Increase VectorEngine timeouts and add image UI
Add VectorEngine image generation config and raise request timeouts (env + scripts) from 180000 to 1000000ms. Introduce a reusable CreativeImageInputPanel component with tests and wire up mobile keyboard-focus helpers; update generation views and related tests (CustomWorldGenerationView, BarkBattle editor, Match3D, Puzzle flows). Improve API error handling / VectorEngine request guidance (packages/shared http.ts and docs), and apply multiple backend/frontend fixes for puzzle/match3d/prompt handling. Also include extensive docs and decision-log updates describing UI/UX decisions and verification steps.
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@@ -16,6 +16,8 @@ pub struct CreatePuzzleAgentSessionRequest {
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#[serde(default)]
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pub reference_image_src: Option<String>,
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#[serde(default)]
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pub reference_image_srcs: Vec<String>,
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#[serde(default)]
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pub image_model: Option<String>,
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#[serde(default)]
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pub ai_redraw: Option<bool>,
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@@ -39,6 +41,8 @@ pub struct ExecutePuzzleAgentActionRequest {
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#[serde(default)]
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pub reference_image_src: Option<String>,
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#[serde(default)]
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pub reference_image_srcs: Vec<String>,
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#[serde(default)]
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pub image_model: Option<String>,
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#[serde(default)]
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pub ai_redraw: Option<bool>,
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