Integrate unfinished server-rs refactor worklists
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// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
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// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
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#![allow(unused, clippy::all)]
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use spacetimedb_sdk::__codegen::{
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self as __sdk,
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__lib,
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__sats,
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__ws,
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};
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use super::puzzle_event_type::PuzzleEvent;
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use super::puzzle_event_kind_type::PuzzleEventKind;
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/// Table handle for the table `puzzle_event`.
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///
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/// Obtain a handle from the [`PuzzleEventTableAccess::puzzle_event`] method on [`super::RemoteTables`],
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/// like `ctx.db.puzzle_event()`.
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///
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/// Users are encouraged not to explicitly reference this type,
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/// but to directly chain method calls,
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/// like `ctx.db.puzzle_event().on_insert(...)`.
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pub struct PuzzleEventTableHandle<'ctx> {
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imp: __sdk::TableHandle<PuzzleEvent>,
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ctx: std::marker::PhantomData<&'ctx super::RemoteTables>,
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}
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#[allow(non_camel_case_types)]
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/// Extension trait for access to the table `puzzle_event`.
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///
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/// Implemented for [`super::RemoteTables`].
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pub trait PuzzleEventTableAccess {
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#[allow(non_snake_case)]
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/// Obtain a [`PuzzleEventTableHandle`], which mediates access to the table `puzzle_event`.
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fn puzzle_event(&self) -> PuzzleEventTableHandle<'_>;
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}
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impl PuzzleEventTableAccess for super::RemoteTables {
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fn puzzle_event(&self) -> PuzzleEventTableHandle<'_> {
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PuzzleEventTableHandle {
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imp: self.imp.get_table::<PuzzleEvent>("puzzle_event"),
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ctx: std::marker::PhantomData,
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}
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}
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}
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pub struct PuzzleEventInsertCallbackId(__sdk::CallbackId);
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impl<'ctx> __sdk::EventTable for PuzzleEventTableHandle<'ctx> {
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type Row = PuzzleEvent;
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type EventContext = super::EventContext;
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fn count(&self) -> u64 { self.imp.count() }
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fn iter(&self) -> impl Iterator<Item = PuzzleEvent> + '_ { self.imp.iter() }
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type InsertCallbackId = PuzzleEventInsertCallbackId;
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fn on_insert(
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&self,
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callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
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) -> PuzzleEventInsertCallbackId {
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PuzzleEventInsertCallbackId(self.imp.on_insert(Box::new(callback)))
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}
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fn remove_on_insert(&self, callback: PuzzleEventInsertCallbackId) {
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self.imp.remove_on_insert(callback.0)
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}
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}
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#[doc(hidden)]
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pub(super) fn register_table(client_cache: &mut __sdk::ClientCache<super::RemoteModule>) {
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let _table = client_cache.get_or_make_table::<PuzzleEvent>("puzzle_event");
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_table.add_unique_constraint::<String>("event_id", |row| &row.event_id);
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}
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#[doc(hidden)]
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pub(super) fn parse_table_update(
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raw_updates: __ws::v2::TableUpdate,
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) -> __sdk::Result<__sdk::TableUpdate<PuzzleEvent>> {
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__sdk::TableUpdate::parse_table_update(raw_updates).map_err(|e| {
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__sdk::InternalError::failed_parse(
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"TableUpdate<PuzzleEvent>",
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"TableUpdate",
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).with_cause(e).into()
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})
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}
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#[allow(non_camel_case_types)]
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/// Extension trait for query builder access to the table `PuzzleEvent`.
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///
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/// Implemented for [`__sdk::QueryTableAccessor`].
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pub trait puzzle_eventQueryTableAccess {
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#[allow(non_snake_case)]
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/// Get a query builder for the table `PuzzleEvent`.
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fn puzzle_event(&self) -> __sdk::__query_builder::Table<PuzzleEvent>;
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}
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impl puzzle_eventQueryTableAccess for __sdk::QueryTableAccessor {
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fn puzzle_event(&self) -> __sdk::__query_builder::Table<PuzzleEvent> {
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__sdk::__query_builder::Table::new("puzzle_event")
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}
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}
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