refactor(api-server): narrow puzzle state surface
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@@ -18,6 +18,10 @@ pub struct CreatePuzzleAgentSessionRequest {
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#[serde(default)]
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pub reference_image_srcs: Vec<String>,
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#[serde(default)]
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pub reference_image_asset_object_id: Option<String>,
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#[serde(default)]
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pub reference_image_asset_object_ids: Vec<String>,
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#[serde(default)]
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pub image_model: Option<String>,
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#[serde(default)]
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pub ai_redraw: Option<bool>,
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@@ -43,6 +47,10 @@ pub struct ExecutePuzzleAgentActionRequest {
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#[serde(default)]
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pub reference_image_srcs: Vec<String>,
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#[serde(default)]
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pub reference_image_asset_object_id: Option<String>,
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#[serde(default)]
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pub reference_image_asset_object_ids: Vec<String>,
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#[serde(default)]
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pub image_model: Option<String>,
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#[serde(default)]
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pub ai_redraw: Option<bool>,
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