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@@ -41,12 +41,12 @@ import type {
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WorldType,
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} from '../../types';
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import {
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CHROME_ICONS,
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getInventoryItemVisualSrc,
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getNineSliceStyle,
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UI_CHROME,
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} from '../../uiAssets';
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import { HostileNpcAnimator } from '../HostileNpcAnimator';
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import { PixelCloseButton } from '../PixelCloseButton';
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import { PixelIcon } from '../PixelIcon';
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type AdventureStatisticCard = {
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@@ -961,13 +961,7 @@ export function RpgAdventurePanelOverlays({
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只展示这一步推进最需要知道的信息
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</div>
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</div>
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<button
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type="button"
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onClick={closeGoalPanel}
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className="absolute right-4 top-3 p-1 text-zinc-400 transition-colors hover:text-white sm:right-5 sm:top-4"
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>
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<PixelIcon src={CHROME_ICONS.close} className="h-4 w-4" />
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</button>
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<PixelCloseButton onClick={closeGoalPanel} label="关闭任务更新" />
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</div>
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<div className="min-h-0 flex-1 overflow-y-auto p-4 scrollbar-hide">
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@@ -1037,13 +1031,10 @@ export function RpgAdventurePanelOverlays({
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调整音乐音量,查看统计数据,或保存并退出。
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</div>
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</div>
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<button
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type="button"
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<PixelCloseButton
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onClick={() => setIsSettingsPanelOpen(false)}
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className="absolute right-4 top-3 p-1 text-zinc-400 transition-colors hover:text-white sm:right-5 sm:top-4"
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>
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<PixelIcon src={CHROME_ICONS.close} className="h-4 w-4" />
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</button>
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label="关闭冒险设置"
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/>
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</div>
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<div className="min-h-0 flex-1 space-y-4 overflow-y-auto p-4">
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@@ -1162,13 +1153,10 @@ export function RpgAdventurePanelOverlays({
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当前区域: {statistics.currentSceneName}
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</div>
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</div>
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<button
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type="button"
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<PixelCloseButton
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onClick={() => setIsStatsPanelOpen(false)}
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className="absolute right-4 top-3 p-1 text-zinc-400 transition-colors hover:text-white sm:right-5 sm:top-4"
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>
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<PixelIcon src={CHROME_ICONS.close} className="h-4 w-4" />
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</button>
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label="关闭冒险统计"
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/>
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</div>
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<div className="min-h-0 flex-1 space-y-4 overflow-y-auto p-4">
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@@ -1244,16 +1232,13 @@ export function RpgAdventurePanelOverlays({
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总任务数: {quests.length}
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</div>
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</div>
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<button
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type="button"
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<PixelCloseButton
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onClick={() => {
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setIsQuestPanelOpen(false);
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setSelectedQuestId(null);
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}}
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className="absolute right-4 top-3 p-1 text-zinc-400 transition-colors hover:text-white sm:right-5 sm:top-4"
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>
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<PixelIcon src={CHROME_ICONS.close} className="h-4 w-4" />
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</button>
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label="关闭任务日志"
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/>
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</div>
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<div className="flex-1 overflow-y-auto p-3 scrollbar-hide">
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@@ -1352,13 +1337,10 @@ export function RpgAdventurePanelOverlays({
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{selectedQuest.issuerNpcName}
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</div>
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</div>
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<button
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type="button"
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<PixelCloseButton
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onClick={() => setSelectedQuestId(null)}
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className="absolute right-4 top-3 p-1 text-zinc-400 transition-colors hover:text-white sm:right-5 sm:top-4"
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>
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<PixelIcon src={CHROME_ICONS.close} className="h-4 w-4" />
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</button>
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label="关闭任务详情"
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/>
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</div>
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<div className="min-h-0 flex-1 space-y-4 overflow-y-auto p-4 scrollbar-hide sm:p-5">
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@@ -1543,18 +1525,15 @@ export function RpgAdventurePanelOverlays({
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{rewardQuest.title}
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</div>
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</div>
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<button
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type="button"
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<PixelCloseButton
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onClick={() => {
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setRewardQuestId(null);
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setRewardQuestHandoff(null);
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setSelectedRewardItemId(null);
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setSelectedRewardItemQuestId(null);
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}}
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className="absolute right-4 top-3 p-1 text-zinc-400 transition-colors hover:text-white sm:right-5 sm:top-4"
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>
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<PixelIcon src={CHROME_ICONS.close} className="h-4 w-4" />
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</button>
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label="关闭任务奖励"
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/>
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</div>
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<div className="min-h-0 flex-1 overflow-y-auto p-4">
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@@ -1621,16 +1600,13 @@ export function RpgAdventurePanelOverlays({
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已击败敌人: {battleReward.defeatedHostileNpcs.length}
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</div>
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</div>
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<button
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type="button"
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<PixelCloseButton
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onClick={() => {
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battleRewardUi.dismiss();
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setSelectedBattleRewardItemId(null);
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}}
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className="absolute right-4 top-3 p-1 text-zinc-400 transition-colors hover:text-white sm:right-5 sm:top-4"
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>
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<PixelIcon src={CHROME_ICONS.close} className="h-4 w-4" />
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</button>
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label="关闭战斗奖励"
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/>
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</div>
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<div className="min-h-0 flex-1 space-y-4 overflow-y-auto p-4">
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@@ -1716,17 +1692,14 @@ export function RpgAdventurePanelOverlays({
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{selectedRewardItem.category}
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</div>
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</div>
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<button
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type="button"
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<PixelCloseButton
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onClick={() => {
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setSelectedRewardItemId(null);
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setSelectedRewardItemQuestId(null);
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setSelectedBattleRewardItemId(null);
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}}
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className="absolute right-4 top-3 p-1 text-zinc-400 transition-colors hover:text-white sm:right-5 sm:top-4"
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>
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<PixelIcon src={CHROME_ICONS.close} className="h-4 w-4" />
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</button>
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label="关闭奖励物品"
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/>
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</div>
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<div className="min-h-0 flex-1 space-y-4 overflow-y-auto p-4">
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@@ -203,7 +203,6 @@ export function RpgRuntimePanelRouter({
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activeBuildBuffs={visibleGameState.activeBuildBuffs}
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companionRenderStates={companionRenderStates}
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npcStates={visibleGameState.npcStates}
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quests={visibleGameState.quests}
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companionArcStates={
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visibleGameState.storyEngineMemory?.companionArcStates ?? []
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}
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@@ -292,9 +291,6 @@ export function RpgRuntimePanelRouter({
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onCraftRecipe={inventoryUi.craftRecipe}
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onDismantleItem={inventoryUi.dismantleItem}
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onReforgeItem={inventoryUi.reforgeItem}
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continueGameDigest={
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visibleGameState.storyEngineMemory?.continueGameDigest ?? null
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}
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narrativeCodex={
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visibleGameState.storyEngineMemory?.narrativeCodex ?? []
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}
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