Add user played work stats for puzzle and big fish
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This commit is contained in:
2026-04-28 12:58:31 +08:00
parent bb4100fca4
commit 377d7d0412
21 changed files with 1028 additions and 82 deletions

View File

@@ -83,6 +83,17 @@ pub struct ProfilePlayedWorld {
pub(crate) last_observed_play_time_ms: u64,
}
pub(crate) struct ProfilePlayedWorkUpsertInput {
pub(crate) user_id: String,
pub(crate) world_key: String,
pub(crate) owner_user_id: Option<String>,
pub(crate) profile_id: Option<String>,
pub(crate) world_type: Option<String>,
pub(crate) world_title: String,
pub(crate) world_subtitle: String,
pub(crate) played_at_micros: i64,
}
#[spacetimedb::table(accessor = profile_membership)]
pub struct ProfileMembership {
#[primary_key]
@@ -498,6 +509,172 @@ pub(crate) fn sync_profile_projections_from_snapshot(
Ok(())
}
pub(crate) fn upsert_profile_played_work(
ctx: &ReducerContext,
input: ProfilePlayedWorkUpsertInput,
) -> Result<(), String> {
let user_id = input.user_id.trim();
let world_key = input.world_key.trim();
if user_id.is_empty() {
return Err("profile_played_world.user_id 不能为空".to_string());
}
if world_key.is_empty() {
return Err("profile_played_world.world_key 不能为空".to_string());
}
let played_at = Timestamp::from_micros_since_unix_epoch(input.played_at_micros);
let played_world_id = format!("{user_id}:{world_key}");
let existing = ctx
.db
.profile_played_world()
.played_world_id()
.find(&played_world_id);
if let Some(existing) = existing {
ctx.db
.profile_played_world()
.played_world_id()
.delete(&existing.played_world_id);
ctx.db.profile_played_world().insert(ProfilePlayedWorld {
played_world_id,
user_id: user_id.to_string(),
world_key: world_key.to_string(),
owner_user_id: input.owner_user_id,
profile_id: input.profile_id,
world_type: input.world_type,
world_title: input.world_title,
world_subtitle: input.world_subtitle,
first_played_at: existing.first_played_at,
last_played_at: played_at,
last_observed_play_time_ms: existing.last_observed_play_time_ms,
});
} else {
ctx.db.profile_played_world().insert(ProfilePlayedWorld {
played_world_id,
user_id: user_id.to_string(),
world_key: world_key.to_string(),
owner_user_id: input.owner_user_id,
profile_id: input.profile_id,
world_type: input.world_type,
world_title: input.world_title,
world_subtitle: input.world_subtitle,
first_played_at: played_at,
last_played_at: played_at,
last_observed_play_time_ms: 0,
});
}
ensure_profile_dashboard_state(ctx, user_id, played_at);
Ok(())
}
pub(crate) fn add_profile_observed_play_time(
ctx: &ReducerContext,
user_id: &str,
world_key: &str,
elapsed_ms: u64,
observed_at_micros: i64,
) -> Result<(), String> {
let user_id = user_id.trim();
let world_key = world_key.trim();
if user_id.is_empty() || world_key.is_empty() || elapsed_ms == 0 {
return Ok(());
}
let observed_at = Timestamp::from_micros_since_unix_epoch(observed_at_micros);
let played_world_id = format!("{user_id}:{world_key}");
if let Some(existing) = ctx
.db
.profile_played_world()
.played_world_id()
.find(&played_world_id)
{
ctx.db
.profile_played_world()
.played_world_id()
.delete(&existing.played_world_id);
ctx.db.profile_played_world().insert(ProfilePlayedWorld {
played_world_id,
user_id: existing.user_id,
world_key: existing.world_key,
owner_user_id: existing.owner_user_id,
profile_id: existing.profile_id,
world_type: existing.world_type,
world_title: existing.world_title,
world_subtitle: existing.world_subtitle,
first_played_at: existing.first_played_at,
last_played_at: observed_at,
last_observed_play_time_ms: existing
.last_observed_play_time_ms
.saturating_add(elapsed_ms),
});
}
add_profile_dashboard_play_time(ctx, user_id, elapsed_ms, observed_at);
Ok(())
}
fn ensure_profile_dashboard_state(ctx: &ReducerContext, user_id: &str, updated_at: Timestamp) {
if ctx
.db
.profile_dashboard_state()
.user_id()
.find(&user_id.to_string())
.is_some()
{
return;
}
ctx.db
.profile_dashboard_state()
.insert(ProfileDashboardState {
user_id: user_id.to_string(),
wallet_balance: 0,
total_play_time_ms: 0,
created_at: updated_at,
updated_at,
});
}
fn add_profile_dashboard_play_time(
ctx: &ReducerContext,
user_id: &str,
elapsed_ms: u64,
updated_at: Timestamp,
) {
let current = ctx
.db
.profile_dashboard_state()
.user_id()
.find(&user_id.to_string());
if let Some(existing) = current {
ctx.db
.profile_dashboard_state()
.user_id()
.delete(&existing.user_id);
ctx.db
.profile_dashboard_state()
.insert(ProfileDashboardState {
user_id: user_id.to_string(),
wallet_balance: existing.wallet_balance,
total_play_time_ms: existing.total_play_time_ms.saturating_add(elapsed_ms),
created_at: existing.created_at,
updated_at,
});
} else {
ctx.db
.profile_dashboard_state()
.insert(ProfileDashboardState {
user_id: user_id.to_string(),
wallet_balance: 0,
total_play_time_ms: elapsed_ms,
created_at: updated_at,
updated_at,
});
}
}
fn sync_profile_dashboard_from_snapshot(
ctx: &ReducerContext,
snapshot: &RuntimeSnapshot,