收口后端创作游玩流程主干

新增 play_flow 统一承接创作游玩与支撑路由
将 app.rs 的逐玩法挂载改为统一主干分发
将平台与资产及个人侧游玩支撑路由迁入 play_flow
抽出 visual_novel 路由模块并复用原有 handler
统一入口熔断路径解析并补充目标回归测试
更新后端契约、玩法链路和团队决策记录
This commit is contained in:
2026-06-09 15:33:57 +08:00
parent facbb2074c
commit 7eae91d7d3
15 changed files with 1312 additions and 609 deletions

View File

@@ -347,8 +347,8 @@ mod tests {
#[tokio::test]
async fn runtime_snapshot_checkpoint_rejects_legacy_full_snapshot_upload() {
let state = seed_authenticated_state().await;
let token = issue_access_token(&state);
let (state, user_id) = seed_authenticated_state().await;
let token = issue_access_token(&state, user_id.as_str());
let app = build_router(state);
let response = app
@@ -379,8 +379,8 @@ mod tests {
#[tokio::test]
async fn runtime_snapshot_checkpoint_requires_existing_server_snapshot() {
let state = seed_authenticated_state().await;
let token = issue_access_token(&state);
let (state, user_id) = seed_authenticated_state().await;
let token = issue_access_token(&state, user_id.as_str());
let app = build_router(state);
let response = app
@@ -407,9 +407,9 @@ mod tests {
#[tokio::test]
async fn runtime_snapshot_checkpoint_rejects_session_mismatch() {
let state = seed_authenticated_state().await;
seed_runtime_snapshot(&state, "runtime-server", "adventure").await;
let token = issue_access_token(&state);
let (state, user_id) = seed_authenticated_state().await;
seed_runtime_snapshot(&state, user_id.as_str(), "runtime-server", "adventure").await;
let token = issue_access_token(&state, user_id.as_str());
let app = build_router(state);
let response = app
@@ -436,9 +436,9 @@ mod tests {
#[tokio::test]
async fn runtime_snapshot_checkpoint_uses_persisted_server_snapshot() {
let state = seed_authenticated_state().await;
seed_runtime_snapshot(&state, "runtime-main", "adventure").await;
let token = issue_access_token(&state);
let (state, user_id) = seed_authenticated_state().await;
seed_runtime_snapshot(&state, user_id.as_str(), "runtime-main", "adventure").await;
let token = issue_access_token(&state, user_id.as_str());
let app = build_router(state);
let response = app
@@ -509,8 +509,8 @@ mod tests {
#[tokio::test]
async fn resume_profile_save_archive_rejects_blank_world_key() {
let state = seed_authenticated_state().await;
let token = issue_access_token(&state);
let (state, user_id) = seed_authenticated_state().await;
let token = issue_access_token(&state, user_id.as_str());
let app = build_router(state);
let response = app
@@ -529,21 +529,26 @@ mod tests {
assert_eq!(response.status(), StatusCode::BAD_REQUEST);
}
async fn seed_authenticated_state() -> AppState {
async fn seed_authenticated_state() -> (AppState, String) {
let state = AppState::new(AppConfig::default()).expect("state should build");
state
let user_id = state
.seed_test_phone_user_with_password("13800138105", "secret123")
.await
.id;
state
(state, user_id)
}
async fn seed_runtime_snapshot(state: &AppState, session_id: &str, bottom_tab: &str) {
async fn seed_runtime_snapshot(
state: &AppState,
user_id: &str,
session_id: &str,
bottom_tab: &str,
) {
let now = OffsetDateTime::now_utc();
let now_micros = shared_kernel::offset_datetime_to_unix_micros(now);
state
.put_runtime_snapshot_record(
"user_00000001".to_string(),
user_id.to_string(),
now_micros - 2_000_000,
bottom_tab.to_string(),
json!({
@@ -571,12 +576,12 @@ mod tests {
.expect("runtime snapshot should seed");
}
fn issue_access_token(state: &AppState) -> String {
fn issue_access_token(state: &AppState, user_id: &str) -> String {
let claims = AccessTokenClaims::from_input(
AccessTokenClaimsInput {
user_id: "user_00000001".to_string(),
user_id: user_id.to_string(),
session_id: state
.seed_test_refresh_session_for_user_id("user_00000001", "sess_runtime_save"),
.seed_test_refresh_session_for_user_id(user_id, "sess_runtime_save"),
provider: AuthProvider::Password,
roles: vec!["user".to_string()],
token_version: 2,