抽出素材库框选几何模型
扩展 ImageCanvasAssetLibraryModel 承载文件夹命中和框选几何规则 让素材库 hook 保留 DOM 和后端副作用并调用纯模型 补充素材库几何模型单测覆盖置顶和反向框选 更新 TRACKING.md 记录第四十四执行批次验证
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@@ -167,3 +167,5 @@
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- 2026-06-17 前端拆分第四十一执行批次:继续收口 `useImageCanvasGenerationWorkflow`,新增 `ImageCanvasGenerationDialogModel`,把普通生图 / 规范 / 角色形象 / 图标素材生成对话框草稿、修改图片 / 快速编辑 / 角色动画面板草稿、角色 / 图标参考选择、规范表单更新、图标描述更新、角色动画时长更新以及生成器失焦 / 关闭规则从 hook 中抽成纯模型;workflow hook 保留真实 API 调用、生成结果落画布、侧栏 / 工具 / 选中态副作用和错误回写。新增模型单测覆盖各类草稿、失败态清理、引用选择、描述限制、动画时长和 composer 可见性;`useImageCanvasGenerationWorkflow.ts` 从 1075 行降至 870 行。统一验证命令:`npm run test -- src/components/image-editor/ImageCanvasGenerationDialogModel.test.ts src/components/image-editor/ImageCanvasAssetLibraryModel.test.ts src/components/image-editor/ImageCanvasUploadModel.test.ts src/components/image-editor/ImageCanvasGenerationSubmissionModel.test.ts src/components/image-editor/ImageCanvasAssetRowView.test.tsx src/components/image-editor/ImageCanvasSidebarView.test.tsx src/components/image-editor/ImageCanvasBasicGenerationComposerView.test.tsx src/components/image-editor/ImageCanvasCharacterGenerationComposerView.test.tsx src/components/image-editor/ImageCanvasEditGenerationModalView.test.tsx src/components/image-editor/ImageCanvasEditorShellView.test.tsx src/components/image-editor/ImageCanvasBottomToolbarView.test.tsx src/components/image-editor/ImageCanvasPanelDockView.test.tsx src/components/image-editor/ImageCanvasContextMenusView.test.tsx src/components/image-editor/ImageCanvasSelectedLayerToolbarView.test.tsx src/components/image-editor/ImageCanvasIconSpritesheetComposerView.test.tsx src/components/image-editor/ImageCanvasSpecGenerationPanelView.test.tsx src/components/image-editor/ImageCanvasGenerationImageOptionsView.test.tsx src/components/image-editor/ImageCanvasQuickEditPanelView.test.tsx src/components/image-editor/ImageCanvasCharacterAnimationPanelView.test.tsx src/components/image-editor/ImageCanvasWorldView.test.tsx src/components/image-editor/useImageCanvasAssetLibrary.test.tsx src/components/image-editor/useImageCanvasGenerationSurface.test.tsx src/components/image-editor/useImageCanvasGenerationWorkflow.test.tsx src/components/image-editor/useImageCanvasUploadWorkflow.test.tsx src/components/image-editor/ImageCanvasEditorAssetsIntegration.test.tsx src/components/image-editor/ImageCanvasEditorGenerationIntegration.test.tsx src/components/image-editor/ImageCanvasEditorView.test.tsx`、`npm run typecheck`、`npm run check:encoding`、`git diff --check`;浏览器回归:`http://127.0.0.1:10007/editor/canvas` 临时 `XDG_CONFIG_HOME` 下 Chrome headless 打开成功,未登录显示 `账号入口`;关闭后 `画布背景设置` 可打开,点击 `暖灰` 后 viewport 背景为 `rgb(243, 240, 234)` 且 `background-image: none`;`打开图层` 切换后侧栏标题为 `图层`;点击 `生成工具` 后 `Image Generator`、`生成图片` 对话框和 `AI画布工具栏` 均可见,控制台仅有预期的未登录 `/api/auth/refresh` 401。
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- 2026-06-17 前端拆分第四十二执行批次:继续收口 `useImageCanvasStageInteractions`,新增 `ImageCanvasStageInteractionModel`,把 pointer button / client / id 归一化、画布框选初始状态、抓手平移拖拽状态、多选图层选择与图层拖拽初始状态、生成器 composer 随图层点击显隐、生成占位拖拽状态、小地图拖拽状态和拖拽阈值从 hook 中抽成纯模型;stage hook 保留 DOM 事件拦截、pointer capture / release、React 状态写入、拖拽移动执行和回调副作用。新增模型单测覆盖 pointer 兜底、中键识别、框选 / 平移状态、多选 toggle、组拖拽初始层快照、生成器 composer 规则、生成占位状态和小地图 click / drag 分流;`useImageCanvasStageInteractions.ts` 从 610 行降至 521 行。只读子代理复核结论:当前没有同一轮必须顺手拆的第二个明显大块,`ImageCanvasEditorView.tsx` 已主要是组合层,generation / asset / upload hooks 剩余复杂度多为异步编排或持久化副作用,后续应随具体需求再拆,避免过度碎片化。统一验证命令:`npm run test -- src/components/image-editor/ImageCanvasStageInteractionModel.test.ts src/components/image-editor/useImageCanvasStageInteractions.test.tsx`、`npm run test -- src/components/image-editor/ImageCanvasStageInteractionModel.test.ts src/components/image-editor/ImageCanvasGenerationDialogModel.test.ts src/components/image-editor/ImageCanvasAssetLibraryModel.test.ts src/components/image-editor/ImageCanvasUploadModel.test.ts src/components/image-editor/ImageCanvasGenerationSubmissionModel.test.ts src/components/image-editor/ImageCanvasAssetRowView.test.tsx src/components/image-editor/ImageCanvasSidebarView.test.tsx src/components/image-editor/ImageCanvasBasicGenerationComposerView.test.tsx src/components/image-editor/ImageCanvasCharacterGenerationComposerView.test.tsx src/components/image-editor/ImageCanvasEditGenerationModalView.test.tsx src/components/image-editor/ImageCanvasEditorShellView.test.tsx src/components/image-editor/ImageCanvasBottomToolbarView.test.tsx src/components/image-editor/ImageCanvasPanelDockView.test.tsx src/components/image-editor/ImageCanvasContextMenusView.test.tsx src/components/image-editor/ImageCanvasSelectedLayerToolbarView.test.tsx src/components/image-editor/ImageCanvasIconSpritesheetComposerView.test.tsx src/components/image-editor/ImageCanvasSpecGenerationPanelView.test.tsx src/components/image-editor/ImageCanvasGenerationImageOptionsView.test.tsx src/components/image-editor/ImageCanvasQuickEditPanelView.test.tsx src/components/image-editor/ImageCanvasCharacterAnimationPanelView.test.tsx src/components/image-editor/ImageCanvasWorldView.test.tsx src/components/image-editor/useImageCanvasAssetLibrary.test.tsx src/components/image-editor/useImageCanvasGenerationSurface.test.tsx src/components/image-editor/useImageCanvasGenerationWorkflow.test.tsx src/components/image-editor/useImageCanvasUploadWorkflow.test.tsx src/components/image-editor/useImageCanvasStageInteractions.test.tsx src/components/image-editor/ImageCanvasEditorAssetsIntegration.test.tsx src/components/image-editor/ImageCanvasEditorGenerationIntegration.test.tsx src/components/image-editor/ImageCanvasEditorView.test.tsx`、`npm run typecheck`、`npm run check:encoding`、`git diff --check`;浏览器回归:`http://127.0.0.1:10007/editor/canvas` 临时 `XDG_CONFIG_HOME` 下 Chrome headless 打开成功,未登录显示 `账号入口`;关闭后 `画布背景设置` 可打开,点击 `暖灰` 后 viewport 背景为 `rgb(243, 240, 234)` 且 `background-image: none`;`打开图层` 切换后侧栏标题为 `图层`;点击 `生成工具` 后 `Image Generator`、`生成图片` 对话框和 `AI画布工具栏` 均可见,控制台仅有预期的未登录 `/api/auth/refresh` 401。
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- 2026-06-17 前端拆分第四十三执行批次:继续收口 `useImageCanvasGenerationWorkflow`,新增 `useImageCanvasGenerationSubmissionWorkflow`,把普通生图 / 修改图 / 图标素材批量生成 / 快速编辑 / 角色动画的提交 API、提交中 / 失败 / 完成状态回写、生成结果落画布、选中图层、切换图层侧栏、适合视图和 last image model 记忆从入口 workflow 中抽成生成提交流水线 hook;原 workflow 保留生成入口、菜单开关、画布选取引用、表单字段更新、生成器关闭和删除图层后的状态清理,避免把 UI 选择态和提交态混在一起。新增 hook 单测覆盖 quick edit 成功 / 失败、edit 成功清理 modal、生成使用最新移动占位、icon 缺规范校验、icon 成功批量落图并记住模型、角色动画 completed / failed 状态机;同步修复新测试文件的 mock 隔离,避免 `vi.clearAllMocks()` 清空并行集成测试的调用记录;`useImageCanvasGenerationWorkflow.ts` 从 870 行降至 499 行。统一验证命令:`npm run test -- src/components/image-editor/useImageCanvasGenerationSubmissionWorkflow.test.tsx src/components/image-editor/useImageCanvasGenerationWorkflow.test.tsx`、`npm run test -- src/components/image-editor/useImageCanvasGenerationSubmissionWorkflow.test.tsx src/components/image-editor/useImageCanvasGenerationWorkflow.test.tsx src/components/image-editor/ImageCanvasGenerationSubmissionModel.test.ts src/components/image-editor/ImageCanvasGenerationLayerModel.test.ts src/components/image-editor/ImageCanvasEditorGenerationIntegration.test.tsx`、`npm run test -- src/components/image-editor/ImageCanvasStageInteractionModel.test.ts src/components/image-editor/useImageCanvasGenerationSubmissionWorkflow.test.tsx src/components/image-editor/ImageCanvasGenerationDialogModel.test.ts src/components/image-editor/ImageCanvasAssetLibraryModel.test.ts src/components/image-editor/ImageCanvasUploadModel.test.ts src/components/image-editor/ImageCanvasGenerationSubmissionModel.test.ts src/components/image-editor/ImageCanvasGenerationLayerModel.test.ts src/components/image-editor/ImageCanvasAssetRowView.test.tsx src/components/image-editor/ImageCanvasSidebarView.test.tsx src/components/image-editor/ImageCanvasBasicGenerationComposerView.test.tsx src/components/image-editor/ImageCanvasCharacterGenerationComposerView.test.tsx src/components/image-editor/ImageCanvasEditGenerationModalView.test.tsx src/components/image-editor/ImageCanvasEditorShellView.test.tsx src/components/image-editor/ImageCanvasBottomToolbarView.test.tsx src/components/image-editor/ImageCanvasPanelDockView.test.tsx src/components/image-editor/ImageCanvasContextMenusView.test.tsx src/components/image-editor/ImageCanvasSelectedLayerToolbarView.test.tsx src/components/image-editor/ImageCanvasIconSpritesheetComposerView.test.tsx src/components/image-editor/ImageCanvasSpecGenerationPanelView.test.tsx src/components/image-editor/ImageCanvasGenerationImageOptionsView.test.tsx src/components/image-editor/ImageCanvasQuickEditPanelView.test.tsx src/components/image-editor/ImageCanvasCharacterAnimationPanelView.test.tsx src/components/image-editor/ImageCanvasWorldView.test.tsx src/components/image-editor/useImageCanvasAssetLibrary.test.tsx src/components/image-editor/useImageCanvasGenerationSurface.test.tsx src/components/image-editor/useImageCanvasGenerationWorkflow.test.tsx src/components/image-editor/useImageCanvasUploadWorkflow.test.tsx src/components/image-editor/useImageCanvasStageInteractions.test.tsx src/components/image-editor/ImageCanvasEditorAssetsIntegration.test.tsx src/components/image-editor/ImageCanvasEditorGenerationIntegration.test.tsx src/components/image-editor/ImageCanvasEditorView.test.tsx`、`npm run typecheck`、`npm run check:encoding`、`git diff --check`;浏览器回归:`http://127.0.0.1:10007/editor/canvas` 临时 `XDG_CONFIG_HOME` 下 Chrome headless 打开成功,未登录显示 `账号入口`;关闭后 `画布背景设置` 可打开,点击 `暖灰` 后 viewport 背景为 `rgb(243, 240, 234)` 且 `background-image: none`;点击 `生成工具` 后 `Image Generator` 占位、`生成图片` 对话框和 `AI画布工具栏` 均可见,控制台仅有预期的未登录 `/api/auth/refresh` 401。
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- 2026-06-17 前端拆分第四十四执行批次:继续收口 `useImageCanvasAssetLibrary`,扩展 `ImageCanvasAssetLibraryModel`,把素材文件夹坐标命中、素材拖拽目标文件夹置顶判断、素材框选起点 / 移动 / 反向拖拽矩形归一化、框选只命中 uploaded 素材和框选启动规则从 hook 中抽成纯几何模型;asset library hook 保留 DOM 查询、dataset 读取、pointer capture / release、React 状态写入、后端 CRUD 和登录弹窗副作用,避免把 DOM 与服务调用塞进模型。新增模型单测覆盖文件夹边界命中、列表外返回空、文件夹 header 视野外置顶、反向框选归一化、边缘相交命中、忽略 built-in / unknown 素材;只读子代理复核同意优先抽 Rect/Point + folder hit + pinned + marquee selection,不继续拆新 hook。验证命令:`npm run test -- src/components/image-editor/ImageCanvasAssetLibraryModel.test.ts src/components/image-editor/useImageCanvasAssetLibrary.test.tsx`、`npm run test -- src/components/image-editor/ImageCanvasAssetLibraryModel.test.ts src/components/image-editor/useImageCanvasAssetLibrary.test.tsx src/components/image-editor/useImageCanvasAssetPointerDragBridge.test.tsx src/components/image-editor/useImageCanvasAssetCanvasBridge.test.tsx src/components/image-editor/ImageCanvasEditorAssetsIntegration.test.tsx src/components/image-editor/ImageCanvasEditorView.test.tsx`。
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- 2026-06-17 前端拆分第四十四执行批次验证补充:统一编辑器回归命令 `npm run test -- src/components/image-editor/ImageCanvasStageInteractionModel.test.ts src/components/image-editor/useImageCanvasGenerationSubmissionWorkflow.test.tsx src/components/image-editor/ImageCanvasGenerationDialogModel.test.ts src/components/image-editor/ImageCanvasAssetLibraryModel.test.ts src/components/image-editor/ImageCanvasUploadModel.test.ts src/components/image-editor/ImageCanvasGenerationSubmissionModel.test.ts src/components/image-editor/ImageCanvasGenerationLayerModel.test.ts src/components/image-editor/ImageCanvasAssetRowView.test.tsx src/components/image-editor/ImageCanvasSidebarView.test.tsx src/components/image-editor/ImageCanvasBasicGenerationComposerView.test.tsx src/components/image-editor/ImageCanvasCharacterGenerationComposerView.test.tsx src/components/image-editor/ImageCanvasEditGenerationModalView.test.tsx src/components/image-editor/ImageCanvasEditorShellView.test.tsx src/components/image-editor/ImageCanvasBottomToolbarView.test.tsx src/components/image-editor/ImageCanvasPanelDockView.test.tsx src/components/image-editor/ImageCanvasContextMenusView.test.tsx src/components/image-editor/ImageCanvasSelectedLayerToolbarView.test.tsx src/components/image-editor/ImageCanvasIconSpritesheetComposerView.test.tsx src/components/image-editor/ImageCanvasSpecGenerationPanelView.test.tsx src/components/image-editor/ImageCanvasGenerationImageOptionsView.test.tsx src/components/image-editor/ImageCanvasQuickEditPanelView.test.tsx src/components/image-editor/ImageCanvasCharacterAnimationPanelView.test.tsx src/components/image-editor/ImageCanvasWorldView.test.tsx src/components/image-editor/useImageCanvasAssetLibrary.test.tsx src/components/image-editor/useImageCanvasGenerationSurface.test.tsx src/components/image-editor/useImageCanvasGenerationWorkflow.test.tsx src/components/image-editor/useImageCanvasUploadWorkflow.test.tsx src/components/image-editor/useImageCanvasStageInteractions.test.tsx src/components/image-editor/useImageCanvasAssetPointerDragBridge.test.tsx src/components/image-editor/useImageCanvasAssetCanvasBridge.test.tsx src/components/image-editor/ImageCanvasEditorAssetsIntegration.test.tsx src/components/image-editor/ImageCanvasEditorGenerationIntegration.test.tsx src/components/image-editor/ImageCanvasEditorView.test.tsx` 通过 33 个文件 / 219 个测试;`npm run typecheck`、`npm run check:encoding`、`git diff --check` 均通过。浏览器回归:`http://127.0.0.1:10007/editor/canvas` 使用 Playwright CLI headless 打开成功,未登录显示 `账号入口`;关闭登录后 `画布背景设置` 可打开,点击 `暖灰` 后 viewport 背景为 `rgb(243, 240, 234)` 且 `background-image: none`;默认素材侧栏显示 `素材` / `项目素材` / `上传到项目素材`,切换 `打开图层` 后侧栏显示 `图层`,点击 `生成工具` 后 `Image Generator` 占位、`生成图片` 对话框和 `AI画布工具栏` 均可见;网络请求仅有预期未登录 `/api/auth/refresh` 401,其余 editor smoke 相关请求正常。
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@@ -6,18 +6,24 @@ import type {
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} from './ImageCanvasEditorTypes';
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import {
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areAllSelectableAssetsSelected,
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createAssetMarqueeFromPointer,
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createAssetMarqueeSelectionRect,
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createLocalAssetFolder,
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deleteAssetFolderLocally,
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getSelectableAssets,
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groupAssetsByFolder,
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moveAssetToFolderLocally,
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moveAssetMarqueeToPointer,
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removeAssetById,
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removeSelectedAssets,
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renameAssetById,
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renameAssetFolderById,
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replaceLocalAssetFolder,
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resolveAllAssetSelection,
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resolveAssetFolderIdFromPoint,
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resolveDefaultAssetFolder,
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resolvePinnedAssetMoveFolderId,
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selectUploadedAssetsInRect,
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toggleAssetFolderCollapsed,
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toggleAssetSelection,
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} from './ImageCanvasAssetLibraryModel';
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@@ -184,4 +190,139 @@ describe('ImageCanvasAssetLibraryModel', () => {
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moveAssetToFolderLocally([createAsset()], 'asset-a', 'folder-role')[0],
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).toMatchObject({ folderId: 'folder-role' });
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});
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it('resolves folder hit targets from pointer coordinates', () => {
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const folders = [
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{
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folderId: 'project',
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rect: { left: 10, right: 110, top: 10, bottom: 80 },
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},
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{
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folderId: 'folder-role',
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rect: { left: 10, right: 110, top: 81, bottom: 150 },
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},
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];
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expect(
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resolveAssetFolderIdFromPoint({
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point: { clientX: 40, clientY: 80 },
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listRect: { left: 0, right: 140, top: 0, bottom: 180 },
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folders,
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}),
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).toBe('project');
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expect(
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resolveAssetFolderIdFromPoint({
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point: { clientX: 5, clientY: 40 },
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listRect: { left: 10, right: 140, top: 0, bottom: 180 },
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folders,
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}),
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).toBeNull();
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expect(
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resolveAssetFolderIdFromPoint({
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point: { clientX: 120, clientY: 40 },
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listRect: { left: 0, right: 140, top: 0, bottom: 180 },
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folders,
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}),
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).toBeNull();
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});
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it('pins asset move folder labels only when their header is outside the list viewport', () => {
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const listRect = { left: 0, right: 120, top: 100, bottom: 240 };
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expect(
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resolvePinnedAssetMoveFolderId({
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folderId: 'folder-role',
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listRect,
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headerRect: { left: 0, right: 120, top: 40, bottom: 80 },
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}),
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).toBe('folder-role');
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expect(
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resolvePinnedAssetMoveFolderId({
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folderId: 'folder-role',
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listRect,
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headerRect: { left: 0, right: 120, top: 260, bottom: 300 },
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}),
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).toBe('folder-role');
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expect(
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resolvePinnedAssetMoveFolderId({
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folderId: 'folder-role',
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listRect,
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headerRect: { left: 0, right: 120, top: 120, bottom: 150 },
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}),
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).toBeNull();
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expect(
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resolvePinnedAssetMoveFolderId({
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folderId: null,
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listRect,
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headerRect: { left: 0, right: 120, top: 40, bottom: 80 },
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}),
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).toBeNull();
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});
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it('updates marquee geometry from pointer coordinates and normalizes reverse drags', () => {
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const marquee = createAssetMarqueeFromPointer({
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pointerId: 5,
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point: { clientX: 180, clientY: 220 },
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containerRect: { left: 100, top: 200 },
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});
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expect(marquee).toEqual({
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pointerId: 5,
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startX: 80,
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startY: 20,
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currentX: 80,
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currentY: 20,
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});
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expect(
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moveAssetMarqueeToPointer({
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marquee,
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point: { clientX: 120, clientY: 205 },
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containerRect: { left: 100, top: 200 },
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}),
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).toMatchObject({ currentX: 20, currentY: 5 });
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expect(
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createAssetMarqueeSelectionRect({
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marquee,
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point: { clientX: 120, clientY: 205 },
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containerRect: { left: 100, top: 200 },
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}),
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).toEqual({
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left: 120,
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right: 180,
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top: 205,
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bottom: 220,
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});
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});
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it('selects only uploaded assets intersecting the marquee rectangle', () => {
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const assets = [
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createAsset({ id: 'asset-a' }),
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createAsset({ id: 'asset-b' }),
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createAsset({ id: 'built-in', sourceKind: 'built-in' }),
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];
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const selectedIds = selectUploadedAssetsInRect({
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assets,
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assetTargets: [
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{
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assetId: 'asset-a',
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rect: { left: 10, right: 20, top: 10, bottom: 20 },
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},
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{
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assetId: 'asset-b',
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rect: { left: 30, right: 40, top: 30, bottom: 40 },
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},
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{
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assetId: 'built-in',
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rect: { left: 15, right: 25, top: 15, bottom: 25 },
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},
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{
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assetId: 'missing',
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rect: { left: 15, right: 25, top: 15, bottom: 25 },
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},
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],
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selectionRect: { left: 20, right: 35, top: 20, bottom: 35 },
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});
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expect([...selectedIds]).toEqual(['asset-a', 'asset-b']);
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});
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});
|
||||
|
||||
@@ -1,12 +1,178 @@
|
||||
import type {
|
||||
AssetMarqueeState,
|
||||
EditorAsset,
|
||||
EditorAssetFolder,
|
||||
} from './ImageCanvasEditorTypes';
|
||||
|
||||
type ClientRectLike = Pick<DOMRect, 'bottom' | 'left' | 'right' | 'top'>;
|
||||
|
||||
type ClientPoint = {
|
||||
clientX: number;
|
||||
clientY: number;
|
||||
};
|
||||
|
||||
type AssetFolderHitTarget = {
|
||||
folderId: string;
|
||||
rect: ClientRectLike;
|
||||
};
|
||||
|
||||
type AssetHitTarget = {
|
||||
assetId: string;
|
||||
rect: ClientRectLike;
|
||||
};
|
||||
|
||||
export type GroupedAssetFolder = EditorAssetFolder & {
|
||||
assets: EditorAsset[];
|
||||
};
|
||||
|
||||
function isPointInRect(point: ClientPoint, rect: ClientRectLike) {
|
||||
return (
|
||||
point.clientX >= rect.left &&
|
||||
point.clientX <= rect.right &&
|
||||
point.clientY >= rect.top &&
|
||||
point.clientY <= rect.bottom
|
||||
);
|
||||
}
|
||||
|
||||
function doRectsIntersect(rect: ClientRectLike, selectionRect: ClientRectLike) {
|
||||
return (
|
||||
rect.left <= selectionRect.right &&
|
||||
rect.right >= selectionRect.left &&
|
||||
rect.top <= selectionRect.bottom &&
|
||||
rect.bottom >= selectionRect.top
|
||||
);
|
||||
}
|
||||
|
||||
export function resolveAssetFolderIdFromPoint({
|
||||
point,
|
||||
listRect,
|
||||
folders,
|
||||
}: {
|
||||
point: ClientPoint;
|
||||
listRect: ClientRectLike | null | undefined;
|
||||
folders: AssetFolderHitTarget[];
|
||||
}) {
|
||||
if (!listRect || !isPointInRect(point, listRect)) {
|
||||
return null;
|
||||
}
|
||||
const matchedFolder = folders.find((folder) =>
|
||||
isPointInRect(point, folder.rect),
|
||||
);
|
||||
return matchedFolder?.folderId ?? null;
|
||||
}
|
||||
|
||||
export function resolvePinnedAssetMoveFolderId({
|
||||
folderId,
|
||||
listRect,
|
||||
headerRect,
|
||||
}: {
|
||||
folderId: string | null;
|
||||
listRect: ClientRectLike | null | undefined;
|
||||
headerRect: ClientRectLike | null | undefined;
|
||||
}) {
|
||||
if (
|
||||
!folderId ||
|
||||
!listRect ||
|
||||
!headerRect ||
|
||||
(headerRect.bottom >= listRect.top && headerRect.top <= listRect.bottom)
|
||||
) {
|
||||
return null;
|
||||
}
|
||||
return folderId;
|
||||
}
|
||||
|
||||
export function shouldStartAssetMarquee({
|
||||
isAssetSelectionMode,
|
||||
button,
|
||||
isBlockedTarget,
|
||||
}: {
|
||||
isAssetSelectionMode: boolean;
|
||||
button: number;
|
||||
isBlockedTarget: boolean;
|
||||
}) {
|
||||
return isAssetSelectionMode && button === 0 && !isBlockedTarget;
|
||||
}
|
||||
|
||||
export function createAssetMarqueeFromPointer({
|
||||
pointerId,
|
||||
point,
|
||||
containerRect,
|
||||
}: {
|
||||
pointerId: number;
|
||||
point: ClientPoint;
|
||||
containerRect: Pick<DOMRect, 'left' | 'top'> | null | undefined;
|
||||
}): AssetMarqueeState {
|
||||
const startX = point.clientX - (containerRect?.left ?? 0);
|
||||
const startY = point.clientY - (containerRect?.top ?? 0);
|
||||
return {
|
||||
pointerId,
|
||||
startX,
|
||||
startY,
|
||||
currentX: startX,
|
||||
currentY: startY,
|
||||
};
|
||||
}
|
||||
|
||||
export function moveAssetMarqueeToPointer({
|
||||
marquee,
|
||||
point,
|
||||
containerRect,
|
||||
}: {
|
||||
marquee: AssetMarqueeState;
|
||||
point: ClientPoint;
|
||||
containerRect: Pick<DOMRect, 'left' | 'top'> | null | undefined;
|
||||
}) {
|
||||
return {
|
||||
...marquee,
|
||||
currentX: point.clientX - (containerRect?.left ?? 0),
|
||||
currentY: point.clientY - (containerRect?.top ?? 0),
|
||||
};
|
||||
}
|
||||
|
||||
export function createAssetMarqueeSelectionRect({
|
||||
marquee,
|
||||
point,
|
||||
containerRect,
|
||||
}: {
|
||||
marquee: AssetMarqueeState;
|
||||
point: ClientPoint;
|
||||
containerRect: Pick<DOMRect, 'left' | 'top'> | null | undefined;
|
||||
}): ClientRectLike {
|
||||
const startClientX = (containerRect?.left ?? 0) + marquee.startX;
|
||||
const startClientY = (containerRect?.top ?? 0) + marquee.startY;
|
||||
return {
|
||||
left: Math.min(startClientX, point.clientX),
|
||||
right: Math.max(startClientX, point.clientX),
|
||||
top: Math.min(startClientY, point.clientY),
|
||||
bottom: Math.max(startClientY, point.clientY),
|
||||
};
|
||||
}
|
||||
|
||||
export function selectUploadedAssetsInRect({
|
||||
assets,
|
||||
assetTargets,
|
||||
selectionRect,
|
||||
}: {
|
||||
assets: EditorAsset[];
|
||||
assetTargets: AssetHitTarget[];
|
||||
selectionRect: ClientRectLike;
|
||||
}) {
|
||||
const uploadedAssetIds = new Set(
|
||||
assets
|
||||
.filter((asset) => asset.sourceKind === 'uploaded')
|
||||
.map((asset) => asset.id),
|
||||
);
|
||||
return new Set(
|
||||
assetTargets
|
||||
.filter(
|
||||
(target) =>
|
||||
uploadedAssetIds.has(target.assetId) &&
|
||||
doRectsIntersect(target.rect, selectionRect),
|
||||
)
|
||||
.map((target) => target.assetId),
|
||||
);
|
||||
}
|
||||
|
||||
export function groupAssetsByFolder(
|
||||
assetFolders: EditorAssetFolder[],
|
||||
assets: EditorAsset[],
|
||||
|
||||
@@ -25,11 +25,14 @@ import {
|
||||
} from './ImageCanvasEditorModel';
|
||||
import {
|
||||
areAllSelectableAssetsSelected,
|
||||
createAssetMarqueeFromPointer,
|
||||
createAssetMarqueeSelectionRect,
|
||||
createLocalAssetFolder,
|
||||
deleteAssetFolderLocally,
|
||||
getSelectableAssets,
|
||||
groupAssetsByFolder,
|
||||
moveAssetToFolderLocally,
|
||||
moveAssetMarqueeToPointer,
|
||||
removeAssetById,
|
||||
removeSelectedAssets,
|
||||
renameAssetById,
|
||||
@@ -37,6 +40,10 @@ import {
|
||||
replaceLocalAssetFolder,
|
||||
resolveAllAssetSelection,
|
||||
resolveDefaultAssetFolder,
|
||||
resolveAssetFolderIdFromPoint,
|
||||
resolvePinnedAssetMoveFolderId,
|
||||
selectUploadedAssetsInRect,
|
||||
shouldStartAssetMarquee,
|
||||
toggleAssetFolderCollapsed,
|
||||
toggleAssetSelection,
|
||||
} from './ImageCanvasAssetLibraryModel';
|
||||
@@ -55,6 +62,43 @@ function isEditorAuthError(error: unknown) {
|
||||
);
|
||||
}
|
||||
|
||||
const ASSET_FOLDER_SELECTOR = '[data-asset-folder-id]';
|
||||
const ASSET_ITEM_SELECTOR = '[data-asset-id]';
|
||||
const ASSET_MARQUEE_BLOCKED_TARGET_SELECTOR =
|
||||
'button, input, textarea, select, [data-asset-id]';
|
||||
|
||||
function readAssetFolderHitTargets(listElement: ParentNode | null) {
|
||||
return [
|
||||
...(listElement?.querySelectorAll<HTMLElement>(ASSET_FOLDER_SELECTOR) ?? []),
|
||||
]
|
||||
.map((element) => {
|
||||
const folderId = element.dataset.assetFolderId;
|
||||
return folderId
|
||||
? {
|
||||
folderId,
|
||||
rect: element.getBoundingClientRect(),
|
||||
}
|
||||
: null;
|
||||
})
|
||||
.filter((target): target is NonNullable<typeof target> => Boolean(target));
|
||||
}
|
||||
|
||||
function readAssetHitTargets(listElement: ParentNode | null) {
|
||||
return [
|
||||
...(listElement?.querySelectorAll<HTMLElement>(ASSET_ITEM_SELECTOR) ?? []),
|
||||
]
|
||||
.map((element) => {
|
||||
const assetId = element.dataset.assetId;
|
||||
return assetId
|
||||
? {
|
||||
assetId,
|
||||
rect: element.getBoundingClientRect(),
|
||||
}
|
||||
: null;
|
||||
})
|
||||
.filter((target): target is NonNullable<typeof target> => Boolean(target));
|
||||
}
|
||||
|
||||
export function useImageCanvasAssetLibrary({
|
||||
assetListRef,
|
||||
canAccessProtectedData,
|
||||
@@ -145,28 +189,11 @@ export function useImageCanvasAssetLibrary({
|
||||
if (!listElement) {
|
||||
return null;
|
||||
}
|
||||
const listRect = listElement.getBoundingClientRect();
|
||||
if (
|
||||
clientX < listRect.left ||
|
||||
clientX > listRect.right ||
|
||||
clientY < listRect.top ||
|
||||
clientY > listRect.bottom
|
||||
) {
|
||||
return null;
|
||||
}
|
||||
const folderElements = [
|
||||
...listElement.querySelectorAll<HTMLElement>('[data-asset-folder-id]'),
|
||||
];
|
||||
const matchedFolder = folderElements.find((element) => {
|
||||
const rect = element.getBoundingClientRect();
|
||||
return (
|
||||
clientX >= rect.left &&
|
||||
clientX <= rect.right &&
|
||||
clientY >= rect.top &&
|
||||
clientY <= rect.bottom
|
||||
);
|
||||
return resolveAssetFolderIdFromPoint({
|
||||
point: { clientX, clientY },
|
||||
listRect: listElement.getBoundingClientRect(),
|
||||
folders: readAssetFolderHitTargets(listElement),
|
||||
});
|
||||
return matchedFolder?.dataset.assetFolderId ?? null;
|
||||
},
|
||||
[assetListRef],
|
||||
);
|
||||
@@ -182,14 +209,12 @@ export function useImageCanvasAssetLibrary({
|
||||
const header = listElement?.querySelector<HTMLElement>(
|
||||
`[data-asset-folder-header-id="${escapeCssIdentifier(folderId)}"]`,
|
||||
);
|
||||
const listRect = listElement?.getBoundingClientRect();
|
||||
const headerRect = header?.getBoundingClientRect();
|
||||
setPinnedAssetMoveFolderId(
|
||||
listRect &&
|
||||
headerRect &&
|
||||
(headerRect.bottom < listRect.top || headerRect.top > listRect.bottom)
|
||||
? folderId
|
||||
: null,
|
||||
resolvePinnedAssetMoveFolderId({
|
||||
folderId,
|
||||
listRect: listElement?.getBoundingClientRect(),
|
||||
headerRect: header?.getBoundingClientRect(),
|
||||
}),
|
||||
);
|
||||
},
|
||||
[assetListRef],
|
||||
@@ -418,56 +443,40 @@ export function useImageCanvasAssetLibrary({
|
||||
top: number;
|
||||
bottom: number;
|
||||
}) => {
|
||||
const nextSelectedIds = new Set<string>();
|
||||
assetListRef.current
|
||||
?.querySelectorAll<HTMLElement>('[data-asset-id]')
|
||||
.forEach((element) => {
|
||||
const assetId = element.dataset.assetId;
|
||||
if (!assetId) {
|
||||
return;
|
||||
}
|
||||
const asset = assets.find(
|
||||
(currentAsset) => currentAsset.id === assetId,
|
||||
);
|
||||
if (!asset || asset.sourceKind !== 'uploaded') {
|
||||
return;
|
||||
}
|
||||
const rect = element.getBoundingClientRect();
|
||||
const intersects =
|
||||
rect.left <= selectionRect.right &&
|
||||
rect.right >= selectionRect.left &&
|
||||
rect.top <= selectionRect.bottom &&
|
||||
rect.bottom >= selectionRect.top;
|
||||
if (intersects) {
|
||||
nextSelectedIds.add(assetId);
|
||||
}
|
||||
});
|
||||
setSelectedAssetIds(nextSelectedIds);
|
||||
setSelectedAssetIds(
|
||||
selectUploadedAssetsInRect({
|
||||
assets,
|
||||
assetTargets: readAssetHitTargets(assetListRef.current),
|
||||
selectionRect,
|
||||
}),
|
||||
);
|
||||
},
|
||||
[assetListRef, assets],
|
||||
);
|
||||
|
||||
const handleAssetMarqueePointerDown = useCallback(
|
||||
(event: ReactPointerEvent<HTMLDivElement>) => {
|
||||
if (!isAssetSelectionMode || event.button !== 0) {
|
||||
return;
|
||||
}
|
||||
const target = event.target as HTMLElement;
|
||||
if (target.closest('button, input, textarea, select, [data-asset-id]')) {
|
||||
if (
|
||||
!shouldStartAssetMarquee({
|
||||
isAssetSelectionMode,
|
||||
button: event.button,
|
||||
isBlockedTarget: Boolean(
|
||||
target.closest(ASSET_MARQUEE_BLOCKED_TARGET_SELECTOR),
|
||||
),
|
||||
})
|
||||
) {
|
||||
return;
|
||||
}
|
||||
event.preventDefault();
|
||||
assetListRef.current?.setPointerCapture?.(event.pointerId);
|
||||
const rect = assetListRef.current?.getBoundingClientRect();
|
||||
const startX = event.clientX - (rect?.left ?? 0);
|
||||
const startY = event.clientY - (rect?.top ?? 0);
|
||||
setAssetMarquee({
|
||||
pointerId: event.pointerId,
|
||||
startX,
|
||||
startY,
|
||||
currentX: startX,
|
||||
currentY: startY,
|
||||
});
|
||||
setAssetMarquee(
|
||||
createAssetMarqueeFromPointer({
|
||||
pointerId: event.pointerId,
|
||||
point: event,
|
||||
containerRect: assetListRef.current?.getBoundingClientRect(),
|
||||
}),
|
||||
);
|
||||
setSelectedAssetIds(new Set());
|
||||
},
|
||||
[assetListRef, isAssetSelectionMode],
|
||||
@@ -480,25 +489,22 @@ export function useImageCanvasAssetLibrary({
|
||||
}
|
||||
event.preventDefault();
|
||||
const containerRect = assetListRef.current?.getBoundingClientRect();
|
||||
const currentX = event.clientX - (containerRect?.left ?? 0);
|
||||
const currentY = event.clientY - (containerRect?.top ?? 0);
|
||||
const startClientX = (containerRect?.left ?? 0) + assetMarquee.startX;
|
||||
const startClientY = (containerRect?.top ?? 0) + assetMarquee.startY;
|
||||
setAssetMarquee((currentMarquee) =>
|
||||
currentMarquee
|
||||
? {
|
||||
...currentMarquee,
|
||||
currentX,
|
||||
currentY,
|
||||
}
|
||||
? moveAssetMarqueeToPointer({
|
||||
marquee: currentMarquee,
|
||||
point: event,
|
||||
containerRect,
|
||||
})
|
||||
: null,
|
||||
);
|
||||
updateAssetSelectionFromMarquee({
|
||||
left: Math.min(startClientX, event.clientX),
|
||||
right: Math.max(startClientX, event.clientX),
|
||||
top: Math.min(startClientY, event.clientY),
|
||||
bottom: Math.max(startClientY, event.clientY),
|
||||
});
|
||||
updateAssetSelectionFromMarquee(
|
||||
createAssetMarqueeSelectionRect({
|
||||
marquee: assetMarquee,
|
||||
point: event,
|
||||
containerRect,
|
||||
}),
|
||||
);
|
||||
},
|
||||
[assetListRef, assetMarquee, updateAssetSelectionFromMarquee],
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user