feat: refine wooden fish runtime generation
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@@ -356,7 +356,7 @@ describe('miniGameDraftGenerationProgress', () => {
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]);
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});
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test('wooden fish draft generation exposes hit object and sound pipeline', () => {
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test('wooden fish draft generation exposes hit object, background and sound pipeline', () => {
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const state = createMiniGameDraftGenerationState('wooden-fish');
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const progress = buildMiniGameDraftGenerationProgress(
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@@ -367,6 +367,7 @@ describe('miniGameDraftGenerationProgress', () => {
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expect(progress?.steps.map((step) => step.id)).toEqual([
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'wooden-fish-draft',
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'wooden-fish-hit-object',
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'wooden-fish-background',
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'wooden-fish-hit-sound',
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'wooden-fish-write-draft',
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]);
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