feat(jump-hop): redesign sling platform gameplay
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@@ -280,7 +280,7 @@ pub(crate) fn build_creation_entry_config_record_from_rows(
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},
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creation_types: creation_types
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.into_iter()
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.map(|item| module_runtime::CreationEntryTypeSnapshot {
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.map(|item| normalize_creation_entry_type_snapshot(module_runtime::CreationEntryTypeSnapshot {
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id: item.id,
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title: item.title,
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subtitle: item.subtitle,
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@@ -299,7 +299,7 @@ pub(crate) fn build_creation_entry_config_record_from_rows(
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),
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category_sort_order: item.category_sort_order,
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updated_at_micros: item.updated_at.to_micros_since_unix_epoch(),
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})
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}))
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.collect(),
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updated_at_micros: header.updated_at.to_micros_since_unix_epoch(),
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},
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@@ -332,19 +332,21 @@ fn map_creation_entry_config_snapshot(
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creation_types: snapshot
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.creation_types
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.into_iter()
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.map(|item| module_runtime::CreationEntryTypeSnapshot {
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id: item.id,
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title: item.title,
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subtitle: item.subtitle,
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badge: item.badge,
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image_src: item.image_src,
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visible: item.visible,
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open: item.open,
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sort_order: item.sort_order,
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category_id: item.category_id,
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category_label: item.category_label,
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category_sort_order: item.category_sort_order,
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updated_at_micros: item.updated_at_micros,
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.map(|item| {
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normalize_creation_entry_type_snapshot(module_runtime::CreationEntryTypeSnapshot {
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id: item.id,
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title: item.title,
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subtitle: item.subtitle,
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badge: item.badge,
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image_src: item.image_src,
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visible: item.visible,
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open: item.open,
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sort_order: item.sort_order,
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category_id: item.category_id,
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category_label: item.category_label,
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category_sort_order: item.category_sort_order,
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updated_at_micros: item.updated_at_micros,
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})
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})
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.collect(),
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updated_at_micros: snapshot.updated_at_micros,
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@@ -358,6 +360,138 @@ fn creation_entry_text_or_default(value: Option<String>, default_value: &str) ->
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.unwrap_or_else(|| default_value.to_string())
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}
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fn normalize_creation_entry_type_snapshot(
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item: module_runtime::CreationEntryTypeSnapshot,
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) -> module_runtime::CreationEntryTypeSnapshot {
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// 中文注释:旧库里残留的跳一跳系统默认入口行仍会从订阅缓存命中,这里统一做读模型纠偏,
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// 这样无论走订阅缓存还是 procedure 回退,创作页都只会看到新的跳一跳入口口径。
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if item.id == "jump-hop"
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&& item.title == "跳一跳"
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&& item.subtitle == "俯视角跳跃闯关"
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&& item.badge == "可创建"
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&& item.image_src == "/creation-type-references/puzzle.webp"
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&& item.visible
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&& item.open
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&& item.sort_order == 45
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{
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return module_runtime::CreationEntryTypeSnapshot {
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subtitle: "主题驱动平台跳跃".to_string(),
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image_src: "/creation-type-references/jump-hop.webp".to_string(),
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..item
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};
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}
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item
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use spacetimedb_sdk::Timestamp;
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fn build_creation_entry_header() -> CreationEntryConfig {
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CreationEntryConfig {
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config_id: "creation-entry-config".to_string(),
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start_title: "新建作品".to_string(),
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start_description: "选择模板后进入对应的创作表单。".to_string(),
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start_idle_badge: "模板 Tab".to_string(),
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start_busy_badge: "正在开启".to_string(),
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modal_title: "选择创作类型".to_string(),
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modal_description: "先选玩法类型,再进入对应创作工作台。".to_string(),
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updated_at: Timestamp::from_micros_since_unix_epoch(1_000_000),
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event_title: None,
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event_description: None,
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event_cover_image_src: None,
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event_prize_pool_mud_points: 0,
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event_starts_at_text: None,
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event_ends_at_text: None,
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}
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}
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fn build_old_jump_hop_row() -> CreationEntryTypeConfig {
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CreationEntryTypeConfig {
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id: "jump-hop".to_string(),
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title: "跳一跳".to_string(),
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subtitle: "俯视角跳跃闯关".to_string(),
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badge: "可创建".to_string(),
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image_src: "/creation-type-references/puzzle.webp".to_string(),
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visible: true,
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open: true,
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sort_order: 45,
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updated_at: Timestamp::from_micros_since_unix_epoch(2_000_000),
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category_id: Some("recommended".to_string()),
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category_label: Some("热门推荐".to_string()),
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category_sort_order: 20,
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}
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}
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#[test]
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fn build_creation_entry_config_record_from_rows_normalizes_old_jump_hop_row() {
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let record = build_creation_entry_config_record_from_rows(
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build_creation_entry_header(),
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vec![build_old_jump_hop_row()],
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);
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let jump_hop = record
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.creation_types
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.iter()
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.find(|item| item.id == "jump-hop")
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.expect("should contain jump-hop");
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assert_eq!(jump_hop.subtitle, "主题驱动平台跳跃");
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assert_eq!(jump_hop.image_src, "/creation-type-references/jump-hop.webp");
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}
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#[test]
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fn map_creation_entry_config_snapshot_normalizes_old_jump_hop_snapshot() {
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let record = map_creation_entry_config_snapshot(CreationEntryConfigSnapshot {
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config_id: "creation-entry-config".to_string(),
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start_card: CreationEntryStartCardSnapshot {
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title: "新建作品".to_string(),
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description: "选择模板后进入对应的创作表单。".to_string(),
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idle_badge: "模板 Tab".to_string(),
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busy_badge: "正在开启".to_string(),
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},
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type_modal: CreationEntryTypeModalSnapshot {
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title: "选择创作类型".to_string(),
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description: "先选玩法类型,再进入对应创作工作台。".to_string(),
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},
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event_banner: CreationEntryEventBannerSnapshot {
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title: "主题创作赛".to_string(),
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description: "用温暖的色彩,捏出秋天的故事。".to_string(),
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cover_image_src: "/branding/taonier-logo-spiral-reference-concepts/taonier-spiral-bouncy-clay.png".to_string(),
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prize_pool_mud_points: 58_000,
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starts_at_text: "2024.10.20 10:00".to_string(),
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ends_at_text: "2024.11.20 23:59".to_string(),
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},
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creation_types: vec![CreationEntryTypeSnapshot {
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id: "jump-hop".to_string(),
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title: "跳一跳".to_string(),
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subtitle: "俯视角跳跃闯关".to_string(),
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badge: "可创建".to_string(),
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image_src: "/creation-type-references/puzzle.webp".to_string(),
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visible: true,
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open: true,
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sort_order: 45,
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category_id: "recommended".to_string(),
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category_label: "热门推荐".to_string(),
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category_sort_order: 20,
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updated_at_micros: 2_000_000,
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}],
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updated_at_micros: 1_000_000,
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});
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let jump_hop = record
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.creation_types
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.iter()
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.find(|item| item.id == "jump-hop")
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.expect("should contain jump-hop");
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assert_eq!(jump_hop.subtitle, "主题驱动平台跳跃");
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assert_eq!(jump_hop.image_src, "/creation-type-references/jump-hop.webp");
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}
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}
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pub(crate) fn map_runtime_setting_procedure_result(
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result: RuntimeSettingProcedureResult,
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) -> Result<RuntimeSettingsRecord, SpacetimeClientError> {
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