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This commit is contained in:
2026-04-20 21:06:48 +08:00
parent 1c72066bab
commit 75944b1f1f
102 changed files with 9648 additions and 1540 deletions

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@@ -14,8 +14,8 @@ const baseOperation: CustomWorldAgentOperationRecord = {
operationId: 'operation-1',
type: 'draft_foundation',
status: 'running',
phaseLabel: '生成世界底稿',
phaseDetail: '正在根据已确认锚点编译第一版世界结构。',
phaseLabel: '生成场景角色',
phaseDetail: '正在生成场景角色第 1 / 1 批,当前已完成 0/4。',
progress: 38,
error: null,
};
@@ -96,7 +96,7 @@ const baseSession: CustomWorldAgentSessionSnapshot = {
updatedAt: '2026-04-14T10:00:00.000Z',
};
test('maps running draft_foundation operation to legacy generation progress', () => {
test('maps running draft_foundation operation to refined generation progress steps', () => {
const progress = buildAgentDraftFoundationGenerationProgress(
baseOperation,
1_000,
@@ -104,21 +104,51 @@ test('maps running draft_foundation operation to legacy generation progress', ()
);
expect(progress).not.toBeNull();
expect(progress?.phaseId).toBe('foundation');
expect(progress?.batchLabel).toBe('生成世界底稿');
expect(progress?.phaseId).toBe('story-outline');
expect(progress?.batchLabel).toBe('生成场景角色');
expect(progress?.overallProgress).toBe(38);
expect(progress?.elapsedMs).toBe(4_000);
expect(progress?.estimatedRemainingMs).toBeGreaterThan(0);
expect(progress?.steps).toHaveLength(13);
expect(progress?.steps.map((step) => step.status)).toEqual([
'completed',
'completed',
'completed',
'active',
'pending',
'pending',
'pending',
'pending',
'pending',
'pending',
'pending',
'pending',
'pending',
]);
expect(isDraftFoundationOperationRunning(baseOperation)).toBe(true);
});
test('marks all legacy progress steps complete when draft foundation finishes', () => {
test('maps auto asset phases to refined generation progress steps', () => {
const progress = buildAgentDraftFoundationGenerationProgress(
{
...baseOperation,
phaseLabel: '生成幕背景图',
phaseDetail: '正在生成幕背景图 3/6潮汐码头 · 封锁加压。',
progress: 99,
},
1_000,
5_000,
);
expect(progress?.phaseId).toBe('act-backgrounds');
expect(progress?.batchLabel).toBe('生成幕背景图');
expect(progress?.steps.filter((step) => step.status === 'completed')).toHaveLength(
10,
);
expect(progress?.steps[10]?.status).toBe('active');
});
test('marks all refined progress steps complete when draft foundation finishes', () => {
const progress = buildAgentDraftFoundationGenerationProgress(
{
...baseOperation,
@@ -138,6 +168,28 @@ test('marks all legacy progress steps complete when draft foundation finishes',
);
});
test('keeps failed draft foundation progress on explicit failure state instead of pretending it is still compiling cards', () => {
const progress = buildAgentDraftFoundationGenerationProgress(
{
...baseOperation,
status: 'failed',
phaseLabel: '底稿生成失败',
phaseDetail: '角色主形象补齐失败,但世界底稿尚未完成写回。',
progress: 100,
error: 'dashscope timeout',
},
1_000,
5_000,
);
expect(progress?.phaseId).toBe('failed');
expect(progress?.phaseLabel).toBe('底稿生成失败');
expect(progress?.phaseDetail).toContain('角色主形象补齐失败');
expect(progress?.steps.some((step) => step.label === '编译草稿卡')).toBe(true);
expect(progress?.steps.some((step) => step.status === 'active')).toBe(false);
expect(progress?.steps.filter((step) => step.status === 'completed').length).toBeGreaterThan(0);
});
test('builds readable draft setting text from creator intent first', () => {
const settingText = buildAgentDraftFoundationSettingText(baseSession);