optimize puzzle gallery access

This commit is contained in:
kdletters
2026-05-16 18:14:00 +08:00
parent 49ffa6b901
commit 7f16e88e57
7 changed files with 508 additions and 101 deletions

View File

@@ -5,6 +5,45 @@ use crate::module_bindings::delete_puzzle_work_procedure::delete_puzzle_work;
use crate::module_bindings::record_puzzle_work_like_procedure::record_puzzle_work_like;
use crate::module_bindings::remix_puzzle_work_procedure::remix_puzzle_work;
use crate::module_bindings::save_puzzle_ui_background_procedure::save_puzzle_ui_background;
use std::collections::HashMap;
use std::time::{SystemTime, UNIX_EPOCH};
const PUBLIC_WORK_PLAY_DAY_MICROS: i64 = 86_400_000_000;
const PUBLIC_WORK_RECENT_PLAY_WINDOW_DAYS: i64 = 7;
fn current_unix_micros() -> i64 {
SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|duration| duration.as_micros() as i64)
.unwrap_or(0)
}
fn current_public_work_day() -> i64 {
current_unix_micros().div_euclid(PUBLIC_WORK_PLAY_DAY_MICROS)
}
fn puzzle_gallery_recent_play_counts(connection: &DbConnection) -> HashMap<String, u32> {
let current_day = current_public_work_day();
let first_day = current_day - (PUBLIC_WORK_RECENT_PLAY_WINDOW_DAYS - 1);
let mut counts = HashMap::new();
for row in connection
.db()
.public_work_play_daily_stat()
.iter()
{
if row.source_type != "puzzle"
|| row.played_day < first_day
|| row.played_day > current_day
{
continue;
}
let entry: &mut u32 = counts.entry(row.profile_id).or_insert(0);
*entry = (*entry).saturating_add(row.play_count);
}
counts
}
impl SpacetimeClient {
pub async fn create_puzzle_agent_session(
@@ -397,15 +436,21 @@ impl SpacetimeClient {
pub async fn list_puzzle_gallery(
&self,
) -> Result<Vec<PuzzleWorkProfileRecord>, SpacetimeClientError> {
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.list_puzzle_gallery_then(move |_, result| {
let mapped = result
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_works_procedure_result);
send_once(&sender, mapped);
});
self.read_after_connect(move |connection| {
let mut items = connection.db().puzzle_gallery_view().iter().collect::<Vec<_>>();
items.sort_by(|left, right| right.updated_at_micros.cmp(&left.updated_at_micros));
let recent_play_counts = puzzle_gallery_recent_play_counts(connection);
Ok(items
.into_iter()
.map(|item| {
let mut record = map_puzzle_work_profile(item);
record.recent_play_count_7d = recent_play_counts
.get(&record.profile_id)
.copied()
.unwrap_or(0);
record
})
.collect())
})
.await
}