Extend square-hole creation flow with visual asset timeout guard
This commit is contained in:
@@ -2,11 +2,13 @@ use shared_kernel::{normalize_optional_string, normalize_required_string, normal
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use crate::commands::{default_tags_for_theme, validate_publish_requirements};
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use crate::{
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SQUARE_HOLE_DEFAULT_DURATION_LIMIT_MS, SQUARE_HOLE_MAX_DIFFICULTY, SQUARE_HOLE_MIN_DIFFICULTY,
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SquareHoleCreatorConfig, SquareHoleDropConfirmation, SquareHoleDropFeedback,
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SquareHoleDropInput, SquareHoleDropRejectReason, SquareHoleError, SquareHoleHoleSnapshot,
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SQUARE_HOLE_DEFAULT_DURATION_LIMIT_MS, SQUARE_HOLE_MAX_DIFFICULTY,
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SQUARE_HOLE_MAX_HOLE_OPTION_COUNT, SQUARE_HOLE_MIN_DIFFICULTY,
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SQUARE_HOLE_MIN_HOLE_OPTION_COUNT, SQUARE_HOLE_MIN_SHAPE_OPTION_COUNT, SquareHoleCreatorConfig,
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SquareHoleDropConfirmation, SquareHoleDropFeedback, SquareHoleDropInput,
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SquareHoleDropRejectReason, SquareHoleError, SquareHoleHoleOption, SquareHoleHoleSnapshot,
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SquareHolePublicationStatus, SquareHoleResultDraft, SquareHoleRunSnapshot, SquareHoleRunStatus,
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SquareHoleShapeSnapshot, SquareHoleWorkProfile,
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SquareHoleShapeOption, SquareHoleShapeSnapshot, SquareHoleWorkProfile,
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};
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pub fn compile_result_draft(
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@@ -14,6 +16,10 @@ pub fn compile_result_draft(
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config: &SquareHoleCreatorConfig,
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) -> SquareHoleResultDraft {
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let game_name = format!("{}方洞挑战", config.theme_text);
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let shape_options = normalize_shape_options(config.shape_options.clone(), &config.theme_text);
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let hole_options = normalize_hole_options(config.hole_options.clone());
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let background_prompt = normalize_required_string(&config.background_prompt)
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.unwrap_or_else(|| default_background_prompt(&config.theme_text));
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let summary = format!(
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"{}主题,{} 个形状,难度 {},真实规则:{}。",
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config.theme_text, config.shape_count, config.difficulty, config.twist_rule
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@@ -25,6 +31,11 @@ pub fn compile_result_draft(
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twist_rule: config.twist_rule.clone(),
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summary,
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tags: default_tags_for_theme(&config.theme_text),
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cover_image_src: config.cover_image_src.clone(),
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background_prompt,
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background_image_src: config.background_image_src.clone(),
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shape_options,
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hole_options,
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shape_count: config.shape_count,
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difficulty: config.difficulty,
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publish_ready: false,
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@@ -59,7 +70,11 @@ pub fn create_work_profile(
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twist_rule: draft.twist_rule.clone(),
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summary: draft.summary.clone(),
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tags: normalize_string_list(draft.tags.clone()),
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cover_image_src: None,
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cover_image_src: draft.cover_image_src.clone(),
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background_prompt: draft.background_prompt.clone(),
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background_image_src: draft.background_image_src.clone(),
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shape_options: normalize_shape_options(draft.shape_options.clone(), &draft.theme_text),
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hole_options: normalize_hole_options(draft.hole_options.clone()),
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shape_count: draft.shape_count,
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difficulty: draft.difficulty,
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publication_status: SquareHolePublicationStatus::Draft,
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@@ -99,6 +114,7 @@ pub fn start_run_at(
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normalize_required_string(owner_user_id).ok_or(SquareHoleError::MissingOwnerUserId)?;
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let profile_id =
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normalize_required_string(profile_id).ok_or(SquareHoleError::MissingProfileId)?;
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let shape_options = normalize_shape_options(config.shape_options.clone(), &config.theme_text);
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Ok(SquareHoleRunSnapshot {
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run_id,
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@@ -115,8 +131,14 @@ pub fn start_run_at(
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best_combo: 0,
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score: 0,
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rule_label: config.twist_rule.clone(),
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current_shape: Some(build_shape_at(0, config.shape_count)),
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holes: default_holes(),
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background_image_src: config.background_image_src.clone(),
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current_shape: Some(build_shape_at(
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0,
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config.shape_count,
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shape_options.as_slice(),
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)),
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shape_options,
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holes: build_holes(config.hole_options.as_slice()),
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last_feedback: None,
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})
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}
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@@ -160,14 +182,18 @@ pub fn confirm_drop_at(
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next.completed_shape_count = next.completed_shape_count.saturating_add(1);
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next.combo = next.combo.saturating_add(1);
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next.best_combo = next.best_combo.max(next.combo);
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next.score = next.score.saturating_add(100 + next.combo * 10);
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let bonus_score = if hole.bonus { 50 } else { 0 };
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next.score = next
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.score
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.saturating_add(100 + next.combo * 10 + bonus_score);
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next.current_shape = if next.completed_shape_count >= next.total_shape_count {
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next.status = SquareHoleRunStatus::Won;
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None
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} else {
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Some(build_shape_at(
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Some(build_shape_from_previous_options(
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next.completed_shape_count,
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next.total_shape_count,
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next.shape_options.as_slice(),
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))
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};
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next.snapshot_version = next.snapshot_version.saturating_add(1);
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@@ -216,7 +242,23 @@ pub fn stop_run_at(run: &SquareHoleRunSnapshot) -> SquareHoleRunSnapshot {
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next
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}
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pub fn build_shape_at(index: u32, total: u32) -> SquareHoleShapeSnapshot {
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pub fn build_shape_at(
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index: u32,
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total: u32,
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options: &[SquareHoleShapeOption],
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) -> SquareHoleShapeSnapshot {
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if let Some(option) = pick_shape_option(index, options) {
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let shape_kind = option.shape_kind;
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let label = option.label;
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return SquareHoleShapeSnapshot {
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shape_id: format!("square-hole-shape-{index:03}"),
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color: fallback_shape_color(&shape_kind).to_string(),
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shape_kind,
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label,
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image_src: option.image_src,
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};
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}
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let kind = if index + 1 == total {
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"square"
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} else if index % 4 == 0 {
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@@ -248,6 +290,7 @@ pub fn build_shape_at(index: u32, total: u32) -> SquareHoleShapeSnapshot {
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_ => "#c084fc",
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}
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.to_string(),
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image_src: None,
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}
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}
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@@ -259,6 +302,7 @@ pub fn default_holes() -> Vec<SquareHoleHoleSnapshot> {
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label: "方洞".to_string(),
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x: 0.5,
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y: 0.28,
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bonus: true,
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},
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SquareHoleHoleSnapshot {
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hole_id: "circle-hole".to_string(),
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@@ -266,6 +310,7 @@ pub fn default_holes() -> Vec<SquareHoleHoleSnapshot> {
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label: "圆洞".to_string(),
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x: 0.24,
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y: 0.54,
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bonus: false,
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},
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SquareHoleHoleSnapshot {
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hole_id: "triangle-hole".to_string(),
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@@ -273,10 +318,240 @@ pub fn default_holes() -> Vec<SquareHoleHoleSnapshot> {
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label: "三角洞".to_string(),
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x: 0.76,
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y: 0.54,
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bonus: false,
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},
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]
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}
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pub fn default_shape_options(theme_text: &str) -> Vec<SquareHoleShapeOption> {
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let theme = normalize_required_string(theme_text).unwrap_or_else(|| "玩具".to_string());
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[
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("square", "方块"),
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("circle", "圆块"),
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("triangle", "三角块"),
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("diamond", "菱形块"),
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("star", "星形块"),
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("arch", "拱形块"),
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]
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.into_iter()
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.map(|(kind, label)| SquareHoleShapeOption {
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option_id: format!("{kind}-option"),
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shape_kind: kind.to_string(),
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label: label.to_string(),
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image_prompt: format!("{theme}主题的{label}贴纸图,透明背景,明亮可爱,游戏资产"),
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image_src: None,
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})
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.collect()
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}
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pub fn default_hole_options() -> Vec<SquareHoleHoleOption> {
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vec![
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SquareHoleHoleOption {
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hole_id: "square-hole".to_string(),
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hole_kind: "square".to_string(),
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label: "方洞".to_string(),
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bonus: true,
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},
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SquareHoleHoleOption {
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hole_id: "circle-hole".to_string(),
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hole_kind: "circle".to_string(),
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label: "圆洞".to_string(),
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bonus: false,
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},
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SquareHoleHoleOption {
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hole_id: "triangle-hole".to_string(),
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hole_kind: "triangle".to_string(),
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label: "三角洞".to_string(),
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bonus: false,
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},
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]
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}
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pub fn normalize_shape_options(
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options: Vec<SquareHoleShapeOption>,
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theme_text: &str,
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) -> Vec<SquareHoleShapeOption> {
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let mut normalized = Vec::new();
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for (index, option) in options.into_iter().enumerate() {
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let shape_kind = normalize_required_string(&option.shape_kind)
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.unwrap_or_else(|| fallback_shape_kind(index));
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let label = normalize_required_string(&option.label)
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.unwrap_or_else(|| fallback_shape_label(&shape_kind).to_string());
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let option_id = normalize_required_string(&option.option_id)
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.unwrap_or_else(|| format!("{shape_kind}-option-{index}"));
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let image_prompt = normalize_required_string(&option.image_prompt).unwrap_or_else(|| {
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format!(
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"{}主题的{}贴纸图,透明背景,明亮可爱,游戏资产",
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normalize_required_string(theme_text).unwrap_or_else(|| "玩具".to_string()),
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label
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)
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});
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normalized.push(SquareHoleShapeOption {
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option_id,
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shape_kind,
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label,
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image_prompt,
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image_src: option.image_src.and_then(normalize_required_string),
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});
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}
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let defaults = default_shape_options(theme_text);
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let mut default_index = 0;
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while normalized.len() < SQUARE_HOLE_MIN_SHAPE_OPTION_COUNT {
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let mut fallback = defaults[default_index % defaults.len()].clone();
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if normalized
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.iter()
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.any(|option| option.option_id == fallback.option_id)
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{
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fallback.option_id = format!("{}-{}", fallback.option_id, normalized.len());
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}
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normalized.push(fallback);
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default_index += 1;
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}
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normalized
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}
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pub fn normalize_hole_options(options: Vec<SquareHoleHoleOption>) -> Vec<SquareHoleHoleOption> {
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let mut normalized = Vec::new();
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for (index, option) in options
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.into_iter()
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.take(SQUARE_HOLE_MAX_HOLE_OPTION_COUNT)
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.enumerate()
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{
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let hole_kind = normalize_required_string(&option.hole_kind)
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.unwrap_or_else(|| fallback_shape_kind(index));
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let label = normalize_required_string(&option.label)
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.unwrap_or_else(|| fallback_hole_label(&hole_kind).to_string());
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let hole_id = normalize_required_string(&option.hole_id)
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.unwrap_or_else(|| format!("{hole_kind}-hole-{index}"));
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normalized.push(SquareHoleHoleOption {
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hole_id,
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hole_kind,
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label,
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bonus: option.bonus,
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});
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}
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for fallback in default_hole_options() {
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if normalized.len() >= SQUARE_HOLE_MIN_HOLE_OPTION_COUNT {
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break;
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}
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if !normalized
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.iter()
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.any(|option| option.hole_id == fallback.hole_id)
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{
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normalized.push(fallback);
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}
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}
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if normalized.iter().all(|option| !option.bonus)
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&& let Some(first) = normalized.first_mut()
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{
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first.bonus = true;
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}
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normalized
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}
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pub fn default_background_prompt(theme_text: &str) -> String {
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format!(
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"{}主题的竖屏游戏背景,舞台中央有洞口面板,明亮夸张,适合移动端小游戏",
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normalize_required_string(theme_text).unwrap_or_else(|| "玩具".to_string())
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)
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}
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fn build_holes(options: &[SquareHoleHoleOption]) -> Vec<SquareHoleHoleSnapshot> {
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let normalized = normalize_hole_options(options.to_vec());
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let positions = [
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(0.5, 0.28),
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(0.24, 0.54),
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(0.76, 0.54),
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(0.24, 0.78),
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(0.5, 0.78),
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(0.76, 0.78),
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];
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normalized
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.into_iter()
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.enumerate()
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.map(|(index, option)| {
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let (x, y) = positions[index.min(positions.len() - 1)];
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SquareHoleHoleSnapshot {
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hole_id: option.hole_id,
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hole_kind: option.hole_kind,
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label: option.label,
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x,
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y,
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bonus: option.bonus,
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}
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})
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.collect()
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}
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fn build_shape_from_previous_options(
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index: u32,
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total: u32,
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options: &[SquareHoleShapeOption],
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) -> SquareHoleShapeSnapshot {
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build_shape_at(index, total, options)
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}
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fn pick_shape_option(
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index: u32,
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options: &[SquareHoleShapeOption],
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) -> Option<SquareHoleShapeOption> {
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if options.is_empty() {
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return None;
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}
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options.get(index as usize % options.len()).cloned()
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}
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fn fallback_shape_kind(index: usize) -> String {
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match index % 6 {
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0 => "square",
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1 => "circle",
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2 => "triangle",
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3 => "diamond",
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4 => "star",
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_ => "arch",
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}
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.to_string()
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}
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fn fallback_shape_label(kind: &str) -> &'static str {
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match kind {
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"square" => "方块",
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"circle" => "圆块",
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"triangle" => "三角块",
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"diamond" => "菱形块",
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"star" => "星形块",
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"arch" => "拱形块",
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_ => "形状块",
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}
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}
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fn fallback_hole_label(kind: &str) -> &'static str {
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match kind {
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"square" => "方洞",
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"circle" => "圆洞",
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"triangle" => "三角洞",
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"diamond" => "菱形洞",
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"star" => "星形洞",
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"arch" => "拱形洞",
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_ => "洞口",
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}
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}
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fn fallback_shape_color(kind: &str) -> &'static str {
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match kind {
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"square" => "#facc15",
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"circle" => "#22c55e",
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"triangle" => "#38bdf8",
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"diamond" => "#fb7185",
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"star" => "#c084fc",
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"arch" => "#f97316",
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_ => "#f8fafc",
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}
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}
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fn is_shape_accepted_by_hole(
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shape: &SquareHoleShapeSnapshot,
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hole: &SquareHoleHoleSnapshot,
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@@ -315,6 +590,32 @@ mod tests {
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build_creator_config("玩具", "方洞万能", shape_count, 4).expect("config should be valid")
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}
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fn test_config_with_bonus_hole(shape_count: u32) -> SquareHoleCreatorConfig {
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SquareHoleCreatorConfig {
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hole_options: vec![
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SquareHoleHoleOption {
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hole_id: "square-hole".to_string(),
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hole_kind: "square".to_string(),
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label: "方洞".to_string(),
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bonus: true,
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},
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SquareHoleHoleOption {
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hole_id: "circle-hole".to_string(),
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hole_kind: "circle".to_string(),
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label: "圆洞".to_string(),
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bonus: false,
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},
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SquareHoleHoleOption {
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hole_id: "triangle-hole".to_string(),
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hole_kind: "triangle".to_string(),
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label: "三角洞".to_string(),
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bonus: false,
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},
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],
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..test_config(shape_count)
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}
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}
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#[test]
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fn draft_is_publishable_with_required_fields() {
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let draft = compile_result_draft("profile-1".to_string(), &test_config(8));
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@@ -368,6 +669,33 @@ mod tests {
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assert_eq!(result.run.combo, 1);
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}
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#[test]
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fn bonus_hole_adds_extra_score_when_accepted() {
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let run = start_run_at(
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"run-1".to_string(),
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"user-1".to_string(),
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"profile-1".to_string(),
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&test_config_with_bonus_hole(8),
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1_000,
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)
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.expect("run should start");
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let result = confirm_drop_at(
|
||||
&run,
|
||||
&SquareHoleDropInput {
|
||||
run_id: run.run_id.clone(),
|
||||
owner_user_id: run.owner_user_id.clone(),
|
||||
hole_id: "square-hole".to_string(),
|
||||
client_snapshot_version: run.snapshot_version,
|
||||
client_event_id: "event-1".to_string(),
|
||||
dropped_at_ms: 1_100,
|
||||
},
|
||||
)
|
||||
.expect("drop should resolve");
|
||||
|
||||
assert!(result.feedback.accepted);
|
||||
assert_eq!(result.run.score, 160);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn wrong_non_square_hole_rejects_and_resets_combo() {
|
||||
let mut run = start_run_at(
|
||||
@@ -378,7 +706,7 @@ mod tests {
|
||||
1_000,
|
||||
)
|
||||
.expect("run should start");
|
||||
run.current_shape = Some(build_shape_at(1, 8));
|
||||
run.current_shape = Some(build_shape_at(1, 8, &[]));
|
||||
run.combo = 2;
|
||||
|
||||
let result = confirm_drop_at(
|
||||
@@ -413,7 +741,7 @@ mod tests {
|
||||
)
|
||||
.expect("run should start");
|
||||
run.completed_shape_count = 5;
|
||||
run.current_shape = Some(build_shape_at(5, 6));
|
||||
run.current_shape = Some(build_shape_at(5, 6, &[]));
|
||||
|
||||
let result = confirm_drop_at(
|
||||
&run,
|
||||
|
||||
@@ -3,6 +3,7 @@ use shared_kernel::{normalize_required_string, normalize_string_list};
|
||||
use crate::{
|
||||
SQUARE_HOLE_MAX_DIFFICULTY, SQUARE_HOLE_MAX_SHAPE_COUNT, SQUARE_HOLE_MIN_DIFFICULTY,
|
||||
SQUARE_HOLE_MIN_SHAPE_COUNT, SquareHoleCreatorConfig, SquareHoleError, SquareHoleResultDraft,
|
||||
normalize_hole_options, normalize_shape_options,
|
||||
};
|
||||
|
||||
pub fn validate_shape_count(value: u32) -> Result<u32, SquareHoleError> {
|
||||
@@ -36,6 +37,11 @@ pub fn build_creator_config(
|
||||
twist_rule: normalize_required_string(twist_rule).ok_or(SquareHoleError::MissingText)?,
|
||||
shape_count: validate_shape_count(shape_count)?,
|
||||
difficulty: validate_difficulty(difficulty)?,
|
||||
shape_options: normalize_shape_options(Vec::new(), theme_text),
|
||||
hole_options: normalize_hole_options(Vec::new()),
|
||||
background_prompt: format!("{theme_text}主题的竖屏游戏背景,舞台中央有多个形状洞口"),
|
||||
cover_image_src: None,
|
||||
background_image_src: None,
|
||||
})
|
||||
}
|
||||
|
||||
@@ -84,6 +90,12 @@ pub fn validate_publish_requirements(draft: &SquareHoleResultDraft) -> Vec<Strin
|
||||
if validate_difficulty(draft.difficulty).is_err() {
|
||||
blockers.push("难度必须在 1 到 10 之间".to_string());
|
||||
}
|
||||
if draft.shape_options.len() < crate::SQUARE_HOLE_MIN_SHAPE_OPTION_COUNT {
|
||||
blockers.push("至少需要 6 个形状图片选项".to_string());
|
||||
}
|
||||
if draft.hole_options.len() < crate::SQUARE_HOLE_MIN_HOLE_OPTION_COUNT {
|
||||
blockers.push("至少需要 3 个洞口选项".to_string());
|
||||
}
|
||||
blockers
|
||||
}
|
||||
|
||||
@@ -104,10 +116,15 @@ pub fn build_result_draft(
|
||||
SquareHoleResultDraft {
|
||||
profile_id,
|
||||
game_name,
|
||||
theme_text,
|
||||
theme_text: theme_text.clone(),
|
||||
twist_rule,
|
||||
summary,
|
||||
tags: build_default_tags("方洞挑战"),
|
||||
cover_image_src: None,
|
||||
background_prompt: format!("{theme_text}主题的竖屏游戏背景,舞台中央有多个形状洞口"),
|
||||
background_image_src: None,
|
||||
shape_options: normalize_shape_options(Vec::new(), &theme_text),
|
||||
hole_options: normalize_hole_options(Vec::new()),
|
||||
shape_count,
|
||||
difficulty,
|
||||
publish_ready: true,
|
||||
|
||||
@@ -12,6 +12,9 @@ pub const SQUARE_HOLE_MAX_SHAPE_COUNT: u32 = 24;
|
||||
pub const SQUARE_HOLE_MIN_DIFFICULTY: u32 = 1;
|
||||
pub const SQUARE_HOLE_MAX_DIFFICULTY: u32 = 10;
|
||||
pub const SQUARE_HOLE_DEFAULT_DURATION_LIMIT_MS: u64 = 60_000;
|
||||
pub const SQUARE_HOLE_MIN_SHAPE_OPTION_COUNT: usize = 6;
|
||||
pub const SQUARE_HOLE_MIN_HOLE_OPTION_COUNT: usize = 3;
|
||||
pub const SQUARE_HOLE_MAX_HOLE_OPTION_COUNT: usize = 6;
|
||||
|
||||
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
@@ -55,6 +58,37 @@ pub struct SquareHoleCreatorConfig {
|
||||
pub twist_rule: String,
|
||||
pub shape_count: u32,
|
||||
pub difficulty: u32,
|
||||
#[serde(default)]
|
||||
pub shape_options: Vec<SquareHoleShapeOption>,
|
||||
#[serde(default)]
|
||||
pub hole_options: Vec<SquareHoleHoleOption>,
|
||||
#[serde(default)]
|
||||
pub background_prompt: String,
|
||||
#[serde(default)]
|
||||
pub cover_image_src: Option<String>,
|
||||
#[serde(default)]
|
||||
pub background_image_src: Option<String>,
|
||||
}
|
||||
|
||||
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub struct SquareHoleShapeOption {
|
||||
pub option_id: String,
|
||||
pub shape_kind: String,
|
||||
pub label: String,
|
||||
pub image_prompt: String,
|
||||
#[serde(default)]
|
||||
pub image_src: Option<String>,
|
||||
}
|
||||
|
||||
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub struct SquareHoleHoleOption {
|
||||
pub hole_id: String,
|
||||
pub hole_kind: String,
|
||||
pub label: String,
|
||||
#[serde(default)]
|
||||
pub bonus: bool,
|
||||
}
|
||||
|
||||
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
|
||||
@@ -66,6 +100,16 @@ pub struct SquareHoleResultDraft {
|
||||
pub twist_rule: String,
|
||||
pub summary: String,
|
||||
pub tags: Vec<String>,
|
||||
#[serde(default)]
|
||||
pub cover_image_src: Option<String>,
|
||||
#[serde(default)]
|
||||
pub background_prompt: String,
|
||||
#[serde(default)]
|
||||
pub background_image_src: Option<String>,
|
||||
#[serde(default)]
|
||||
pub shape_options: Vec<SquareHoleShapeOption>,
|
||||
#[serde(default)]
|
||||
pub hole_options: Vec<SquareHoleHoleOption>,
|
||||
pub shape_count: u32,
|
||||
pub difficulty: u32,
|
||||
pub publish_ready: bool,
|
||||
@@ -85,6 +129,10 @@ pub struct SquareHoleWorkProfile {
|
||||
pub summary: String,
|
||||
pub tags: Vec<String>,
|
||||
pub cover_image_src: Option<String>,
|
||||
pub background_prompt: String,
|
||||
pub background_image_src: Option<String>,
|
||||
pub shape_options: Vec<SquareHoleShapeOption>,
|
||||
pub hole_options: Vec<SquareHoleHoleOption>,
|
||||
pub shape_count: u32,
|
||||
pub difficulty: u32,
|
||||
pub publication_status: SquareHolePublicationStatus,
|
||||
@@ -100,6 +148,8 @@ pub struct SquareHoleShapeSnapshot {
|
||||
pub shape_kind: String,
|
||||
pub label: String,
|
||||
pub color: String,
|
||||
#[serde(default)]
|
||||
pub image_src: Option<String>,
|
||||
}
|
||||
|
||||
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
|
||||
@@ -110,6 +160,8 @@ pub struct SquareHoleHoleSnapshot {
|
||||
pub label: String,
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
#[serde(default)]
|
||||
pub bonus: bool,
|
||||
}
|
||||
|
||||
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
|
||||
@@ -137,6 +189,10 @@ pub struct SquareHoleRunSnapshot {
|
||||
pub best_combo: u32,
|
||||
pub score: u32,
|
||||
pub rule_label: String,
|
||||
#[serde(default)]
|
||||
pub background_image_src: Option<String>,
|
||||
#[serde(default)]
|
||||
pub shape_options: Vec<SquareHoleShapeOption>,
|
||||
pub current_shape: Option<SquareHoleShapeSnapshot>,
|
||||
pub holes: Vec<SquareHoleHoleSnapshot>,
|
||||
pub last_feedback: Option<SquareHoleDropFeedback>,
|
||||
|
||||
Reference in New Issue
Block a user