This commit is contained in:
2026-06-05 23:44:36 +08:00
53 changed files with 2823 additions and 929 deletions

View File

@@ -547,6 +547,7 @@ type BabyObjectMatchGenerationPhase = 'generating' | 'ready' | 'failed';
type RecommendRuntimeState = {
activeKind: RecommendRuntimeKind | null;
barkBattlePublishedConfig: BarkBattlePublishedConfig | null;
babyObjectMatchDraft: BabyObjectMatchDraft | null;
bigFishRun: BigFishRuntimeSnapshotResponse | null;
jumpHopRun: JumpHopRunResponse['run'] | null;
@@ -713,7 +714,7 @@ function isRecommendRuntimeReadyForEntry(
return Boolean(state.visualNovelRun);
}
if (expectedKind === 'bark-battle') {
return true;
return Boolean(state.barkBattlePublishedConfig);
}
if (expectedKind === 'edutainment') {
return Boolean(state.babyObjectMatchDraft);
@@ -9431,20 +9432,26 @@ export function PlatformEntryFlowShellImpl({
const executeSquareHoleAction = squareHoleFlow.executeAction;
const retryMatch3DDraftGeneration = useCallback(() => {
if (match3dFormDraftPayload && !match3dSession?.draft?.profileId) {
void createMatch3DDraftFromForm(match3dFormDraftPayload);
if (match3dSession?.sessionId) {
const retryPayload =
match3dFormDraftPayload ??
buildMatch3DFormPayloadFromSession(match3dSession);
void executeMatch3DAction({
action: 'match3d_compile_draft',
generateClickSound: retryPayload.generateClickSound,
});
return;
}
void executeMatch3DAction({
action: 'match3d_compile_draft',
generateClickSound: match3dFormDraftPayload?.generateClickSound,
});
if (match3dFormDraftPayload) {
void createMatch3DDraftFromForm(match3dFormDraftPayload);
return;
}
}, [
createMatch3DDraftFromForm,
executeMatch3DAction,
match3dFormDraftPayload,
match3dSession?.draft?.profileId,
match3dSession,
]);
const retrySquareHoleAssetGeneration = useCallback(() => {
@@ -10318,15 +10325,25 @@ export function PlatformEntryFlowShellImpl({
);
const retryPuzzleDraftGeneration = useCallback(() => {
if (puzzleFormDraftPayload) {
void createPuzzleDraftFromForm(puzzleFormDraftPayload);
if (puzzleSession?.sessionId) {
const retryPayload =
puzzleFormDraftPayload ??
buildPuzzleFormPayloadFromSession(puzzleSession);
void executePuzzleAction(
buildPuzzleCompileActionFromFormPayload(retryPayload),
);
return;
}
void executePuzzleAction(
buildPuzzleCompileActionFromFormPayload(puzzleFormDraftPayload),
);
}, [createPuzzleDraftFromForm, executePuzzleAction, puzzleFormDraftPayload]);
if (puzzleFormDraftPayload) {
void createPuzzleDraftFromForm(puzzleFormDraftPayload);
}
}, [
createPuzzleDraftFromForm,
executePuzzleAction,
puzzleFormDraftPayload,
puzzleSession,
]);
const retryVisualNovelDraftGeneration = useCallback(() => {
if (!visualNovelFormDraftPayload) {
@@ -15134,6 +15151,29 @@ export function PlatformEntryFlowShellImpl({
isDesktopLayout,
]);
const activeRecommendEntry =
activeRecommendEntryKey && !isDesktopLayout
? (recommendRuntimeEntries.find(
(entry) =>
getPlatformPublicGalleryEntryKey(entry) ===
activeRecommendEntryKey,
) ?? null)
: null;
const isActiveRecommendRuntimeReady =
activeRecommendEntry !== null &&
isRecommendRuntimeReadyForEntry(activeRecommendEntry, {
activeKind: activeRecommendRuntimeKind,
barkBattlePublishedConfig,
babyObjectMatchDraft,
bigFishRun,
jumpHopRun,
match3dRun,
puzzleRun,
squareHoleRun,
visualNovelRun,
woodenFishRun,
});
useEffect(() => {
if (
isDesktopLayout ||
@@ -15151,25 +15191,6 @@ export function PlatformEntryFlowShellImpl({
return;
}
const activeRecommendEntry = activeRecommendEntryKey
? (recommendRuntimeEntries.find(
(entry) =>
getPlatformPublicGalleryEntryKey(entry) === activeRecommendEntryKey,
) ?? null)
: null;
const isActiveRecommendRuntimeReady =
activeRecommendEntry !== null &&
isRecommendRuntimeReadyForEntry(activeRecommendEntry, {
activeKind: activeRecommendRuntimeKind,
babyObjectMatchDraft,
bigFishRun,
jumpHopRun,
match3dRun,
puzzleRun,
squareHoleRun,
visualNovelRun,
woodenFishRun,
});
if (
(activeRecommendEntry !== null && isActiveRecommendRuntimeReady) ||
isStartingRecommendEntry
@@ -15185,9 +15206,12 @@ export function PlatformEntryFlowShellImpl({
}, [
activeRecommendEntryKey,
activeRecommendRuntimeKind,
activeRecommendEntry,
barkBattlePublishedConfig,
babyObjectMatchDraft,
bigFishRun,
jumpHopRun,
isActiveRecommendRuntimeReady,
isStartingRecommendEntry,
match3dRun,
platformBootstrap.isLoadingPlatform,
@@ -16541,6 +16565,7 @@ export function PlatformEntryFlowShellImpl({
onOpenRecommendGalleryDetail={openRecommendGalleryDetail}
recommendRuntimeContent={recommendRuntimeContent}
activeRecommendEntryKey={activeRecommendEntryKey}
isRecommendRuntimeReady={isActiveRecommendRuntimeReady}
isStartingRecommendEntry={
isStartingRecommendEntry ||
isBigFishBusy ||

View File

@@ -4239,6 +4239,115 @@ test('background match3d draft failure notifies and reopens failed retry page',
expect(match3dCreationClient.executeAction).toHaveBeenCalledTimes(1);
});
test('failed match3d draft retry reuses current session instead of creating another draft', async () => {
const user = userEvent.setup();
const failedSession = buildMockMatch3DAgentSession({
sessionId: 'match3d-retry-failed-session',
draft: null,
stage: 'collecting_config',
updatedAt: '2026-05-18T12:05:00.000Z',
});
const persistedFailedWork: Match3DWorkSummary = {
workId: 'match3d-retry-failed-work',
profileId: 'match3d-retry-failed-profile',
ownerUserId: 'user-1',
sourceSessionId: failedSession.sessionId,
gameName: '重试抓鹅',
themeText: '霓虹水果摊',
summary: '抓大鹅素材生成失败,可重新打开处理。',
tags: ['水果', '抓大鹅'],
coverImageSrc: null,
referenceImageSrc: null,
clearCount: 12,
difficulty: 4,
publicationStatus: 'draft',
playCount: 0,
updatedAt: '2026-05-18T12:05:00.000Z',
publishedAt: null,
publishReady: false,
generationStatus: 'generating',
generatedItemAssets: [],
};
let rejectCompile!: (reason?: unknown) => void;
vi.mocked(match3dCreationClient.createSession).mockResolvedValue({
session: failedSession,
});
vi.mocked(match3dCreationClient.executeAction).mockReturnValueOnce(
new Promise((_, reject) => {
rejectCompile = reject;
}),
);
vi.mocked(match3dCreationClient.getSession).mockResolvedValue({
session: failedSession,
});
render(<TestWrapper withAuth />);
await openCreateTemplateHub(user);
await user.click(await findCreationTypeButton('抓大鹅'));
await user.click(
await screen.findByRole('button', { name: '生成抓大鹅草稿' }),
);
await screen.findByRole('progressbar', { name: '抓大鹅草稿生成进度' });
await user.click(screen.getByRole('button', { name: '返回创作中心' }));
await openDraftHub(user);
vi.mocked(listMatch3DWorks).mockResolvedValue({
items: [persistedFailedWork],
});
await act(async () => {
rejectCompile(new Error('抓大鹅素材服务失败'));
await Promise.resolve();
});
const failureDialog = await screen.findByRole('dialog', {
name: '发生错误',
});
await user.click(within(failureDialog).getByRole('button', { name: '关闭' }));
const draftPanel = getPlatformTabPanel('saves');
await user.click(
await within(draftPanel).findByRole('button', {
name: /继续创作《(?:重试抓鹅|抓大鹅草稿)》/u,
}),
);
const reopenedFailureDialog = await screen.findByRole('dialog', {
name: '发生错误',
});
await user.click(
within(reopenedFailureDialog).getByRole('button', { name: '关闭' }),
);
vi.mocked(match3dCreationClient.executeAction).mockResolvedValueOnce({
session: buildMockMatch3DAgentSession({
sessionId: failedSession.sessionId,
stage: 'draft_ready',
draft: {
profileId: persistedFailedWork.profileId,
gameName: persistedFailedWork.gameName,
themeText: persistedFailedWork.themeText,
summary: persistedFailedWork.summary,
tags: persistedFailedWork.tags,
coverImageSrc: null,
referenceImageSrc: null,
clearCount: persistedFailedWork.clearCount,
difficulty: persistedFailedWork.difficulty,
generatedItemAssets: [],
},
}),
});
await user.click(await screen.findByRole('button', { name: '重新生成草稿' }));
await waitFor(() => {
expect(match3dCreationClient.executeAction).toHaveBeenCalledTimes(2);
});
expect(match3dCreationClient.createSession).toHaveBeenCalledTimes(1);
expect(match3dCreationClient.executeAction).toHaveBeenNthCalledWith(
2,
failedSession.sessionId,
expect.objectContaining({ action: 'match3d_compile_draft' }),
);
});
test('running match3d persisted draft reopens progress instead of unfinished result', async () => {
const user = userEvent.setup();
const runningSession = buildMockMatch3DAgentSession({
@@ -4932,6 +5041,113 @@ test('failed parallel puzzle generations stay as separate non-generating drafts'
.toBeTruthy();
});
test('failed puzzle draft retry reuses current session instead of creating another draft', async () => {
const user = userEvent.setup();
const failedSession = buildMockPuzzleAgentSession({
sessionId: 'puzzle-retry-failed-session',
draft: null,
stage: 'collecting_anchors',
updatedAt: '2026-05-18T12:00:00.000Z',
});
const persistedFailedWork: PuzzleWorkSummary = {
workId: `puzzle-work-${failedSession.sessionId}`,
profileId: `puzzle-profile-${failedSession.sessionId}`,
ownerUserId: 'user-1',
sourceSessionId: failedSession.sessionId,
authorDisplayName: '测试玩家',
workTitle: '',
workDescription: '一套雨夜猫街主题拼图。',
levelName: '第1关',
summary: '一套雨夜猫街主题拼图。',
themeTags: [],
coverImageSrc: null,
coverAssetId: null,
publicationStatus: 'draft',
updatedAt: '2026-05-18T12:00:00.000Z',
publishedAt: null,
playCount: 0,
remixCount: 0,
likeCount: 0,
publishReady: false,
generationStatus: 'failed',
levels: [],
};
let rejectCompile!: (reason?: unknown) => void;
vi.mocked(createPuzzleAgentSession).mockResolvedValue({
session: failedSession,
});
vi.mocked(getPuzzleAgentSession).mockResolvedValue({
session: failedSession,
});
vi.mocked(executePuzzleAgentAction).mockReturnValueOnce(
new Promise((_, reject) => {
rejectCompile = reject;
}),
);
render(<TestWrapper withAuth />);
await openCreateTemplateHub(user);
await user.click(await findCreationTypeButton('拼图'));
await user.click(await screen.findByRole('button', { name: '生成草稿' }));
await screen.findByRole('progressbar', { name: '拼图图片生成进度' });
await user.click(screen.getByRole('button', { name: '返回创作中心' }));
await openDraftHub(user);
vi.mocked(listPuzzleWorks).mockResolvedValue({
items: [persistedFailedWork],
});
await act(async () => {
rejectCompile(new Error('拼图图片生成失败'));
await Promise.resolve();
});
const failureDialog = await screen.findByRole('dialog', {
name: '发生错误',
});
await user.click(within(failureDialog).getByRole('button', { name: '关闭' }));
const draftPanel = getPlatformTabPanel('saves');
await user.click(
await within(draftPanel).findByRole('button', {
name: /继续创作《[^》]+》/u,
}),
);
const reopenedFailureDialog = await screen.findByRole('dialog', {
name: '发生错误',
});
await user.click(
within(reopenedFailureDialog).getByRole('button', { name: '关闭' }),
);
vi.mocked(executePuzzleAgentAction).mockResolvedValueOnce({
operation: {
operationId: 'compile-puzzle-retry',
type: 'compile_puzzle_draft',
status: 'completed',
phaseLabel: '已完成',
phaseDetail: '草稿已生成',
progress: 1,
},
session: buildMockPuzzleAgentSession({
sessionId: failedSession.sessionId,
stage: 'ready_to_publish',
progressPercent: 100,
draft: buildReadyPuzzleDraft(),
}),
});
await user.click(await screen.findByRole('button', { name: '重新生成图片' }));
await waitFor(() => {
expect(executePuzzleAgentAction).toHaveBeenCalledTimes(2);
});
expect(createPuzzleAgentSession).toHaveBeenCalledTimes(1);
expect(executePuzzleAgentAction).toHaveBeenNthCalledWith(
2,
failedSession.sessionId,
expect.objectContaining({ action: 'compile_puzzle_draft' }),
);
});
test('running puzzle draft opens generation progress from draft tab', async () => {
const user = userEvent.setup();
const runningSession = buildMockPuzzleAgentSession({

View File

@@ -873,6 +873,7 @@ function renderLoggedOutHomeView(
| 'recommendRuntimeContent'
| 'activeRecommendEntryKey'
| 'isStartingRecommendEntry'
| 'isRecommendRuntimeReady'
| 'recommendRuntimeError'
| 'onSelectNextRecommendEntry'
| 'onSelectPreviousRecommendEntry'
@@ -933,6 +934,7 @@ function renderLoggedOutHomeView(
}
activeRecommendEntryKey={overrides.activeRecommendEntryKey}
isStartingRecommendEntry={overrides.isStartingRecommendEntry}
isRecommendRuntimeReady={overrides.isRecommendRuntimeReady}
recommendRuntimeError={overrides.recommendRuntimeError}
onSelectNextRecommendEntry={overrides.onSelectNextRecommendEntry}
onSelectPreviousRecommendEntry={
@@ -3891,7 +3893,10 @@ test('logged out mobile recommend page renders runtime instead of cover', () =>
);
expect(screen.getByTestId('recommend-runtime')).toBeTruthy();
expect(document.querySelector('.platform-recommend-cover-only')).toBeNull();
expect(
document.querySelector('.platform-recommend-runtime-cover'),
).toBeTruthy();
expect(screen.queryByText('加载中...')).toBeNull();
expect(
document.querySelector('.platform-public-work-card__cover'),
).toBeNull();
@@ -3900,7 +3905,7 @@ test('logged out mobile recommend page renders runtime instead of cover', () =>
expect(onOpenGalleryDetail).not.toHaveBeenCalled();
});
test('mobile recommend loading state is themed instead of hardcoded black', () => {
test('mobile recommend startup keeps cover visible without loading copy', () => {
renderLoggedOutHomeView(vi.fn(), {
latestEntries: [puzzlePublicEntry],
activeRecommendEntryKey: 'puzzle:user-2:puzzle-profile-public-1',
@@ -3908,8 +3913,123 @@ test('mobile recommend loading state is themed instead of hardcoded black', () =
recommendRuntimeContent: null,
});
expect(document.querySelector('.platform-recommend-cover-only')).toBeNull();
expect(screen.getByText('加载中...')).toBeTruthy();
expect(
document.querySelector('.platform-recommend-runtime-cover'),
).toBeTruthy();
expect(screen.queryByText('加载中...')).toBeNull();
expect(screen.getAllByText('奇幻拼图').length).toBeGreaterThan(0);
});
test('mobile recommend next level keeps runtime visual stable when active work changes', async () => {
const animationCallbacks: FrameRequestCallback[] = [];
Object.defineProperty(window, 'requestAnimationFrame', {
configurable: true,
writable: true,
value: vi.fn((callback: FrameRequestCallback) => {
animationCallbacks.push(callback);
return animationCallbacks.length;
}),
});
Object.defineProperty(window, 'cancelAnimationFrame', {
configurable: true,
writable: true,
value: vi.fn(),
});
const firstEntry = {
...puzzlePublicEntry,
workId: 'puzzle-work-feed-1',
profileId: 'puzzle-profile-feed-1',
ownerUserId: 'user-feed-1',
publicWorkCode: 'PZ-FEED1',
worldName: '当前拼图',
coverImageSrc: 'current-cover.png',
} satisfies PlatformPublicGalleryCard;
const similarEntry = {
...puzzlePublicEntry,
workId: 'puzzle-work-similar-1',
profileId: 'puzzle-profile-similar-1',
ownerUserId: 'user-feed-2',
publicWorkCode: 'PZ-SIMILAR1',
worldName: '相似拼图',
coverImageSrc: 'similar-cover.png',
} satisfies PlatformPublicGalleryCard;
const { rerender } = renderLoggedOutHomeView(vi.fn(), {
latestEntries: [firstEntry, similarEntry],
activeRecommendEntryKey: 'puzzle:user-feed-1:puzzle-profile-feed-1',
isRecommendRuntimeReady: true,
});
act(() => {
animationCallbacks.splice(0).forEach((callback) => callback(16));
});
await waitFor(() => {
expect(
document.querySelector('.platform-recommend-runtime-cover')?.className,
).toContain('platform-recommend-runtime-cover--hidden');
});
rerender(
<AuthUiContext.Provider
value={{
user: null,
canAccessProtectedData: false,
openLoginModal: vi.fn(),
requireAuth: vi.fn(),
openSettingsModal: vi.fn(),
openAccountModal: vi.fn(),
setCurrentUser: vi.fn(),
logout: vi.fn(async () => undefined),
musicVolume: 0.42,
setMusicVolume: vi.fn(),
platformTheme: 'light',
setPlatformTheme: vi.fn(),
isHydratingSettings: false,
isPersistingSettings: false,
settingsError: null,
}}
>
<RpgEntryHomeView
activeTab="home"
isDesktopLayout={false}
onTabChange={vi.fn()}
hasSavedGame={false}
savedSnapshot={null}
saveEntries={[]}
saveError={null}
featuredEntries={[]}
latestEntries={[firstEntry, similarEntry]}
myEntries={[]}
historyEntries={[]}
profileDashboard={null}
isLoadingPlatform={false}
isLoadingDashboard={false}
isResumingSaveWorldKey={null}
platformError={null}
dashboardError={null}
onContinueGame={vi.fn()}
onResumeSave={vi.fn()}
onOpenCreateWorld={vi.fn()}
onOpenCreateTypePicker={vi.fn()}
onOpenGalleryDetail={vi.fn()}
recommendRuntimeContent={<div data-testid="recommend-runtime" />}
activeRecommendEntryKey="puzzle:user-feed-2:puzzle-profile-similar-1"
isRecommendRuntimeReady
onOpenLibraryDetail={vi.fn()}
onSearchPublicCode={vi.fn()}
/>
</AuthUiContext.Provider>,
);
const rail = document.querySelector(
'.platform-recommend-swipe-rail',
) as HTMLElement | null;
expect(rail?.className).toContain('platform-recommend-swipe-rail--settled');
expect(rail?.style.transform).toBe('translate3d(0, 0px, 0)');
expect(screen.getByLabelText('相似拼图 作品信息')).toBeTruthy();
expect(
document.querySelector('.platform-recommend-runtime-cover')?.className,
).toContain('platform-recommend-runtime-cover--hidden');
});
test('logged in recommend runtime preloads adjacent work previews and drag switches like video feed', () => {

View File

@@ -38,6 +38,7 @@ import {
type CSSProperties,
type PointerEvent,
type ReactNode,
Suspense,
useCallback,
useEffect,
useMemo,
@@ -196,6 +197,7 @@ export interface RpgEntryHomeViewProps {
recommendRuntimeContent?: ReactNode;
activeRecommendEntryKey?: string | null;
isStartingRecommendEntry?: boolean;
isRecommendRuntimeReady?: boolean;
recommendRuntimeError?: string | null;
onSelectNextRecommendEntry?: (activeEntryKey?: string | null) => void;
onSelectPreviousRecommendEntry?: (activeEntryKey?: string | null) => void;
@@ -952,6 +954,115 @@ function RecommendRuntimePreviewCard({
);
}
function RecommendRuntimeCover({
entry,
className = '',
}: {
entry: PlatformPublicGalleryCard;
className?: string;
}) {
const coverImage = resolvePlatformWorldCoverImage(entry);
const fallbackCoverImage = resolvePlatformWorldFallbackCoverImage(entry);
return (
<div
className={`platform-recommend-runtime-cover ${className}`}
aria-hidden="true"
>
{coverImage || fallbackCoverImage ? (
<PlatformWorkCoverArtwork
entry={entry}
imageSrc={coverImage}
fallbackSrc={fallbackCoverImage}
alt=""
className="absolute inset-0 h-full w-full object-cover"
/>
) : (
<div className="absolute inset-0 bg-[radial-gradient(circle_at_22%_18%,rgba(255,255,255,0.28),transparent_30%),linear-gradient(135deg,rgba(255,118,117,0.42),rgba(89,164,255,0.34))]" />
)}
<div className="absolute inset-0 bg-[linear-gradient(180deg,rgba(0,0,0,0.05),rgba(0,0,0,0.34))]" />
</div>
);
}
function RecommendRuntimeMountedProbe({
onMounted,
}: {
onMounted: () => void;
}) {
useEffect(() => {
const animationFrameId = window.requestAnimationFrame(onMounted);
return () => window.cancelAnimationFrame(animationFrameId);
}, [onMounted]);
return null;
}
function RecommendRuntimeVisual({
entry,
runtimeContent,
isStarting,
isRuntimeReady,
}: {
entry: PlatformPublicGalleryCard;
runtimeContent?: ReactNode;
isStarting: boolean;
isRuntimeReady: boolean;
}) {
const [isRuntimeMounted, setIsRuntimeMounted] = useState(false);
const activeEntryKey = buildPublicGalleryCardKey(entry);
const previousEntryKeyRef = useRef(activeEntryKey);
useEffect(() => {
if (previousEntryKeyRef.current === activeEntryKey) {
return;
}
previousEntryKeyRef.current = activeEntryKey;
setIsRuntimeMounted((currentValue) => {
// 中文注释:拼图推荐流“下一关”会在同一个 run 内切到相似作品;
// 此时只更新作品信息和分享基准,不应重显封面造成运行态闪跳。
if (currentValue && !isStarting && isRuntimeReady) {
return currentValue;
}
return false;
});
}, [activeEntryKey, isRuntimeReady, isStarting]);
const handleRuntimeMounted = useCallback(() => {
if (!isStarting && isRuntimeReady) {
setIsRuntimeMounted(true);
}
}, [isRuntimeReady, isStarting]);
const shouldShowCover =
!runtimeContent || isStarting || !isRuntimeReady || !isRuntimeMounted;
return (
<div className="platform-recommend-runtime-visual">
{runtimeContent ? (
<Suspense fallback={null}>
<div
className="platform-recommend-runtime-viewport"
aria-hidden={shouldShowCover}
>
{runtimeContent}
</div>
<RecommendRuntimeMountedProbe
key={activeEntryKey}
onMounted={handleRuntimeMounted}
/>
</Suspense>
) : null}
<RecommendRuntimeCover
entry={entry}
className={
shouldShowCover ? '' : 'platform-recommend-runtime-cover--hidden'
}
/>
</div>
);
}
function RecommendSwipeCard({
entry,
authorAvatarUrl,
@@ -4014,6 +4125,7 @@ export function RpgEntryHomeView({
recommendRuntimeContent,
activeRecommendEntryKey = null,
isStartingRecommendEntry = false,
isRecommendRuntimeReady = false,
recommendRuntimeError = null,
onSelectNextRecommendEntry,
onSelectPreviousRecommendEntry,
@@ -5712,10 +5824,6 @@ export function RpgEntryHomeView({
{recommendRuntimeError}
</button>
</section>
) : isStartingRecommendEntry ? (
<section className="platform-recommend-runtime-panel">
<div className="platform-recommend-runtime-state">...</div>
</section>
) : activeRecommendEntry ? (
<div
ref={recommendCardStageRef}
@@ -5757,9 +5865,12 @@ export function RpgEntryHomeView({
)}
isActive
visual={
<div className="platform-recommend-runtime-viewport">
{recommendRuntimeContent}
</div>
<RecommendRuntimeVisual
entry={activeRecommendEntry}
runtimeContent={recommendRuntimeContent}
isStarting={isStartingRecommendEntry}
isRuntimeReady={isRecommendRuntimeReady}
/>
}
onDragPointerDown={beginRecommendDrag}
onDragPointerMove={moveRecommendDrag}

View File

@@ -237,7 +237,7 @@ test('resolves public work author from display name and public user code before
expect(resolvePlatformWorkAuthorDisplayName(card, null)).toBe('敲木鱼玩家');
});
test('public work author display hides phone masks and public user codes on cards', () => {
test('public work author display keeps phone masks and hides bare public user codes on cards', () => {
const card = mapWoodenFishWorkToPlatformGalleryCard({
publicWorkCode: 'WF-AUTHOR2',
workId: 'wooden-fish-work-author-mask',
@@ -263,8 +263,18 @@ test('public work author display hides phone masks and public user codes on card
displayName: '158****3533',
avatarUrl: null,
}),
).toBe('玩家');
expect(resolvePlatformWorkAuthorDisplayName(card, null)).toBe('玩家');
).toBe('158****3533');
expect(resolvePlatformWorkAuthorDisplayName(card, null)).toBe(
'158****3533 · SY-00000003',
);
const publicCodeOnlyCard = {
...card,
authorDisplayName: 'SY-00000003',
};
expect(resolvePlatformWorkAuthorDisplayName(publicCodeOnlyCard, null)).toBe(
'玩家',
);
});
test('keeps baby object match public card code and template label intact', () => {

View File

@@ -909,9 +909,6 @@ function normalizePlatformPublicAuthorName(value: string | null | undefined) {
}
const compact = normalized.replace(/\s+/gu, '');
if (/^\d+\*+\d+(?:[·.-]?SY-\d+)?$/iu.test(compact)) {
return '';
}
if (/^SY-\d+$/iu.test(compact)) {
return '';
}