Extend square-hole creation flow with visual asset timeout guard
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@@ -4,6 +4,21 @@
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*/
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export type SquareHoleWorkPublicationStatus = 'draft' | 'published' | string;
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export interface SquareHoleShapeOption {
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optionId: string;
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shapeKind: string;
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label: string;
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imagePrompt: string;
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imageSrc?: string | null;
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}
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export interface SquareHoleHoleOption {
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holeId: string;
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holeKind: string;
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label: string;
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bonus: boolean;
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}
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export interface PutSquareHoleWorkRequest {
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gameName: string;
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themeText?: string;
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@@ -11,6 +26,10 @@ export interface PutSquareHoleWorkRequest {
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summary: string;
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tags: string[];
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coverImageSrc?: string | null;
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backgroundPrompt?: string;
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backgroundImageSrc?: string | null;
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shapeOptions?: SquareHoleShapeOption[];
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holeOptions?: SquareHoleHoleOption[];
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shapeCount: number;
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difficulty: number;
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}
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@@ -26,6 +45,10 @@ export interface SquareHoleWorkSummary {
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summary: string;
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tags: string[];
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coverImageSrc?: string | null;
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backgroundPrompt: string;
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backgroundImageSrc?: string | null;
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shapeOptions: SquareHoleShapeOption[];
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holeOptions: SquareHoleHoleOption[];
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shapeCount: number;
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difficulty: number;
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publicationStatus: SquareHoleWorkPublicationStatus;
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