feat: add child motion entry and fix auth env
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This commit is contained in:
2026-05-10 18:27:51 +08:00
parent 86fc382413
commit 46a254f142
22 changed files with 2868 additions and 58 deletions

View File

@@ -3,7 +3,7 @@
import { render, screen, waitFor, within } from '@testing-library/react';
import userEvent from '@testing-library/user-event';
import { useState } from 'react';
import { beforeEach, expect, test, vi } from 'vitest';
import { afterEach, beforeEach, expect, test, vi } from 'vitest';
import type { BigFishWorkSummary } from '../../../packages/shared/src/contracts/bigFishWorkSummary';
import type { CreativeAgentSessionSnapshot } from '../../../packages/shared/src/contracts/creativeAgent';
@@ -2332,6 +2332,10 @@ beforeEach(() => {
);
});
afterEach(() => {
vi.unstubAllEnvs();
});
test('create tab shows template tabs and embeds puzzle form by default', async () => {
const user = userEvent.setup();
@@ -2364,7 +2368,7 @@ test('create tab shows template tabs and embeds puzzle form by default', async (
expect(screen.queryByRole('button', { name: //u })).toBeNull();
expect(screen.queryByPlaceholderText('问一问百梦')).toBeNull();
expect(screen.queryByRole('button', { name: //u })).toBeNull();
expect(screen.queryByRole('tab', { name: //u })).toBeNull();
expect(screen.getByRole('tab', { name: //u })).toBeTruthy();
expect(createRpgCreationSession).not.toHaveBeenCalled();
expect(match3dCreationClient.createSession).not.toHaveBeenCalled();
expect(createPuzzleAgentSession).not.toHaveBeenCalled();
@@ -2879,6 +2883,50 @@ test('logged out public detail gates big fish start before local runtime', async
expect(recordBigFishPlay).not.toHaveBeenCalled();
});
test('public code search blocks edutainment work when entry switch is disabled', async () => {
vi.stubEnv('VITE_ENABLE_EDUTAINMENT_ENTRY', 'false');
const user = userEvent.setup();
const edutainmentPuzzleWork: PuzzleWorkSummary = {
workId: 'puzzle-work-edutainment-1',
profileId: 'puzzle-profile-edutainment-1',
ownerUserId: 'user-2',
sourceSessionId: 'puzzle-session-edutainment-1',
authorDisplayName: '动作 Demo 作者',
levelName: '儿童动作热身 Demo',
summary: '寓教于乐专属动作 Demo。',
themeTags: ['运动', '安全', '拼图', '寓教于乐'],
coverImageSrc: null,
coverAssetId: null,
publicationStatus: 'published',
updatedAt: '2026-05-09T10:00:00.000Z',
publishedAt: '2026-05-09T10:00:00.000Z',
playCount: 3,
remixCount: 0,
likeCount: 0,
publishReady: true,
};
vi.mocked(listPuzzleGallery).mockResolvedValue({
items: [edutainmentPuzzleWork],
});
vi.mocked(getPuzzleGalleryDetail).mockResolvedValue({
item: edutainmentPuzzleWork,
});
render(<TestWrapper withAuth />);
await openDiscoverHub(user);
const searchInput = await screen.findByPlaceholderText(
'搜索作品号、名称、作者、描述',
);
await user.type(searchInput, 'PZ-TMENT1');
await user.click(screen.getByRole('button', { name: '搜索' }));
expect(await screen.findByText('未找到结果')).toBeTruthy();
expect(screen.queryByText('儿童动作热身 Demo')).toBeNull();
expect(getPuzzleGalleryDetail).not.toHaveBeenCalled();
});
test('creation hub clears all private work shelves immediately after logout state', async () => {
const user = userEvent.setup();
const loggedInAuth = createAuthValue();
@@ -3027,7 +3075,6 @@ test('published puzzle works appear on home and mobile game category channel', a
});
test('home recommendation starts embedded puzzle without global auth reset on local failure', async () => {
const user = userEvent.setup();
const publishedPuzzleWork = {
workId: 'puzzle-work-public-1',
profileId: 'puzzle-profile-public-1',