This commit is contained in:
2026-04-19 20:33:18 +08:00
parent 692643136f
commit 67c584b4df
123 changed files with 11898 additions and 4082 deletions

View File

@@ -9,6 +9,7 @@ import type {
ProfileDashboardSummary,
ProfilePlayedWorkSummary,
ProfilePlayStatsResponse,
ProfileSaveArchiveSummary,
ProfileWalletLedgerEntry,
RuntimeSettings,
SavedGameSnapshot,
@@ -19,6 +20,7 @@ import {
type CustomWorldPublicationStatus,
type CustomWorldSessionRecord,
DEFAULT_MUSIC_VOLUME,
DEFAULT_PLATFORM_THEME,
SAVE_SNAPSHOT_VERSION,
} from '../../../packages/shared/src/contracts/runtime.js';
import type { AppDatabase } from '../db.js';
@@ -39,6 +41,7 @@ type SnapshotRow = QueryResultRow & {
type SettingsRow = QueryResultRow & {
musicVolume: number;
platformTheme: RuntimeSettings['platformTheme'];
};
type CustomWorldEntryRow = QueryResultRow & {
@@ -127,6 +130,23 @@ type ProfileWorldSnapshotMeta = {
worldSubtitle: string;
};
type ProfileSaveArchiveRow = QueryResultRow & {
worldKey: string;
ownerUserId: string | null;
profileId: string | null;
worldType: string | null;
worldName: string;
subtitle: string;
summaryText: string;
coverImageSrc: string | null;
savedAt: string;
bottomTab: string;
gameState: unknown;
currentStory: unknown;
};
type ProfileSaveArchiveMeta = Omit<ProfileSaveArchiveSummary, 'lastPlayedAt'>;
export type RuntimeRepositoryPort = {
getSnapshot(userId: string): Promise<SavedSnapshot | null>;
putSnapshot(
@@ -136,6 +156,14 @@ export type RuntimeRepositoryPort = {
getProfileDashboard(userId: string): Promise<ProfileDashboardSummary>;
listProfileWalletLedger(userId: string): Promise<ProfileWalletLedgerEntry[]>;
getProfilePlayStats(userId: string): Promise<ProfilePlayStatsResponse>;
listProfileSaveArchives(userId: string): Promise<ProfileSaveArchiveSummary[]>;
resumeProfileSaveArchive(
userId: string,
worldKey: string,
): Promise<{
entry: ProfileSaveArchiveSummary;
snapshot: SavedSnapshot;
} | null>;
deleteSnapshot(userId: string): Promise<void>;
getSettings(userId: string): Promise<RuntimeSettings>;
putSettings(
@@ -313,6 +341,10 @@ function normalizePlatformBrowseHistoryWriteEntry(
};
}
function readSavedStoryText(value: unknown) {
return readString(asRecord(value)?.text);
}
function readFiniteNumber(value: unknown) {
if (typeof value === 'number' && Number.isFinite(value)) {
return value;
@@ -600,6 +632,90 @@ function toProfilePlayedWorkSummary(
};
}
function toProfileSaveArchiveSummary(
row: Pick<
ProfileSaveArchiveRow,
| 'worldKey'
| 'ownerUserId'
| 'profileId'
| 'worldType'
| 'worldName'
| 'subtitle'
| 'summaryText'
| 'coverImageSrc'
| 'savedAt'
>,
): ProfileSaveArchiveSummary {
const subtitle = row.subtitle || '';
return {
worldKey: row.worldKey,
ownerUserId: row.ownerUserId,
profileId: row.profileId,
worldType: row.worldType,
worldName: row.worldName || '未命名游戏',
subtitle,
summaryText: row.summaryText || subtitle || '继续推进上一次保存的故事。',
coverImageSrc: row.coverImageSrc || null,
lastPlayedAt: row.savedAt,
};
}
function resolveProfileSaveArchiveMeta(
snapshot: SavedSnapshot,
): ProfileSaveArchiveMeta | null {
const worldMeta = resolveProfileWorldSnapshotMeta(snapshot);
if (!worldMeta) {
return null;
}
const gameState = asRecord(snapshot.gameState);
const continueGameDigest = readString(
asRecord(gameState?.storyEngineMemory)?.continueGameDigest,
);
const currentStoryText = readSavedStoryText(snapshot.currentStory);
const customWorldProfile = asRecord(gameState?.customWorldProfile);
if (customWorldProfile) {
const profileId = readString(customWorldProfile.id) || 'custom-world';
const metadata = extractCustomWorldLibraryMetadata(
normalizeStoredProfile(profileId, customWorldProfile),
);
return {
worldKey: worldMeta.worldKey,
ownerUserId: worldMeta.ownerUserId,
profileId: worldMeta.profileId,
worldType: worldMeta.worldType,
worldName: worldMeta.worldTitle || metadata.worldName || '自定义世界',
subtitle: metadata.subtitle || worldMeta.worldSubtitle || '',
summaryText:
continueGameDigest ||
currentStoryText ||
metadata.summaryText ||
worldMeta.worldSubtitle ||
'继续推进上一次保存的故事。',
coverImageSrc: metadata.coverImageSrc,
};
}
const currentScenePreset = asRecord(gameState?.currentScenePreset);
return {
worldKey: worldMeta.worldKey,
ownerUserId: worldMeta.ownerUserId,
profileId: worldMeta.profileId,
worldType: worldMeta.worldType,
worldName: worldMeta.worldTitle || '未命名游戏',
subtitle: worldMeta.worldSubtitle || '',
summaryText:
continueGameDigest ||
currentStoryText ||
worldMeta.worldSubtitle ||
'继续推进上一次保存的故事。',
coverImageSrc: readString(currentScenePreset?.imageSrc) || null,
};
}
export class RuntimeRepository implements RuntimeRepositoryPort {
constructor(private readonly db: AppDatabase) {}
@@ -663,6 +779,29 @@ export class RuntimeRepository implements RuntimeRepositoryPort {
return result.rows[0] ?? null;
}
private async findProfileSaveArchive(userId: string, worldKey: string) {
const result = await this.db.query<ProfileSaveArchiveRow>(
`SELECT world_key AS "worldKey",
owner_user_id AS "ownerUserId",
profile_id AS "profileId",
world_type AS "worldType",
world_name AS "worldName",
world_subtitle AS subtitle,
summary_text AS "summaryText",
cover_image_src AS "coverImageSrc",
saved_at AS "savedAt",
bottom_tab AS "bottomTab",
game_state_json AS "gameState",
current_story_json AS "currentStory"
FROM profile_save_archives
WHERE user_id = $1
AND world_key = $2`,
[userId, worldKey],
);
return result.rows[0] ?? null;
}
private async upsertProfileDashboardState(
userId: string,
state: {
@@ -686,6 +825,49 @@ export class RuntimeRepository implements RuntimeRepositoryPort {
);
}
private async upsertCurrentSnapshot(
userId: string,
snapshot: SavedSnapshot,
) {
const now = new Date().toISOString();
const result = await this.db.query<SnapshotRow>(
`INSERT INTO save_snapshots (
user_id, version, saved_at, bottom_tab, game_state_json, current_story_json, updated_at
) VALUES ($1, $2, $3, $4, $5, $6, $7)
ON CONFLICT (user_id) DO UPDATE SET
version = EXCLUDED.version,
saved_at = EXCLUDED.saved_at,
bottom_tab = EXCLUDED.bottom_tab,
game_state_json = EXCLUDED.game_state_json,
current_story_json = EXCLUDED.current_story_json,
updated_at = EXCLUDED.updated_at
RETURNING version,
saved_at AS "savedAt",
game_state_json AS "gameState",
bottom_tab AS "bottomTab",
current_story_json AS "currentStory"`,
[
userId,
snapshot.version,
snapshot.savedAt,
snapshot.bottomTab,
snapshot.gameState,
snapshot.currentStory,
now,
],
);
const row = result.rows[0];
return {
version: row.version,
savedAt: row.savedAt,
gameState: row.gameState,
bottomTab: row.bottomTab,
currentStory: row.currentStory,
} satisfies SavedSnapshot;
}
private async syncProfileDashboardFromSnapshot(
userId: string,
snapshot: SavedSnapshot,
@@ -788,6 +970,67 @@ export class RuntimeRepository implements RuntimeRepositoryPort {
});
}
private async syncProfileSaveArchiveFromSnapshot(
userId: string,
snapshot: SavedSnapshot,
) {
const archiveMeta = resolveProfileSaveArchiveMeta(snapshot);
if (!archiveMeta) {
return;
}
const syncedAt = snapshot.savedAt || new Date().toISOString();
await this.db.query(
`INSERT INTO profile_save_archives (
user_id,
world_key,
owner_user_id,
profile_id,
world_type,
world_name,
world_subtitle,
summary_text,
cover_image_src,
saved_at,
bottom_tab,
game_state_json,
current_story_json,
updated_at
)
VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11, $12, $13, $14)
ON CONFLICT (user_id, world_key) DO UPDATE SET
owner_user_id = EXCLUDED.owner_user_id,
profile_id = EXCLUDED.profile_id,
world_type = EXCLUDED.world_type,
world_name = EXCLUDED.world_name,
world_subtitle = EXCLUDED.world_subtitle,
summary_text = EXCLUDED.summary_text,
cover_image_src = EXCLUDED.cover_image_src,
saved_at = EXCLUDED.saved_at,
bottom_tab = EXCLUDED.bottom_tab,
game_state_json = EXCLUDED.game_state_json,
current_story_json = EXCLUDED.current_story_json,
updated_at = EXCLUDED.updated_at`,
[
userId,
archiveMeta.worldKey,
archiveMeta.ownerUserId,
archiveMeta.profileId,
archiveMeta.worldType,
archiveMeta.worldName,
archiveMeta.subtitle,
archiveMeta.summaryText,
archiveMeta.coverImageSrc,
syncedAt,
snapshot.bottomTab,
snapshot.gameState,
snapshot.currentStory,
syncedAt,
],
);
}
private async syncCustomWorldProfileFromSnapshot(
userId: string,
snapshot: SavedSnapshot,
@@ -883,45 +1126,10 @@ export class RuntimeRepository implements RuntimeRepositoryPort {
bottomTab: payload.bottomTab,
currentStory: payload.currentStory,
} satisfies SavedSnapshot;
const now = new Date().toISOString();
const result = await this.db.query<SnapshotRow>(
`INSERT INTO save_snapshots (
user_id, version, saved_at, bottom_tab, game_state_json, current_story_json, updated_at
) VALUES ($1, $2, $3, $4, $5, $6, $7)
ON CONFLICT (user_id) DO UPDATE SET
version = EXCLUDED.version,
saved_at = EXCLUDED.saved_at,
bottom_tab = EXCLUDED.bottom_tab,
game_state_json = EXCLUDED.game_state_json,
current_story_json = EXCLUDED.current_story_json,
updated_at = EXCLUDED.updated_at
RETURNING version,
saved_at AS "savedAt",
game_state_json AS "gameState",
bottom_tab AS "bottomTab",
current_story_json AS "currentStory"`,
[
userId,
snapshot.version,
snapshot.savedAt,
snapshot.bottomTab,
snapshot.gameState,
snapshot.currentStory,
now,
],
);
const row = result.rows[0];
const persistedSnapshot = {
version: row.version,
savedAt: row.savedAt,
gameState: row.gameState,
bottomTab: row.bottomTab,
currentStory: row.currentStory,
} satisfies SavedSnapshot;
const persistedSnapshot = await this.upsertCurrentSnapshot(userId, snapshot);
await this.syncProfileDashboardFromSnapshot(userId, persistedSnapshot);
await this.syncProfileSaveArchiveFromSnapshot(userId, persistedSnapshot);
await this.syncCustomWorldProfileFromSnapshot(userId, persistedSnapshot);
return persistedSnapshot;
@@ -993,6 +1201,50 @@ export class RuntimeRepository implements RuntimeRepositoryPort {
} satisfies ProfilePlayStatsResponse;
}
async listProfileSaveArchives(userId: string) {
const result = await this.db.query<ProfileSaveArchiveRow>(
`SELECT world_key AS "worldKey",
owner_user_id AS "ownerUserId",
profile_id AS "profileId",
world_type AS "worldType",
world_name AS "worldName",
world_subtitle AS subtitle,
summary_text AS "summaryText",
cover_image_src AS "coverImageSrc",
saved_at AS "savedAt",
bottom_tab AS "bottomTab",
game_state_json AS "gameState",
current_story_json AS "currentStory"
FROM profile_save_archives
WHERE user_id = $1
ORDER BY saved_at DESC`,
[userId],
);
return result.rows.map((row) => toProfileSaveArchiveSummary(row));
}
async resumeProfileSaveArchive(userId: string, worldKey: string) {
const archive = await this.findProfileSaveArchive(userId, worldKey);
if (!archive) {
return null;
}
const snapshot = {
version: SAVE_SNAPSHOT_VERSION,
savedAt: archive.savedAt,
gameState: archive.gameState,
bottomTab: archive.bottomTab,
currentStory: archive.currentStory,
} satisfies SavedSnapshot;
const persistedSnapshot = await this.upsertCurrentSnapshot(userId, snapshot);
return {
entry: toProfileSaveArchiveSummary(archive),
snapshot: persistedSnapshot,
};
}
async deleteSnapshot(userId: string) {
await this.db.query(`DELETE FROM save_snapshots WHERE user_id = $1`, [
userId,
@@ -1001,9 +1253,10 @@ export class RuntimeRepository implements RuntimeRepositoryPort {
async getSettings(userId: string) {
const result = await this.db.query<SettingsRow>(
`SELECT music_volume AS "musicVolume"
FROM runtime_settings
WHERE user_id = $1`,
`SELECT music_volume AS "musicVolume",
platform_theme AS "platformTheme"
FROM runtime_settings
WHERE user_id = $1`,
[userId],
);
const row = result.rows[0];
@@ -1013,26 +1266,41 @@ export class RuntimeRepository implements RuntimeRepositoryPort {
typeof row?.musicVolume === 'number'
? row.musicVolume
: DEFAULT_MUSIC_VOLUME,
platformTheme:
row?.platformTheme === 'dark'
? 'dark'
: DEFAULT_PLATFORM_THEME,
} satisfies RuntimeSettings;
}
async putSettings(userId: string, settings: RuntimeSettings) {
const nextSettings = {
musicVolume: Math.max(0, Math.min(1, settings.musicVolume)),
platformTheme:
settings.platformTheme === 'dark' ? 'dark' : DEFAULT_PLATFORM_THEME,
} satisfies RuntimeSettings;
const result = await this.db.query<SettingsRow>(
`INSERT INTO runtime_settings (user_id, music_volume, updated_at)
VALUES ($1, $2, $3)
`INSERT INTO runtime_settings (user_id, music_volume, platform_theme, updated_at)
VALUES ($1, $2, $3, $4)
ON CONFLICT (user_id) DO UPDATE SET
music_volume = EXCLUDED.music_volume,
platform_theme = EXCLUDED.platform_theme,
updated_at = EXCLUDED.updated_at
RETURNING music_volume AS "musicVolume"`,
[userId, nextSettings.musicVolume, new Date().toISOString()],
RETURNING music_volume AS "musicVolume",
platform_theme AS "platformTheme"`,
[
userId,
nextSettings.musicVolume,
nextSettings.platformTheme,
new Date().toISOString(),
],
);
return {
musicVolume: result.rows[0]?.musicVolume ?? nextSettings.musicVolume,
platformTheme:
result.rows[0]?.platformTheme ?? nextSettings.platformTheme,
} satisfies RuntimeSettings;
}