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@@ -1,7 +1,7 @@
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import {
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RUNTIME_ITEM_FUNCTIONAL_BIAS_VALUES,
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RUNTIME_ITEM_TONE_VALUES,
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} from '../../../../packages/shared/src/contracts/story.js';
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} from '../../../../packages/shared/src/contracts/rpgRuntimeQuestAssist.js';
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import {
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buildRuntimeItemIntentPromptText,
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RUNTIME_ITEM_INTENT_SYSTEM_PROMPT,
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@@ -1,7 +1,7 @@
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import type {
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RuntimeStoryActionRequest,
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RuntimeStoryPatch,
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} from '../../../../packages/shared/src/contracts/story.js';
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} from '../../../../packages/shared/src/contracts/rpgRuntimeStoryState.js';
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import { conflict, invalidRequest } from '../../errors.js';
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import {
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addInventoryItems,
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@@ -14,8 +14,8 @@ import {
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import { buildBuildToast } from '../inventory/inventoryStoryActionService.js';
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import {
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replaceRuntimeSessionRawGameState,
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type RuntimeSession,
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} from '../story/runtimeSession.js';
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} from '../rpg-runtime-story/RpgRuntimeSnapshotSync.js';
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import type { RuntimeSession } from '../rpg-runtime-story/RpgRuntimeSessionLoader.js';
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const SUPPORTED_TREASURE_STORY_FUNCTION_IDS = new Set<string>([
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'treasure_inspect',
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