.1)_42%,rgba(3,7,18,0.82)_100%)]" />
<span className="absolute inset-0 bg-[linear-gradient(180deg,rgba(255,255,255,0.02)_0%,rgba(255,255,255,0.18)_44%,rgba(255,255,255,0.82)_100%)]" />
{selected ? (
<span className="absolute right-1.5 top-1.5 h-2.5 w-2.5 rounded-full bg-rose-400 shadow-[0_0_0_3px_rgba(255,255,255,0.84)]" />
) : null}
{isCustom ? (
<span className="absolute inset-0 flex items-center justify-center text-2xl font-black text-[var(--platform-text-strong)]">
+
<span className="absolute inset-0 flex items-center justify-center text-rose-500">
<span className="grid h-8 w-8 place-items-center rounded-full bg-white/82 shadow-[0_6px_18px_rgba(190,18,60,0.12)]">
<Plus className="h-5 w-5" />
</span>
</span>
) : null}
<span className="absolute inset-x-2 bottom-1.5 truncate rounded-full bg-black/26 px-1.5 py-0.5 text-center text-[11px] font-black text-white [text-shadow:0_1px_6px_rgba(0,0,0,0.9)]">
<span
className={`absolute inset-x-2 bottom-1.5 truncate rounded-full px-1.5 py-0.5 text-center text-[11px] font-black shadow-[0_3px_10px_rgba(15,23,42,0.10)] ${
selected
? 'bg-rose-50/95 text-rose-700'
: 'bg-white/88 text-[var(--platform-text-strong)]'
}`}
>
{option.label}
</span>
</button>
@@ -407,7 +418,7 @@ export function Match3DAgentWorkspace({
</div>
</div>
<div className="shrink-0">
<div className="shrink-0 rounded-[1.05rem] border border-[var(--platform-subpanel-border)] bg-white/44 p-2.5 shadow-[inset_0_1px_0_rgba(255,255,255,0.7)]">
<div className="mb-1.5 text-sm font-black text-[var(--platform-text-strong)]">
</div>
@@ -426,10 +437,10 @@ export function Match3DAgentWorkspace({
difficultyOptionId: option.id,
}))
}
className={`min-h-10 rounded-[0.85rem] border px-2 text-sm font-black transition sm:min-h-11 ${
className={`min-h-10 rounded-[0.85rem] border px-2 text-sm font-black transition focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-rose-200 sm:min-h-11 ${
selected
? 'border-[#ff4056] bg-[#ff4056] text-white shadow-[0_8px_18px_rgba(255,64,86,0.18)]'
: 'border-[var(--platform-subpanel-border)] bg-white/88 text-[var(--platform-text-strong)]'
? 'border-[#ff7890] bg-[linear-gradient(180deg,#ff7890_0%,#ff4f6a_100%)] text-white shadow-[0_8px_18px_rgba(244,63,94,0.16)]'
: 'border-[var(--platform-subpanel-border)] bg-white/76 text-[var(--platform-text-strong)] hover:border-rose-200 hover:bg-white'
} ${isBusy ? 'cursor-not-allowed opacity-55' : ''}`}
aria-pressed={selected}
>
@@ -502,7 +513,7 @@ export function Match3DAgentWorkspace({
value={draftCustomStylePrompt}
onChange={(event) => setDraftCustomStylePrompt(event.target.value)}
rows={4}
className="mt-4 h-[7.5rem] w-full resize-none rounded-[1rem] border border-[var(--platform-subpanel-border)] bg-white/90 px-4 py-3 text-base leading-6 text-[var(--platform-text-strong)] outline-none"
className="mt-4 h-[7.5rem] w-full resize-none rounded-[1rem] border border-[var(--platform-subpanel-border)] bg-white/90 px-4 py-3 text-base leading-6 text-[var(--platform-text-strong)] outline-none transition focus:border-rose-200 focus:bg-white focus:ring-2 focus:ring-rose-100"
aria-label="自定义3D素材风格描述"
/>
<div className="mt-5 grid grid-cols-2 gap-3">

View File

@@ -151,16 +151,24 @@ function VisualNovelStyleButton({
aria-pressed={active}
aria-label={label}
onClick={onClick}
className={`relative h-[4.45rem] w-[5.2rem] shrink-0 snap-start overflow-hidden rounded-[0.9rem] border p-0 text-left transition sm:h-[5.2rem] sm:w-[6.1rem] ${
className={`group relative h-[4.9rem] w-[5.85rem] shrink-0 snap-start overflow-hidden rounded-[0.95rem] border p-0 text-left transition focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-rose-200 sm:h-[5.45rem] sm:w-[6.4rem] ${
active
? 'border-[#ff4056] ring-1 ring-inset ring-[#ff4056]'
: 'border-[var(--platform-subpanel-border)]'
? 'border-rose-300 bg-white shadow-[0_8px_18px_rgba(190,18,60,0.10)] ring-2 ring-rose-100'
: 'border-[var(--platform-subpanel-border)] bg-white/70 hover:border-rose-200 hover:bg-white/95'
} ${disabled ? 'cursor-not-allowed opacity-55' : ''}`}
>
<span className="absolute inset-0 bg-[linear-gradient(135deg,rgba(255,255,255,0.98),rgba(244,247,255,0.9))]" />
<span className="absolute inset-0 bg-[radial-gradient(circle_at_30%_20%,rgba(255,255,255,0.95),transparent_28%),linear-gradient(135deg,rgba(255,64,86,0.18),rgba(56,189,248,0.18))]" />
<span className="absolute inset-0 bg-[linear-gradient(180deg,rgba(3,7,18,0.02)_0%,rgba(3,7,18,0.1)_42%,rgba(3,7,18,0.82)_100%)]" />
<span className="absolute inset-x-2 bottom-1.5 truncate rounded-full bg-black/26 px-1.5 py-0.5 text-center text-[11px] font-black text-white [text-shadow:0_1px_6px_rgba(0,0,0,0.9)]">
<span className="absolute inset-0 bg-[radial-gradient(circle_at_32%_24%,rgba(255,255,255,0.98),transparent_30%),linear-gradient(135deg,rgba(255,247,250,0.98),rgba(255,236,241,0.92))]" />
<span className="absolute inset-0 bg-[linear-gradient(180deg,rgba(255,255,255,0.02)_0%,rgba(255,255,255,0.18)_44%,rgba(255,255,255,0.82)_100%)]" />
{active ? (
<span className="absolute right-1.5 top-1.5 h-2.5 w-2.5 rounded-full bg-rose-400 shadow-[0_0_0_3px_rgba(255,255,255,0.84)]" />
) : null}
<span
className={`absolute inset-x-2 bottom-1.5 truncate rounded-full px-1.5 py-0.5 text-center text-[11px] font-black shadow-[0_3px_10px_rgba(15,23,42,0.10)] ${
active
? 'bg-rose-50/95 text-rose-700'
: 'bg-white/88 text-[var(--platform-text-strong)]'
}`}
>
{label}
</span>
</button>
@@ -255,7 +263,7 @@ export function VisualNovelAgentWorkspace({
<section className="flex min-h-0 flex-1 flex-col overflow-hidden">
<div
className={`grid min-h-0 flex-1 grid-rows-[minmax(0,1fr)_auto] gap-2 sm:gap-3 lg:grid-cols-[minmax(0,1.1fr)_minmax(16rem,0.9fr)] lg:grid-rows-1 ${isBusy ? 'opacity-55' : ''}`}
className={`grid min-h-0 flex-1 grid-rows-[minmax(0,1fr)_auto] gap-3 lg:grid-cols-[minmax(0,1.1fr)_minmax(16rem,0.9fr)] lg:grid-rows-1 ${isBusy ? 'opacity-55' : ''}`}
>
<label className="block min-h-0">
<span className="mb-2 block text-sm font-black text-[var(--platform-text-strong)]">
@@ -272,18 +280,18 @@ export function VisualNovelAgentWorkspace({
ideaText: event.target.value,
}))
}
className="h-full min-h-[7.75rem] w-full resize-none rounded-[1.15rem] border border-[var(--platform-subpanel-border)] bg-white/90 px-4 py-3 text-base leading-6 text-[var(--platform-text-strong)] outline-none sm:min-h-[9rem] lg:min-h-[14rem]"
className="h-full min-h-[7.75rem] w-full resize-none rounded-[1.15rem] border border-[var(--platform-subpanel-border)] bg-white/90 px-4 py-3 text-base leading-6 text-[var(--platform-text-strong)] outline-none transition focus:border-rose-200 focus:bg-white focus:ring-2 focus:ring-rose-100 sm:min-h-[9rem] lg:min-h-[14rem]"
aria-label="一句话创作"
/>
</label>
<div className="flex min-h-0 flex-col gap-2 overflow-hidden">
<div className="min-h-0">
<div className="min-h-0 rounded-[1.05rem] border border-[var(--platform-subpanel-border)] bg-white/52 p-2.5 shadow-[inset_0_1px_0_rgba(255,255,255,0.78)]">
<div className="mb-1.5 text-sm font-black text-[var(--platform-text-strong)]">
</div>
<div
className="flex snap-x gap-2 overflow-x-auto overscroll-x-contain pb-1 scrollbar-hide touch-pan-x [-webkit-overflow-scrolling:touch]"
className="flex snap-x gap-2.5 overflow-x-auto overscroll-x-contain pb-0.5 scrollbar-hide touch-pan-x [-webkit-overflow-scrolling:touch]"
aria-label="视觉画风"
>
{VISUAL_NOVEL_STYLE_OPTIONS.map((option) => (