@@ -13,6 +13,7 @@ import {
|
||||
getCustomWorldAgentSession,
|
||||
streamCustomWorldAgentMessage,
|
||||
} from '../../services/aiService';
|
||||
import type { HydratedSavedGameSnapshot } from '../../persistence/runtimeSnapshotTypes';
|
||||
import type { AuthUser } from '../../services/authService';
|
||||
import {
|
||||
clearProfileBrowseHistory,
|
||||
@@ -29,14 +30,30 @@ import {
|
||||
} from '../../services/storageService';
|
||||
import type { GameState } from '../../types';
|
||||
import {
|
||||
type PlatformSettingsSection,
|
||||
AuthUiContext,
|
||||
type PlatformSettingsSection,
|
||||
} from '../auth/AuthUiContext';
|
||||
import {
|
||||
PreGameSelectionFlow,
|
||||
type SelectionStage,
|
||||
} from './PreGameSelectionFlow';
|
||||
|
||||
async function clickFirstButtonByName(
|
||||
user: ReturnType<typeof userEvent.setup>,
|
||||
name: string | RegExp,
|
||||
) {
|
||||
const buttons = screen.getAllByRole('button', { name });
|
||||
await user.click(buttons[0]!);
|
||||
}
|
||||
|
||||
async function clickFirstAsyncButtonByName(
|
||||
user: ReturnType<typeof userEvent.setup>,
|
||||
name: string | RegExp,
|
||||
) {
|
||||
const buttons = await screen.findAllByRole('button', { name });
|
||||
await user.click(buttons[0]!);
|
||||
}
|
||||
|
||||
vi.mock('../../services/aiService', () => ({
|
||||
createCustomWorldAgentSession: vi.fn(),
|
||||
executeCustomWorldAgentAction: vi.fn(),
|
||||
@@ -204,6 +221,26 @@ type TestAuthValue = {
|
||||
settingsError: string | null;
|
||||
};
|
||||
|
||||
function createAuthValue(overrides: Partial<TestAuthValue> = {}): TestAuthValue {
|
||||
return {
|
||||
user: mockAuthUser,
|
||||
openLoginModal: () => {},
|
||||
requireAuth: (action) => action(),
|
||||
openSettingsModal: () => {},
|
||||
openAccountModal: () => {},
|
||||
logout: async () => {},
|
||||
setGlobalAccountActionsVisible: () => {},
|
||||
musicVolume: 0.42,
|
||||
setMusicVolume: () => {},
|
||||
platformTheme: 'light',
|
||||
setPlatformTheme: () => {},
|
||||
isHydratingSettings: false,
|
||||
isPersistingSettings: false,
|
||||
settingsError: null,
|
||||
...overrides,
|
||||
};
|
||||
}
|
||||
|
||||
function TestWrapper({
|
||||
withAuth = false,
|
||||
authValue,
|
||||
@@ -211,7 +248,7 @@ function TestWrapper({
|
||||
}: {
|
||||
withAuth?: boolean;
|
||||
authValue?: TestAuthValue;
|
||||
onContinueGame?: (snapshot?: unknown) => void;
|
||||
onContinueGame?: (snapshot?: HydratedSavedGameSnapshot | null) => void;
|
||||
} = {}) {
|
||||
const [selectionStage, setSelectionStage] =
|
||||
useState<SelectionStage>('platform');
|
||||
@@ -235,24 +272,7 @@ function TestWrapper({
|
||||
|
||||
return (
|
||||
<AuthUiContext.Provider
|
||||
value={
|
||||
authValue ?? {
|
||||
user: mockAuthUser,
|
||||
openLoginModal: () => {},
|
||||
requireAuth: (action) => action(),
|
||||
openSettingsModal: () => {},
|
||||
openAccountModal: () => {},
|
||||
logout: async () => {},
|
||||
setGlobalAccountActionsVisible: () => {},
|
||||
musicVolume: 0.42,
|
||||
setMusicVolume: () => {},
|
||||
platformTheme: 'light',
|
||||
setPlatformTheme: () => {},
|
||||
isHydratingSettings: false,
|
||||
isPersistingSettings: false,
|
||||
settingsError: null,
|
||||
}
|
||||
}
|
||||
value={authValue ?? createAuthValue()}
|
||||
>
|
||||
{content}
|
||||
</AuthUiContext.Provider>
|
||||
@@ -292,7 +312,7 @@ beforeEach(() => {
|
||||
bottomTab: 'adventure',
|
||||
currentStory: null,
|
||||
gameState: {} as GameState,
|
||||
},
|
||||
} as HydratedSavedGameSnapshot,
|
||||
});
|
||||
vi.mocked(upsertProfileBrowseHistory).mockResolvedValue([]);
|
||||
vi.mocked(clearProfileBrowseHistory).mockResolvedValue([]);
|
||||
@@ -351,8 +371,8 @@ test('create tab opens game type modal, keeps AIRP and visual novel locked, and
|
||||
|
||||
render(<TestWrapper />);
|
||||
|
||||
await user.click(screen.getByRole('button', { name: '创作' }));
|
||||
await user.click(screen.getByRole('button', { name: /开启新的创作/u }));
|
||||
await clickFirstButtonByName(user, '创作');
|
||||
await clickFirstButtonByName(user, /开启新的创作/u);
|
||||
|
||||
expect(screen.getByText('选择创作类型')).toBeTruthy();
|
||||
|
||||
@@ -399,14 +419,11 @@ test('clicking a public work while logged out routes through requireAuth', async
|
||||
|
||||
render(
|
||||
<TestWrapper
|
||||
authValue={{
|
||||
authValue={createAuthValue({
|
||||
user: null,
|
||||
openLoginModal: () => {},
|
||||
requireAuth,
|
||||
openAccountModal: () => {},
|
||||
logout: async () => {},
|
||||
setGlobalAccountActionsVisible: () => {},
|
||||
}}
|
||||
})}
|
||||
/>,
|
||||
);
|
||||
|
||||
@@ -425,19 +442,16 @@ test('selecting RPG creation while logged out routes through requireAuth', async
|
||||
|
||||
render(
|
||||
<TestWrapper
|
||||
authValue={{
|
||||
authValue={createAuthValue({
|
||||
user: null,
|
||||
openLoginModal: () => {},
|
||||
requireAuth,
|
||||
openAccountModal: () => {},
|
||||
logout: async () => {},
|
||||
setGlobalAccountActionsVisible: () => {},
|
||||
}}
|
||||
})}
|
||||
/>,
|
||||
);
|
||||
|
||||
await user.click(screen.getByRole('button', { name: '创作' }));
|
||||
await user.click(screen.getByRole('button', { name: /开启新的创作/u }));
|
||||
await clickFirstButtonByName(user, '创作');
|
||||
await clickFirstButtonByName(user, /开启新的创作/u);
|
||||
await user.click(screen.getByRole('button', { name: /角色扮演 RPG/u }));
|
||||
|
||||
expect(requireAuth).toHaveBeenCalledTimes(1);
|
||||
@@ -449,8 +463,8 @@ test('starting draft generation leaves the agent workspace and shows the generat
|
||||
|
||||
render(<TestWrapper />);
|
||||
|
||||
await user.click(screen.getByRole('button', { name: '创作' }));
|
||||
await user.click(screen.getByRole('button', { name: /开启新的创作/u }));
|
||||
await clickFirstButtonByName(user, '创作');
|
||||
await clickFirstButtonByName(user, /开启新的创作/u);
|
||||
await user.click(screen.getByRole('button', { name: /角色扮演 RPG/u }));
|
||||
|
||||
expect(
|
||||
@@ -582,8 +596,8 @@ test('existing draft sessions enter the legacy result layout directly', async ()
|
||||
|
||||
render(<TestWrapper />);
|
||||
|
||||
await user.click(screen.getByRole('button', { name: '创作' }));
|
||||
await user.click(screen.getByRole('button', { name: /开启新的创作/u }));
|
||||
await clickFirstButtonByName(user, '创作');
|
||||
await clickFirstButtonByName(user, /开启新的创作/u);
|
||||
await user.click(screen.getByRole('button', { name: /角色扮演 RPG/u }));
|
||||
|
||||
await waitFor(
|
||||
@@ -608,8 +622,6 @@ test('existing draft sessions enter the legacy result layout directly', async ()
|
||||
});
|
||||
|
||||
test('authenticated users with save archives default into the saves tab', async () => {
|
||||
const user = userEvent.setup();
|
||||
|
||||
vi.mocked(listProfileSaveArchives).mockResolvedValue([
|
||||
{
|
||||
worldKey: 'custom:world-1',
|
||||
@@ -626,9 +638,9 @@ test('authenticated users with save archives default into the saves tab', async
|
||||
|
||||
render(<TestWrapper withAuth />);
|
||||
|
||||
expect(await screen.findByText('全部存档')).toBeTruthy();
|
||||
expect(await screen.findByText('潮雾列岛')).toBeTruthy();
|
||||
expect(screen.getByText('最近更新时间排序')).toBeTruthy();
|
||||
expect((await screen.findAllByText('全部存档')).length).toBeGreaterThan(0);
|
||||
expect((await screen.findAllByText('潮雾列岛')).length).toBeGreaterThan(0);
|
||||
expect(screen.getAllByText('最近更新时间排序').length).toBeGreaterThan(0);
|
||||
});
|
||||
|
||||
test('save tab can resume a selected archive directly into the game', async () => {
|
||||
@@ -668,12 +680,12 @@ test('save tab can resume a selected archive directly into the game', async () =
|
||||
gameState: {
|
||||
worldType: 'CUSTOM',
|
||||
} as GameState,
|
||||
},
|
||||
} as HydratedSavedGameSnapshot,
|
||||
});
|
||||
|
||||
render(<TestWrapper withAuth onContinueGame={handleContinueGame} />);
|
||||
|
||||
await user.click(await screen.findByRole('button', { name: /潮雾列岛/u }));
|
||||
await clickFirstAsyncButtonByName(user, /潮雾列岛/u);
|
||||
|
||||
await waitFor(() => {
|
||||
expect(resumeProfileSaveArchive).toHaveBeenCalledWith('custom:world-1');
|
||||
@@ -719,8 +731,8 @@ test('owned world detail can delete a work and return to the create tab list', a
|
||||
|
||||
render(<TestWrapper withAuth />);
|
||||
|
||||
await user.click(screen.getByRole('button', { name: '创作' }));
|
||||
await user.click(await screen.findByRole('button', { name: /潮雾列岛/u }));
|
||||
await clickFirstButtonByName(user, '创作');
|
||||
await clickFirstAsyncButtonByName(user, /潮雾列岛/u);
|
||||
await user.click(await screen.findByRole('button', { name: '删除作品' }));
|
||||
|
||||
await waitFor(() => {
|
||||
@@ -731,6 +743,7 @@ test('owned world detail can delete a work and return to the create tab list', a
|
||||
expect(screen.queryByRole('button', { name: '删除作品' })).toBeNull();
|
||||
});
|
||||
expect(
|
||||
screen.getByText('你还没有保存任何自定义世界,先创建一个草稿开始吧。'),
|
||||
screen.getAllByText('你还没有保存任何自定义世界,先创建一个草稿开始吧。')
|
||||
.length,
|
||||
).toBeTruthy();
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user