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packages/shared/src/contracts/rpgRuntimeQuestAssist.ts
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83
packages/shared/src/contracts/rpgRuntimeQuestAssist.ts
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/**
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* RPG 运行时任务辅助与道具意图共享契约。
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* 该文件只承载 quest / runtime item 辅助类型,不混入 runtime story 主状态。
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*/
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import type { JsonObject } from './common';
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export const QUEST_NARRATIVE_TYPES = [
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'bounty',
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'escort',
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'investigation',
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'retrieval',
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'relationship',
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'trial',
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] as const;
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export type SharedQuestNarrativeType = (typeof QUEST_NARRATIVE_TYPES)[number];
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export const QUEST_OBJECTIVE_KINDS = [
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'defeat_hostile_npc',
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'inspect_treasure',
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'spar_with_npc',
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'talk_to_npc',
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'reach_scene',
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'deliver_item',
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] as const;
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export type SharedQuestObjectiveKind = (typeof QUEST_OBJECTIVE_KINDS)[number];
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export const QUEST_URGENCY_LEVELS = ['low', 'medium', 'high'] as const;
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export type SharedQuestUrgency = (typeof QUEST_URGENCY_LEVELS)[number];
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export const QUEST_INTIMACY_LEVELS = [
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'transactional',
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'cooperative',
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'trust_based',
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] as const;
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export type SharedQuestIntimacy = (typeof QUEST_INTIMACY_LEVELS)[number];
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export const QUEST_REWARD_THEMES = [
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'currency',
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'resource',
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'relationship',
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'intel',
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'rare_item',
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] as const;
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export type SharedQuestRewardTheme = (typeof QUEST_REWARD_THEMES)[number];
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export const RUNTIME_ITEM_FUNCTIONAL_BIAS_VALUES = [
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'heal',
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'mana',
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'cooldown',
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'guard',
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'damage',
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] as const;
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export type SharedRuntimeItemFunctionalBias =
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(typeof RUNTIME_ITEM_FUNCTIONAL_BIAS_VALUES)[number];
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export const RUNTIME_ITEM_TONE_VALUES = [
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'grim',
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'mysterious',
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'martial',
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'ritual',
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'survival',
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] as const;
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export type SharedRuntimeItemTone = (typeof RUNTIME_ITEM_TONE_VALUES)[number];
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export type RuntimeItemIntentRequest<
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TContext = JsonObject,
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TPlan = JsonObject,
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> = {
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context: TContext;
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plans: TPlan[];
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};
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export type RuntimeItemIntentResponse<TIntent = JsonObject> = {
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intents: TIntent[];
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};
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export type QuestGenerationRequest<
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TState = JsonObject,
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TEncounter = JsonObject,
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> = {
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state: TState;
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encounter: TEncounter;
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};
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