feat: connect child motion warmup to mocap input
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This commit is contained in:
2026-05-10 21:22:50 +08:00
parent 7f2461313e
commit 54c2d6de47
6 changed files with 846 additions and 55 deletions

View File

@@ -1,6 +1,6 @@
/* @vitest-environment jsdom */
import { fireEvent, render, screen } from '@testing-library/react';
import { act, fireEvent, render, screen } from '@testing-library/react';
import { afterEach, beforeEach, expect, test, vi } from 'vitest';
import { ChildMotionWarmupDemo } from './ChildMotionWarmupDemo';
@@ -9,9 +9,40 @@ import {
resetChildMotionWarmupRuntimeSession,
} from './childMotionWarmupModel';
const mocapMock = vi.hoisted(() => ({
status: 'connected' as 'idle' | 'connecting' | 'connected' | 'error',
command: null as null | {
actions: string[];
hands?: Array<{ x: number; y: number; state: string; side: string }>;
primaryHand?: { x: number; y: number; state: string; side: string } | null;
leftHand?: { x: number; y: number; state: string; side: string } | null;
rightHand?: { x: number; y: number; state: string; side: string } | null;
bodyCenter?: { x: number; y: number } | null;
},
receivedAtMs: 1,
}));
vi.mock('../../services/useMocapInput', () => ({
useMocapInput: ({ enabled }: { enabled: boolean }) => ({
status: enabled ? mocapMock.status : 'idle',
latestCommand: enabled ? mocapMock.command : null,
rawPacketPreview:
enabled && mocapMock.command
? {
text: JSON.stringify(mocapMock.command),
receivedAtMs: mocapMock.receivedAtMs,
}
: null,
error: null,
}),
}));
beforeEach(() => {
resetChildMotionWarmupRuntimeSession();
vi.restoreAllMocks();
mocapMock.status = 'connected';
mocapMock.command = null;
mocapMock.receivedAtMs = 1;
Object.defineProperty(navigator, 'mediaDevices', {
configurable: true,
value: undefined,
@@ -19,6 +50,7 @@ beforeEach(() => {
});
afterEach(() => {
vi.useRealTimers();
vi.restoreAllMocks();
});
@@ -57,6 +89,241 @@ test('developer keyboard input moves the avatar and triggers jump state', () =>
expect(avatar.className).toContain('child-motion-avatar--jumping');
});
test('mocap body center keeps the warmup flow on the motion data source', async () => {
vi.useFakeTimers();
mocapMock.command = {
actions: [],
bodyCenter: { x: 0.5, y: 0.6 },
hands: [],
primaryHand: null,
leftHand: null,
rightHand: null,
};
const { rerender, unmount } = render(<ChildMotionWarmupDemo />);
expect(screen.queryByText('摄像头暂不可用,已切换到本地演示')).toBeNull();
expect(screen.queryByText('动作数据已连接,等待识别')).toBeNull();
expect(screen.getByTestId('child-motion-avatar').getAttribute('style')).toContain(
'left: 50%',
);
await act(async () => {
vi.advanceTimersByTime(2100);
await vi.runOnlyPendingTimersAsync();
});
await vi.waitFor(() => {
expect(screen.getByText('打个招呼')).toBeTruthy();
});
mocapMock.command = {
actions: ['open_palm'],
bodyCenter: { x: 0.5, y: 0.6 },
hands: [{ x: 0.48, y: 0.34, state: 'open_palm', side: 'left' }],
primaryHand: { x: 0.48, y: 0.34, state: 'open_palm', side: 'left' },
leftHand: { x: 0.48, y: 0.34, state: 'open_palm', side: 'left' },
rightHand: null,
};
mocapMock.receivedAtMs += 1;
await act(async () => {
rerender(<ChildMotionWarmupDemo />);
vi.advanceTimersByTime(1000);
await vi.runOnlyPendingTimersAsync();
});
await vi.waitFor(() => {
expect(screen.getByText('准备热身')).toBeTruthy();
});
await act(async () => {
vi.advanceTimersByTime(1000);
await vi.runOnlyPendingTimersAsync();
});
await vi.waitFor(() => {
expect(screen.getByRole('heading', { name: '向左一步' })).toBeTruthy();
});
mocapMock.command = {
actions: [],
bodyCenter: { x: 0.34, y: 0.6 },
hands: [],
primaryHand: null,
leftHand: null,
rightHand: null,
};
mocapMock.receivedAtMs += 1;
await act(async () => {
rerender(<ChildMotionWarmupDemo />);
});
await vi.waitFor(() => {
expect(screen.getByTestId('child-motion-avatar').getAttribute('style')).toContain(
'left: 34%',
);
});
await act(async () => {
vi.advanceTimersByTime(2100);
await vi.runOnlyPendingTimersAsync();
});
await vi.waitFor(() => {
expect(screen.getByRole('heading', { name: '回到中间来' })).toBeTruthy();
});
await act(async () => {
unmount();
});
vi.useRealTimers();
});
test('mocap open palm completes the greeting wave step', async () => {
vi.useFakeTimers();
const { rerender, unmount } = render(<ChildMotionWarmupDemo />);
await act(async () => {
vi.advanceTimersByTime(2100);
await vi.runOnlyPendingTimersAsync();
});
await vi.waitFor(() => {
expect(screen.getByText('打个招呼')).toBeTruthy();
});
mocapMock.command = {
actions: ['open_palm'],
hands: [{ x: 0.46, y: 0.34, state: 'open_palm', side: 'left' }],
primaryHand: { x: 0.46, y: 0.34, state: 'open_palm', side: 'left' },
leftHand: { x: 0.46, y: 0.34, state: 'open_palm', side: 'left' },
rightHand: null,
};
mocapMock.receivedAtMs += 1;
await act(async () => {
rerender(<ChildMotionWarmupDemo />);
});
await vi.waitFor(() => {
expect(screen.getByText('准备热身')).toBeTruthy();
});
await act(async () => {
unmount();
});
vi.useRealTimers();
});
test('mocap hand tracks complete left and right wave steps only after movement is visible', async () => {
vi.useFakeTimers();
const { rerender, unmount } = render(<ChildMotionWarmupDemo />);
const advancePositionStep = async (key: string, code: string) => {
await act(async () => {
fireEvent.keyDown(window, { key, code });
});
await act(async () => {
vi.advanceTimersByTime(2100);
await vi.runOnlyPendingTimersAsync();
});
await act(async () => {
fireEvent.keyUp(window, { key, code });
});
};
await act(async () => {
vi.advanceTimersByTime(2100);
await vi.runOnlyPendingTimersAsync();
});
await vi.waitFor(() => {
expect(screen.getByText('打个招呼')).toBeTruthy();
});
mocapMock.command = {
actions: ['open_palm'],
hands: [{ x: 0.48, y: 0.34, state: 'open_palm', side: 'left' }],
primaryHand: { x: 0.48, y: 0.34, state: 'open_palm', side: 'left' },
leftHand: { x: 0.48, y: 0.34, state: 'open_palm', side: 'left' },
rightHand: null,
};
mocapMock.receivedAtMs += 1;
await act(async () => {
rerender(<ChildMotionWarmupDemo />);
});
await act(async () => {
vi.advanceTimersByTime(1000);
await vi.runOnlyPendingTimersAsync();
});
await advancePositionStep('a', 'KeyA');
await act(async () => {
vi.advanceTimersByTime(120);
await vi.runOnlyPendingTimersAsync();
vi.advanceTimersByTime(2100);
await vi.runOnlyPendingTimersAsync();
});
await advancePositionStep('d', 'KeyD');
await act(async () => {
vi.advanceTimersByTime(120);
await vi.runOnlyPendingTimersAsync();
vi.advanceTimersByTime(2100);
await vi.runOnlyPendingTimersAsync();
});
await vi.waitFor(() => {
expect(screen.getByRole('heading', { name: '挥动左手' })).toBeTruthy();
});
mocapMock.command = {
actions: [],
leftHand: { x: 0.3, y: 0.38, state: 'unknown', side: 'left' },
primaryHand: { x: 0.3, y: 0.38, state: 'unknown', side: 'left' },
rightHand: null,
};
mocapMock.receivedAtMs += 1;
await act(async () => {
rerender(<ChildMotionWarmupDemo />);
});
mocapMock.command = {
actions: [],
leftHand: { x: 0.39, y: 0.36, state: 'unknown', side: 'left' },
primaryHand: { x: 0.39, y: 0.36, state: 'unknown', side: 'left' },
rightHand: null,
};
mocapMock.receivedAtMs += 1;
await act(async () => {
rerender(<ChildMotionWarmupDemo />);
});
mocapMock.command = {
actions: [],
leftHand: { x: 0.31, y: 0.34, state: 'unknown', side: 'left' },
primaryHand: { x: 0.31, y: 0.34, state: 'unknown', side: 'left' },
rightHand: null,
};
mocapMock.receivedAtMs += 1;
await act(async () => {
rerender(<ChildMotionWarmupDemo />);
});
await vi.waitFor(() => {
expect(screen.getByRole('heading', { name: '挥动右手' })).toBeTruthy();
});
mocapMock.command = {
actions: ['right_hand_wave'],
leftHand: null,
primaryHand: { x: 0.64, y: 0.35, state: 'unknown', side: 'right' },
rightHand: { x: 0.64, y: 0.35, state: 'unknown', side: 'right' },
};
mocapMock.receivedAtMs += 1;
await act(async () => {
rerender(<ChildMotionWarmupDemo />);
});
await vi.waitFor(() => {
expect(screen.getByRole('heading', { name: '原地跳一下' })).toBeTruthy();
});
await act(async () => {
vi.advanceTimersByTime(720);
await vi.runOnlyPendingTimersAsync();
unmount();
});
vi.useRealTimers();
});
test('connects camera stream and releases it on unmount', async () => {
const stopTrack = vi.fn();
const stream = {
@@ -79,7 +346,8 @@ test('connects camera stream and releases it on unmount', async () => {
const { unmount } = render(<ChildMotionWarmupDemo />);
expect(await screen.findByText('正在连接摄像头')).toBeTruthy();
expect(screen.queryByText('摄像头暂不可用,已切换到本地演示')).toBeNull();
expect(screen.getByText('动作数据已连接,等待识别')).toBeTruthy();
await vi.waitFor(() => {
expect(getUserMedia).toHaveBeenCalledWith({
audio: false,