Update Match3D/image-generation docs & code

Adds/updates documentation, assets and implementation for Match3D and puzzle image generation workflows. Key changes: decision logs and pitfalls updated to prefer VectorEngine Gemini for Match3D material sheets and to require edits (multipart) for 1:1 container reference images; guidance added for when to use APIMart vs VectorEngine. .env.example clarified APIMart/Responses config. Many new public assets and PPT visuals added. Code changes across frontend and backend: updated shared contracts, server-rs match3d/puzzle/image-generation handlers, VectorEngine/OpenAI image generation clients, and multiple React components/tests to handle UI/background/container image signing, edits workflow, and puzzle UI background resolution. Added src/services/puzzle-runtime/puzzleUiBackgroundSource.ts and related test updates. Includes notes about multipart HTTP/1.1 requirement and test/verification commands in docs.
This commit is contained in:
2026-05-14 20:34:45 +08:00
parent d33c937ebc
commit 548db78ca7
103 changed files with 6687 additions and 3270 deletions

View File

@@ -64,7 +64,11 @@ pub struct PersistMatch3DGeneratedModelResponse {
pub struct GenerateMatch3DCoverImageRequest {
pub prompt: String,
#[serde(default)]
pub uploaded_image_src: Option<String>,
#[serde(default)]
pub reference_image_src: Option<String>,
#[serde(default)]
pub reference_image_srcs: Vec<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
@@ -92,10 +96,28 @@ pub struct GenerateMatch3DBackgroundImageResponse {
pub prompt: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct GenerateMatch3DContainerImageRequest {
pub prompt: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct GenerateMatch3DContainerImageResponse {
pub item: Match3DWorkProfileResponse,
pub container_image_src: String,
pub container_image_object_key: String,
pub generated_background_asset: Match3DGeneratedBackgroundAssetResponse,
pub prompt: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct GenerateMatch3DItemAssetsRequest {
pub item_names: Vec<String>,
#[serde(default)]
pub mode: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]

View File

@@ -120,6 +120,8 @@ pub struct PuzzleRuntimeLevelSnapshotResponse {
#[serde(default)]
pub ui_background_image_src: Option<String>,
#[serde(default)]
pub ui_background_image_object_key: Option<String>,
#[serde(default)]
pub background_music: Option<CreationAudioAsset>,
pub board: PuzzleBoardSnapshotResponse,
pub status: String,