This commit is contained in:
2026-04-29 20:56:59 +08:00
parent fb6f455530
commit 730f485f48
200 changed files with 9881 additions and 2221 deletions

View File

@@ -7,6 +7,7 @@ import { beforeEach, expect, test, vi } from 'vitest';
import type { BigFishWorkSummary } from '../../../packages/shared/src/contracts/bigFishWorkSummary';
import type { CustomWorldAgentSessionSnapshot } from '../../../packages/shared/src/contracts/customWorldAgent';
import type { PuzzleRunSnapshot } from '../../../packages/shared/src/contracts/puzzleRuntimeSession';
import type { PuzzleWorkSummary } from '../../../packages/shared/src/contracts/puzzleWorkSummary';
import type { RpgCreationResultView } from '../../../packages/shared/src/contracts/rpgCreationResultView';
import type { HydratedSavedGameSnapshot } from '../../persistence/runtimeSnapshotTypes';
@@ -27,6 +28,7 @@ import {
getPuzzleGalleryDetail,
listPuzzleGallery,
} from '../../services/puzzle-gallery';
import { startPuzzleRun } from '../../services/puzzle-runtime';
import { listPuzzleWorks } from '../../services/puzzle-works';
import {
createRpgCreationSession,
@@ -81,12 +83,12 @@ async function clickFirstAsyncButtonByName(
async function openCreationHub(user: ReturnType<typeof userEvent.setup>) {
await clickFirstButtonByName(user, '创作');
expect(await screen.findByText('角色扮演 RPG')).toBeTruthy();
expect(await screen.findByText('角色扮演')).toBeTruthy();
}
async function openNewRpgCreation(user: ReturnType<typeof userEvent.setup>) {
await openCreationHub(user);
await user.click(screen.getByRole('button', { name: / RPG/u }));
await user.click(screen.getByRole('button', { name: /.*/u }));
}
function getPlatformTabPanel(tab: string) {
@@ -134,9 +136,20 @@ vi.mock('../../services/puzzle-gallery', () => ({
listPuzzleGallery: vi.fn(),
}));
vi.mock('../../services/puzzle-runtime', () => ({
advanceLocalPuzzleNextLevel: vi.fn(),
dragPuzzlePieceOrGroup: vi.fn(),
startPuzzleRun: vi.fn(),
swapPuzzlePieces: vi.fn(),
submitPuzzleLeaderboard: vi.fn(),
updatePuzzleRunPause: vi.fn(),
usePuzzleRuntimeProp: vi.fn(),
}));
vi.mock('../../services/rpg-entry/rpgEntryLibraryClient', () => ({
deleteRpgEntryWorldProfile: vi.fn(),
getRpgEntryWorldGalleryDetailByCode: vi.fn(),
getRpgEntryWorldLibraryDetail: vi.fn(),
}));
vi.mock('../../services/big-fish-creation', () => ({
@@ -362,6 +375,7 @@ const mockAuthUser: AuthUser = {
id: 'user-1',
username: 'tester',
displayName: '测试玩家',
avatarUrl: null,
publicUserCode: 'user-tester',
phoneNumberMasked: null,
loginMethod: 'password',
@@ -369,6 +383,62 @@ const mockAuthUser: AuthUser = {
wechatBound: false,
};
function buildMockPuzzleRun(
profileId: string,
levelName: string,
): PuzzleRunSnapshot {
const gridSize = 3 as const;
return {
runId: `run-${profileId}`,
entryProfileId: profileId,
clearedLevelCount: 0,
currentLevelIndex: 1,
currentGridSize: gridSize,
playedProfileIds: [profileId],
previousLevelTags: ['机关'],
recommendedNextProfileId: null,
leaderboardEntries: [],
currentLevel: {
runId: `run-${profileId}`,
levelIndex: 1,
gridSize,
profileId,
levelName,
authorDisplayName: '拼图作者',
themeTags: ['机关'],
coverImageSrc: null,
status: 'playing',
startedAtMs: 1_000,
clearedAtMs: null,
elapsedMs: null,
timeLimitMs: 300_000,
remainingMs: 300_000,
pausedAccumulatedMs: 0,
pauseStartedAtMs: null,
freezeAccumulatedMs: 0,
freezeStartedAtMs: null,
freezeUntilMs: null,
leaderboardEntries: [],
board: {
rows: 3,
cols: 3,
selectedPieceId: null,
allTilesResolved: false,
mergedGroups: [],
pieces: Array.from({ length: 9 }, (_, index) => ({
pieceId: `piece-${index}`,
correctRow: Math.floor(index / 3),
correctCol: index % 3,
currentRow: Math.floor(index / 3),
currentCol: index % 3,
mergedGroupId: null,
})),
},
},
};
}
const compiledAgentDraftSession: CustomWorldAgentSessionSnapshot = {
...mockSession,
stage: 'object_refining',
@@ -540,14 +610,14 @@ function buildResultViewForSession(
session,
profile,
profileSource: profile ? 'result_preview' : 'none',
targetStage: profile && isResultStage
? 'custom-world-result'
: session.stage === 'error'
? 'custom-world-generating'
: 'agent-workspace',
generationViewSource: session.stage === 'error'
? 'agent-draft-foundation'
: null,
targetStage:
profile && isResultStage
? 'custom-world-result'
: session.stage === 'error'
? 'custom-world-generating'
: 'agent-workspace',
generationViewSource:
session.stage === 'error' ? 'agent-draft-foundation' : null,
resultViewSource: profile && isResultStage ? 'agent-draft' : null,
canAutosaveLibrary: Boolean(profile && isResultStage),
canSyncResultProfile:
@@ -558,11 +628,12 @@ function buildResultViewForSession(
publishReady: Boolean(session.resultPreview?.publishReady),
canEnterWorld: Boolean(session.resultPreview?.canEnterWorld),
blockerCount: session.resultPreview?.blockers?.length ?? 0,
recoveryAction: profile && isResultStage
? 'open_result'
: session.stage === 'error'
? 'resume_generation'
: 'continue_agent',
recoveryAction:
profile && isResultStage
? 'open_result'
: session.stage === 'error'
? 'resume_generation'
: 'continue_agent',
recoveryReason: null,
};
}
@@ -574,6 +645,7 @@ type TestAuthValue = {
requireAuth: (action: () => void) => void;
openSettingsModal: (section?: PlatformSettingsSection) => void;
openAccountModal: () => void;
setCurrentUser: (user: AuthUser) => void;
logout: () => Promise<void>;
musicVolume: number;
setMusicVolume: (value: number) => void;
@@ -594,6 +666,7 @@ function createAuthValue(
requireAuth: (action) => action(),
openSettingsModal: () => {},
openAccountModal: () => {},
setCurrentUser: () => {},
logout: async () => {},
musicVolume: 0.42,
setMusicVolume: () => {},
@@ -1160,7 +1233,7 @@ test('create hub exposes direct template entry, keeps AIRP and visual novel lock
expect((airpButton as HTMLButtonElement).disabled).toBe(true);
expect((visualNovelButton as HTMLButtonElement).disabled).toBe(true);
await user.click(screen.getByRole('button', { name: / RPG/u }));
await user.click(screen.getByRole('button', { name: /.*/u }));
await waitFor(() => {
expect(createRpgCreationSession).toHaveBeenCalledTimes(1);
@@ -1183,7 +1256,7 @@ test('platform create hub does not prefetch hidden big fish platform data', asyn
await openCreationHub(user);
expect(
await screen.findByRole('button', { name: / RPG/u }),
await screen.findByRole('button', { name: /.*/u }),
).toBeTruthy();
expect(screen.queryByRole('button', { name: //u })).toBeNull();
expect(listBigFishWorks).not.toHaveBeenCalled();
@@ -1406,7 +1479,9 @@ test('opening a compiled draft with a missing agent session falls back to create
code: 'NOT_FOUND',
});
vi.mocked(getRpgCreationSession).mockRejectedValueOnce(missingSessionError);
vi.mocked(getRpgCreationResultView).mockRejectedValueOnce(missingSessionError);
vi.mocked(getRpgCreationResultView).mockRejectedValueOnce(
missingSessionError,
);
render(<TestWrapper withAuth />);
@@ -1569,7 +1644,7 @@ test('creation hub clears all private work shelves immediately after logout stat
expect(within(createPanel).getByText('还没有作品')).toBeTruthy();
});
test('published puzzle works appear on home and category public shelves', async () => {
test('published puzzle works appear on home and mobile game category channel', async () => {
const user = userEvent.setup();
const publishedPuzzleWork = {
workId: 'puzzle-work-public-1',
@@ -1596,6 +1671,12 @@ test('published puzzle works appear on home and category public shelves', async
vi.mocked(getPuzzleGalleryDetail).mockResolvedValue({
item: publishedPuzzleWork,
});
vi.mocked(startPuzzleRun).mockResolvedValue({
run: buildMockPuzzleRun(
publishedPuzzleWork.profileId,
publishedPuzzleWork.levelName,
),
});
render(<TestWrapper />);
@@ -1603,18 +1684,18 @@ test('published puzzle works appear on home and category public shelves', async
expect(screen.getAllByText('星桥机关').length).toBeGreaterThan(0);
});
await user.click(screen.getByRole('button', { name: '分类' }));
await user.click(screen.getByRole('button', { name: '游戏分类' }));
const categoryPanel = getPlatformTabPanel('category');
expect(within(categoryPanel).getAllByText('星桥机关').length).toBeGreaterThan(
0,
);
const homePanel = getPlatformTabPanel('home');
expect(within(homePanel).getAllByText('星桥机关').length).toBeGreaterThan(0);
expect(
within(categoryPanel).getAllByRole('button', { name: //u }).length,
within(homePanel).getAllByRole('button', { name: //u }).length,
).toBeGreaterThan(0);
expect(screen.queryByRole('button', { name: 'PC游戏' })).toBeNull();
expect(screen.queryByRole('button', { name: '即点即玩' })).toBeNull();
});
test('published big fish works stay hidden from platform home and category shelves', async () => {
test('published big fish works stay hidden from platform home and game category channel', async () => {
const user = userEvent.setup();
const publishedBigFishWork: BigFishWorkSummary = {
workId: 'big-fish-work-public-1',
@@ -1644,16 +1725,16 @@ test('published big fish works stay hidden from platform home and category shelv
});
expect(screen.queryByText('机械深海 大鱼吃小鱼')).toBeNull();
await user.click(screen.getByRole('button', { name: '分类' }));
await user.click(screen.getByRole('button', { name: '游戏分类' }));
const categoryPanel = getPlatformTabPanel('category');
expect(within(categoryPanel).queryByText('机械深海 大鱼吃小鱼')).toBeNull();
const homePanel = getPlatformTabPanel('home');
expect(within(homePanel).queryByText('机械深海 大鱼吃小鱼')).toBeNull();
expect(
within(categoryPanel).queryAllByRole('button', { name: //u }).length,
within(homePanel).queryAllByRole('button', { name: //u }).length,
).toBe(0);
});
test('published puzzle detail returns to the source platform tab', async () => {
test('published puzzle detail returns to the ranking platform tab', async () => {
const user = userEvent.setup();
const publishedPuzzleWork = {
workId: 'puzzle-work-public-1',
@@ -1680,37 +1761,48 @@ test('published puzzle detail returns to the source platform tab', async () => {
vi.mocked(getPuzzleGalleryDetail).mockResolvedValue({
item: publishedPuzzleWork,
});
vi.mocked(startPuzzleRun).mockResolvedValue({
run: buildMockPuzzleRun(
publishedPuzzleWork.profileId,
publishedPuzzleWork.levelName,
),
});
render(<TestWrapper withAuth />);
await user.click(await screen.findByRole('button', { name: '分类' }));
await user.click(await screen.findByRole('button', { name: '排行' }));
await waitFor(() => {
expect(document.getElementById('platform-tab-panel-category')).toBeTruthy();
});
await waitFor(() => {
const categoryPanel = getPlatformTabPanel('category');
const rankingPanel = getPlatformTabPanel('category');
expect(
within(categoryPanel).getAllByText('星桥机关').length,
within(rankingPanel).getAllByText('星桥机关').length,
).toBeGreaterThan(0);
});
const categoryPanel = getPlatformTabPanel('category');
const rankingPanel = getPlatformTabPanel('category');
await user.click(
within(categoryPanel).getByRole('button', {
name: /.*/u,
within(rankingPanel).getByRole('button', {
name: //u,
}),
);
expect(
await screen.findByRole('button', { name: '进入第 1 关' }),
).toBeTruthy();
await user.click(await screen.findByRole('button', { name: '启动' }));
expect(await screen.findByTestId('puzzle-board')).toBeTruthy();
await user.click(screen.getByRole('button', { name: '返回上一页' }));
await waitFor(() => {
expect(screen.getByRole('button', { name: '启动' })).toBeTruthy();
});
await user.click(screen.getByRole('button', { name: '返回' }));
await waitFor(() => {
const returnedCategoryPanel = getPlatformTabPanel('category');
expect(returnedCategoryPanel.getAttribute('aria-hidden')).toBe('false');
const returnedRankingPanel = getPlatformTabPanel('category');
expect(returnedRankingPanel.getAttribute('aria-hidden')).toBe('false');
expect(
within(returnedCategoryPanel).getAllByText('星桥机关').length,
within(returnedRankingPanel).getAllByText('星桥机关').length,
).toBeGreaterThan(0);
});
});
@@ -1854,7 +1946,7 @@ test('new creation entry maps raw bearer token errors to user-facing auth copy',
render(<TestWrapper withAuth />);
await openCreationHub(user);
await user.click(screen.getByRole('button', { name: / RPG/u }));
await user.click(screen.getByRole('button', { name: /.*/u }));
await waitFor(() => {
expect(
@@ -1892,7 +1984,7 @@ test('puzzle creation timeout exits busy state and shows a readable error', asyn
await openCreationHub(user);
const button = screen.getByRole('button', { name: //u });
const button = screen.getByRole('button', { name: /.*/u });
await user.click(button);
await waitFor(() => {
@@ -2787,7 +2879,7 @@ test('agent draft result back button returns to creation hub without syncing res
await user.click(screen.getByRole('button', { name: //u }));
await waitFor(() => {
expect(screen.getByText('角色扮演 RPG')).toBeTruthy();
expect(screen.getByText('角色扮演')).toBeTruthy();
});
expect(
@@ -2905,23 +2997,25 @@ test('agent draft result auto-save syncs result profile before persisting backen
vi.mocked(getRpgCreationResultView).mockResolvedValue(
buildResultViewForSession(syncedSession),
);
vi.mocked(executeRpgCreationAction).mockImplementation(async (_, payload) => ({
operation: {
operationId:
payload.action === 'sync_result_profile'
? 'operation-sync-result-profile-1'
: 'operation-draft-foundation-1',
type: payload.action,
status: 'queued',
phaseLabel: '已接收请求',
phaseDetail:
payload.action === 'sync_result_profile'
? '正在同步结果页档案。'
: '正在准备生成世界底稿。',
progress: 10,
error: null,
},
}));
vi.mocked(executeRpgCreationAction).mockImplementation(
async (_, payload) => ({
operation: {
operationId:
payload.action === 'sync_result_profile'
? 'operation-sync-result-profile-1'
: 'operation-draft-foundation-1',
type: payload.action,
status: 'queued',
phaseLabel: '已接收请求',
phaseDetail:
payload.action === 'sync_result_profile'
? '正在同步结果页档案。'
: '正在准备生成世界底稿。',
progress: 10,
error: null,
},
}),
);
vi.mocked(getRpgCreationOperation).mockResolvedValue({
operationId: 'operation-sync-result-profile-1',
type: 'sync_result_profile',
@@ -3070,13 +3164,13 @@ test('manual tab switch is preserved after platform bootstrap requests finish',
render(<TestWrapper withAuth />);
await clickFirstButtonByName(user, '创作');
expect(await screen.findByText('角色扮演 RPG')).toBeTruthy();
expect(await screen.findByText('角色扮演')).toBeTruthy();
resolveGalleryRequest([]);
await waitFor(() => {
expect(
within(getPlatformTabPanel('create')).getByText('角色扮演 RPG'),
within(getPlatformTabPanel('create')).getByText('角色扮演'),
).toBeTruthy();
});