feat(jump-hop): redesign sling platform gameplay
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@@ -13,7 +13,8 @@ use crate::bark_battle::tables::{
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};
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use crate::big_fish::big_fish_runtime_run;
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use crate::jump_hop::tables::{
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jump_hop_agent_session, jump_hop_event, jump_hop_runtime_run, jump_hop_work_profile,
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jump_hop_agent_session, jump_hop_event, jump_hop_leaderboard_entry, jump_hop_runtime_run,
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jump_hop_work_profile,
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};
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use crate::match3d::tables::{
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match_3_d_work_profile, match3d_agent_message, match3d_agent_session, match3d_runtime_run,
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@@ -244,6 +245,7 @@ macro_rules! migration_tables {
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jump_hop_work_profile,
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jump_hop_runtime_run,
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jump_hop_event,
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jump_hop_leaderboard_entry,
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wooden_fish_agent_session,
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wooden_fish_work_profile,
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wooden_fish_runtime_run,
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