update: 表改动 主页改动
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This commit is contained in:
victo
2026-04-14 18:58:33 +08:00
parent 0981d6ee1b
commit 3d6f31433a
37 changed files with 2594 additions and 699 deletions

View File

@@ -1,17 +1,22 @@
import type { QueryResultRow } from 'pg';
import {
DEFAULT_MUSIC_VOLUME,
SAVE_SNAPSHOT_VERSION,
} from '../../../packages/shared/src/contracts/runtime.js';
import type {
CustomWorldProfileRecord,
RuntimeSettings,
SavedGameSnapshot,
} from '../../../packages/shared/src/contracts/runtime.js';
import {
type CustomWorldGalleryCard,
type CustomWorldLibraryEntry,
type CustomWorldPublicationStatus,
DEFAULT_MUSIC_VOLUME,
SAVE_SNAPSHOT_VERSION,
} from '../../../packages/shared/src/contracts/runtime.js';
import type { AppDatabase } from '../db.js';
import { extractCustomWorldLibraryMetadata } from './customWorldLibraryMetadata.js';
const MAX_CUSTOM_WORLD_PROFILES = 12;
const MAX_PUBLIC_CUSTOM_WORLD_PROFILES = 36;
export type SavedSnapshot = SavedGameSnapshot<unknown, string, unknown>;
@@ -27,8 +32,37 @@ type SettingsRow = QueryResultRow & {
musicVolume: number;
};
type ProfileRow = QueryResultRow & {
type CustomWorldEntryRow = QueryResultRow & {
ownerUserId: string;
profileId: string;
payload: CustomWorldProfileRecord;
visibility: CustomWorldPublicationStatus;
publishedAt: string | null;
updatedAt: string;
authorDisplayName: string;
worldName: string;
subtitle: string;
summaryText: string;
coverImageSrc: string | null;
themeMode: CustomWorldLibraryEntry['themeMode'];
playableNpcCount: number;
landmarkCount: number;
};
type CustomWorldCardRow = QueryResultRow & {
ownerUserId: string;
profileId: string;
visibility: CustomWorldPublicationStatus;
publishedAt: string | null;
updatedAt: string;
authorDisplayName: string;
worldName: string;
subtitle: string;
summaryText: string;
coverImageSrc: string | null;
themeMode: CustomWorldGalleryCard['themeMode'];
playableNpcCount: number;
landmarkCount: number;
};
export type RuntimeRepositoryPort = {
@@ -43,21 +77,134 @@ export type RuntimeRepositoryPort = {
userId: string,
settings: RuntimeSettings,
): Promise<RuntimeSettings>;
listCustomWorldProfiles(userId: string): Promise<CustomWorldProfileRecord[]>;
listCustomWorldProfiles(
userId: string,
): Promise<CustomWorldLibraryEntry<CustomWorldProfileRecord>[]>;
upsertCustomWorldProfile(
userId: string,
profileId: string,
profile: Record<string, unknown>,
): Promise<CustomWorldProfileRecord[]>;
authorDisplayName: string,
): Promise<{
entry: CustomWorldLibraryEntry<CustomWorldProfileRecord>;
entries: CustomWorldLibraryEntry<CustomWorldProfileRecord>[];
}>;
deleteCustomWorldProfile(
userId: string,
profileId: string,
): Promise<CustomWorldProfileRecord[]>;
): Promise<CustomWorldLibraryEntry<CustomWorldProfileRecord>[]>;
publishCustomWorldProfile(
userId: string,
profileId: string,
authorDisplayName: string,
): Promise<{
entry: CustomWorldLibraryEntry<CustomWorldProfileRecord>;
entries: CustomWorldLibraryEntry<CustomWorldProfileRecord>[];
} | null>;
unpublishCustomWorldProfile(
userId: string,
profileId: string,
authorDisplayName: string,
): Promise<{
entry: CustomWorldLibraryEntry<CustomWorldProfileRecord>;
entries: CustomWorldLibraryEntry<CustomWorldProfileRecord>[];
} | null>;
listPublishedCustomWorldGallery(): Promise<CustomWorldGalleryCard[]>;
getPublishedCustomWorldGalleryDetail(
ownerUserId: string,
profileId: string,
): Promise<CustomWorldLibraryEntry<CustomWorldProfileRecord> | null>;
};
function normalizeStoredProfile(
profileId: string,
profile: Record<string, unknown>,
): CustomWorldProfileRecord {
return {
...profile,
id: profileId,
};
}
function toCustomWorldLibraryEntry(
row: CustomWorldEntryRow,
): CustomWorldLibraryEntry<CustomWorldProfileRecord> {
const fallbackMetadata = extractCustomWorldLibraryMetadata(row.payload);
return {
ownerUserId: row.ownerUserId,
profileId: row.profileId,
profile: row.payload,
visibility: row.visibility,
publishedAt: row.publishedAt,
updatedAt: row.updatedAt,
authorDisplayName: row.authorDisplayName || '玩家',
worldName: row.worldName || fallbackMetadata.worldName,
subtitle: row.subtitle || fallbackMetadata.subtitle,
summaryText: row.summaryText || fallbackMetadata.summaryText,
coverImageSrc: row.coverImageSrc || fallbackMetadata.coverImageSrc,
themeMode: row.themeMode || fallbackMetadata.themeMode,
playableNpcCount:
row.playableNpcCount > 0
? row.playableNpcCount
: fallbackMetadata.playableNpcCount,
landmarkCount:
row.landmarkCount > 0 ? row.landmarkCount : fallbackMetadata.landmarkCount,
};
}
function toCustomWorldGalleryCard(
row: CustomWorldCardRow,
): CustomWorldGalleryCard {
return {
ownerUserId: row.ownerUserId,
profileId: row.profileId,
visibility: row.visibility,
publishedAt: row.publishedAt,
updatedAt: row.updatedAt,
authorDisplayName: row.authorDisplayName || '玩家',
worldName: row.worldName || '未命名世界',
subtitle: row.subtitle || '',
summaryText: row.summaryText || '',
coverImageSrc: row.coverImageSrc || null,
themeMode: row.themeMode || 'mythic',
playableNpcCount: row.playableNpcCount,
landmarkCount: row.landmarkCount,
};
}
export class RuntimeRepository implements RuntimeRepositoryPort {
constructor(private readonly db: AppDatabase) {}
private async findCustomWorldProfileEntry(
userId: string,
profileId: string,
) {
const result = await this.db.query<CustomWorldEntryRow>(
`SELECT user_id AS "ownerUserId",
profile_id AS "profileId",
payload_json AS payload,
visibility,
published_at AS "publishedAt",
updated_at AS "updatedAt",
author_display_name AS "authorDisplayName",
world_name AS "worldName",
subtitle,
summary_text AS "summaryText",
cover_image_src AS "coverImageSrc",
theme_mode AS "themeMode",
playable_npc_count AS "playableNpcCount",
landmark_count AS "landmarkCount"
FROM custom_world_profiles
WHERE user_id = $1
AND profile_id = $2`,
[userId, profileId],
);
const row = result.rows[0];
return row ? toCustomWorldLibraryEntry(row) : null;
}
async getSnapshot(userId: string) {
const result = await this.db.query<SnapshotRow>(
`SELECT version,
@@ -174,8 +321,21 @@ export class RuntimeRepository implements RuntimeRepositoryPort {
}
async listCustomWorldProfiles(userId: string) {
const result = await this.db.query<ProfileRow>(
`SELECT payload_json AS payload
const result = await this.db.query<CustomWorldEntryRow>(
`SELECT user_id AS "ownerUserId",
profile_id AS "profileId",
payload_json AS payload,
visibility,
published_at AS "publishedAt",
updated_at AS "updatedAt",
author_display_name AS "authorDisplayName",
world_name AS "worldName",
subtitle,
summary_text AS "summaryText",
cover_image_src AS "coverImageSrc",
theme_mode AS "themeMode",
playable_npc_count AS "playableNpcCount",
landmark_count AS "landmarkCount"
FROM custom_world_profiles
WHERE user_id = $1
ORDER BY updated_at DESC
@@ -183,29 +343,71 @@ export class RuntimeRepository implements RuntimeRepositoryPort {
[userId, MAX_CUSTOM_WORLD_PROFILES],
);
return result.rows.map((row: ProfileRow) => row.payload);
return result.rows.map((row) => toCustomWorldLibraryEntry(row));
}
async upsertCustomWorldProfile(
userId: string,
profileId: string,
profile: CustomWorldProfileRecord,
authorDisplayName: string,
) {
const payload = {
...profile,
id: profileId,
};
const payload = normalizeStoredProfile(profileId, profile);
const metadata = extractCustomWorldLibraryMetadata(payload);
const now = new Date().toISOString();
await this.db.query(
`INSERT INTO custom_world_profiles (user_id, profile_id, payload_json, updated_at)
VALUES ($1, $2, $3, $4)
`INSERT INTO custom_world_profiles (
user_id,
profile_id,
payload_json,
updated_at,
author_display_name,
world_name,
subtitle,
summary_text,
cover_image_src,
theme_mode,
playable_npc_count,
landmark_count
)
VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11, $12)
ON CONFLICT (user_id, profile_id) DO UPDATE SET
payload_json = EXCLUDED.payload_json,
updated_at = EXCLUDED.updated_at`,
[userId, profileId, payload, new Date().toISOString()],
updated_at = EXCLUDED.updated_at,
author_display_name = EXCLUDED.author_display_name,
world_name = EXCLUDED.world_name,
subtitle = EXCLUDED.subtitle,
summary_text = EXCLUDED.summary_text,
cover_image_src = EXCLUDED.cover_image_src,
theme_mode = EXCLUDED.theme_mode,
playable_npc_count = EXCLUDED.playable_npc_count,
landmark_count = EXCLUDED.landmark_count`,
[
userId,
profileId,
payload,
now,
authorDisplayName || '玩家',
metadata.worldName,
metadata.subtitle,
metadata.summaryText,
metadata.coverImageSrc,
metadata.themeMode,
metadata.playableNpcCount,
metadata.landmarkCount,
],
);
return this.listCustomWorldProfiles(userId);
const entry = await this.findCustomWorldProfileEntry(userId, profileId);
if (!entry) {
throw new Error('failed to resolve custom world after upsert');
}
return {
entry,
entries: await this.listCustomWorldProfiles(userId),
};
}
async deleteCustomWorldProfile(userId: string, profileId: string) {
@@ -217,4 +419,169 @@ export class RuntimeRepository implements RuntimeRepositoryPort {
return this.listCustomWorldProfiles(userId);
}
async publishCustomWorldProfile(
userId: string,
profileId: string,
authorDisplayName: string,
) {
const existingEntry = await this.findCustomWorldProfileEntry(userId, profileId);
if (!existingEntry) {
return null;
}
const payload = normalizeStoredProfile(profileId, existingEntry.profile);
const metadata = extractCustomWorldLibraryMetadata(payload);
const now = new Date().toISOString();
await this.db.query(
`UPDATE custom_world_profiles
SET visibility = 'published',
published_at = $1,
updated_at = $1,
author_display_name = $2,
world_name = $3,
subtitle = $4,
summary_text = $5,
cover_image_src = $6,
theme_mode = $7,
playable_npc_count = $8,
landmark_count = $9
WHERE user_id = $10
AND profile_id = $11`,
[
now,
authorDisplayName || '玩家',
metadata.worldName,
metadata.subtitle,
metadata.summaryText,
metadata.coverImageSrc,
metadata.themeMode,
metadata.playableNpcCount,
metadata.landmarkCount,
userId,
profileId,
],
);
const entry = await this.findCustomWorldProfileEntry(userId, profileId);
if (!entry) {
throw new Error('failed to resolve custom world after publish');
}
return {
entry,
entries: await this.listCustomWorldProfiles(userId),
};
}
async unpublishCustomWorldProfile(
userId: string,
profileId: string,
authorDisplayName: string,
) {
const existingEntry = await this.findCustomWorldProfileEntry(userId, profileId);
if (!existingEntry) {
return null;
}
const payload = normalizeStoredProfile(profileId, existingEntry.profile);
const metadata = extractCustomWorldLibraryMetadata(payload);
const now = new Date().toISOString();
await this.db.query(
`UPDATE custom_world_profiles
SET visibility = 'draft',
published_at = NULL,
updated_at = $1,
author_display_name = $2,
world_name = $3,
subtitle = $4,
summary_text = $5,
cover_image_src = $6,
theme_mode = $7,
playable_npc_count = $8,
landmark_count = $9
WHERE user_id = $10
AND profile_id = $11`,
[
now,
authorDisplayName || '玩家',
metadata.worldName,
metadata.subtitle,
metadata.summaryText,
metadata.coverImageSrc,
metadata.themeMode,
metadata.playableNpcCount,
metadata.landmarkCount,
userId,
profileId,
],
);
const entry = await this.findCustomWorldProfileEntry(userId, profileId);
if (!entry) {
throw new Error('failed to resolve custom world after unpublish');
}
return {
entry,
entries: await this.listCustomWorldProfiles(userId),
};
}
async listPublishedCustomWorldGallery() {
const result = await this.db.query<CustomWorldCardRow>(
`SELECT user_id AS "ownerUserId",
profile_id AS "profileId",
visibility,
published_at AS "publishedAt",
updated_at AS "updatedAt",
author_display_name AS "authorDisplayName",
world_name AS "worldName",
subtitle,
summary_text AS "summaryText",
cover_image_src AS "coverImageSrc",
theme_mode AS "themeMode",
playable_npc_count AS "playableNpcCount",
landmark_count AS "landmarkCount"
FROM custom_world_profiles
WHERE visibility = 'published'
ORDER BY published_at DESC, updated_at DESC
LIMIT $1`,
[MAX_PUBLIC_CUSTOM_WORLD_PROFILES],
);
return result.rows.map((row) => toCustomWorldGalleryCard(row));
}
async getPublishedCustomWorldGalleryDetail(
ownerUserId: string,
profileId: string,
) {
const result = await this.db.query<CustomWorldEntryRow>(
`SELECT user_id AS "ownerUserId",
profile_id AS "profileId",
payload_json AS payload,
visibility,
published_at AS "publishedAt",
updated_at AS "updatedAt",
author_display_name AS "authorDisplayName",
world_name AS "worldName",
subtitle,
summary_text AS "summaryText",
cover_image_src AS "coverImageSrc",
theme_mode AS "themeMode",
playable_npc_count AS "playableNpcCount",
landmark_count AS "landmarkCount"
FROM custom_world_profiles
WHERE user_id = $1
AND profile_id = $2
AND visibility = 'published'`,
[ownerUserId, profileId],
);
const row = result.rows[0];
return row ? toCustomWorldLibraryEntry(row) : null;
}
}