1
This commit is contained in:
@@ -7,4 +7,6 @@ export {
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startPuzzleRun,
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submitPuzzleLeaderboard,
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swapPuzzlePieces,
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updatePuzzleRunPause,
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usePuzzleRuntimeProp,
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} from './puzzleRuntimeClient';
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@@ -3,9 +3,12 @@
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import type { PuzzlePieceState } from '../../../packages/shared/src/contracts/puzzleRuntimeSession';
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import type { PuzzleWorkSummary } from '../../../packages/shared/src/contracts/puzzleWorkSummary';
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import {
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applyLocalPuzzleFreezeTime,
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advanceLocalPuzzleLevel,
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dragLocalPuzzlePiece,
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isLocalPuzzleRun,
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refreshLocalPuzzleTimer,
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setLocalPuzzlePaused,
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startLocalPuzzleRun,
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submitLocalPuzzleLeaderboard,
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swapLocalPuzzlePieces,
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@@ -89,10 +92,9 @@ describe('puzzleLocalRuntime', () => {
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piece.currentRow,
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piece.currentCol,
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]);
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const secondPositions = secondRun.currentLevel?.board.pieces.map((piece) => [
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piece.currentRow,
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piece.currentCol,
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]);
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const secondPositions = secondRun.currentLevel?.board.pieces.map(
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(piece) => [piece.currentRow, piece.currentCol],
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);
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expect(firstPositions).not.toEqual(secondPositions);
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});
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@@ -133,7 +135,10 @@ describe('puzzleLocalRuntime', () => {
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'piece-7': [1, 2],
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'piece-8': [2, 1],
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};
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const current = layout[piece.pieceId] ?? [piece.currentRow, piece.currentCol];
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const current = layout[piece.pieceId] ?? [
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piece.currentRow,
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piece.currentCol,
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];
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return {
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...piece,
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currentRow: current[0],
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@@ -266,7 +271,9 @@ describe('puzzleLocalRuntime', () => {
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return;
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}
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const occupiedCells = nextBoard.pieces.map((piece) => `${piece.currentRow}:${piece.currentCol}`);
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const occupiedCells = nextBoard.pieces.map(
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(piece) => `${piece.currentRow}:${piece.currentCol}`,
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);
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expect(new Set(occupiedCells).size).toBe(nextBoard.pieces.length);
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expect(
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nextBoard.pieces.find((piece) => piece.pieceId === 'piece-5'),
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@@ -289,7 +296,9 @@ describe('puzzleLocalRuntime', () => {
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const clearedRun = solveCurrentLevel(startLocalPuzzleRun(baseWork));
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expect(clearedRun.currentLevel?.status).toBe('cleared');
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expect(clearedRun.recommendedNextProfileId).toBe('profile-1::local-level-2');
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expect(clearedRun.recommendedNextProfileId).toBe(
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'profile-1::local-level-2',
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);
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expect(clearedRun.currentLevel?.elapsedMs).toBeGreaterThan(0);
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expect(clearedRun.currentLevel?.leaderboardEntries).toEqual([]);
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expect(clearedRun.leaderboardEntries).toEqual([]);
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@@ -313,9 +322,15 @@ describe('puzzleLocalRuntime', () => {
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expect(secondRun.currentLevelIndex).toBe(2);
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expect(thirdRun.currentLevelIndex).toBe(3);
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expect(boardPositionSignature(secondRun)).not.toBe(boardPositionSignature(thirdRun));
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expect(hasAnyOriginalNeighborPair(secondRun.currentLevel?.board.pieces ?? [])).toBe(false);
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expect(hasAnyOriginalNeighborPair(thirdRun.currentLevel?.board.pieces ?? [])).toBe(false);
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expect(boardPositionSignature(secondRun)).not.toBe(
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boardPositionSignature(thirdRun),
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);
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expect(
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hasAnyOriginalNeighborPair(secondRun.currentLevel?.board.pieces ?? []),
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).toBe(false);
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expect(
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hasAnyOriginalNeighborPair(thirdRun.currentLevel?.board.pieces ?? []),
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).toBe(false);
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});
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test('本地 run 通关后用本地排行榜兜底,不再依赖后端 runId', () => {
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@@ -338,4 +353,77 @@ describe('puzzleLocalRuntime', () => {
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leaderboardRun.leaderboardEntries,
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);
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});
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test('本地倒计时超时后进入失败状态并拒绝继续移动', () => {
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const run = startLocalPuzzleRun(baseWork);
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const expiredRun = {
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...run,
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currentLevel: run.currentLevel
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? {
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...run.currentLevel,
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startedAtMs: Date.now() - run.currentLevel.timeLimitMs - 1_000,
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}
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: null,
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};
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const timedRun = refreshLocalPuzzleTimer(expiredRun);
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const nextRun = dragLocalPuzzlePiece(timedRun, {
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pieceId: 'piece-0',
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targetRow: 0,
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targetCol: 0,
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});
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expect(timedRun.currentLevel?.status).toBe('failed');
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expect(timedRun.currentLevel?.remainingMs).toBe(0);
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expect(nextRun).toBe(timedRun);
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});
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test('暂停和冻结时间不会消耗本地倒计时', () => {
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const run = startLocalPuzzleRun(baseWork);
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const pausedRun = setLocalPuzzlePaused(
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{
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...run,
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currentLevel: run.currentLevel
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? {
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...run.currentLevel,
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startedAtMs: Date.now() - 5_000,
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}
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: null,
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},
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true,
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);
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const pausedStartedAt =
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pausedRun.currentLevel?.pauseStartedAtMs ?? Date.now();
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const pausedAfterWait = refreshLocalPuzzleTimer({
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...pausedRun,
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currentLevel: pausedRun.currentLevel
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? {
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...pausedRun.currentLevel,
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startedAtMs: pausedRun.currentLevel.startedAtMs - 5_000,
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pauseStartedAtMs: pausedStartedAt - 5_000,
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}
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: null,
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});
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const frozenRun = applyLocalPuzzleFreezeTime(pausedAfterWait);
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const freezeStartedAt =
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frozenRun.currentLevel?.freezeStartedAtMs ?? Date.now();
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const frozenAfterWait = refreshLocalPuzzleTimer({
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...frozenRun,
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currentLevel: frozenRun.currentLevel
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? {
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...frozenRun.currentLevel,
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startedAtMs: frozenRun.currentLevel.startedAtMs - 5_000,
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freezeStartedAtMs: freezeStartedAt - 5_000,
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}
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: null,
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});
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expect(pausedAfterWait.currentLevel?.remainingMs).toBe(
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pausedRun.currentLevel?.remainingMs,
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);
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expect(frozenAfterWait.currentLevel?.remainingMs).toBe(
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frozenRun.currentLevel?.remainingMs,
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);
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expect(frozenAfterWait.currentLevel?.pauseStartedAtMs).toBeNull();
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});
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});
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@@ -7,11 +7,17 @@ import type {
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PuzzleMergedGroupState,
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PuzzlePieceState,
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PuzzleRunSnapshot,
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PuzzleRuntimeLevelSnapshot,
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SwapPuzzlePiecesRequest,
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} from '../../../packages/shared/src/contracts/puzzleRuntimeSession';
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import type { PuzzleWorkSummary } from '../../../packages/shared/src/contracts/puzzleWorkSummary';
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const LOCAL_PUZZLE_RUN_ID_PREFIX = 'local-puzzle-run-';
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const PUZZLE_FREEZE_TIME_DURATION_MS = 10_000;
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const PUZZLE_LEVEL_TIME_LIMIT_MS_BY_GRID_SIZE: Record<PuzzleGridSize, number> = {
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3: 180_000,
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4: 300_000,
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};
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function resolvePuzzleGridSize(clearedLevelCount: number): PuzzleGridSize {
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return clearedLevelCount >= 3 ? 4 : 3;
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@@ -92,6 +98,100 @@ function clampElapsedMs(value: number) {
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return Math.max(1_000, Math.round(value));
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}
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function resolvePuzzleLevelTimeLimitMs(gridSize: PuzzleGridSize) {
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return PUZZLE_LEVEL_TIME_LIMIT_MS_BY_GRID_SIZE[gridSize];
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}
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function resolveActiveFreezeElapsedMs(
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level: PuzzleRuntimeLevelSnapshot,
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nowMs: number,
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) {
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if (!level.freezeStartedAtMs || !level.freezeUntilMs) {
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return 0;
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}
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return Math.max(0, Math.min(nowMs, level.freezeUntilMs) - level.freezeStartedAtMs);
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}
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function resolveEffectiveElapsedMs(
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level: PuzzleRuntimeLevelSnapshot,
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nowMs: number,
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) {
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const pauseElapsedMs = level.pauseStartedAtMs
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? Math.max(0, nowMs - level.pauseStartedAtMs)
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: 0;
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return Math.max(
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0,
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nowMs -
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level.startedAtMs -
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level.pausedAccumulatedMs -
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pauseElapsedMs -
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level.freezeAccumulatedMs -
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resolveActiveFreezeElapsedMs(level, nowMs),
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);
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}
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function settleExpiredFreeze(
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level: PuzzleRuntimeLevelSnapshot,
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nowMs: number,
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): PuzzleRuntimeLevelSnapshot {
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if (!level.freezeStartedAtMs || !level.freezeUntilMs || nowMs < level.freezeUntilMs) {
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return level;
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}
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return {
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...level,
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freezeAccumulatedMs:
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level.freezeAccumulatedMs +
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Math.max(0, level.freezeUntilMs - level.freezeStartedAtMs),
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freezeStartedAtMs: null,
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freezeUntilMs: null,
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};
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}
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function withResolvedTimer(run: PuzzleRunSnapshot, nowMs = Date.now()) {
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const currentLevel = run.currentLevel;
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if (!currentLevel || currentLevel.status !== 'playing') {
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return run;
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}
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const settledLevel = settleExpiredFreeze(currentLevel, nowMs);
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const remainingMs = Math.max(
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0,
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settledLevel.timeLimitMs - resolveEffectiveElapsedMs(settledLevel, nowMs),
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);
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return {
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...run,
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currentLevel: {
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...settledLevel,
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remainingMs,
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status: remainingMs <= 0 ? ('failed' as const) : settledLevel.status,
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},
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};
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}
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function buildLevelTimerFields(gridSize: PuzzleGridSize) {
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const timeLimitMs = resolvePuzzleLevelTimeLimitMs(gridSize);
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return {
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timeLimitMs,
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remainingMs: timeLimitMs,
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pausedAccumulatedMs: 0,
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pauseStartedAtMs: null,
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freezeAccumulatedMs: 0,
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freezeStartedAtMs: null,
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freezeUntilMs: null,
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};
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}
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function closePauseForLevel(level: PuzzleRuntimeLevelSnapshot, nowMs: number) {
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if (!level.pauseStartedAtMs) {
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return level;
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}
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return {
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...level,
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pausedAccumulatedMs:
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level.pausedAccumulatedMs + Math.max(0, nowMs - level.pauseStartedAtMs),
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pauseStartedAtMs: null,
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};
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}
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function neighborCells(row: number, col: number): PuzzleCellPosition[] {
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return [
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row > 0 ? { row: row - 1, col } : null,
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@@ -365,30 +465,37 @@ function applyNextBoard(
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run: PuzzleRunSnapshot,
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nextBoard: PuzzleBoardSnapshot,
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): PuzzleRunSnapshot {
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if (!run.currentLevel) {
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const timedRun = withResolvedTimer(run);
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if (!timedRun.currentLevel || timedRun.currentLevel.status === 'failed') {
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return run;
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}
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const status = nextBoard.allTilesResolved ? 'cleared' : 'playing';
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const nextClearedLevelCount =
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status === 'cleared' && run.currentLevel.status !== 'cleared'
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? run.clearedLevelCount + 1
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: run.clearedLevelCount;
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const justCleared = status === 'cleared' && run.currentLevel.status !== 'cleared';
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status === 'cleared' && timedRun.currentLevel.status !== 'cleared'
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? timedRun.clearedLevelCount + 1
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: timedRun.clearedLevelCount;
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const justCleared =
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status === 'cleared' && timedRun.currentLevel.status !== 'cleared';
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const nowMs = Date.now();
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const clearedAtMs = justCleared ? nowMs : (run.currentLevel.clearedAtMs ?? null);
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const clearedAtMs = justCleared
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? nowMs
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: (timedRun.currentLevel.clearedAtMs ?? null);
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const elapsedMs = justCleared
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? clampElapsedMs(nowMs - run.currentLevel.startedAtMs)
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: (run.currentLevel.elapsedMs ?? null);
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? clampElapsedMs(resolveEffectiveElapsedMs(timedRun.currentLevel, nowMs))
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: (timedRun.currentLevel.elapsedMs ?? null);
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return {
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...run,
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...timedRun,
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clearedLevelCount: nextClearedLevelCount,
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currentLevel: {
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...run.currentLevel,
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...timedRun.currentLevel,
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board: nextBoard,
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status,
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clearedAtMs,
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elapsedMs,
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leaderboardEntries: justCleared ? [] : run.currentLevel.leaderboardEntries,
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remainingMs: justCleared ? 0 : timedRun.currentLevel.remainingMs,
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leaderboardEntries: justCleared
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? []
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: timedRun.currentLevel.leaderboardEntries,
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},
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leaderboardEntries: justCleared ? [] : run.leaderboardEntries,
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recommendedNextProfileId:
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@@ -455,6 +562,7 @@ function buildFallbackLocalLevel(run: PuzzleRunSnapshot): PuzzleRunSnapshot {
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startedAtMs,
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clearedAtMs: null,
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elapsedMs: null,
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...buildLevelTimerFields(gridSize),
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leaderboardEntries: [],
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},
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recommendedNextProfileId: null,
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@@ -488,6 +596,7 @@ export function startLocalPuzzleRun(item: PuzzleWorkSummary): PuzzleRunSnapshot
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startedAtMs,
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clearedAtMs: null,
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elapsedMs: null,
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...buildLevelTimerFields(gridSize),
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leaderboardEntries: [],
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},
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recommendedNextProfileId: null,
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@@ -499,15 +608,16 @@ export function swapLocalPuzzlePieces(
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run: PuzzleRunSnapshot,
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payload: SwapPuzzlePiecesRequest,
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): PuzzleRunSnapshot {
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const currentLevel = run.currentLevel;
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if (!currentLevel || currentLevel.status === 'cleared') {
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return run;
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const timedRun = withResolvedTimer(run);
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const currentLevel = timedRun.currentLevel;
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if (!currentLevel || currentLevel.status !== 'playing') {
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return timedRun;
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}
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const pieces = currentLevel.board.pieces.map((piece) => ({ ...piece }));
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const first = pieces.find((piece) => piece.pieceId === payload.firstPieceId);
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const second = pieces.find((piece) => piece.pieceId === payload.secondPieceId);
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if (!first || !second) {
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return run;
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return timedRun;
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}
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const firstPosition = { row: first.currentRow, col: first.currentCol };
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first.currentRow = second.currentRow;
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@@ -515,7 +625,7 @@ export function swapLocalPuzzlePieces(
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second.currentRow = firstPosition.row;
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second.currentCol = firstPosition.col;
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return applyNextBoard(run, rebuildBoardSnapshot(currentLevel.gridSize, pieces));
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return applyNextBoard(timedRun, rebuildBoardSnapshot(currentLevel.gridSize, pieces));
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}
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|
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function dragSinglePiece(
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@@ -636,9 +746,10 @@ export function dragLocalPuzzlePiece(
|
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run: PuzzleRunSnapshot,
|
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payload: DragPuzzlePieceRequest,
|
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): PuzzleRunSnapshot {
|
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const currentLevel = run.currentLevel;
|
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if (!currentLevel || currentLevel.status === 'cleared') {
|
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return run;
|
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const timedRun = withResolvedTimer(run);
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const currentLevel = timedRun.currentLevel;
|
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if (!currentLevel || currentLevel.status !== 'playing') {
|
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return timedRun;
|
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}
|
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if (
|
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payload.targetRow < 0 ||
|
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@@ -646,12 +757,12 @@ export function dragLocalPuzzlePiece(
|
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payload.targetRow >= currentLevel.gridSize ||
|
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payload.targetCol >= currentLevel.gridSize
|
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) {
|
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return run;
|
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return timedRun;
|
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}
|
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const pieces = currentLevel.board.pieces.map((piece) => ({ ...piece }));
|
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const moving = pieces.find((piece) => piece.pieceId === payload.pieceId);
|
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if (!moving) {
|
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return run;
|
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return timedRun;
|
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}
|
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|
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if (moving.mergedGroupId) {
|
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@@ -663,13 +774,13 @@ export function dragLocalPuzzlePiece(
|
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currentLevel.gridSize,
|
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);
|
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if (!moved) {
|
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return run;
|
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return timedRun;
|
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}
|
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} else {
|
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dragSinglePiece(pieces, moving, payload.targetRow, payload.targetCol);
|
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}
|
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|
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return applyNextBoard(run, rebuildBoardSnapshot(currentLevel.gridSize, pieces));
|
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return applyNextBoard(timedRun, rebuildBoardSnapshot(currentLevel.gridSize, pieces));
|
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}
|
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|
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export function advanceLocalPuzzleLevel(run: PuzzleRunSnapshot): PuzzleRunSnapshot {
|
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@@ -717,3 +828,55 @@ export function submitLocalPuzzleLeaderboard(
|
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},
|
||||
};
|
||||
}
|
||||
|
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export function refreshLocalPuzzleTimer(run: PuzzleRunSnapshot): PuzzleRunSnapshot {
|
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return withResolvedTimer(run);
|
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}
|
||||
|
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export function setLocalPuzzlePaused(
|
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run: PuzzleRunSnapshot,
|
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paused: boolean,
|
||||
): PuzzleRunSnapshot {
|
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const timedRun = withResolvedTimer(run);
|
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const currentLevel = timedRun.currentLevel;
|
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if (!currentLevel || currentLevel.status !== 'playing') {
|
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return timedRun;
|
||||
}
|
||||
|
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const nowMs = Date.now();
|
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if (paused) {
|
||||
return {
|
||||
...timedRun,
|
||||
currentLevel: {
|
||||
...currentLevel,
|
||||
pauseStartedAtMs: currentLevel.pauseStartedAtMs ?? nowMs,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
...timedRun,
|
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currentLevel: closePauseForLevel(currentLevel, nowMs),
|
||||
};
|
||||
}
|
||||
|
||||
export function applyLocalPuzzleFreezeTime(
|
||||
run: PuzzleRunSnapshot,
|
||||
): PuzzleRunSnapshot {
|
||||
const timedRun = withResolvedTimer(run);
|
||||
const currentLevel = timedRun.currentLevel;
|
||||
if (!currentLevel || currentLevel.status !== 'playing') {
|
||||
return timedRun;
|
||||
}
|
||||
|
||||
const nowMs = Date.now();
|
||||
const activeLevel = closePauseForLevel(currentLevel, nowMs);
|
||||
return {
|
||||
...timedRun,
|
||||
currentLevel: {
|
||||
...activeLevel,
|
||||
freezeStartedAtMs: nowMs,
|
||||
freezeUntilMs: nowMs + PUZZLE_FREEZE_TIME_DURATION_MS,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
@@ -5,6 +5,8 @@ import type {
|
||||
StartPuzzleRunRequest,
|
||||
SubmitPuzzleLeaderboardRequest,
|
||||
SwapPuzzlePiecesRequest,
|
||||
UpdatePuzzleRuntimePauseRequest,
|
||||
UsePuzzleRuntimePropRequest,
|
||||
} from '../../../packages/shared/src/contracts/puzzleRuntimeSession';
|
||||
import { type ApiRetryOptions, requestJson } from '../apiClient';
|
||||
|
||||
@@ -134,6 +136,48 @@ export async function submitPuzzleLeaderboard(
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* 暂停或恢复正式拼图运行态计时。
|
||||
*/
|
||||
export async function updatePuzzleRunPause(
|
||||
runId: string,
|
||||
payload: UpdatePuzzleRuntimePauseRequest,
|
||||
) {
|
||||
return requestJson<PuzzleRunResponse>(
|
||||
`${PUZZLE_RUNTIME_API_BASE}/${encodeURIComponent(runId)}/pause`,
|
||||
{
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify(payload),
|
||||
},
|
||||
'更新拼图计时状态失败',
|
||||
{
|
||||
retry: PUZZLE_RUNTIME_WRITE_RETRY,
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* 使用正式拼图道具,服务端负责扣除陶泥币并更新运行态。
|
||||
*/
|
||||
export async function usePuzzleRuntimeProp(
|
||||
runId: string,
|
||||
payload: UsePuzzleRuntimePropRequest,
|
||||
) {
|
||||
return requestJson<PuzzleRunResponse>(
|
||||
`${PUZZLE_RUNTIME_API_BASE}/${encodeURIComponent(runId)}/props`,
|
||||
{
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify(payload),
|
||||
},
|
||||
'使用拼图道具失败',
|
||||
{
|
||||
retry: PUZZLE_RUNTIME_WRITE_RETRY,
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* 单机运行态进入下一关,图片来源选择全部由后端裁决。
|
||||
*/
|
||||
@@ -162,4 +206,6 @@ export const puzzleRuntimeClient = {
|
||||
submitLeaderboard: submitPuzzleLeaderboard,
|
||||
startRun: startPuzzleRun,
|
||||
swap: swapPuzzlePieces,
|
||||
updatePause: updatePuzzleRunPause,
|
||||
useProp: usePuzzleRuntimeProp,
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user