feat: integrate jump-hop shelf and asset flow
This commit is contained in:
@@ -87,6 +87,8 @@ pub struct JumpHopWorkspaceCreateRequest {
|
||||
pub struct JumpHopActionRequest {
|
||||
pub action_type: JumpHopActionType,
|
||||
#[serde(default)]
|
||||
pub profile_id: Option<String>,
|
||||
#[serde(default)]
|
||||
pub work_title: Option<String>,
|
||||
#[serde(default)]
|
||||
pub work_description: Option<String>,
|
||||
@@ -102,6 +104,14 @@ pub struct JumpHopActionRequest {
|
||||
pub tile_prompt: Option<String>,
|
||||
#[serde(default)]
|
||||
pub end_mood_prompt: Option<String>,
|
||||
#[serde(default)]
|
||||
pub character_asset: Option<JumpHopCharacterAsset>,
|
||||
#[serde(default)]
|
||||
pub tile_atlas_asset: Option<JumpHopCharacterAsset>,
|
||||
#[serde(default)]
|
||||
pub tile_assets: Option<Vec<JumpHopTileAsset>>,
|
||||
#[serde(default)]
|
||||
pub cover_composite: Option<String>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
|
||||
|
||||
Reference in New Issue
Block a user