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import {
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replaceRuntimeSessionRawGameState,
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syncRawGameState,
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} from './RpgRuntimeSessionDomain.js';
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/**
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* RPG runtime snapshot 同步入口。
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* 工作包 G 后 rawGameState 的回写与替换都统一从新域目录输出。
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*/
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export { replaceRuntimeSessionRawGameState, syncRawGameState };
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export const syncRpgRuntimeSnapshot = syncRawGameState;
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export const replaceRpgRuntimeSessionRawGameState =
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replaceRuntimeSessionRawGameState;
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